NocturnalRob
04-07-2009, 10:36 AM
Crap in my locker
Gonna put this up for a couple days in the Appraisals section and then basically copy/paste this stuff into an auctions thread. just need some help with the pricing. Go PC, Go!!
Misc Magic
2 star sapphires- blank mage rechargeable gems
Armor
a blackened spiked vultite aventail- temp Very Heavy crit padding
The harmonics generated tell you that the aventail serves to reduce the severity of inflicted wounds. The magical harmonics reveal that the neck is better protected when wearing the spiked vultite aventail.
The aventail resonates with your voice, revealing some details of its temporary enhancement:
The aventail's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
--------------------
some mithril leg greaves- 4 lbs. temp masterful damage padding, incredible amount of uses.
--------------------
an old vaalorn aventail- 2 lbs. vibe flares.
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a mithril aventail- The harmonics generated tell you that the aventail has been sanctified for use by a Cleric or Paladin in the fight against the undead.
--------------------
some imflass augmented chain- +12 enchant, 18 lbs
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a fitted black chain hauberk- +20 enchant, 25 lbs, enchanted by Aetheri
Weapons
an exquisite lor runestaff- 3 lbs. +25 enchant.
After a careful inspection you determine that an exquisite lor runestaff requires skill in twohanded weapons to use effectively. It appears to be a modified rune staff. It looks like this item has been mainly crafted out of lor.
--------------------
a fine white ora-studded maul- 8 lbs. +10 enchant. Temp heavy crit weighting, incredible amount of uses. After a careful inspection you determine that a fine white ora-studded maul requires skill in twohanded weapons to use effectively. It looks like this item has been mainly crafted out of white ora.
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a ruby-handled mithril-spiked maul- +10, The harmonics generated tell you that the maul has been sanctified for use by a Cleric or Paladin in the fight against the undead.
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a gold-pommeled black glaes falchion- 7 pounds, +25 enchant, stunning skull
look fal
The black glaes falchion has a ruby-eyed ivory skull mounted upon it. The ivory is mottled brown and green and exudes a foul odor. The cracked teeth with the jaw are set crookedly, but someone took the time to sharpen them to a razor edge. The faceted rubies stuck within the eye sockets seem to follow you when you glance at the skull.
tap falchion
You drum your fingers upon the skull of your black glaes falchion. The eyes of the skull alight in a blazing crimson glow, and flash ominously before becoming quiescent.
rub fal
Air whistles through the cavities of the skull on your black glaes falchion as it intones, "Beware the rising of The Jackal."
poke falchion (stun)
As you poke your falchion, the mouth of the skull gapes open and bites your finger hard! The pain shoots straight up and stiffens your spine! That hurt!
Enhancive Weapons
a stout mithril broadsword- +5 enchant
The harmonics generated tell you that the broadsword has been infused with the power of an ice elemental.
The broadsword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
The broadsword looks to have a lot of charges remaining.
You sense that the mithril broadsword will persist after its last enhancive charge has been expended.
--------------------
a sturdy mesille heavy crossbow- +15 enchant
The harmonics generated tell you that the crossbow inflicts more fearsome wounds when it strikes.
The crossbow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 9 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a bonus of 3 to Perception Ranks.
This enhancement may not be used by adventurers who have not trained 9 times.
The crossbow looks to have more than your average giantman could count charges remaining.
You sense that the mesille heavy crossbow will persist after its last enhancive charge has been expended.
--------------------
an onyx-handled mithril pilum- +5 enchant, 3 lbs
You sense a faint aura of magic around the mithril pilum. From the pitch of the vibration you determine that the purpose of the pilum is as some type of weapon. Also, it seems to have some sort of enhancive properties. It also appears to have a temporary modification of some kind.
The harmonics generated tell you that the pilum does extra damage when it strikes. (THIS HASN'T BEEN CHECKED YET)
The pilum resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 10 to Max Mana.
This enhancement may not be used by adventurers who have not trained 33 times.
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The pilum looks to have a lot of charges remaining.
The pilum resonates with your voice, revealing some details of its temporary enhancement:
The pilum's enhancement will degrade when it scores a successful strike.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the mithril pilum will persist after its last enhancive charge has been expended.
