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Scott
07-14-2003, 07:20 PM
Let me start off by saying:

Ardenai Temple Knights= A group of Ganryu's

Ok, now that that is over, let me explain. I play Sintik among other characters (who have nothing to do with this.) Anyway, for the past 2-3 years I've had a problem with this guy Zarvon/Dreadstrom/Forus and so many others. (Most of you would probably know him for sharing account access with Reminion/Xeminion.) Anyway, Zarvon has been an asshole for as long as I can remember. He's attacked me, my friends, my in game fiancee, and has even gone as far as to tell the GM's that I hacked his account. Anyway, today, as usual, he's being his normal self and I hadn't done anything to him yet when a guy named Dragolyn comes up to me and says "We need to talk." So basically he tells me that Zarvon has joined The Ardenai Temple Knights and if I do anything to him, they will all attack me. Zarvon says calls me "a buttbuddy" so I stun him, then Dragolyn for threatening me, AGAIN. Then he says, "You have attacked the honor of Ardenai Temple Knights, you will deal with all of us as a group."

Here's the thing. If groups want to accept trash that try to get you banned by lying and telling GM's you tried to hack their account, why would you expect people to show you respect. "I call myself a knight, I can do what I want, when I want, and nobody can do anything about it." Does this remind you of anyone?

They have no idea what this guy does and they accept him. Then I'm told I'm going to die since I refuse to let somebody say things and get away with it. I don't forgive anyone for telling GM's I'm a hacker and tried to get me banned because he can no longer kill me.

Groups like these are just ways to give an IC reason to have a bunch of people to fight battles. I do look forward to seeing how many people want to to attack me. However I will enjoy trashing their reputation the best I can, which isn't hard apperently so I've heard.....

Izalude, if you ever read this, stop accepting anything that steps up and says "I have a small penis, so I need you guys to help me out since I hear you guys have small penis's too." I sure hope no other group ends up like this.

[Edited on 7-14-2003 by Gemstone101]

vigilante
07-14-2003, 07:33 PM
It's too bad these schmucks pretended to speak for the ATK, most of who are very noble, honorable acting guys and gals and will most likely laugh that their name has been brought into a clear threat in this manner. I would only ask that you not let this negative experience convince you that all PRO's of this type are this way. The Gryphons, especially, have *never* collectively harrassed or hunted down someone who one of their members has had a conflict with. That's despicable.

Captain Amby
07-14-2003, 07:55 PM
I know a few of dem Knight folks. Nebber had a prollem wif dem *and* dey seem honorable. 1 or 2 bad apples in a barrel shouldn't spoil the whole crop.

imported_Kranar
07-14-2003, 07:58 PM
<< Ardenai Temple Knights= A group of Ganryu's >>

nuff said

Scott
07-14-2003, 08:10 PM
Originally posted by Captain Amby
I know a few of dem Knight folks. Nebber had a prollem wif dem *and* dey seem honorable. 1 or 2 bad apples in a barrel shouldn't spoil the whole crop.

Depends how you look at it. To me, that shows me that the leadership sucks if you are willing to accept people into your PRO that are the trash of Gemstone.....

dafatone
07-14-2003, 09:14 PM
As the player of a high ranking member of the Ardenai Knights (4th in command), allow me to attempt to clear some things up.

First off, as far as I know, Ganryu's not a Knight.

Second, the incident with Zarvon and Dragolyn doesn't seem to be in line with Dragolyn's normal behavior. I know him quite well, he's usually quite likable. He also ranks ahead of me, and therefore can speak for the Knights as a group, although he could be mistaken in this case. I'd have to see things between Zarvon and Sintik before I can really judge on that, though.

So a couple bad members don't make us a bad group. In fact, we're a rather good group, as a few of you have pointed out.

07-14-2003, 09:23 PM
Dargius is every bit as bad as those mentioned and he's a Temple Knight. If they let him in... I can have no respect for the group.

- --[ Klaive ]-- -

Edaarin
07-14-2003, 09:25 PM
I've only talked to Izalude a few times, but he seems to be a decent fellow.

That said...I don't know why anyone would need to bring in someone else to deal with their own problems. Pick your fights and deal with it if you're in over your head. Calling in a GROUP of people to fight one person over a personal dispute is just disgusting.

