JaedenZentalinDeron
03-04-2009, 11:11 PM
You see Lord Bercilak VonNurenberg the Mercenary.
He appears to be a Giantman of the Hammer Clan.
He appears to be in the prime of life and very tall. He has brooding hazel
eyes and fair skin. He has long, tied back deep red hair. He has a
weathered face, a hooked nose and broad shoulders.
He has a tattooed symbol of Onar on his arm.
He is in good shape.
He is holding a monir-hafted golvern morning star in his right hand and a
pitted vultite wall shield in his left hand.
He is wearing a wide-brimmed black felt hat, a matte black backpack, a deeply
hooded murky black cloak, a stamped metal Saramar symbol, a perfect white
rose, a crimson glaes armband, a Warrior Guild member pin, a small Silvergate
pin, a blue black glaesine orb, a veniom-plated Ilyan Cloud charm, some
dented chain hauberk, a gnollish herb satchel, and a pair of astounding dark
panther pelt boots.
!>
You feel at full magical power again.
>peer ber
You peer quizzically at Bercilak.
>
The ferry launches away from the far shore's dock.
>
The ferry moves steadily toward you.
>l
[Locksmehr River, North Dock]
You notice the Jaeden disk and a carved wooden sign hanging from the dock
railing.
Also here: Jaeden, Lord Bercilak
Obvious paths: out.
>l ber
You see Lord Bercilak VonNurenberg the Mercenary.
He appears to be a Giantman of the Hammer Clan.
He appears to be in the prime of life and very tall. He has brooding hazel
eyes and fair skin. He has long, tied back deep red hair. He has a
weathered face, a hooked nose and broad shoulders.
He has a tattooed symbol of Onar on his arm.
He is in good shape.
He is holding a monir-hafted golvern morning star in his right hand and a
pitted vultite wall shield in his left hand.
He is wearing a wide-brimmed black felt hat, a matte black backpack, a deeply
hooded murky black cloak, a stamped metal Saramar symbol, a perfect white
rose, a crimson glaes armband, a Warrior Guild member pin, a small Silvergate
pin, a blue black glaesine orb, a veniom-plated Ilyan Cloud charm, some
dented chain hauberk, a gnollish herb satchel, and a pair of astounding dark
panther pelt boots.
>put mac inc l
I could not find what you were referring to.
>put mac in cloa
You put a spiked mace in your leather cloak.
>steal ber
The ferry rides over a patch of rough water.
>
You reach into Bercilak's murky black cloak and pull out an emerald.
>e
You can't go there.
>l
[Locksmehr River, North Dock]
You notice the Jaeden disk and a carved wooden sign hanging from the dock
railing.
Also here: Jaeden, Lord Bercilak
Obvious paths: out.
>
* Galihud just bit the dust!
>put eme in clo
You put an emerald in your leather cloak.
>steal berc
You reach into Bercilak's pockets and pull out 10 silvers.
>stance def
You are now in a defensive stance.
>steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You reach into Bercilak's pockets and pull out nothing.
>
The ferry is more than halfway across the river now.
>
steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You reach into Bercilak's pockets and pull out nothing.
>get mac
You remove a spiked mace from in your leather cloak.
>l
The ferryman leans hard on the pole, steering the drifting ferry toward the
dock. The river becomes sluggish near the shore, making the job of docking
much easier.
>
[Locksmehr River, North Dock]
You notice the Jaeden disk and a carved wooden sign hanging from the dock
railing.
Also here: Jaeden, Lord Bercilak
Obvious paths: out.
>read sig
It reads:
PASSAGE TO THE OTHER SHORE - 10 silvers
>steal ber
You reach into Bercilak's murky black cloak and pull out a ruby.
>put rub in clo
You put a ruby in your leather cloak.
>
The ferryboat bumps up against the dock. Immediately the ferryman ropes the
boat securely to the dock, then picks up the gangplank and lays it down
between the ferry and the dock, providing a safe, firm exit.
He nimbly walks up the gangplank and takes his place on the dock.
>steal ber
You reach into Bercilak's murky black cloak and pull out an uncut diamond.
>
Nervio fades into visibility.
>give ferryman 10
The blind ferryman reaches out and takes the silvers that you are holding.
The blind ferryman says, "Thank you, friend. That's enough for you to
board. Of course, your friends will have to pay their own way."
