Nieninque
02-05-2004, 10:18 PM
OK a word of introduction, Rarr's player decided to start a fight with Snowdrop when one of Rarr's other characters was made to look a schmuck, a little while ago, but being repeatedly killed by Snowy despite the presence of two of his Goons.
So today, in the landing, Snowy is going about her business and...
>[Pawn Shop, Backroom]
This backroom is where many of the items pawned are offered for resale. On one wall a prominent sign reads, "Warning: All items that are sold here are used merchandise and sold on an "as-is" basis with no guarantees and no refunds. -- Kilron". A sales clerk stands nearby, ready to offer help with any purchases. You also see the earth brown Zanys disk, some dark blue square-toed shoes, some pale saffron leg wraps, some arm greaves, a weapon table with some stuff on it, an armor table with some stuff on it, a magic table with some stuff on it and a miscellaneous table with some stuff on it.
Also here: Roseblossom, Lady Rarr, Zanys, Sanahara, Journeyman Rilett, Taize
Obvious exits: out
out[Kilron's Pawnshop, Front Room]
This little pawnshop is somewhat cheerier than you would expect, presided over by its well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall holds several impressive and equally ancient weapons, some precious trinkets, and several items that you cannot identify, except that they seem to glow in different shades of colored light with different intensities.
Obvious exits: out
Lady Rarr's group just arrived.
>Lady Rarr's group just went out.
>[Wehnimer's, Taarna Rd.]
Traffic flows past briskly, headed north towards the palisade along the bay, south to the market and shops of the Landing, and east to the riverfront. A decrepit single-story pawnshop, its paint peeling and window panes broken, stands here alongside the busy lane. You also see a pure white snow-owl that is flying around and a modwir sign.
Also here: Roseblossom, Lady Rarr
Obvious paths: north, east, south
>Rarr gestures while calling upon the lesser spirits for aid...
>Rarr gestures.
An invisible force guides Rarr.
generally dun need spirit strike to sell yer boxes...so...
>hide
>Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
stal rarrYou move into position to stalk Rarr when she moves.
Rarr traces a sign while petitioning the spirits for cognition...
>Rarr gestures.
Rarr stands tall and appears more confident.
>Rarr says, "Hold on."
>Rarr traces a sign while petitioning the spirits for cognition...
>Rarr gestures.
A brilliant aura surrounds Rarr.
>Lady Rarr's group just entered a decrepit pawnshop.
[Kilron's Pawnshop, Front Room]
This little pawnshop is somewhat cheerier than you would expect, presided over by its well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall holds several impressive and equally ancient weapons, some precious trinkets, and several items that you cannot identify, except that they seem to glow in different shades of colored light with different intensities.
Also here: Roseblossom, Lady Rarr
Obvious exits: out
>Lady Rarr's group just went through an oak door.
[Pawn Shop, Backroom]
This backroom is where many of the items pawned are offered for resale. On one wall a prominent sign reads, "Warning: All items that are sold here are used merchandise and sold on an "as-is" basis with no guarantees and no refunds. -- Kilron". A sales clerk stands nearby, ready to offer help with any purchases.
Also here: Roseblossom, Lady Rarr, Zanys, Sanahara, Journeyman Rilett
Obvious exits: out
Lady Rarr's group just went out.
[Kilron's Pawnshop, Front Room]
This little pawnshop is somewhat cheerier than you would expect, presided over by its well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall holds several impressive and equally ancient weapons, some precious trinkets, and several items that you cannot identify, except that they seem to glow in different shades of colored light with different intensities.
Also here: Roseblossom, Lady Rarr, Quekiri
Obvious exits: out
>Lady Rarr's group just went out.
[Wehnimer's, Taarna Rd.]
Traffic flows past briskly, headed north towards the palisade along the bay, south to the market and shops of the Landing, and east to the riverfront. A decrepit single-story pawnshop, its paint peeling and window panes broken, stands here alongside the busy lane. You also see a pure white snow-owl that is flying around and a modwir sign.
Also here: Roseblossom, Lady Rarr, Zanys
Obvious paths: north, east, south
Rarr raises a hand while murmuring a soft orison...
>Rarr gestures.