I've never been a big fan of the whole 'my-big-brother-is-going-to-kick-your-ass' shtick. It can be funny sometimes (like one time when I was lightheartedly making fun of women on the amunet, Arua goes ballistic on me and says she's going to slice my neck. I gave her three shots lying down shieldless, I got 3 minors. At this point, she tells me that maybe she should call her sister back from EN to bane my ass, oh yeah she hunts war griffins.)

Someone who amuses me ix Moxxa. He's got a big mouth, but he always backs it up (and gets his ass handed to him), doesn't run away, warn, or pull any of that other pussy crap that people like Warclaidhm and Haashek seem so fond of.

Scott
07-14-2003, 09:37 PM
Originally posted by dafatone
As the player of a high ranking member of the Ardenai Knights (4th in command), allow me to attempt to clear some things up.

First off, as far as I know, Ganryu's not a Knight.

Second, the incident with Zarvon and Dragolyn doesn't seem to be in line with Dragolyn's normal behavior. I know him quite well, he's usually quite likable. He also ranks ahead of me, and therefore can speak for the Knights as a group, although he could be mistaken in this case. I'd have to see things between Zarvon and Sintik before I can really judge on that, though.

So a couple bad members don't make us a bad group. In fact, we're a rather good group, as a few of you have pointed out.

Normal or not, that is what happened. A few bad members do make you a bad group in my opinion. Zarvon will give you a bad name, that I can assure you of since he has already used you to try to deal with me, which will not get me to stop. When you accept members like Zarvon, and from what I've seen from Dragolyn, it shows me your leaders have no control over what happens. Your idiot 3rd in command or whatever he is told me I was nothing but a trouble maker. I don't want anything to do with you idiots and didn't start anything with anyone, I was just dealing with a problem I've had for a few years running. If you put an idiot like Dragolyn as a high ranking person in your group, then what should I expect from everyone else? He had absolutely no idea what Zarvon has done, yet he feels a need to stick his nose (and your group as well apparently) in my business. God knows how stupid the people are who are lower then him..... (No offense to you who seem to be more intelligent then a 4 year old unlike Dragolyn.)

Scott
07-14-2003, 09:40 PM
<<<like one time when I was lightheartedly making fun of women on the amunet, Arua goes ballistic on me and says she's going to slice my neck. I gave her three shots lying down shieldless, I got 3 minors. At this point, she tells me that maybe she should call her sister back from EN to bane my ass, oh yeah she hunts war griffins.>>>

That's funny. That girl that threatened me about 2 weeks ago and I layed down in offensive to prove she couldn't kill me. Then she said she had an older sister who was going to take me out...

Taernath
07-14-2003, 09:42 PM
Originally posted by dafatone
Second, the incident with Zarvon and Dragolyn doesn't seem to be in line with Dragolyn's normal behavior. I know him quite well, he's usually quite likable.

I agree. I think that Zarvon was probably filling his head with lies to get him to behave as he allegedly did.

Scott
07-14-2003, 09:46 PM
I agree. I think that Zarvon was probably filling his head with lies to get him to behave as he allegedly did.

Dragolyn told me he had no idea what had happened between me and Zarvon, yet he still got involved. He said something along the lines of "you mess with one of us, you mess with all of us."

Not to mention even if Zarvon had tricked him, he would have to be an idiot. Zarvon honestly is the dumbest person I've met in Gemstone. I think even Bob would admit he is worse then Warclaidhm on the retarded scale.

[Edited on 7-15-2003 by Gemstone101]

FishSticks
07-14-2003, 09:47 PM
I am a member of the ardenai knights. I and Izalude are good friends as well.

Scott
07-14-2003, 09:49 PM
Originally posted by FishSticks
I am a member of the ardenai knights. I and Izalude are good friends as well.

Well that explains a lot.

daragon13
07-14-2003, 10:01 PM
Originally posted by Demon Lord Kage
Dargius is every bit as bad as those mentioned and he's a Temple Knight. If they let him in... I can have no respect for the group.

- --[ Klaive ]-- -

Poor Klaive someone not change your diapers? Well sorry to tell you this but I have no affiliation with the Temple knights or any group. Grow up.

~Dargius~

GSLeloo
07-14-2003, 10:13 PM
Well, as a suggestion, maybe someone should do background checks before they let someone into their organization. If you want to stand for honor then you don't want to bring in certain members that are the exact opposite of that.

Weedmage Princess
07-14-2003, 10:13 PM
Originally posted by FishSticks
I am a member of the ardenai knights. I and Izalude are good friends as well.