>
As Nervio tries to cross the gangplank, the blind ferryman steps in front of
him, blocking his progress.
The blind ferryman says, "I may not be able to see you, but I can still smell
you. Ten silvers to board this ferry."
>
The blind ferryman reaches out and takes the silvers that Nervio is holding,
then smiles.
The blind ferryman says, "Thank you, friend. Go ahead and board."
>
Nervio went across a gangplank.
>go ga
[Locksmehr River Ferry]
You notice a gangplank.
Also here: Nervio
Obvious paths: none.
>
Nervio traces a series of glowing runes while chanting an arcane phrase...
>
Nervio gestures.
Nervio suddenly disappears.
>
Jaeden came across a gangplank.
>
Nervio fades into visibility.
>
Nervio signals, "test"
>peer ner
A black vortex descends on Nervio and sucks him into an abyss of night!
>
[Usage: PEER (direction|player|creature|object)]
>put dia in clo
You put an uncut diamond in your leather cloak.
>l
[Locksmehr River Ferry]
You notice the Jaeden disk and a gangplank.
Also here: Jaeden
Obvious paths: none.
>go ga
The ferryman on the dock says, "Ferry leaving in about a minute and a half."
>
[Locksmehr River, North Dock]
You notice a blind ferryman, a gangplank and a carved wooden sign hanging
from the dock railing.
Also here: Lord Bercilak
Obvious paths: out.
>steal ber
You reach into Bercilak's pockets and pull out 10 silvers.
>steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You reach into Bercilak's pockets and pull out nothing.
>go gan
As you try to cross the gangplank, the blind ferryman steps in front of you,
blocking your progress.
The blind ferryman says, "I may not be able to see you, but I can still smell
you. Ten silvers to board this ferry."
>give ferryman 10
The blind ferryman reaches out and takes the silvers that you are holding,
then smiles.
The blind ferryman says, "Thank you, friend. Go ahead and board."
go ga
>[Locksmehr River Ferry]
You notice the Jaeden disk and a gangplank.
Also here: Jaeden
Obvious paths: none.
>
The ferryman on the dock says, "Ferry leaving in about a minute."
He appears to be a Giantman of the Hammer Clan.
He appears to be in the prime of life and very tall. He has brooding hazel
eyes and fair skin. He has long, tied back deep red hair. He has a
weathered face, a hooked nose and broad shoulders.
He has a tattooed symbol of Onar on his arm.
He is in good shape.
He is holding a monir-hafted golvern morning star in his right hand and a
pitted vultite wall shield in his left hand.
He is wearing a wide-brimmed black felt hat, a matte black backpack, a deeply
hooded murky black cloak, a stamped metal Saramar symbol, a perfect white
rose, a crimson glaes armband, a Warrior Guild member pin, a small Silvergate
pin, a blue black glaesine orb, a veniom-plated Ilyan Cloud charm, some
dented chain hauberk, a gnollish herb satchel, and a pair of astounding dark
panther pelt boots.
!>
You feel at full magical power again.
>peer ber
You peer quizzically at Bercilak.
>
The ferry launches away from the far shore's dock.
>
The ferry moves steadily toward you.
>l
[Locksmehr River, North Dock]
You notice the Jaeden disk and a carved wooden sign hanging from the dock
railing.
Also here: Jaeden, Lord Bercilak
Obvious paths: out.
>l ber
You see Lord Bercilak VonNurenberg the Mercenary.
He appears to be a Giantman of the Hammer Clan.
He appears to be in the prime of life and very tall. He has brooding hazel
eyes and fair skin. He has long, tied back deep red hair. He has a
weathered face, a hooked nose and broad shoulders.
He has a tattooed symbol of Onar on his arm.
He is in good shape.
He is holding a monir-hafted golvern morning star in his right hand and a
pitted vultite wall shield in his left hand.
He is wearing a wide-brimmed black felt hat, a matte black backpack, a deeply
hooded murky black cloak, a stamped metal Saramar symbol, a perfect white
rose, a crimson glaes armband, a Warrior Guild member pin, a small Silvergate
pin, a blue black glaesine orb, a veniom-plated Ilyan Cloud charm, some
dented chain hauberk, a gnollish herb satchel, and a pair of astounding dark
panther pelt boots.