Gonna put this up for a couple days in the Appraisals section and then basically copy/paste this stuff into an auctions thread. just need some help with the pricing. Go PC, Go!!
Misc Magic
2 star sapphires- blank mage rechargeable gems
Armor
a blackened spiked vultite aventail- temp Very Heavy crit padding
The harmonics generated tell you that the aventail serves to reduce the severity of inflicted wounds. The magical harmonics reveal that the neck is better protected when wearing the spiked vultite aventail.
The aventail resonates with your voice, revealing some details of its temporary enhancement:
The aventail's enhancement will degrade when the wearer is struck in combat.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
--------------------
some mithril leg greaves- 4 lbs. temp masterful damage padding, incredible amount of uses.
--------------------
an old vaalorn aventail- 2 lbs. vibe flares.
--------------------
a mithril aventail- The harmonics generated tell you that the aventail has been sanctified for use by a Cleric or Paladin in the fight against the undead.
--------------------
some imflass augmented chain- +12 enchant, 18 lbs
--------------------
a fitted black chain hauberk- +20 enchant, 25 lbs, enchanted by Aetheri
Weapons
an exquisite lor runestaff- 3 lbs. +25 enchant.
After a careful inspection you determine that an exquisite lor runestaff requires skill in twohanded weapons to use effectively. It appears to be a modified rune staff. It looks like this item has been mainly crafted out of lor.
--------------------
a fine white ora-studded maul- 8 lbs. +10 enchant. Temp heavy crit weighting, incredible amount of uses. After a careful inspection you determine that a fine white ora-studded maul requires skill in twohanded weapons to use effectively. It looks like this item has been mainly crafted out of white ora.
--------------------
a ruby-handled mithril-spiked maul- +10, The harmonics generated tell you that the maul has been sanctified for use by a Cleric or Paladin in the fight against the undead.
--------------------
a gold-pommeled black glaes falchion- 7 pounds, +25 enchant, stunning skull
look fal
The black glaes falchion has a ruby-eyed ivory skull mounted upon it. The ivory is mottled brown and green and exudes a foul odor. The cracked teeth with the jaw are set crookedly, but someone took the time to sharpen them to a razor edge. The faceted rubies stuck within the eye sockets seem to follow you when you glance at the skull.
tap falchion
You drum your fingers upon the skull of your black glaes falchion. The eyes of the skull alight in a blazing crimson glow, and flash ominously before becoming quiescent.
rub fal
Air whistles through the cavities of the skull on your black glaes falchion as it intones, "Beware the rising of The Jackal."
poke falchion (stun)
As you poke your falchion, the mouth of the skull gapes open and bites your finger hard! The pain shoots straight up and stiffens your spine! That hurt!
Enhancive Weapons
a stout mithril broadsword- +5 enchant
The harmonics generated tell you that the broadsword has been infused with the power of an ice elemental.
The broadsword resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Combat Maneuvers Ranks.
This enhancement may not be used by adventurers who have not trained 30 times.
The broadsword looks to have a lot of charges remaining.
You sense that the mithril broadsword will persist after its last enhancive charge has been expended.
--------------------
a sturdy mesille heavy crossbow- +15 enchant
The harmonics generated tell you that the crossbow inflicts more fearsome wounds when it strikes.
The crossbow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 9 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a bonus of 3 to Perception Ranks.
This enhancement may not be used by adventurers who have not trained 9 times.
The crossbow looks to have more than your average giantman could count charges remaining.
You sense that the mesille heavy crossbow will persist after its last enhancive charge has been expended.
--------------------
an onyx-handled mithril pilum- +5 enchant, 3 lbs
You sense a faint aura of magic around the mithril pilum. From the pitch of the vibration you determine that the purpose of the pilum is as some type of weapon. Also, it seems to have some sort of enhancive properties. It also appears to have a temporary modification of some kind.
The harmonics generated tell you that the pilum does extra damage when it strikes. (THIS HASN'T BEEN CHECKED YET)
The pilum resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 10 to Max Mana.
This enhancement may not be used by adventurers who have not trained 33 times.
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
The pilum looks to have a lot of charges remaining.
The pilum resonates with your voice, revealing some details of its temporary enhancement:
The pilum's enhancement will degrade when it scores a successful strike.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.
You sense that the mithril pilum will persist after its last enhancive charge has been expended.