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View Full Version : Show Off Your Active Enhancive Items



Fallen
04-06-2009, 01:22 PM
In a similar thread to the one showing off your enhanced stats/skills, I think it would be neat to see the enhancives everyone considers in active use by their characters. Be warned, posting in this thread may lead to some people trying to buy them from you (Oh noes). I would start things off, but I am at work for the moment. Bonus points if you actually have them altered so you don't look like you're wearing 10 pounds of costume jewelry.

Allereli
04-06-2009, 03:03 PM
Since I'm bored, I'm pimpin':

a twisted-haft cloudy grey sceptre with an aetherstone-inlaid crown - 4x, +12 INF, +3 MIU, +10 mana regen

a long ebon arashan-carved staff - 3x +1 spirit regen
Sanded and polished to a glossy finish, the ebon staff is inlaid with a coiling band of vaalin up its length. A faceless spider-like creature is carved at the apex - four of its three-toed legs grasping the shaft, the other four reaching out into the air and holding a small, brilliant purple opal. Several thin vaalin threads stretch between its uplifted legs and the staff's neck, creating an intricate webwork that glistens when turned into the light.

a ringleted silver coronet - +2 aura stat (remake of another item)
Skillfully constructed of alternating larger silver rings and clusters of smaller rings, this circlet drapes delicately. A tiny dragon's-tear ruby is inset into the center of each of the three clusters of rings at the front of the piece. Two fine silver chains sweep back in arcs from the coronet to be held just above the wearer's temple and reconnect again just behind the ear.

a turquoise-set gold band - +5 DIS, +2 survival no alteration yet

a silver-strung iridescent black despanal etched with a rose intaglio - +3 spirit summoning, +4 first aid, +4 ranks pickpocketing (may look into the CCF options on this)

Col bracers:
a void black invar rose wristlet with twining thorny vines

a delicate silver charm bracelet (remake of a gift I got for mastering illusions)
Delicate silver links wed black diamond beads to form a simply crafted charm bracelet. Traversing the length from hasp to clutch are six intricately carved black diamond charms. Each charm is similar in their floral pattern, representing the various stages of bloom common of the star-shaped nightshade. From first to last, the exquisite detail celebrates the blossoming flower until it unfolds at the last fully bloomed.

Fallen
04-06-2009, 03:16 PM
Home now. Here are mine in no particular order.

a pair of scarred human hide boots with wide suede straps - 10x DB, 5 Aura, +1 spirit regen

an onyx and star ruby ring - 3 Aura Bonus, 4 Disc Bonus, 1 mana recov

an engraved gold pendant - 4 Survival ranks, 1 Aura bonus, 3 Demonology ranks, 1 HP rank

an enruned ora necklace - 6 Wisdom

an etched platinum stickpin - 4 Agi Bonus, 5 Demon bonus, 3 HP bonus, 1 INT bonus

a regal banded leather chaplet - +5/5 MOC & CM Ranks
Richly dyed lengths of blackened leather have been intricately worked to form this simplistic, yet stately chaplet. The slivered fragment of a war griffin's talon is lashed deeply within the banded leather, barely visible amongst the ebon strands. The talon's normally dull, roughly hewn surface has been meticulously polished to a lustrous finish.

some silenced steel vambraces - AGI Vambs
A series of articulated, leather-encased metal plates form the couter, which serves to join the upper and lower cannons of each vambrace. The leather casings line the underside of each component and curl up slightly over the edges, effectively serving to muffle any sounds the metal pieces might make. The steel crafted frames of both the brace and rerebrace are each left unfinished, resulting in a dull, lusterless surface adorned only with the abrasions of their forging.

an articulated dull ora half-gauntlet - COL bracer
A simple ora wristcuff holds the half-gauntlet in place while worn. Extending from the cuff are a series of articulated, curving plates which protect the upper half of the wearer's hand. Various whorls, scratches and abrasions mar the surface of the collection of plates. A quartet of holes is punched along the outer edge of the half-gauntlet, each wide enough for leather ties to pass through easily.

a hooked pale ora wrist greave - COL bracer
A plain, wide band of ora designed to encircle the wearer's wrist forms the body of the simple greave. Firmly welded to the metal cuff is a pair of flat-tipped hooks, their points reaching towards the hand and elbow respectively. The long, blunted hooks of the greave each boast a dull sheen, as if buffed by means of repeated contact. Carelessly scrawled into the metal backing of the greave is one word: "Lornon."

a flawless Dhe'nari sigil suspended from a darkened chain of vaalin - Giftbox

a heart-cut beryl pin - 4 Int Bonus, 5 Demonology bonus

Advg badge - 5 Aura Bonus, +1 spirit regen, +2 Wis bonus

Allereli
04-06-2009, 03:29 PM
Advg badge - 5 Aura Bonus, +1 spirit regen, +2 Wis bonus

one of these days I need to do my badge

BriarFox
04-06-2009, 05:20 PM
I don't use very much.