A pearlescent emanation extends outward to encompass Rarr and those nearby.
Your spirit is bolstered by a great sense of faith and conviction.
>Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>.fire rarrget 1 arrow from my quiverstance offensivefire bow at rarrYou remove a single fletched ruic arrow from a bundle of fletched ruic arrows.
[Script]>You are now in an offensive stance.
[Script]>You nock a fletched ruic arrow in your recurved sylvan bow.
You fire a fletched ruic arrow at Rarr!
AS: +270 vs DS: +67 with AvD: +30 + d100 roll: +71 = +304
... and hit for 106 points of damage!
Strike to the eye penetrates skull, ocular fluid sprays widely!
* Rarr drops dead at your feet!
The fletched ruic arrow sticks in Rarr's left eye!
* Rarr just bit the dust!
Roseblossom gasps.
The ghostly voice of Rarr says, "You bitch."
The ghostly laughter of Rarr echoes through the room, sending a shiver down your spine.
>laughYou laugh out loud!
>Roseblossom sweetly exclaims, "What happened!"
>Rilett cheerfully asks, "You ok?"
Rilett gestures.
A sudden burst of bright light emanates from Rilett's hand!
You are revealed from hiding!
>prep 608castYou make a simple motion, quietly invoking the Camouflage spell...
Your spell is ready.
>You gesture.
You blend into invisibility among the surroundings.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
Rilett peers quizzically at a pure white snow-owl.
>The ghostly voice of Rarr says, "She'll pay."
'stay out of itYou say, "Stay out of it."
>Roseblossom seems slightly different.
>l rarrYou see Lady Rarr the Sister.
She appears to be a Vaalor Elf.
She appears to be very young and taller than average. She has piercing grey-green eyes and pale skin. She has waist length, flowing deep red hair with a black streak running through it. She has a delicate face, an upturned nose and sharp pointed ears.
She has a leaf-accented Vaalor crest tattoo on her neck, and an ebon-studded silver half-ring in her lip.
She appears to be DEAD!
She has a blinded left eye, and severe head trauma and bleeding from the ears.
She has a fletched ruic arrow stuck in her left eye.
She is holding a Borthuum Mining Company scrip in her right hand.
She is wearing a gold ring, a tiny black glaes spider, an elaborate Sheru symbol, an onyx-inlaid red dreamstone pin, an ivory-inlaid red dreamstone ring, a shimmering moon opal hairpin, a lacy white pouch, a pear-cut red dreamstone barrette, an enruned red dreamstone clasp, a battered blackened halo, a dreamstone studded copper bracer, some ivory ankle-laced sandals, a supple kidskin coin pouch, an enruned pink dreamstone stickpin, an iridescent quartz cricket box, a silver and red dreamstone barrette, a dainty gold heart charm bracelet, a delicate red dreamstone earring, a white silk backpack, a side-slit black leather skirt, a pair of black velvet demon wings, a gold-inset onyx jackal symbol, some deep green faenor-edged leathers, and a crystal amulet.
Rilett cheerfully asks, "Snowdrop? Bekillin people?"
>Roseblossom gasps.
>You say, "Killing that one."
>Sanahara taps you lightly on the shoulder.
Now this was weird coz I was still hidden
>The ghostly voice of Rarr says, "Always."
>hide
Rilett cheerfully asks, "What she do to you?"
>A tad paranoid, aren't we?
So still hidden...(?)
>Roseblossom pets the grey wolf.
look[Wehnimer's, Taarna Rd.]
Traffic flows past briskly, headed north towards the palisade along the bay, south to the market and shops of the Landing, and east to the riverfront. A decrepit single-story pawnshop, its paint peeling and window panes broken, stands here alongside the busy lane. You also see a grey wolf, a pure white snow-owl that is flying around and a modwir sign.
Also here: Sanahara, Journeyman Rilett, Roseblossom, the body of Lady Rarr who is lying down
Obvious paths: north, east, south
>Roseblossom raises a hand while murmuring a soft orison...
Roseblossom gestures at Rarr.
A silvery translucent thread extends from
Roseblossom encompassing Rarr's corpse.
>l sanaYou see Sanahara the Warrior.
