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Originate
01-15-2009, 08:27 PM
This will be updated every morning. No delivery to Teras, I do not have access to FWI. Items are in Ta'Illistim

1.some old vultite leg greaves
The first thing that strikes you about the greaves is the weight, which is about 4 pounds. In your best estimation, The first thing that strikes you about the greaves is the weight, which is about 4 pounds. In your best estimation, it's worth about 600,000 silvers. You can also tell that there is some type of metal in the structure of the vultite leg greaves.
You sense a faint aura of magic around the vultite leg greaves. From the pitch of the vibration you determine that the purpose of the greaves is as some type of defensive garment. Also, it seems to have some sort of enhancive properties.
It has a bonus of +20 from a normal greaves, and the way it vibrates in tune with your voice tells you that it serves some type of defensive purpose, different from that of normal armor.

The harmonics generated tell you that the greaves serves to protect from additional damage. The magical harmonics reveal that legs are better protected when wearing the vultite leg greaves.

The greaves resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 1 to Spiritual Lore - Summoning Ranks.
This enhancement may not be used by adventurers who have not trained 4 times.
The greaves looks to have a huge number of charges remaining.

You sense that the vultite leg greaves will persist after its last enhancive charge has been expended.

mb200k

2.
a gold filigree white starstone buckle
This is a small item, under a pound. In your best estimation, it's worth about 350,000 silvers. You can also tell that there is some type of metal in the structure of the white starstone buckle.
From the rapid vibrations of the white starstone buckle, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.

The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
The buckle resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Disarming Traps Bonus.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 4 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 10 times.
It provides a bonus of 5 to First Aid Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The buckle looks to have a lot of charges remaining.

You sense that the white starstone buckle will crumble into dust after its last enhancive charge has been expended.

You sense that the white starstone buckle will persist after its last magical charge has been expended.
mb200k
CB:200k gs4omeba going SOLD!!

3.a copper and fire opal earcuff.
This is a small item, under a pound. In your best estimation, it's worth about 400,000 silvers. You can also tell that there is some type of metal in the structure of the fire opal earcuff.
You sense a faint aura of magic around the fire opal earcuff. You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled. From the pitch of the vibration you determine that the purpose of the earcuff is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
The fire opal earcuff contains the spell Limb Repair, from the Empath circle.
The earcuff resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Wisdom.
This enhancement may not be used by adventurers who have not trained 5 times.
It provides a bonus of 5 to Aura.
This enhancement may not be used by adventurers who have not trained 30 times.
It provides a bonus of 6 to Mental Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 21 times.
The earcuff looks to have a lot of charges remaining.

You sense that the fire opal earcuff will crumble into dust after its last enhancive charge has been expended.

You sense that the fire opal earcuff will persist after its last magical charge has been expended.
mb200k
CB:5m Conair4022 SOLD!!

4.a bronze and pink dreamstone crown.
The first thing that strikes you about the crown is the weight, which is about 2 pounds. In your best estimation, it's worth about 350,000 silvers. You can also tell that there is some type of metal in the structure of the pink dreamstone crown.
You sense a faint aura of magic around the pink dreamstone crown. You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled. From the pitch of the vibration you determine that the purpose of the crown is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
This is a magical item, which casts spells from the Elemental sphere. It has 9 charges.

The pink dreamstone crown contains the spell Mass Blur, from the Wizard circle.

The crown resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 5 to Arcane Symbols Bonus.
This enhancement may not be used by adventurers who have not trained 20 times.
It provides a bonus of 4 to Spirit Mana Control Bonus.
This enhancement may not be used by adventurers who have not trained 10 times.
The crown looks to have more than your average giantman could count charges remaining.

You sense that the pink dreamstone crown will crumble into dust after its last enhancive charge has been expended.

You sense that the pink dreamstone crown will persist after its last magical charge has been expended.
mb200k
CB:200k Rikus going sold!

5. an agate-inset mithril alloy barrette.
This is a small item, under a pound. In your best estimation, it's worth about 650,000 silvers. You can also tell that there is some type of metal in the structure of the mithril alloy barrette.
You sense a faint aura of magic around the mithril alloy barrette. From the pitch of the vibration you determine that the purpose of the barrette is to cast a spell or perform some magical purpose. Also, it seems to have some sort of enhancive properties.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.
From the rapid vibrations of the mithril alloy barrette, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.