Hazy glass ring: WD ring. +5 mana regen/ +5 stamina regen

Time has made the glass of this ring murky and smoothed its edges from their originally sharp lines. Thin lines of smoke swirl through the ring's face, forming the faint image of a wavecrest before losing consistency and resuming a chaotic swirl. Although on the small side, the ring has weight, and no wearer can forget that they bear it on their finger.

Bronze leg greaves inset with hammered copper discs - +5 stamina regen, GoS masters. Winterfest.

Thick leather wrist guard x 2 - +4 ranged bonus

a faenor-bound ebonwood Adventurer's Guild badge - +8 ranged bonus

an ora aventail - +2 ranged, +3 edged, +4 ambush bonus, +6 pickpocketing bonus. Want to get the edged changed to ranged at CCF, so it's essentially a +6 ranged piece.

Glaes arm greaves, dreamstone stickpin, and garnet earring that add up to +7 armor bonus total

A copper and aquamarine earring - +2 AS bonus, +4 max mana, +1 STR bonus

A weathered leather bracer - giftbox. +5 max health, +2 max mana, +5 INT, +5 DEX

Inspire
04-06-2009, 05:27 PM
Where did you get some of those items? Was there a +1 Spirit Regen merchant and I missed it? :(

a long ebon arashan-carved staff - 3x +1 spirit regen

a pair of scarred human hide boots with wide suede straps - 10x DB, 5 Aura, +1 spirit regen

a regal banded leather chaplet - +5/5 MOC & CM Ranks

thefarmer
04-06-2009, 05:28 PM
some heavy canvas arm guards (thw greaves)
Thick canvas has been tightly wrapped around a long, slender metal plate, creating a makeshift, if serviceable armor piece. While the overall asthetic might be less than fashionable, the haphazard-looking pieces do appear to afford a considerable amount of padding for the arms. Stiched on the underside of each guard are the words, "Property of the Farmer's Guild."
+4 to Strength
+2 Stamina Recovery

a golvern alloy-edged Farmer's Guild badge (Giftbox)
In the Common language, it reads:
Vivaldi Al'Askani-Turnips

It provides a bonus of 5 to Wisdom.
It provides a bonus of 5 to Intuition.
It provides a bonus of 2 to Max Health.
It provides a bonus of 4 to Max Mana.

edit:Once I get the full 50 thrown-need 7 more, I'll post that. Even though it's on a character that's not mine, the stuff is.

Allereli
04-06-2009, 05:42 PM
Where did you get some of those items? Was there a +1 Spirit Regen merchant and I missed it? :(

Bought mine from Siphere and altered it. No idea where he got it from, but it was awesome during cauldron reps

Fallen
04-06-2009, 09:20 PM
I forgot to post my slash-fist. The boots and chaplet I had made with premium points. The slash-fist is a brawling weapon with +1 spirit regen. It costs me looots.

Izzy
04-24-2009, 08:44 PM
Clearly I don't use all of these at once, but here's a look at my options:
(how sick would the greaves be with +17 ranged?!!?)


RANGED




************
some embossed imflass leg greaves

The greaves resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 9 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 27 times.
It provides a bonus of 8 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 22 times.
It provides a bonus of 3 to Spiritual Lore - Summoning Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 3 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The greaves looks to have a lot of charges remaining.

You sense that the imflass leg greaves will persist after its last enhancive charge has been expended.

***********
an onyx-inlaid gold band

The band resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 9 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 45 times.
The band looks to have a lot of charges remaining.

You sense that the gold band will crumble into dust after its last enhancive charge has been expended.

You sense that the gold band will persist after its last magical charge has been expended.


**********
a delicate white starstone necklace

The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 9 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 45 times.
It provides a bonus of 8 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 4 to Stalking and Hiding Bonus.
This enhancement may not be used by adventurers who have not trained 7 times.
It provides a bonus of 2 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The necklace looks to have a lot of charges remaining.

You sense that the white starstone necklace will crumble into dust after its last enhancive charge has been expended.