Well I just lost a lot of respect for that group..haha.

Scott
07-14-2003, 10:14 PM
Originally posted by Weedmage Princess

Originally posted by FishSticks
I am a member of the ardenai knights. I and Izalude are good friends as well.

Well I just lost a lot of respect for that group..haha.

Zarvon, Warclaidhm.... All they need to do is pull Ganryu/Kesir/etc. in and maybe Haashek.......

Suppa Hobbit Mage
07-14-2003, 10:24 PM
Originally posted by FishSticks
I am a member of the ardenai knights. I and Izalude are good friends as well.

LMAO. Warclaidhm is like a bad egg burrito in a Nogales. Everything he touches turns to a diarrhea.

Who heard him claiming he was taking youngsters for Clan Snar the other day? Hell, Tenderhand (an officer of Clan Snar) told him to shut up, since he wasn't a member.

No one wants to be associated with him, even if he's attempting to do nice things, because he's such an anal pus bubble.

07-14-2003, 10:37 PM
Wow... Sintik/Zanagan/whoever you are...Can you lie any more? Dragolyn comes in and asks you nicely, and polietly to stop. And what do you do? You stun him. Conveniently however, that was changed on your post where you say Dragolyn threatened you FIRST. Sintik, If you're gonna badmouth this group, at least get your story straight.

Stay tuned for the log...

Scott
07-14-2003, 10:39 PM
Originally posted by Sharkie17
Wow... Sintik/Zanagan/whoever you are...Can you lie any more? Dragolyn comes in and asks you nicely, and polietly to stop. And what do you do? You stun him. Conveniently however, that was changed on your post where you say Dragolyn threatened you FIRST. Sintik, If you're gonna badmouth this group, at least get your story straight.

Stay tuned for the log...

Umm, I stunned Zarvon because he said I was a "buttbuddy" perhaps you missed all that along with all the other shit that happened......

GSLeloo
07-14-2003, 10:44 PM
Maybe you guys just don't know Zarvon. I happened to had been his mother at one point and he is a terror. He wanted to marry me, he sided with the man that tried to kill me and his aunt, he was kicked out of the family for constant harassment and then he goes and when he's actually older than five trains, he spikes his aunt twice.

[Edited on 7-15-2003 by GSLeloo]

Neildo
07-14-2003, 10:46 PM
It sounds like the crap Ravon used to pull where he'd purposely cause trouble and then his Jakarta housemates would defend him of his stupidity. And combined with other shady doings of the officers in that house, they were brought down, taken off the list as an official group, lost their house, and all the innocent housemates had to suffer and form their own house which is now Beacon Hall because of it.

You really do have to get rid of the bad apples in your orignization because they can help bring down your whole group from their actions. Trust me, when you piss off the wrong people and they then band together, some crazy stuff can happen to ya such as in Jakarta's case.

- N

GSLeloo
07-14-2003, 10:46 PM
I would take Sintik's side long before I ever took Zarvon's side or any person that is representing him. Maybe if you actually knew Zarvon and knew what a little rat he was you'd know that he could probably get someone else to back him up over lies cause that's all Zarvon knows how to do, lie.

Scott
07-14-2003, 10:47 PM
Come on... post the whole log around, it shouldn't take this long unless your editing it.

Dragolyn
07-14-2003, 10:52 PM
Here ya go, I don't understand where this guy gets off. Yes I edited it. I cleaned it up. I can post the unedited version if you like to see everyone join and leave the game.....

>[Wehnimer's, Cul-de-Sac]
Broken bottles, discarded rubbish, and uneasy feelings pervade this dank, ill-lit dead end. Several unsavory-looking citizens seem to be lurking here and there in the shadows for want of anything better to do, and the scratching of rats can be heard from within the nearby walls. A pile of old crates is stacked against the back wall of the alley. You also see the Soroth disk, a grey wolf that is sitting, some acantha leaf, a scratched haon box and an empty wooden crate.
Also here: Sintik, Gerbill, a webbed Zarvon, Zafyra who is sitting, Soroth who is sitting, Chillwind, Annia who is sitting
Obvious paths: north
>Gerbill utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
Gerbill gestures at Zarvon.
CS: +176 - TD: +93 + CvA: +12 + d100: +76 - -5 == +176
Warding failed!
Zarvon is stunned.
>'Hey!
Sintik grins at Gerbill.
You exclaim, "Hey!"
.
'Stop it
You say, "Stop it"
> The webs dissolve from around Zarvon.
>
>You remove an oaken wand from in your green elven cloak.
You wave your oaken wand at Zarvon.
1d100: 4 + Modifiers: 131 == 135