She appears to be a Half-Sylvan.
She appears to be very young and average height. She has piercing crystal green eyes and tanned skin. She has very long, flowing ginger hair worn in elaborate braids. She has a delicate face, a classical nose and thin eyebrows.
She has a bruised right eye, and minor cuts and bruises on her back.
She is wearing a chrome imflass target shield, a crystal amulet, a bone-clasped forest green backpack, a trailing snowy white gown, a green visored helm, some green arm greaves, some green leg greaves, a green metal aventail, a pair of glazed leather boots, a leather sheath, a tiny snowflake charm, an etched rainbow glaes ring, and a gold ring.
>Rilett makes a nearly imperceptible motion while whispering a soft phrase...
Rilett gestures.
A sudden burst of bright light emanates from Rilett's hand!
You are revealed from hiding!
Rilett sighs.
The ghost of Rarr whispers, "You really are a bitch."
and that would be because I got there first ye sad bastard!
The town constable walks in, with a number of weapon-wielding deputies behind him.
_________________________________
so...Rarr clearly intended to kill Snowy, having walked through a room where she was, cast spirit strike on herself and gone back to look...not sneaky enough though...Anyway, when Snowy was trying to ::cough:: get dressed, Rarr and some pals came into the constabulary...Rarr dragged Snowy outside but was too slow to cast at her, so when Snowy closed her group and continued getting dressed back in the constabulary, Rarr kept coming in an shouting "get out here!" an stuff like that... ::yawn::
here is a snippet...
>Lady Rarr's group just arrived.
>l in snow box
Borkul works his way into a timeworn misty vultite hauberk with a wolf's head emblazoned on each shoulder.
>
Rarr gestures at you.
The magic fizzles ineffectually.
>Rarr snorts.
>laugYou laugh out loud!
>Rarr utters a light chant and raises her hands, beckoning the lesser spirits to her aid...
group cloRarr grabs your hand.
>Your group status is now closed.
>Lady Rarr's group just went out.
[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the wooden back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. The traffic here flows quickly north and south without much pause. You also see a pure white snow-owl that is flying around and the town constable.
Also here: Navion, Roseblossom, Siamer, Lady Rarr
Obvious paths: north, south
Roseblossom gasps.
Rarr gestures at a pure white snow-owl.
Idiot...!
____________________________
So I went back in the jailhouse and got me kit on.
Round Two...all dressed with the idiot and her friends waiting outside...
____________________________
>look[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You also see the Constable's desk with some stuff on it.
Obvious exits: out
>out
[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the wooden back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. The traffic here flows quickly north and south without much pause.
Also here: Lord Chadj, Roseblossom, Navion, Lady Rarr
Obvious paths: north, south
>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
stalk rarrYou move into position to stalk Rarr when she moves.
Rarr nods to Roseblossom.
Lady Rarr's group just entered the local constabulary.
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You also see the Constable's desk with some stuff on it.
Also here: Lord Chadj, Roseblossom, Navion, Lady Rarr
Obvious exits: out
Lady Rarr's group just went out.
[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the wooden back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. The traffic here flows quickly north and south without much pause.
Also here: Lord Chadj, Roseblossom, Navion, Lady Rarr
Obvious paths: north, south
Rarr rolls her eyes.
Chadj smirks.
>Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
>[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the wooden back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. The traffic here flows quickly north and south without much pause.
Also here: Great Lord Thoranios, Lord Chadj, Roseblossom, Navion, Lady Rarr
Obvious paths: north, south
>Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
>Rarr rubs her chin thoughtfully.
>Rarr says, "She ringed out."
>Chadj deeply says, "Not here."
>Rarr gestures while calling upon the lesser spirits for aid...
>tak bowSiamer just arrived.
>You already have that.
Siamer softly says, "Ok."
remove bowYou sling a graceful recurved sylvan bow off from over your shoulder.
>Rarr raises a hand while murmuring a soft orison...
Rarr gestures.
A pearlescent emanation extends outward to encompass Rarr and those nearby.
Your spirit is bolstered by a great sense of faith and conviction.
Rarr says, "Stalking."
>Siamer softly says, "Need a little help from ya."
>Rarr snickers.
