PDA

View Full Version : Defensive garment flares



Fatsix
01-23-2009, 11:46 AM
I have an aventail that releases disruption flares when i get swung at and hit in the neck by an attacker. Why do theese flares not activate when i am being garroted by a gremlock? Is it broken? Because i've seen other defensive garments flare when used with cm such as spiked greaves.

Fallen
01-23-2009, 11:52 AM
That is a maneuver based attack, separate from the CMAN version.

Fatsix
01-23-2009, 12:04 PM
so that negates its flaring ability? even though i just got a 4 per neck bleeder and a 2 round stun?

Fallen
01-23-2009, 12:13 PM
so that negates its flaring ability? even though i just got a 4 per neck bleeder and a 2 round stun?

Correct. The Gremlock Garrote maneuver is entirely creature based. No spells designed to protect the user from the CMAN version, or defensive flares will help. If you want to increase your garment based protection against the maneuver, get something crit padded, or *I believe* slashed resistance based. The normal precautions apply for spell based maneuver protection, as well as all the standard tips of staying light, injury free, etc. Know that at cap in MCP armor with very few wounds and almost no encumbrance I have had this and other maneuvers kill me outright. It is pretty stupid, but that's GS.

Fatsix
01-23-2009, 12:24 PM
i haven't tried rogue guild tricks or cman garrote or throat slash yet, do they also not activate the flares? or is it just creature cmans? cause for the 1% added spell hinderance i'll just take it off. you'd be supried how many times that extra 1% can cause repeated failures in a row. i mainly got it for pvp hoping that being silenced for singing woud at least cause them to loose an arm.

Fallen
01-23-2009, 12:29 PM
i haven't tried rogue guild tricks or cman garrote or throat slash yet, do they also not activate the flares? or is it just creature cmans? cause for the 1% added spell hinderance i'll just take it off. you'd be supried how many times that extra 1% can cause repeated failures in a row. i mainly got it for pvp hoping that being silenced for singing woud at least cause them to loose an arm.

CMAN Garrote is completely different than Gremlock Garrote. The CMAN version of Garrote is a round base killer which immobolizes your target and slowly strangles them to death. Gremlock Garrote, as you know, is a critter based maneuver attack that does a variable amount of slash damage to your neck.

CMAN Garrote IIRC does not trigger defensive flares. They do trigger the spells of Cloak of Shadows (712), Stone Skin (520), and Wall of Thorns (640). It is unique in that it is the only CMAN based attack which triggers defensive spells (aside perhaps from Temporal Reversion)

Defensive based flares will trigger against AS/DS based Melee attacks, Thrown weapon attacks, and archery attacks. Anything outside of that and it will not aid you.

Tea & Strumpets
01-23-2009, 12:53 PM
CMAN Garrote IIRC does not trigger defensive flares. They do trigger the spells of Cloak of Shadows (712), Stone Skin (520), and Wall of Thorns (640). It is unique in that it is the only CMAN based attack which triggers defensive spells (aside perhaps from Temporal Reversion)



The only one that really matters is Cloak of Shadows. Elnath just threw in stoneskin and wall of thorns (even though they are nearly useless) so that the mechanics change to CMAN garrotte didn't look like it was a change for crying sorcerors.

Do you know any like level rogues that could garrotte you and ward off your CS from cloak of shadows? What's the failure chance on Cloak of Shadows for the sorceror if he's properly trained...5%?

Wall of thorns poison isn't even going to effect a rogue until after I'm dead. And if memory serves, stoneskin only offers a slightly greater chance of the garrotte breaking. Neither of them make the target virtually invulnerable to a CMAN that only player characters have access to, like Cloak of Shadows does.

The Ponzzz
01-23-2009, 12:59 PM
Though, the gorget from EG 2006 defends against Gremlock garrote and the flares do go off. I loved that gorget, made hunting the ducts and west woods so easy. And +10 dodge ranks for 5 minutes is a good perk too.

Fallen
01-23-2009, 01:00 PM
Only a complete retard of a rogue would get garrote if he wanted to kill pures. Just fucking use Cutthroat and a feras dagger.


The only one that really matters is Cloak of Shadows. Elnath just threw in stoneskin and wall of thorns (even though they are nearly useless) so that the mechanics change to CMAN garrotte didn't look like it was a change for crying sorcerors.

Do you know any like level rogues that could garrotte you and ward off your CS from cloak of shadows? What's the failure chance on Cloak of Shadows for the sorceror if he's properly trained...5%?

Wall of thorns poison isn't even going to effect a rogue until after I'm dead. And if memory serves, stoneskin only offers a slightly greater chance of the garrotte breaking. Neither of them make the target virtually invulnerable to a CMAN that only player characters have access to, like Cloak of Shadows does.

Fallen
01-23-2009, 01:01 PM
Though, the gorget from EG 2006 defends against Gremlock garrote and the flares do go off. I loved that gorget, made hunting the ducts and west woods so easy. And +10 dodge ranks for 5 minutes is a good perk too.

I'm curious, why did it help? Was it because of slash resistance or something else?

The Ponzzz
01-23-2009, 01:04 PM
Oh no, it was built to defend against garrote. It actually blocked the garrote from happening, and it would flare.