You sense that the white starstone necklace will disintegrate after its last magical charge has been expended.

***********
an onyx-inlaid gold band

The band resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
The band looks to have more than your average dwarf could count charges remaining.

You sense that the inset eonake band will crumble into dust after its last enhancive charge has been expended.

You sense that the inset eonake band will persist after its last magical charge has been expended.

**********
a thick leather wrist guard (x2)


The guard resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Ranged Weapons Bonus.
The guard looks to have a huge number of charges remaining.

You sense that the leather wrist guard will persist after its last enhancive charge has been expended.

**********
an amber studded silver buckle

The buckle resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Agility Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 5 to Edged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 4 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The buckle looks to have a lot of charges remaining.

You sense that the studded silver buckle will persist after its last enhancive charge has been expended.

***********
an enruned golvern luck charm

The charm resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 3 to Max Mana.
This enhancement may not be used by adventurers who have not trained 6 times.
The charm looks to have a huge number of charges remaining.

You sense that the golvern luck charm will crumble into dust after its last enhancive charge has been expended.

You sense that the golvern luck charm will persist after its last magical charge has been expended.

***********
a glyph-etched alexandrite stickpin

The stickpin resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Survival Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 3 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 6 times.
The stickpin looks to have more than your average dwarf could count charges remaining.

You sense that the alexandrite stickpin will crumble into dust after its last enhancive charge has been expended.

You sense that the alexandrite stickpin will disintegrate after its last magical charge has been expended.


***********
an enruned golvern cloak clasp

The clasp resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 6 times.
It provides a bonus of 2 to Ranged Weapons Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The clasp looks to have more than your average dwarf could count charges remaining.

You sense that the golvern cloak clasp will persist after its last enhancive charge has been expended.

You sense that the golvern cloak clasp will persist after its last magical charge has been expended.


DEX




**********
an agate-inset platinum earcuff

The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Dexterity.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 2 to Survival Ranks.
This enhancement may not be used by adventurers who have not trained 7 times.
The earcuff looks to have more than your average dwarf could count charges remaining.

You sense that the platinum earcuff will crumble into dust after its last enhancive charge has been expended.

You sense that the platinum earcuff will persist after its last magical charge has been expended.

*************
a bronze and peridot earring

The earring resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
It provides a bonus of 1 to Logic Bonus.
This enhancement may not be used by adventurers who have not trained 3 times.
The earring seems to be out of charges.

You sense that the peridot earring will persist after its last enhancive charge has been expended.

You sense that the peridot earring will persist after its last magical charge has been expended.

**********
an enruned golvern medallion

The golvern medallion contains the spell Minor Elemental Edge, from the Wizard circle.

The medallion resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The medallion looks to have a huge number of charges remaining.

You sense that the golvern medallion will crumble into dust after its last enhancive charge has been expended.

You sense that the golvern medallion will persist after its last magical charge has been expended.


**********
a deathstone studded mithril necklace
The necklace resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Dexterity Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The necklace looks to have a huge number of charges remaining.

You sense that the studded mithril necklace will crumble into dust after its last enhancive charge has been expended.

You sense that the studded mithril necklace will persist after its last magical charge has been expended.


BRAWLING



**********
some black diamond-inlaid bracers


The bracers resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 4 to Strength Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Brawling.
It provides a bonus of 6 to Brawling Bonus.
This enhancement cannot be used by adventurers without at least a strong amount of skill in Brawling.
The bracers looks to have a huge number of charges remaining.

You sense that the diamond-inlaid bracers will persist after its last enhancive charge has been expended.


**********
a moonstone studded mithril brooch

The brooch resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Strength Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 8 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 36 times.
It provides a bonus of 2 to Constitution Bonus.
This enhancement may not be used by adventurers who have not trained 11 times.
The brooch looks to have a lot of charges remaining.

You sense that the studded mithril brooch will crumble into dust after its last enhancive charge has been expended.

**********
a topaz-inset mithril torc


The torc resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 7 to Brawling Bonus.
This enhancement may not be used by adventurers who have not trained 28 times.
It provides a bonus of 1 to Health Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The torc looks to have a lot of charges remaining.

You sense that the mithril torc will crumble into dust after its last enhancive charge has been expended.

You sense that the mithril torc will persist after its last magical charge has been expended.

Morph
04-24-2009, 09:04 PM
a weathered eyeball fetish +5 Aura +5 Wisdom +4 mana non crumbly pin worn

it was free and it's awesome :D