>Chadj deeply says, "Not that my presence sees."
Chadj deeply says, "Nae."
Siamer softly says, "Wait."
>Chadj deeply says, "I dun't see her."
Siamer softly says, "Listen."
>Siamer makes a nearly imperceptible motion while whispering a soft phrase...
>Rarr rubs a blue crystal.
An invisible force guides Rarr.
Her blue crystal suddenly disintegrates!
Siamer gestures.
A sudden burst of bright light emanates from Siamer's hand!
You are revealed from hiding!
>Chadj whispers to the group, "Element of surprise."
Now that has to be my favourite moment of the whole fiasco...the element of surprise even caught you out, Chadj! LMAO
>prep 608castYou make a simple motion, quietly invoking the Camouflage spell...
Your spell is ready.
>You gesture.
You blend into invisibility among the surroundings.
Cast Roundtime 3 Seconds.
>Rarr utters a light chant and raises her hands, beckoning the lesser spirits to her aid...
Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
>Siamer softly says, "If you get arrested i cant do imbue."
Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
Rarr says, "I won't."
>Siamer makes a nearly imperceptible motion while whispering a soft phrase...
>Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
>unhideYou feel your ambush opportunity slip away.
You do not believe anyone noticed you slip out of hiding.
>Siamer gestures.
A sudden burst of bright light emanates from Siamer's hand!
>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Chadj deeply says, "Shes gone."
>Rarr rolls her eyes.
>Siamer softly says, "She not here."
>Rarr nods.
>Chadj deeply says, "You did that too fast."
>Chadj nods to Siamer.
>Siamer softly says, "Can we do this."
>stalk rarr>You move into position to stalk Rarr when she moves.
Chadj grunts.
Rarr says, "Someone should have tripped."
>Rarr mutters under her breath.
Chadj deeply says, "I didnt know he was doin that."
>Chadj deeply says, "Had no time."
The town constable strolls in.
Siamer grins.
>Rarr says, "Well...being ready helps."
>Chadj deeply says, "Dammit.."
>The town constable says, "We're already on the lookout for Snowdrop, Rarr. Good day."
Nark!
Siamer softly says, "Revenge is best served cold...its true."
Rarr grins at the town constable.
The town constable listens attentively to
Chadj's plea before saying, "Eh? I don't know anyone by that name that is in town right now. You sure you got their name right?"
Nark!
>The town constable listens attentively to Chadj's plea before saying, "There isn't enough to go on against Snowdrop, Chadj. I'm afraid I can't help you."
Nark!
>Rarr mutters under her breath.
Siamer softly says, "Let me se them leathers rarr."
No, No, No...she has just started a fight with someone...she cant take her armor off ye eejit!
>Rarr works her way out of some deep green faenor-edged leathers.
How fucking stupid can you get????
>.fire rarrget 1 arrow from my quiverstance offensivefire bow at rarrYou remove a single fletched ruic arrow from a bundle of fletched ruic arrows.
[Script]>You are now in an offensive stance.
[Script]>You nock a fletched ruic arrow in your recurved sylvan bow.
You fire a fletched ruic arrow at Rarr!
AS: +270 vs DS: +62 with AvD: +25 + d100 roll: +14 = +247
... and hit for 79 points of damage!
Shot knocks Rarr's head back by pushing on the inside of the skull!
* Rarr drops dead at your feet!
Rarr appears less confident.
The guiding force leaves Rarr.
A white glow rushes away from Rarr.
Rarr seems hesitant.
Rarr seems slightly different.
The brilliant aura fades away from Rarr.
A nearby goodwife screams, "Murder!"
The fletched ruic arrow sticks in Rarr's left eye!
Roundtime: 7 sec.
> * Rarr just bit the dust!
The ghostly voice of Rarr says, "OMG."
_______________________
and that was just too funny
Rarr, Alcoven, Lymbo...and pretty much most of yer friends...if brains were dynamite, ye wouldnt have enough to blow yer nose!
So today, in the landing, Snowy is going about her business and...
