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Kahly
01-07-2009, 07:16 PM
I rerolled my wizard into a rogue, here's the training plan I have laid out. I'm building primarily as a picker, but trying to keep enough hunting ability to level without depending on boxes - I know all too well that's a slow way to go.

Armor 2x until brig, then 1x looking to go MPB eventually
OHE 2x
Shield 1x
CMan 1x
Hide 2x
Ambush 2x
Dodge 2x
PT 1x
First Aid .5x
Survival .5x
Swim/Climb 1x, mostly climbing
Picking 2.5x
Disarm 2.5x
Perception 2.5x
Arcane 1x to 10

And get power and spells when I start having excess.

One reason I picked a rogue for this incarnation is that I know it's pretty hard to screw up as long as you do the basics. Anyway, have at it. Suggestions? Critiques? Totally screwed?

:club:

Izzy
01-07-2009, 07:44 PM
Totally screwed?

Totally screwed? Definitely not. Totally boring, though, IMO. Standard sword/board is laaaame. Go for thw, or ranged, or twc. Looks like you're interested in picking, going ranged supplements that extremely well (high perception anyway, etc). But your build is pretty cookie cutter, definitely viable.

Stretch
01-07-2009, 08:03 PM
I rerolled my wizard into a rogue, here's the training plan I have laid out. I'm building primarily as a picker, but trying to keep enough hunting ability to level without depending on boxes - I know all too well that's a slow way to go.



Do the following until your 30 days are up.

5/0 1x Armor
3/0 1x PF
12/12 2x CM
18/6 2x THW
6/3 2x Dodge
3/3 2x Hide
6/3 2x Ambush

Put your AGI/DEX high enough to swing a claidhmore in 5 seconds, and boost your STR / LOG as well.

53/27 per level, which should be manageable. Buy a claidhmore from Tykel's. Wreck shit until your 30 days are almost up, then fixskill to whatever you want to do. And fix your stats.

> 2x perception is overkill.

You don't need Swimming for a long time.

Kahly
01-07-2009, 08:20 PM
Totally screwed? Definitely not. Totally boring, though, IMO. Standard sword/board is laaaame. Go for thw, or ranged, or twc. Looks like you're interested in picking, going ranged supplements that extremely well (high perception anyway, etc). But your build is pretty cookie cutter, definitely viable.

Boring? Could be, long run. I've never played an ambusher/rogue before, so it's been pretty fun to this point. The reason I went OHE is to have the shield when I completely fall on my ass ambushing and get left out there in off or adv with some nasty critter waiting to eat my head.

:thanx:

DaCapn
01-08-2009, 04:56 AM
2x perception is pretty golden for 2.5x-3x picker, I think. Any traps you might run into are comfortably within spotting range (the last time I set off a trap I couldn't spot, my character was like level 4). I'd say you don't need 2.5x but 1x perception would definitely have gotten me into some trouble along the line.

Also, I don't feel like there's enough points to do TWC and picking at the same time (at least not at the level the original poster seems to want; you could probably 1x). I also doubt there's enough with THW. Maybe, but you'd probably be barely squeaking by.

I'd ditch survival and first aid. Once I decided to boost survival to 1x (at the time about 50 ranks). I saw absolutely no gain there. My skins weren't good enough for bounty tasks (despite crit kills in the right places). I was able to forage with some success but it certainly wasn't worth its weight in TPs.

If you're not going to be planning on getting any spells, I'd 2x in armor until you're in MBP. Or if you're impatient, fixskills into it as soon as you can. I think the robustness that MBP gave was probably the reason the build stayed fun for as long as it did.

All in all, I'd say that build was fun until about 45 or so. Through 45-50, I had little desire to hunt with the character.

Those are really the only differences between the build I played and yours (save 4 ranks of MnE). See you in a couple years when you fixskills to an ewaving archer.

Kahly
01-08-2009, 10:43 AM
2x perception is pretty golden for 2.5x-3x picker, I think. Any traps you might run into are comfortably within spotting range (the last time I set off a trap I couldn't spot, my character was like level 4). I'd say you don't need 2.5x but 1x perception would definitely have gotten me into some trouble along the line.

Also, I don't feel like there's enough points to do TWC and picking at the same time (at least not at the level the original poster seems to want; you could probably 1x). I also doubt there's enough with THW. Maybe, but you'd probably be barely squeaking by.