The barrette resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 6 to Intuition.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 5 to Max Stamina.
This enhancement may not be used by adventurers who have not trained 15 times.
It provides a bonus of 2 to Elemental Mana Control Ranks.
This enhancement may not be used by adventurers who have not trained 10 times.
The barrette looks to have a lot of charges remaining.

You sense that the mithril alloy barrette will crumble into dust after its last enhancive charge has been expended.

You sense that the mithril alloy barrette will persist after its last magical charge has been expended.
mb200k

6.a spiked imflass shield.
The first thing that strikes you about the shield is the weight, which is about 6 pounds. In your best estimation, it's worth about 100,000 silvers. You can also tell that there is some type of metal in the structure of the imflass shield.
Your careful inspection of a spiked imflass shield allows you to conclude that it is a medium shield that protects the bearer if carried in the left hand. You also notice that it is spiked.
It has a bonus of +12 from a normal shield, and the way it vibrates in tune with your voice tells you that it serves some type of defensive purpose, different from that of normal armor.
The harmonics generated tell you that the shield has been infused with a corrosive substance. The magical harmonics reveal that this is an item which serves as a shield when held in the left hand.
mb 50k
CB:100k Suppa Hobbit Mage SOLD!

7. an agate-inset platinum neckchain.
This is a small item, under a pound. In your best estimation, it's worth about 600,000 silvers. You can also tell that there is some type of metal in the structure of the platinum neckchain.
From the rapid vibrations of the platinum neckchain, you determine it has no spell within it now, but could be imbedded with one, in the proper hands. You estimate that it can contain an average amount of mana.
The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.

The neckchain resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 2 to Arcane Symbols Ranks.
This enhancement may not be used by adventurers who have not trained 14 times.
It provides a bonus of 2 to Climbing Ranks.
This enhancement may not be used by adventurers who have not trained 3 times.
The neckchain looks to have more than your average giantman could count charges remaining.

You sense that the platinum neckchain will crumble into dust after its last enhancive charge has been expended.

You sense that the platinum neckchain will persist after its last magical charge has been expended.
mb 50k

8. some etched imflass double chain.
+12
mb 25k

9.a lily white villswood long bow.
The first thing that strikes you about the bow is the weight, which is about 3 pounds. In your best estimation, it's worth about 250,000 silvers.
The harmonics generated tell you that the bow inflicts more fearsome wounds when it strikes.
It has a bonus of +18 from a normal bow, and the way it vibrates in tune with your voice tells you that it requires skill in ranged weapons to use effectively. It also has some type of special ability, but you can't tell what yet.

The bow resonates with your voice, indicating that it enhances its owner in the following ways:
It provides a bonus of 3 to Stamina Recovery.
This enhancement may not be used by adventurers who have not trained 4 times.
The bow looks to have a huge number of charges remaining.

The bow resonates with your voice, revealing some details of its temporary enhancement:
The bow's enhancement will degrade when it scores a successful strike.
It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.
When its enhancement has degraded away, the item will lose its special ability.

You sense that the villswood long bow will persist after its last enhancive charge has been expended.
mb250k

10. battle worn brigandine armor
6x
mb2.5m
CB:2.5m Belnia going SOLD!

Allereli
01-15-2009, 09:23 PM
200k on #3

gs4omeba
01-15-2009, 11:50 PM
#2 i will go 200k

Mr. Dallas
01-16-2009, 12:56 AM
50k on 6

Swami71
01-16-2009, 03:21 AM
500k on #3

Belnia
01-16-2009, 09:37 AM
2.5 on #10.

Xaerve
01-16-2009, 09:43 AM
1 mil on #3

crb
01-16-2009, 03:12 PM
1.5m on #3

conair4022
01-16-2009, 07:31 PM
3.a copper and fire opal earcuff.
2M

Xaerve
01-17-2009, 11:13 AM
2.5 million on #3.

Jakkal
01-17-2009, 11:21 AM
4 mill on #3

Suppa Hobbit Mage
01-17-2009, 11:34 AM
I'll go 100k on 6.

Originate
01-18-2009, 09:33 AM
updated

conair4022
01-19-2009, 01:04 AM
3.a copper and fire opal earcuff.
5M

Originate
01-19-2009, 01:29 PM
Updated,a few items sold.

Originate
01-21-2009, 11:45 AM
more items sold