>[Pawn Shop, Backroom]
This backroom is where many of the items pawned are offered for resale. On one wall a prominent sign reads, "Warning: All items that are sold here are used merchandise and sold on an "as-is" basis with no guarantees and no refunds. -- Kilron". A sales clerk stands nearby, ready to offer help with any purchases. You also see the earth brown Zanys disk, some dark blue square-toed shoes, some pale saffron leg wraps, some arm greaves, a weapon table with some stuff on it, an armor table with some stuff on it, a magic table with some stuff on it and a miscellaneous table with some stuff on it.
Also here: Roseblossom, Lady Rarr, Zanys, Sanahara, Journeyman Rilett, Taize
Obvious exits: out
out[Kilron's Pawnshop, Front Room]
This little pawnshop is somewhat cheerier than you would expect, presided over by its well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall holds several impressive and equally ancient weapons, some precious trinkets, and several items that you cannot identify, except that they seem to glow in different shades of colored light with different intensities.
Obvious exits: out
Lady Rarr's group just arrived.
>Lady Rarr's group just went out.
>[Wehnimer's, Taarna Rd.]
Traffic flows past briskly, headed north towards the palisade along the bay, south to the market and shops of the Landing, and east to the riverfront. A decrepit single-story pawnshop, its paint peeling and window panes broken, stands here alongside the busy lane. You also see a pure white snow-owl that is flying around and a modwir sign.
Also here: Roseblossom, Lady Rarr
Obvious paths: north, east, south
>Rarr gestures while calling upon the lesser spirits for aid...
>Rarr gestures.
An invisible force guides Rarr.
generally dun need spirit strike to sell yer boxes...so...
>hide
>Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
stal rarrYou move into position to stalk Rarr when she moves.
Rarr traces a sign while petitioning the spirits for cognition...
>Rarr gestures.
Rarr stands tall and appears more confident.
>Rarr says, "Hold on."
>Rarr traces a sign while petitioning the spirits for cognition...
>Rarr gestures.
A brilliant aura surrounds Rarr.
>Lady Rarr's group just entered a decrepit pawnshop.
[Kilron's Pawnshop, Front Room]
This little pawnshop is somewhat cheerier than you would expect, presided over by its well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall holds several impressive and equally ancient weapons, some precious trinkets, and several items that you cannot identify, except that they seem to glow in different shades of colored light with different intensities.
Also here: Roseblossom, Lady Rarr
Obvious exits: out
>Lady Rarr's group just went through an oak door.
[Pawn Shop, Backroom]
This backroom is where many of the items pawned are offered for resale. On one wall a prominent sign reads, "Warning: All items that are sold here are used merchandise and sold on an "as-is" basis with no guarantees and no refunds. -- Kilron". A sales clerk stands nearby, ready to offer help with any purchases.
Also here: Roseblossom, Lady Rarr, Zanys, Sanahara, Journeyman Rilett
Obvious exits: out
Lady Rarr's group just went out.
[Kilron's Pawnshop, Front Room]
This little pawnshop is somewhat cheerier than you would expect, presided over by its well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall holds several impressive and equally ancient weapons, some precious trinkets, and several items that you cannot identify, except that they seem to glow in different shades of colored light with different intensities.
Also here: Roseblossom, Lady Rarr, Quekiri
Obvious exits: out
>Lady Rarr's group just went out.
[Wehnimer's, Taarna Rd.]
Traffic flows past briskly, headed north towards the palisade along the bay, south to the market and shops of the Landing, and east to the riverfront. A decrepit single-story pawnshop, its paint peeling and window panes broken, stands here alongside the busy lane. You also see a pure white snow-owl that is flying around and a modwir sign.
Also here: Roseblossom, Lady Rarr, Zanys
Obvious paths: north, east, south
Rarr raises a hand while murmuring a soft orison...
>Rarr gestures.
A pearlescent emanation extends outward to encompass Rarr and those nearby.
Your spirit is bolstered by a great sense of faith and conviction.
>Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>.fire rarrget 1 arrow from my quiverstance offensivefire bow at rarrYou remove a single fletched ruic arrow from a bundle of fletched ruic arrows.
[Script]>You are now in an offensive stance.
[Script]>You nock a fletched ruic arrow in your recurved sylvan bow.
You fire a fletched ruic arrow at Rarr!