Zarvon is able to move again.
The glazed look leaves Zarvon.
Cast Roundtime 3 Seconds.
You put an oaken wand in your green elven cloak.
>Daima just went north.
>You notice Zarvon slip into a hiding place.
> 'We need to have a little chat
You say, "We need to have a little chat"
>Gerbill pokes you in the ribs.
>stare ger >You stare at Gerbill.
Zafyra stands up.
'Don't touch me
Zafyra just went north.
>You say, "Don't touch me"
>Kalal came through a narrow opening.
>Kalal just went north.
>Soroth says, "Hm."
Sintik grins at Gerbill.
look ger
You see Gerbill Bonnii the Bloodletter.
He appears to be a Dhe'nar Dark Elf.
He appears to be young and sprightly. He has sparkling violet eyes and ebon skin. He has shoulder length, flowing silver hair worn in elaborate braids. He has a delicate face and dimpled cheeks.
He has a dancing pixie tattoo on his forearm, and a sovyn clove tattoo on his ankle.
He is in good shape.
He is wearing a blackened vultite kite shield, a deathstone adorned purse, a garish multi-colored scarf, an indigo glaesine orb, a shimmering vruul skin jacket, a butterfly charm, a string of rainbow glaes beads, a whorled rainbow glaes bracelet, a crimson-edged rainbow glaes wristlet, a vivid rainbow gossamer scarf, a rainbow glaes hairpin, a rainbow glaes beaded anklet, a rainbow glaes promise band, a set of rainbow colored toe rings, a carved ivory goat charm, an exquisite rainbow charm, a pair of rainbow glaes earrings, an empath crested double leather, a shimmering rainbow cloak, a twisted multi-colored belt, a knotted rainbow headscarf, a rainbow-hued toolkit, a silver mayoral race button, a tri-colored opal-buttoned vest, and a rainbow-hued battle harness.
Soroth says, "It was a mere jest."
Gerbill folds his arms over his chest, glancing at you.
>Sintik makes a quick gesture while calling upon the powers of the elements...
Sintik gestures.
Sintik stands taller, as if bolstered with a sense of confidence.
The grey wolf sniffs the ground.
>'Sintik, we need to have a chat
You say, "Sintik, we need to have a chat"
Sintik asks, "Who are you?"
>Lasiel just arrived.
>Sintik makes a quick gesture while calling upon the powers of the elements...
>Sintik gestures.
His body is surrounded by a dim dancing aura.
>'Dragolyn Wingfang
You notice Gerbill slip into a hiding place.
>You say, "Dragolyn Wingfang"
Soroth says, "You harassed someone, and he is here to talk to you about it."
point ger
Soroth nods to Sintik.
>You point at Gerbill, ruining his hiding place.
Roundtime: 2 sec.
Soroth snickers.
Gerbill walks over and kicks you in the shin!
Sintik says, "Start talking"
wink ger>
You wink at Gerbill.
>Sintik nods to you.
>'Ok, you need to stop harrassing Zarvon
You say, "Ok, you need to stop harrassing Zarvon"
>'He is an Ardenai Temple Knight
Sintik loses some awareness.
>You say, "He is an Ardenai Temple Knight"
>Sintik asks, "Do I care?"
'And, by harrassing him, you are harrassing the Knights
You say, "And, by harrassing him, you are harrassing the Knights"
>Gerbill says, "Maybe you should tell him to stop harassing us"
>Sintik asks, "Like I said, do I care?"
>'From what I hear, he hasn't been harrassing you
You say, "From what I hear, he hasn't been harrassing you"
>You hear the voice of Zarvon say, "im not harrassing you"
>Soroth looks closely at your Ardenai scale mail.
>Sintik starts chuckling at you!
Gerbill asks, "Calling us butt buddies isnt harassment?"
Gerbill asks, "Kissing and snuggling me when I say not to isnt harassing me?"
>You hear the voice of Zarvon say, "i didnt say that"
'Well, what do you expect when he is stalked, and hunted like an animal
You say, "Well, what do you expect when he is stalked, and hunted like an animal"
You hear the voice of Zarvon say, "you kissed me first"
.
Sintik says, "Maybe if you knights had any honor at all, you wouldn't accept such trash"
Sintik nods to you.
.
grin sint>
You grin at Sintik.
Maimara just arrived.
Gerbill waves his hand in a dismissive gesture.
Maimara waggles her fingers mystically. Ooh...impressive.
>grin sint
You grin at Sintik.
>Gerbill traces a sign while petitioning the spirits for cognition...
>Gerbill gestures into the air.
A silvery fog coalesces around Gerbill, obscuring his form. When the fog dissipates, Gerbill is gone.
>'Regardless of your opinion of Zarvon, we have much honor
>You say, "Regardless of your opinion of Zarvon, we have much honor"
>Sintik says, "No you don't"
Deler smiles at Sintik.
Deler leans on Chillwind.
>Sintik nods to Deler in greeting.
>Deler sits down.
>'Well, as if you know much of anything
You say, "Well, as if you know much of anything"
Deler just handed Chillwind some coins.
>Sintik says, "Right, cause you know more then I do"
>Sintik smirks.
'You are merely a goon..its simple.
.You say, "You are merely a goon..its simple.."
Deler quietly says, "For being the best mentor ever"
>'Leave Zarvon and any of his friends be
You say, "Leave Zarvon and any of his friends be"
>Sintik says, "no"
Sintik nods to you.
>grin sint
You grin at Sintik.
Mirlan darkly says, "what a tiem ta wake up"
>Mirlan chuckles.
'We, as an organizaion will respond to force, so if you continue, we will be left without any choice, but to make it perfectly clear, that harrassment of our Knights, will not be tolerated
You say, "We, as an organizaion will respond to force, so if you continue, we will be left without any choice, but to make it perfectly clear, that harrassment of our Knights, will not be tolerated"
>[Wehnimer's, Cul-de-Sac]
Broken bottles, discarded rubbish, and uneasy feelings pervade this dank, ill-lit dead end. Several unsavory-looking citizens seem to be lurking here and there in the shadows for want of anything better to do, and the scratching of rats can be heard from within the nearby walls. A pile of old crates is stacked against the back wall of the alley. You also see the Soroth disk, a grey wolf that is sitting, a scratched haon box and an empty wooden crate.
Also here: Lord Mirlan, Gerbill, Deler who is sitting, Maimara, Finicky who is sitting, Arcly who is sitting, Sintik, Soroth who is sitting, Chillwind, Annia who is sitting
Obvious paths: north
>Sintik says, "Here, let me show you how much I care"
>Sintik makes a quick gesture while calling upon the powers of the elements...
>Sintik gestures.
Sintik appears to be keenly aware of his surroundings.
You notice Zarvon slip out of hiding.
Sintik recites a series of mystical phrases while raising his hands...
>Sintik gestures.
Sintik begins moving faster than you thought possible.
>Sintik searches around for a moment.

