Sile
03-28-2009, 04:11 AM
Ok these are beautifull weapons and unfortunatly I should of researched my purchase more before I got them.
Open to offers (coin, trade, trade + coin, first borns, A cow named Jeb) feel free to pique my interest.
First my Delima. I'm trying to find an item to define Sile, something I can get and not trade after a few weeks, days or hours as this may be the case here. I'm open to any ideas of weapons, etc. He's a Paladin, mid 60's. With the fixskill comming up, I'll consider any weapon outside of lances/awl-pikes. And I prefer something on Par with these weapons if possible. Again I prefer two handed weapons, but I'm not limiting myself to them.
Now on to the Warblades.
a gold-hilted warblade inscribed with dwarven runic letters 'Farouk'
a gold-hilted warblade inscribed with dwarven runic letters 'Orin'
Both have shows and long loresongs.
The warblade is forged of some unknown alloy that is extremely light and flexible, yet remains highly resilient. The metal gleams with a bluish hue. The edge of the warblade is honed to an uncommon sharpness. Inscribed along the length of the blade are ancient runes of some forgotten origin.
Here is their loresong:
Evil and ruin befell the Lands.
Seven strong hearts and seven stout hands,
wielding fire to stem the flow,
Guarded the pass against their foes.
Seven stood in the darkest hour.
Fire in hand, whilst the village did cower.
Against the ancient evil of old,
they stood as one, brave and bold.
Seven blades flashing bright,
mighty brands to pierce the night.
Did set all their foes a'straight,
withering them in ruint fate.
Aelthed, Orin, were the first to fall,
Five now stood and fought for all.
Farouk, Karo, followed soon,
Three blades still shined against the moon.
Three blades left began to fade.
Without all seven their doom was made.
Iubdan, Manser, fought till death,
with ebbing strength and waning breath.
Ottar held his blade up high.
Lightning crashed against the sky.
Seven blades their powers meshed,
to cleave asunder demon flesh.
With fading breath and dying sight,
Ottar passed beyond the Light.
The weapons great, their wielders strong.
Together these blades shall right the wrong.
Seven blades, each with a light,
came together in blazing might.
Separate, each had a fire.
Brought together they formed a pyre.
The village free, the seven dead,
Weapons were laid beside each head.
And if the lores of old ring true,
Seven blades shall rise anew.
Both Falchion based which defused my idea of dual wielding as a Giant. But on the flip side its a much more desirable base one handed. They also weigh 13-15lbs. Which is one negative about them.
Info I've found out on the blades so far, and through my testing on some of my alts with instant mitigation so far. And through some info that has been posted.
Thier Enchant seems to fluctuate, Unsure how high they it goes, but one factor that seems to increase the enchant is the train of your character. Swinging with Sile I seemed to get close to a 5x enchant. With some lower level characters it seemed to be more along the lines of 4x. Now I don't know what other factors affect this.
Thier power also increases with more being used in the same group.
Dual Wielding doesn't increase thier power.
So this is what I've seen.
Single/dual wield, Enchant seems to be somewhere around 3x (again I never figured it completely out) the flares seem to have no element attached and hit 1-20, with 1 being very rare, and 20 being even more so. 10's/15's by far the most common. With 5's and 7's occasionally.
Two characters holding one each. Enchant doesnt seem to change. But a strange thing I noticed, my ds seemed to increase slightly, perhaps they have an added defended bonus when combinded up. The element of the flare also changed to Cold and now they seem to hit 10-25 damage, with 15/20 being more common, 10 less common and 25 rare.
They always flare on every hit.
Also when waved you get this:
Your warblade whistles a shrill note as you swing it back and forth through the air.
I haven't found any more scripts.
The testing is far from complete, and I'm not looking to break these up, as the previous owner was very happy I wanted to keep them together. I'll take offers on them for awhile, if I they don't end up moving I'll roll up two new dwarves to make full use of the blades to multi with.
Feel free to ask me any questions you may have, I'll do my best to answer.
Taken from another post:
It is believed that these are the blades referred to in the official Simu dwarven history:
"Shortly after the Witch Winter of 4628, Hendor was lost to Queen Issyldra, the Ice Witch. Those dwarves that did survive took to the underground mines with the bulk of their clansmen. The dwarves stood with the Humans against the Ice Witch, but her power and minions drove all the defenders back for nearly two years. During this time, seven magical blades were crafted to defeat the Ice Queen, crafted from the very flows of Eonak's Belt. Before the blades were finished, Issyldra was defeated by the Humans, but her minions remained and scattered about the lands. The blades were given to the seven strongest warriors of all the dwarven miners, and in a great battle, Issyldra's remaining minions were defeated, but the seven warriors were killed. In the process, however, the dwarves reclaimed their lost mines, and the Humans retook the northern lands."