AS: +270 vs DS: +67 with AvD: +30 + d100 roll: +71 = +304
... and hit for 106 points of damage!
Strike to the eye penetrates skull, ocular fluid sprays widely!
* Rarr drops dead at your feet!
The fletched ruic arrow sticks in Rarr's left eye!
* Rarr just bit the dust!
Roseblossom gasps.
The ghostly voice of Rarr says, "You bitch."
The ghostly laughter of Rarr echoes through the room, sending a shiver down your spine.
>laughYou laugh out loud!
>Roseblossom sweetly exclaims, "What happened!"
>Rilett cheerfully asks, "You ok?"
Rilett gestures.
A sudden burst of bright light emanates from Rilett's hand!
You are revealed from hiding!
>prep 608castYou make a simple motion, quietly invoking the Camouflage spell...
Your spell is ready.
>You gesture.
You blend into invisibility among the surroundings.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
Rilett peers quizzically at a pure white snow-owl.
>The ghostly voice of Rarr says, "She'll pay."
'stay out of itYou say, "Stay out of it."
>Roseblossom seems slightly different.
>l rarrYou see Lady Rarr the Sister.
She appears to be a Vaalor Elf.
She appears to be very young and taller than average. She has piercing grey-green eyes and pale skin. She has waist length, flowing deep red hair with a black streak running through it. She has a delicate face, an upturned nose and sharp pointed ears.
She has a leaf-accented Vaalor crest tattoo on her neck, and an ebon-studded silver half-ring in her lip.
She appears to be DEAD!
She has a blinded left eye, and severe head trauma and bleeding from the ears.
She has a fletched ruic arrow stuck in her left eye.
She is holding a Borthuum Mining Company scrip in her right hand.
She is wearing a gold ring, a tiny black glaes spider, an elaborate Sheru symbol, an onyx-inlaid red dreamstone pin, an ivory-inlaid red dreamstone ring, a shimmering moon opal hairpin, a lacy white pouch, a pear-cut red dreamstone barrette, an enruned red dreamstone clasp, a battered blackened halo, a dreamstone studded copper bracer, some ivory ankle-laced sandals, a supple kidskin coin pouch, an enruned pink dreamstone stickpin, an iridescent quartz cricket box, a silver and red dreamstone barrette, a dainty gold heart charm bracelet, a delicate red dreamstone earring, a white silk backpack, a side-slit black leather skirt, a pair of black velvet demon wings, a gold-inset onyx jackal symbol, some deep green faenor-edged leathers, and a crystal amulet.
Rilett cheerfully asks, "Snowdrop? Bekillin people?"
>Roseblossom gasps.
>You say, "Killing that one."
>Sanahara taps you lightly on the shoulder.
Now this was weird coz I was still hidden
>The ghostly voice of Rarr says, "Always."
>hide
Rilett cheerfully asks, "What she do to you?"
>A tad paranoid, aren't we?
So still hidden...(?)
>Roseblossom pets the grey wolf.
look[Wehnimer's, Taarna Rd.]
Traffic flows past briskly, headed north towards the palisade along the bay, south to the market and shops of the Landing, and east to the riverfront. A decrepit single-story pawnshop, its paint peeling and window panes broken, stands here alongside the busy lane. You also see a grey wolf, a pure white snow-owl that is flying around and a modwir sign.
Also here: Sanahara, Journeyman Rilett, Roseblossom, the body of Lady Rarr who is lying down
Obvious paths: north, east, south
>Roseblossom raises a hand while murmuring a soft orison...
Roseblossom gestures at Rarr.
A silvery translucent thread extends from
Roseblossom encompassing Rarr's corpse.
>l sanaYou see Sanahara the Warrior.
She appears to be a Half-Sylvan.
She appears to be very young and average height. She has piercing crystal green eyes and tanned skin. She has very long, flowing ginger hair worn in elaborate braids. She has a delicate face, a classical nose and thin eyebrows.
She has a bruised right eye, and minor cuts and bruises on her back.
She is wearing a chrome imflass target shield, a crystal amulet, a bone-clasped forest green backpack, a trailing snowy white gown, a green visored helm, some green arm greaves, some green leg greaves, a green metal aventail, a pair of glazed leather boots, a leather sheath, a tiny snowflake charm, an etched rainbow glaes ring, and a gold ring.
