View Full Version : Reallocator...
TheEschaton
01-27-2004, 07:30 PM
A quick question - there used to be a reallocator program for GSIII.
Has an update shown up for GSIV?
It's past my 30 day initial quick-migration time, but I got those 5 reallocation attempts left.
-TheE-
I think Tsoran has a script for it as a part of his training spreadsheet.
www.tsoran.com
KIA.
Pierat
01-27-2004, 07:34 PM
Kia, isnt that a bad car or killed in action? Or is that your real name? Dont take offense, just wondering
TheEschaton
01-27-2004, 07:35 PM
The script his spreadsheet generates uses the Reassign Stats/Change Skill Goals options - which both take "migration" time. Only reallocation won't take migration time....
Bobmuhthol
01-27-2004, 07:37 PM
Uh, wtf is wrong with just reallocating yourself?
Originally posted by Pierat
Kia, isnt that a bad car or killed in action? Or is that your real name? Dont take offense, just wondering
Heheh.
My name is Loukia (its Greek) - Kia for short.
Not a phone or a car or whatever else...
TheEschaton
01-27-2004, 07:53 PM
When you have 37 trains, reallocation takes a hell of a long time. And God forbid you screw up a level. I'd have to devote my whole Saturday morning to it.
-TheE-
Jonty
01-28-2004, 07:19 PM
Originally posted by TheEschaton
When you have 37 trains, reallocation takes a hell of a long time. And God forbid you screw up a level. I'd have to devote my whole Saturday morning to it.
-TheE-
Well, here's an idea.... Make your own script to get through reallocation without training in anything. Then us ethe migrator to train in the skills much easier....
You know what? Here...
counter set %1
goto done
labelError:
put 5
wait
put c
wait
done:
put d
wait
put y
wait
counter subtract
goto %c
-1:
Use that script after you assign your stats. You'll need to input a variable when you run it.
Example if you're 82 trains, usage would be:
.reallo 82
Simple, it'll get you through your trainings easily.
[Edited on 1-30-2004 by Jonty]
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