Open to offers (coin, trade, trade + coin, first borns, A cow named Jeb) feel free to pique my interest.
First my Delima. I'm trying to find an item to define Sile, something I can get and not trade after a few weeks, days or hours as this may be the case here. I'm open to any ideas of weapons, etc. He's a Paladin, mid 60's. With the fixskill comming up, I'll consider any weapon outside of lances/awl-pikes. And I prefer something on Par with these weapons if possible. Again I prefer two handed weapons, but I'm not limiting myself to them.
Now on to the Warblades.
a gold-hilted warblade inscribed with dwarven runic letters 'Farouk'
a gold-hilted warblade inscribed with dwarven runic letters 'Orin'
Both have shows and long loresongs.
The warblade is forged of some unknown alloy that is extremely light and flexible, yet remains highly resilient. The metal gleams with a bluish hue. The edge of the warblade is honed to an uncommon sharpness. Inscribed along the length of the blade are ancient runes of some forgotten origin.
Here is their loresong:
Evil and ruin befell the Lands.
Seven strong hearts and seven stout hands,
wielding fire to stem the flow,
Guarded the pass against their foes.
Seven stood in the darkest hour.
Fire in hand, whilst the village did cower.
Against the ancient evil of old,
they stood as one, brave and bold.
Seven blades flashing bright,
mighty brands to pierce the night.
Did set all their foes a'straight,
withering them in ruint fate.
Aelthed, Orin, were the first to fall,
Five now stood and fought for all.
Farouk, Karo, followed soon,
Three blades still shined against the moon.
Three blades left began to fade.
Without all seven their doom was made.
Iubdan, Manser, fought till death,
with ebbing strength and waning breath.
Ottar held his blade up high.
Lightning crashed against the sky.
Seven blades their powers meshed,
to cleave asunder demon flesh.
With fading breath and dying sight,
Ottar passed beyond the Light.
The weapons great, their wielders strong.
Together these blades shall right the wrong.
Seven blades, each with a light,
came together in blazing might.
Separate, each had a fire.
Brought together they formed a pyre.
The village free, the seven dead,
Weapons were laid beside each head.
And if the lores of old ring true,
Seven blades shall rise anew.
Both Falchion based which defused my idea of dual wielding as a Giant. But on the flip side its a much more desirable base one handed. They also weigh 13-15lbs. Which is one negative about them.
Info I've found out on the blades so far, and through my testing on some of my alts with instant mitigation so far. And through some info that has been posted.
Thier Enchant seems to fluctuate, Unsure how high they it goes, but one factor that seems to increase the enchant is the train of your character. Swinging with Sile I seemed to get close to a 5x enchant. With some lower level characters it seemed to be more along the lines of 4x. Now I don't know what other factors affect this.
Thier power also increases with more being used in the same group.
Dual Wielding doesn't increase thier power.
So this is what I've seen.
Single/dual wield, Enchant seems to be somewhere around 3x (again I never figured it completely out) the flares seem to have no element attached and hit 1-20, with 1 being very rare, and 20 being even more so. 10's/15's by far the most common. With 5's and 7's occasionally.
Two characters holding one each. Enchant doesnt seem to change. But a strange thing I noticed, my ds seemed to increase slightly, perhaps they have an added defended bonus when combinded up. The element of the flare also changed to Cold and now they seem to hit 10-25 damage, with 15/20 being more common, 10 less common and 25 rare.
They always flare on every hit.
Also when waved you get this:
Your warblade whistles a shrill note as you swing it back and forth through the air.
I haven't found any more scripts.
The testing is far from complete, and I'm not looking to break these up, as the previous owner was very happy I wanted to keep them together. I'll take offers on them for awhile, if I they don't end up moving I'll roll up two new dwarves to make full use of the blades to multi with.
Feel free to ask me any questions you may have, I'll do my best to answer.
Taken from another post:
It is believed that these are the blades referred to in the official Simu dwarven history:
"Shortly after the Witch Winter of 4628, Hendor was lost to Queen Issyldra, the Ice Witch. Those dwarves that did survive took to the underground mines with the bulk of their clansmen. The dwarves stood with the Humans against the Ice Witch, but her power and minions drove all the defenders back for nearly two years. During this time, seven magical blades were crafted to defeat the Ice Queen, crafted from the very flows of Eonak's Belt. Before the blades were finished, Issyldra was defeated by the Humans, but her minions remained and scattered about the lands. The blades were given to the seven strongest warriors of all the dwarven miners, and in a great battle, Issyldra's remaining minions were defeated, but the seven warriors were killed. In the process, however, the dwarves reclaimed their lost mines, and the Humans retook the northern lands."