>Rilett makes a nearly imperceptible motion while whispering a soft phrase...
Rilett gestures.
A sudden burst of bright light emanates from Rilett's hand!
You are revealed from hiding!
Rilett sighs.
The ghost of Rarr whispers, "You really are a bitch."
and that would be because I got there first ye sad bastard!
The town constable walks in, with a number of weapon-wielding deputies behind him.
_________________________________
so...Rarr clearly intended to kill Snowy, having walked through a room where she was, cast spirit strike on herself and gone back to look...not sneaky enough though...Anyway, when Snowy was trying to ::cough:: get dressed, Rarr and some pals came into the constabulary...Rarr dragged Snowy outside but was too slow to cast at her, so when Snowy closed her group and continued getting dressed back in the constabulary, Rarr kept coming in an shouting "get out here!" an stuff like that... ::yawn::
here is a snippet...
>Lady Rarr's group just arrived.
>l in snow box
Borkul works his way into a timeworn misty vultite hauberk with a wolf's head emblazoned on each shoulder.
>
Rarr gestures at you.
The magic fizzles ineffectually.
>Rarr snorts.
>laugYou laugh out loud!
>Rarr utters a light chant and raises her hands, beckoning the lesser spirits to her aid...
group cloRarr grabs your hand.
>Your group status is now closed.
>Lady Rarr's group just went out.
[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the wooden back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. The traffic here flows quickly north and south without much pause. You also see a pure white snow-owl that is flying around and the town constable.
Also here: Navion, Roseblossom, Siamer, Lady Rarr
Obvious paths: north, south
Roseblossom gasps.
Rarr gestures at a pure white snow-owl.
Idiot...!
____________________________
So I went back in the jailhouse and got me kit on.
Round Two...all dressed with the idiot and her friends waiting outside...
____________________________
>look[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You also see the Constable's desk with some stuff on it.
Obvious exits: out
>out
[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the wooden back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. The traffic here flows quickly north and south without much pause.
Also here: Lord Chadj, Roseblossom, Navion, Lady Rarr
Obvious paths: north, south
>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
stalk rarrYou move into position to stalk Rarr when she moves.
Rarr nods to Roseblossom.
Lady Rarr's group just entered the local constabulary.
[Wehnimer's, Constabulary]
The front room of the local constabulary contains the desk of the town constable. The oaken floor is scuffed by countless feet dragged across it, obviously most reluctantly. Behind the desk is a weapon rack. A strong, ironbound door with a narrow, barred grate leads east. You also see the Constable's desk with some stuff on it.
Also here: Lord Chadj, Roseblossom, Navion, Lady Rarr
Obvious exits: out
Lady Rarr's group just went out.
[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the wooden back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. The traffic here flows quickly north and south without much pause.
Also here: Lord Chadj, Roseblossom, Navion, Lady Rarr
Obvious paths: north, south
Rarr rolls her eyes.
Chadj smirks.
>Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
>[Wehnimer's, Cheridin Ave.]
On the west side of this narrow stretch of Cheridin Avenue is the wooden back of the Moot Hall, and the dour building that houses the local constabulary and its jail looms along the other side of the street. To the southeast, a stone dome rises over the compound that surrounds the Landing's largest temple. The traffic here flows quickly north and south without much pause.
Also here: Great Lord Thoranios, Lord Chadj, Roseblossom, Navion, Lady Rarr
Obvious paths: north, south
>Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
>Rarr rubs her chin thoughtfully.
>Rarr says, "She ringed out."
>Chadj deeply says, "Not here."
>Rarr gestures while calling upon the lesser spirits for aid...
>tak bowSiamer just arrived.
>You already have that.
Siamer softly says, "Ok."
remove bowYou sling a graceful recurved sylvan bow off from over your shoulder.
>Rarr raises a hand while murmuring a soft orison...
Rarr gestures.
A pearlescent emanation extends outward to encompass Rarr and those nearby.
Your spirit is bolstered by a great sense of faith and conviction.
Rarr says, "Stalking."