>Deler quietly says, "I wonder when he will fall over"
Sintik searches around for a moment.
>Sintik smirks.
>Sintik intones a phrase of elemental power while raising his hands...
Sintik searches around for a moment.
lSintik searches around for a moment.
[Wehnimer's, Cul-de-Sac]
Broken bottles, discarded rubbish, and uneasy feelings pervade this dank, ill-lit dead end. Several unsavory-looking citizens seem to be lurking here and there in the shadows for want of anything better to do, and the scratching of rats can be heard from within the nearby walls. A pile of old crates is stacked against the back wall of the alley. You also see the Soroth disk, a grey wolf that is sitting, a scratched haon box and an empty wooden crate.
Also here: Lord Mirlan, Gerbill, Deler who is sitting, Maimara, Finicky who is sitting, Arcly who is sitting, Sintik, Soroth who is sitting, Chillwind, Annia who is sitting
Obvious paths: north
>You notice Zarvon slip out of hiding.
>Gerbill utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
Gerbill gestures at Zarvon.
Strands of webbing shoot forth towards Zarvon.
CS: +176 - TD: +93 + CvA: +12 + d100: +33 - -5 == +133
Warding failed!
Zarvon avoids a little of the webbing.
>Sintik searches around for a moment.
>Sintik gestures at Zarvon.
CS: +305 - TD: +82 + CvA: +12 + d100: +59 - -5 == +299
Warding failed!
A wispy hand of air reaches toward Zarvon and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.
Zarvon is stunned.
Deler chuckles.
>Sintik nods.
>.o z
You remove an oaken wand from in your green elven cloak.
You wave your oaken wand at Zarvon.

