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View Full Version : GS3 CLASSICS: Ruthless murder of Xenosphere by Jaeden



JaedenZentalinDeron
03-04-2009, 10:40 PM
Xenosphere sings with renewed vigor!
Xenosphere continues to sing a disruptive song.
CS: +519 - TD: +526 + CvA: +12 + d100: +98 == +103
Warding failed!
Waves of sonic vibration wash over you with tremendous force!
Sound waves disrupt you for 19 damage!
... 10 points of damage!
You hear the tendons in your foot snap. That hurt!

CS: +519 - TD: +450 + CvA: +25 + d100: +21 == +115
Warding failed!
A festering taint reels under the force of the sonic vibrations!
Sound waves disrupt for 27 damage!
... 20 points of damage!
The festering taint's ears swell, bursting its eardrums.

>e
[Aqueduct]
A side tunnel heads east off the north/south aqueduct. You also see an
enruned silver trunk and a tattered knapsack.
Obvious exits: north, south, east.
>
[Aqueduct]
The aqueduct proceeds due east and west. You also see a gremlock.
Obvious exits: east, west.
>prep 720
A gremlock claws at you!
AS: +514 vs DS: +665 with AvD: +35 + d100 roll: +49 = -67
A clean miss.
>
You trace an intricate sign that contorts in the air while forcefully
invoking Implosion...
Your spell is ready.
>w
s
[Aqueduct]
A side tunnel heads east off the north/south aqueduct. You also see an
enruned silver trunk and a tattered knapsack.
Obvious exits: north, south, east.
>[Aqueduct]
The tunnel ends, the wall turning into a rounded corner to the south. You
also see the Xenosphere disk and a festering taint (stunned).
Also in the room: High Lord Xenosphere
Obvious exits: north.
>cas xeno

* Xenosphere has been vaporized!

>
You gesture at Xenosphere.
A void rips open in the area, directly above Xenosphere!
Rather abrupt decompression causes Xenosphere to explode!
Billions and billions of tiny bits of flesh shower everything.
Quite severely dead.

* Xenosphere drops dead at your feet!

The air calms down around Xenosphere.
The light blue glow leaves Xenosphere.
Xenosphere seems to be in a different place than you remember.
Xenosphere's sonic shield dissipates.
Xenosphere comes back into focus.
The deep blue glow leaves Xenosphere.
The tingling sensation and sense of security leaves Xenosphere.
The powerful look leaves Xenosphere.
The dim aura fades from around Xenosphere.
The bright luminescence fades from around Xenosphere.
Xenosphere glances around, looking a bit less confident.
Xenosphere's sonic barrier dissipates.
The brilliant luminescence fades from around Xenosphere.
The silvery luminescence fades from around Xenosphere.
Everything in the room seemed to stay in place. The void disappears without
further incident.
Cast Roundtime 3 Seconds.
>
* Xenosphere just bit the dust!
>
The Xenosphere disk disintegrates, dropping everything on the ground.
>'oops?
You exasperatedly ask, "oops?"

Stanley Burrell
03-04-2009, 10:50 PM
...

http://imagecache2.allposters.com/images/pic/HPM/SM1106~Stoned-Towelie-Posters.jpg

"I have no idea what's going on right now."

IWNecromancer
07-12-2010, 10:03 AM
That log looks editted as fuck.

IorakeWarhammer
07-12-2010, 10:28 AM
it was just a mean thing to do.