>Siamer softly says, "Need a little help from ya."
>Rarr snickers.
>Chadj deeply says, "Not that my presence sees."
Chadj deeply says, "Nae."
Siamer softly says, "Wait."
>Chadj deeply says, "I dun't see her."
Siamer softly says, "Listen."
>Siamer makes a nearly imperceptible motion while whispering a soft phrase...
>Rarr rubs a blue crystal.
An invisible force guides Rarr.
Her blue crystal suddenly disintegrates!
Siamer gestures.
A sudden burst of bright light emanates from Siamer's hand!
You are revealed from hiding!
>Chadj whispers to the group, "Element of surprise."
Now that has to be my favourite moment of the whole fiasco...the element of surprise even caught you out, Chadj! LMAO
>prep 608castYou make a simple motion, quietly invoking the Camouflage spell...
Your spell is ready.
>You gesture.
You blend into invisibility among the surroundings.
Cast Roundtime 3 Seconds.
>Rarr utters a light chant and raises her hands, beckoning the lesser spirits to her aid...
Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
>Siamer softly says, "If you get arrested i cant do imbue."
Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
Rarr says, "I won't."
>Siamer makes a nearly imperceptible motion while whispering a soft phrase...
>Chadj makes a quick gesture while calling upon the powers of the elements...
>Chadj gestures.
Chadj appears to be keenly aware of his surroundings.
>unhideYou feel your ambush opportunity slip away.
You do not believe anyone noticed you slip out of hiding.
>Siamer gestures.
A sudden burst of bright light emanates from Siamer's hand!
>hideRoundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
Chadj deeply says, "Shes gone."
>Rarr rolls her eyes.
>Siamer softly says, "She not here."
>Rarr nods.
>Chadj deeply says, "You did that too fast."
>Chadj nods to Siamer.
>Siamer softly says, "Can we do this."
>stalk rarr>You move into position to stalk Rarr when she moves.
Chadj grunts.
Rarr says, "Someone should have tripped."
>Rarr mutters under her breath.
Chadj deeply says, "I didnt know he was doin that."
>Chadj deeply says, "Had no time."
The town constable strolls in.
Siamer grins.
>Rarr says, "Well...being ready helps."
>Chadj deeply says, "Dammit.."
>The town constable says, "We're already on the lookout for Snowdrop, Rarr. Good day."
Nark!
Siamer softly says, "Revenge is best served cold...its true."
Rarr grins at the town constable.
The town constable listens attentively to
Chadj's plea before saying, "Eh? I don't know anyone by that name that is in town right now. You sure you got their name right?"
Nark!
>The town constable listens attentively to Chadj's plea before saying, "There isn't enough to go on against Snowdrop, Chadj. I'm afraid I can't help you."
Nark!
>Rarr mutters under her breath.
Siamer softly says, "Let me se them leathers rarr."
No, No, No...she has just started a fight with someone...she cant take her armor off ye eejit!
>Rarr works her way out of some deep green faenor-edged leathers.
How fucking stupid can you get????
>.fire rarrget 1 arrow from my quiverstance offensivefire bow at rarrYou remove a single fletched ruic arrow from a bundle of fletched ruic arrows.
[Script]>You are now in an offensive stance.
[Script]>You nock a fletched ruic arrow in your recurved sylvan bow.
You fire a fletched ruic arrow at Rarr!
AS: +270 vs DS: +62 with AvD: +25 + d100 roll: +14 = +247
... and hit for 79 points of damage!
Shot knocks Rarr's head back by pushing on the inside of the skull!
* Rarr drops dead at your feet!
Rarr appears less confident.
The guiding force leaves Rarr.
A white glow rushes away from Rarr.
Rarr seems hesitant.
Rarr seems slightly different.
The brilliant aura fades away from Rarr.
A nearby goodwife screams, "Murder!"
The fletched ruic arrow sticks in Rarr's left eye!
Roundtime: 7 sec.
> * Rarr just bit the dust!
The ghostly voice of Rarr says, "OMG."
_______________________
and that was just too funny
Rarr, Alcoven, Lymbo...and pretty much most of yer friends...if brains were dynamite, ye wouldnt have enough to blow yer nose!