Zarvon starts to breathe easier.
The glazed look leaves Zarvon.
Cast Roundtime 3 Seconds.
You put an oaken wand in your green elven cloak.
>Sintik intones a phrase of elemental power while raising his hands...
>Sintik gestures at you.
CS: +305 - TD: +137 + CvA: +2 + d100: +50 - -5 == +225
Warding failed!
A wispy hand of air reaches toward you and grasps you tightly. The hand squeezes hard, snatching the breath from your lungs.
You are stunned.
>The opalescent aura fades from around Gerbill.
The webs dissolve from around Zarvon.
>Sintik intones a phrase of elemental power while raising his hands...
>Sintik gestures at Zarvon.
CS: +305 - TD: +82 + CvA: +12 + d100: +89 - -5 == +329
Warding failed!
A wispy hand of air reaches toward Zarvon and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.
Zarvon is stunned.
>Sintik says, "That is how much I care"
Sintik says, "Don't get involved in my buisness"
>Gerbill traces a sign while petitioning the spirits for cognition...
>Chillwind chuckles.
Gerbill gestures.
An opalescent aura surrounds Gerbill.
>Sintik nods to you.
>Maimara blinks.
>Deler quietly says, "Sintik What is your business"
Maimara asks, "So this is where all the fun is?"
Deler screams!
>You notice Deler slip into a hiding place.
Sintik returns to normal speed.
> * Hanavon Mildy joins the adventure.
Soroth nods to Maimara.
>You hear the voice of Deler quietly say, "Yes"
>Sintik says, "When you know half of the story, then maybe I'll consider talking to you"
>Sintik nods to you.
Maimara asks, "Why haven't I been here before?"
>Maimara sits down.
Gerbill says, "Sintik owns the cul de sac, so therefore, all goings on here are his business"
You hear the voice of Deler quietly say, "If you give me that money back Chill I will bite you"
>Sintik begins chuckling at Gerbill!
Soroth shrugs.
You start to breathe easier.
Deler comes out of hiding.
>You say, "I am Brigadier General of the Knights, you assault the Knights, you are my business."
>remo cross
You sling an opal studded maoral heavy crossbow off from over your shoulder.
>hide
your injuries hinder your attempt to hide.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>Soroth says, "I rather enjoy it, it is quite rare for me to be here and not being a part of, or at least watching some conflict."
Soroth snickers at Maimara.
>Sintik loses some awareness.
>Finicky says, "I am thinking that no one owns the cul-de-sac"
>Sintik nods to Gerbill.
>Sintik says, "Shut up Dragolyn"
Sintik says, "Seriously, you are the biggest jackass I've ever met"
>You say, "Good"
'Then my point is starting to get through
You say, "Then my point is starting to get through"
Sintik says, "I look foward to talking to Boomsplat and Izalude"
>'Don't pick a fight with the Knights
You say, "Don't pick a fight with the Knights"