I don't own it anymore, nor do I seem to have any logs from my ducts days. but it was sick!

Fallen
01-23-2009, 01:06 PM
Oh no, it was built to defend against garrote. It actually blocked the garrote from happening, and it would flare.

I don't own it anymore, nor do I seem to have any logs from my ducts days. but it was sick!

Wow. Very cool. From the date I am going to assume auction. Nice item, I would have to consider getting it if it ever surfaced again.

The Ponzzz
01-23-2009, 01:10 PM
Well worth the player price, even though it is a boat load.

Tea & Strumpets
01-23-2009, 01:10 PM
Only a complete retard of a rogue would get garrote if he wanted to kill pures. Just fucking use Cutthroat and a feras dagger.

I'm guessing that and hamstring are the only gimmicks that a rogue can use to kill a sorceror since they can't even cut your head off without getting hit with Cloak of Shadows.

Luckily this isn't a character vs. character game, and changes to mechanics aren't based on character vs. character interaction (except for when they changed CMAN GARROTTE to make sorcerors invulnerable).

Fallen
01-23-2009, 01:13 PM
I'm guessing that and hamstring are the only gimmicks that a rogue can use to kill a sorceror since they can't even cut your head off without getting hit with Cloak of Shadows.

Luckily this isn't a character vs. character game, and changes to mechanics aren't based on character vs. character interaction (except for when they changed CMAN GARROTTE to make sorcerors invulnerable).

Or nerfed Evil Eye not to work in sanctuaries, or balanced Animate Dead so that it is finable in town, or made it so the open/close implosion trick doesn't work on PCs, or etc etc.

Q fucking Q

The Ponzzz
01-23-2009, 01:14 PM
I know this isn't a garrote thread, but it really does need to be revamped. I have suggested this for years, but garrote should be able to be used from hiding. One-on-One assaults should keep them in hiding. You should also be able to DRAG while choking a bitch with a wire.

Fallen
01-23-2009, 01:16 PM
I know this isn't a garrote thread, but it really does need to be revamped. I have suggested this for years, but garrote should be able to be used from hiding. One-on-One assaults should keep them in hiding. You should also be able to DRAG while choking a bitch with a wire.

Agreed. Without the ability to drag people/creatures into hiding it doesn't really seem viable for hunting. Kinda like Bearhug.

The Ponzzz
01-23-2009, 01:22 PM
"Hmmm, let me garrote this Grimswarm orc adept in a room full of Grimswarm, it will only take 40 seconds!" Worst combat CMAN ever.

Fallen
01-23-2009, 01:24 PM
"Hmmm, let me garrote this Grimswarm orc adept in a room full of Grimswarm, it will only take 40 seconds!" Worst combat CMAN ever.

Maybe with added strength Bonus you can have the chance to snap the creature's neck, increasing as the rounds accumulate.

Tea & Strumpets
01-23-2009, 01:24 PM
Or nerfed Evil Eye not to work in sanctuaries, or balanced Animate Dead so that it is finable in town, or made it so the open/close implosion trick doesn't work on PCs, or etc etc.

Q fucking Q

Those are all BUGs. Those aren't mechanics changes that were made to make one class invulnerable to a CMAN attack (that only player characters have access to), and the changes weren't made by the sorceror guru after some players bitched about it.

It's nothing against you Fallen. I just bitch about that change every time it's mentioned because it was so ridiculous. Here is how I remember the change happening from the posts on the official boards:

Mekthros posts: Shouldn't cloak of shadows activate when I am getting garrotted?
Elnath posts: Good point, sorcerors are now invulnerable to cman garrotte.

That may not be word for word, but it is pretty close.

The Ponzzz
01-23-2009, 01:25 PM
It would be a start. But I think that steps on Coup de Grace's toes too much.

Fallen
01-23-2009, 01:31 PM
Those are all BUGs. Those aren't mechanics changes that were made to make one class invulnerable to a CMAN attack (that only player characters have access to), and the changes weren't made by the sorceror guru after some players bitched about it.

It's nothing against you Fallen. I just bitch about that change every time it's mentioned because it was so ridiculous. Here is how I remember the change happening from the posts on the official boards:

Mekthros posts: Shouldn't cloak of shadows activate when I am getting garrotted?
Elnath posts: Good point, sorcerors are now invulnerable to cman garrotte.

That may not be word for word, but it is pretty close.

All you need to do to kill a sorcerer is ambush from hiding. Your skill should be sufficient with DS pushdown to finish him in one hit. They wear light armor. If you kill the sorcerer in a single blow the flare does not go off. Hell, Evarin was once killed because of that, and he was walking around in VHCP cuirb at the time. Atreau killed him with a 118 endroll.

Edited to add 129

Atreau leaps from hiding to attack!
Atreau swings an incarnadine rolaren waraxe at you!
AS: +538 vs DS: +487 with AvD: +38 + d100 roll: +40 = +129
... and hits for 58 points of damage!
...

You're telling me you can't manage to do that to a sissy stick wearing pure within 10-15 levels of you? He did it to me and I had outside spells and a 10x shield.