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Uryens
01-06-2009, 06:38 PM
I just started playing again after about a year and want to make sure my Cleric is still looking good for hunting. Thanks in advance for any help and advice.

Race: Dwarf Profession: Cleric (shown as: Brother)
Gender: Male Age: 0 Expr: 525843 Level: 21
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 72 (21) ... 72 (21)
Constitution (CON): 73 (26) ... 73 (26)
Dexterity (DEX): 52 (1) ... 52 (1)
Agility (AGI): 91 (15) ... 91 (15)
Discipline (DIS): 63 (16) ... 63 (16)
Aura (AUR): 86 (8) ... 86 (8)
Logic (LOG): 73 (16) ... 73 (16)
Intuition (INT): 97 (23) ... 97 (23)
Wisdom (WIS): 100 (25) ... 100 (25)
Influence (INF): 38 (-16) ... 38 (-16)
Mana: 99 Silver: 0




(at level 21), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Brawling.............................| 93 21
Physical Fitness...................| 93 21
Arcane Symbols...................| 96 22
Magic Item Use....................| 96 22
Spell Aiming.........................| 35 7
Harness Power.....................| 146 46
Spirit Mana Control...............| 144 44
Spiritual Lore - Blessings........| 40 8
Spiritual Lore - Religion..........| 90 20
Perception..........................| 54 11
Climbing.............................| 45 9
Swimming...........................| 45 9

Spell Lists
Major Spirit.......................| 5

Spell Lists
Minor Spirit.......................| 10

Spell Lists
Cleric.............................| 31

Gnomad
01-06-2009, 06:51 PM
Is the extra 5 CS really worth 10 utility spells at level 21?

(Honest question; I don't play many casters)

nub
01-06-2009, 06:52 PM
I'd get rid of spiritual lore - blessing for now, until it is worth it when you fix skills...

You don't need perception. You don't need swimming unless you go to RR.

Bring Spell Aim down to 0 since 7 won't do anything for you.

Bring SMC down to 24 ranks, it is not worth it to have 44 at your train.

Put the rest of your points in spell research.

Before I critique your training any further, it would be good to know what society you are in, I assume Voln the way you are training.

Khariz
01-06-2009, 06:52 PM
Is the extra 5 CS really worth 10 utility spells at level 21?

(Honest question; I don't play many casters)

No. You can pick the cleric CS up AFTER you have all the other spells you want/need.

Uryens
01-06-2009, 07:01 PM
yes he is in voln. And the reason I am asking is I have a fixskills and I want to make sure everything is right before I use it

nub
01-06-2009, 09:43 PM
Then I guess the extra harness power is worth it to you, though I'd advice to only 1x a level as that would save you tons of TP for extra spells.

And also, since you're in voln what I stated above was the best changes to make...

Unless you want to be a shield user instead of a runestaff user... here are my skills at level 42...

(at level 42), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Shield Use.........................| 144 44
Physical Fitness...................| 105 25
Arcane Symbols.....................| 82 18
Magic Item Use.....................| 96 22
Harness Power......................| 142 42
Spirit Mana Control................| 130 35
Spiritual Lore - Blessings.........| 54 11
Spiritual Lore - Religion..........| 108 26
Spiritual Lore - Summoning.........| 70 15
Climbing...........................| 70 15
Swimming...........................| 20 4

Spell Lists
Major Spirit.......................| 30

Spell Lists
Minor Spirit.......................| 31

Spell Lists
Cleric.............................| 58