>'Good
You say, "Good"
Sintik intones a phrase of elemental power while raising his hands...
>Sintik gestures at Zarvon.
CS: +305 - TD: +82 + CvA: +12 + d100: +54 - -5 == +294
Warding failed!
A wispy hand of air reaches toward Zarvon and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.
Zarvon is stunned.
>Maimara gestures while calling upon the lesser spirits for aid...
>Maimara gestures at Zarvon.
Zarvon starts to breathe easier.
The glazed look leaves Zarvon.
'Cause Izalude is looking forward to talking with you>
You say, "Cause Izalude is looking forward to talking with you"
Sintik says, "Good"
>'Thank you Maimara
You say, "Thank you Maimara"
>Maimara says, "Sure."
Maimara says, "I like Izalude."
Soroth squints at Maimara.
>Maimara says, "He invited me to his wedidng."
>Mirlan darkly says, "not ta get in the middle of this... but from what I can tell its the knights pickin a fight with sintik"
chuck
You chuckle.
Sintik shrugs.
>'Mirlan, do not speak of that which you do not understand
>You say, "Mirlan, do not speak of that which you do not understand"
>Sintik laughs softly, trying to hide his amusement.
Sintik asks, "You have NO idea what Zarvon has done do you?"
'I hear he did it years ago
You say, "I hear he did it years ago"
Sintik says, "You heard wrong"
'Well, your reputation preceeds you
You say, "Well, your reputation preceeds you"
You hear the voice of Zarvon say, "it was"
>Sintik says, "perhaps you should learn the story from the millions of other people that will tell you the same thing"
Sintik says, "compared to what this idiot has told you"
Mirlan darkly says, "I would like the story"
>'I am inclined to believe an upstanding knight, compared to a common street thug
You say, "I am inclined to believe an upstanding knight, compared to a common street thug"
>Maimara says, "Me too."
Maimara says, "I wanna hear."
Sintik says, "You knights are trash if you accept people like him"
>Sintik shrugs.
Sintik says, "upstanding"
>Sintik laughs!
>Mirlan darkly says, "heh upstandin"
>Mirlan darkly says, "well I wish the best of luck ta both sides"
[Wehnimer's, Cul-de-Sac]
Broken bottles, discarded rubbish, and uneasy feelings pervade this dank, ill-lit dead end. Several unsavory-looking citizens seem to be lurking here and there in the shadows for want of anything better to do, and the scratching of rats can be heard from within the nearby walls. A pile of old crates is stacked against the back wall of the alley. You also see the Soroth disk, a grey wolf that is sitting, a scratched haon box and an empty wooden crate.
Also here: Lord Mirlan, Gerbill, Deler who is sitting, Maimara who is sitting, Finicky who is sitting, Arcly who is sitting, Sintik, Soroth who is sitting, Chillwind, Annia who is sitting
Obvious paths: north
Chillwind nods to Deler.
>You sigh.
> * Chica returns home from a hard day of adventuring.
Schuldig just arrived.
>'Ok Sintik, you leave Zarvon alone, and any other knight, or you will face us as a group
You say, "Ok Sintik, you leave Zarvon alone, and any other knight, or you will face us as a group"
Sintik says, "Good"
>Sintik says, "I look forward too it"
>You sigh.
>You hear the voice of Gallahan slyly exclaim, "no one can beat Sintik!!"
>Maimara says, "I think it's seriously kind of sad if you have to hide behind the strength of others, though. Really."
>Sintik says, "That's right Gally"
Zanagan fades into visibility.
Zanagan leans on Sintik.
Sintik grins at Gallahan.
Sintik asks, "Came back eh?"


There ya go. I did my duty as a General, isntead of letting Zarvon deal with something over his head. I ordered him to avoid the Cul-De-Sac and avoid future contact in general with Sintik, and whatever other characters he plays. My job is to bring peace to a chaotic situation, and, we are a military, I will not see a knight hunted down and stalked...i.w. chased down with familiars and harrased. I had it done to me, I hated it. I TOLD him I would intervene, get it settled, he did not ask me to do this, I chose to, because that is who I am, and who Dragolyn Wingfang the character is. I am sorry if that isn't what a few people want.

Brig General Dragolyn Wingfang, Ardenai Temple Knights

And the Player behind him....

PS Grow up, leave him be, and play the game...grudges are for the weak.

GS4Gurl
07-14-2003, 10:57 PM
Originally posted by FishSticks
I am a member of the ardenai knights. I and Izalude are good friends as well.

Um we care because...? Oh yeah, I see, you wanted us to understand why they act like twits too. :bouncy:

Scott
07-14-2003, 10:57 PM
Please don't edit out the whispers. For the most part, that's it, but you edited out a whisper or two, why don't you put that in there.....

EDITED: Grow up? I'm sorry but when someone tries to get me banned and tells GM's I hacked his account and tried to steal his password, I tend to take that personally..... I will never forget something like that.

[Edited on 7-15-2003 by Gemstone101]

Dragolyn
07-14-2003, 10:58 PM
Hey, you want the whole 21 page word file? Go ahead. Ask for it, I am not shy. I did what I had to do. It was my duty. I did not assault you at all. You insulted me, the Knights, Zarvon, and then casted on me. You can sift through the full thing, I am not doing it again.

Dragolyn

Scott
07-14-2003, 11:02 PM
Originally posted by Dragolyn
Hey, you want the whole 21 page word file? Go ahead. Ask for it, I am not shy. I did what I had to do. It was my duty. I did not assault you at all. You insulted me, the Knights, Zarvon, and then casted on me. You can sift through the full thing, I am not doing it again.