I'd ditch survival and first aid. Once I decided to boost survival to 1x (at the time about 50 ranks). I saw absolutely no gain there. My skins weren't good enough for bounty tasks (despite crit kills in the right places). I was able to forage with some success but it certainly wasn't worth its weight in TPs.

If you're not going to be planning on getting any spells, I'd 2x in armor until you're in MBP. Or if you're impatient, fixskills into it as soon as you can. I think the robustness that MBP gave was probably the reason the build stayed fun for as long as it did.

All in all, I'd say that build was fun until about 45 or so. Through 45-50, I had little desire to hunt with the character.

Those are really the only differences between the build I played and yours (save 4 ranks of MnE). See you in a couple years when you fixskills to an ewaving archer.

Good thoughtful answer. Thank.

Actually I was looking at my skills last night and wondering what I was thinking about when I put that much in FA/Survival, since I have a ranger who does the skinning in the family. I'm going to let perception sit where it is until it's 2x and pick it up from there.

Not looking to be a major caster but traplore/locklore would be nice. This character's not really combat-concentrated; in another game, I'd be an artisan/locksmith, but GS is combat oriented for better or worse, so if you want to progress at any decent rate you better be able to hunt.

Society: haven't yet, but probably going CoL for the benefits without the ongoing obligations.

Edit: And as my fallback position, as a returning player with a rerolled character, I still have this year's fixskills in my pocket if I decide I've made a major klutz of myself. And I don't get to play all that much, so 45-50 is a LONG way off for me. Been playing on and off since GS3 and never had a character above the mid-30s.

Kahly
01-08-2009, 02:04 PM
Also, I may cut back on dodging a bit to put the PTs into Armor... 2x is a biit of overkill - maybe 1.5X?

Kahly
01-09-2009, 01:46 AM
If you're not going to be planning on getting any spells, I'd 2x in armor until you're in MBP. Or if you're impatient, fixskills into it as soon as you can. I think the robustness that MBP gave was probably the reason the build stayed fun for as long as it did.

I am aiming for MBP eventually, but how will anyone see my "extremely low-cut ora mesh bodice"?

Oh, well, maybe I can get lucky and get an alter sometime.

DaCapn
01-09-2009, 01:55 AM
Starting out I was 1x dodge, 2x shield which probably gave me more points for armor use. I used fixskills to change to 1x shield, 2x dodge at some point later on. The mileage you get out of those will be dependent upon shield size and all that. For me 2x dodge, 1x shield, and buckler gave the best DS spread.

m444w
01-09-2009, 02:40 AM
shields are for pussies.

Mala04
02-02-2009, 01:50 AM
So rather than start a new thread I figured I would necro an old one. Here's my current training path ... at 22th train

2x edged
2x twc
1x cm
2x ambush
1x phy train
3x dodge
3x hide
1x percep
1x MIU
1x climbing
1x first aid
3 ranks of harness power
8 ranks of armor
have some really nice enhanced double leathers, I will fixskills into heavier armor when the need arises. But I expect it to be a while.

So, see any flaws? will going 3x dodge, 3x hide, 1x cm, benefit me more than going 2x those 3?

Izzy
02-02-2009, 09:03 AM
So rather than start a new thread I figured I would necro an old one. Here's my current training path ... at 22th train

2x edged
2x twc
1x cm
2x ambush
1x phy train
3x dodge
3x hide
1x percep
1x MIU
1x climbing
1x first aid
3 ranks of harness power
8 ranks of armor
have some really nice enhanced double leathers, I will fixskills into heavier armor when the need arises. But I expect it to be a while.

So, see any flaws? will going 3x dodge, 3x hide, 1x cm, benefit me more than going 2x those 3?

I would cut climbing at 20 (even that's a little high), drop first aid and push CM towards 2x. Possibly drop hiding down to 2.5 or even 2x to help, too. If you seem to have trouble hiding at this point, you can get shadow mastery. Other than that, since you seem to be happy with your armor, I'd say it's solid.

Mala04
02-02-2009, 09:13 AM
I figured 2x CM was the way to go, just wasn't sure if the benefits outweighed the gain from 3x dodge. 2x dodge, hide, and cm free up quite a few points I can throw somewhere else thought.

waywardgs
02-02-2009, 09:51 AM
shields are for pussies.


It's funny cause it's true.