>put mac inc l
I could not find what you were referring to.
>put mac in cloa
You put a spiked mace in your leather cloak.
>steal ber
The ferry rides over a patch of rough water.
>
You reach into Bercilak's murky black cloak and pull out an emerald.
>e
You can't go there.
>l
[Locksmehr River, North Dock]
You notice the Jaeden disk and a carved wooden sign hanging from the dock
railing.
Also here: Jaeden, Lord Bercilak
Obvious paths: out.
>
* Galihud just bit the dust!
>put eme in clo
You put an emerald in your leather cloak.
>steal berc
You reach into Bercilak's pockets and pull out 10 silvers.
>stance def
You are now in a defensive stance.
>steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You reach into Bercilak's pockets and pull out nothing.
>
The ferry is more than halfway across the river now.
>
steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You reach into Bercilak's pockets and pull out nothing.
>get mac
You remove a spiked mace from in your leather cloak.
>l
The ferryman leans hard on the pole, steering the drifting ferry toward the
dock. The river becomes sluggish near the shore, making the job of docking
much easier.
>
[Locksmehr River, North Dock]
You notice the Jaeden disk and a carved wooden sign hanging from the dock
railing.
Also here: Jaeden, Lord Bercilak
Obvious paths: out.
>read sig
It reads:
PASSAGE TO THE OTHER SHORE - 10 silvers
>steal ber
You reach into Bercilak's murky black cloak and pull out a ruby.
>put rub in clo
You put a ruby in your leather cloak.
>
The ferryboat bumps up against the dock. Immediately the ferryman ropes the
boat securely to the dock, then picks up the gangplank and lays it down
between the ferry and the dock, providing a safe, firm exit.
He nimbly walks up the gangplank and takes his place on the dock.
>steal ber
You reach into Bercilak's murky black cloak and pull out an uncut diamond.
>
Nervio fades into visibility.
>give ferryman 10
The blind ferryman reaches out and takes the silvers that you are holding.
The blind ferryman says, "Thank you, friend. That's enough for you to
board. Of course, your friends will have to pay their own way."
>
As Nervio tries to cross the gangplank, the blind ferryman steps in front of
him, blocking his progress.
The blind ferryman says, "I may not be able to see you, but I can still smell
you. Ten silvers to board this ferry."
>
The blind ferryman reaches out and takes the silvers that Nervio is holding,
then smiles.
The blind ferryman says, "Thank you, friend. Go ahead and board."
>
Nervio went across a gangplank.
>go ga
[Locksmehr River Ferry]
You notice a gangplank.
Also here: Nervio
Obvious paths: none.
>
Nervio traces a series of glowing runes while chanting an arcane phrase...
>
Nervio gestures.
Nervio suddenly disappears.
>
Jaeden came across a gangplank.
>
Nervio fades into visibility.
>
Nervio signals, "test"
>peer ner
A black vortex descends on Nervio and sucks him into an abyss of night!
>
[Usage: PEER (direction|player|creature|object)]
>put dia in clo
You put an uncut diamond in your leather cloak.
>l
[Locksmehr River Ferry]
You notice the Jaeden disk and a gangplank.
Also here: Jaeden
Obvious paths: none.
>go ga
The ferryman on the dock says, "Ferry leaving in about a minute and a half."
>
[Locksmehr River, North Dock]
You notice a blind ferryman, a gangplank and a carved wooden sign hanging
from the dock railing.
Also here: Lord Bercilak
Obvious paths: out.
>steal ber
You reach into Bercilak's pockets and pull out 10 silvers.
>steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You are still recovering from your last larceny attempt.
>
steal ber
You reach into Bercilak's pockets and pull out nothing.
>go gan
As you try to cross the gangplank, the blind ferryman steps in front of you,
blocking your progress.
The blind ferryman says, "I may not be able to see you, but I can still smell
you. Ten silvers to board this ferry."
>give ferryman 10
The blind ferryman reaches out and takes the silvers that you are holding,
then smiles.
The blind ferryman says, "Thank you, friend. Go ahead and board."
go ga
>[Locksmehr River Ferry]
You notice the Jaeden disk and a gangplank.
Also here: Jaeden
Obvious paths: none.
>
The ferryman on the dock says, "Ferry leaving in about a minute."