Dragolyn

>Soroth says, "I rather enjoy it, it is quite rare for me to be here and not being a part of, or at least watching some conflict."
Soroth snickers at Maimara.
>Sintik loses some awareness.
>Finicky says, "I am thinking that no one owns the cul-de-sac"
>Sintik nods to Gerbill.
>Sintik says, "Shut up Dragolyn"
Sintik says, "Seriously, you are the biggest jackass I've ever met"
>You say, "Good"

You are missing a whisper in there.... That's why I told you to shut up. There is absolutely no reason I would tell you to shut up there unless you said something to me. Why don't you post that part? I don't have it saved, but you know damn well what you whispered there.... now post the whole thing and don't edit out the whispers.

Dragolyn
07-14-2003, 11:09 PM
Ok fine here it is...

Please wait for connection to game server.
-- Welcome to GemStone III (C) 2003 v5.00 --
Welcome back!


* Dragolyn Wingfang joins the adventure.
WHAT'S NEW IN GEMSTONE:

ITEM # - HEADLINE

** Category 1 - GENERAL ANNOUNCEMENTS **

4 - GIVE THE GIFT OF ADVENTURE
6 - WHAT DO YOU LOOK LIKE?
7 - REVISIONS TO CHARACTER TRAINING AND REALLOCATION
11 - [PREMIUM] YEARLY BENEFITS UPDATE!
19 - GEMSTONE IV TESTING
20 - GROWING PAINS FAQ
21 - GEMSTONE IV SYSTEM TESTING
30 - REPORTER'S INITIATIVE

** Category 2 - GAMEPLAY **

2 - TIPS TO PROTECT YOUR VALUABLE ITEMS
4 - CHARACTER MANAGER UPDATE
11 - SAVE YOUR CHARACTER FROM DEATH MOST PERMANENT

** Category 3 - PROFESSION AND GUILD NEWS **

1 - SORCERERS - TAKE THESE POLLS!

** Category 4 - PLAYER RUN ORGANIZATION NEWS **

1 - RUN WITH THE DRAGONS OF ASPIS!
5 - [PRIME] ROLEPLAYING FORUM AT SILVERWOOD MANOR
7 - HOUSE ASPIS FESTIVAL OF LEARNING
11 - [PRIME] OBSIDIAN TOWER'S MONTHLY STORYTELLING SESSIONS
14 - [PRIME] *** NEW DATES FOR THE LEXICON FOR NOVICE CITIZENS ***
16 - [PRIME] MISTYDEEP MANOR'S TOUR OF TA'VAALOR
22 - [PRIME] 8TH ANNUAL HOUSE ASPIS BARDFEST!
34 - [PRIME] FOURTH ANNUAL SNOWFLAKE CARNIVAL
40 - HOUSE BRIGATTA'S NEW ADVENTURERS HUNTING EXPEDITION
47 - [PRIME] THE COVEN OF ELANTHIA'S GALA
50 - [PRIME] CAIRNFANG MANOR'S SEAFARERS' FESTIVAL
51 - [PRIME] RIVER'S REST GODDESS FESTIVAL
52 - [PRIME] MOONSHINE MANOR'S END OF THE WORLD PARTY

** Category 5 - BILLING AND POLICY INFO **

1 - ACCOUNT SECURITY ISSUES *IMPORTANT*
2 - CHARACTER DATABASE PURGE CRITERIA *IMPORTANT*
3 - IMPORTANT INFORMATION ABOUT EMAIL CORRESPONDENCE
4 - HOW TO TRANSFER CHARACTERS BETWEEN ACCOUNTS
5 - HOW TO GET A PIN FOR AN OLD CHARACTER
6 - HOW TO CANCEL YOUR SUBSCRIPTION
7 - LOSING ITEMS ON THE GROUND! IMPORTANT INFORMATION!
8 - THAT EVIL GUY THE JANITOR. WHO OR WHAT IS IT?
9 - SIGN UP A BUDDY!
11 - WIZARD FRONT END
16 - [PRIME] MUTUAL RESPECT
17 - BUG ABUSE--POLICY REMINDER

Type NEWS HELP for additional information on how to get the most from the NEWS command.


]-----Important Information for Premium Subscribers!-----[


*******IMPORTANT*******

**** Please Read the Four Winds Folder ****.

2nd-year Premium Plus Alterations are open and
type ahead option is released! More information
can be found in the Premium in-game verb.
To use the premium verb just type the word -Premium-.
The premium verb has been rearranged for your reading pleasure.

** The premium verb has been updated for June 2003!**

All other premium information can be found in the premium news.
[Castle Varunar, Great Hall]
Lighted torches line the entire length of this great hall. A giant oak table surrounded by chairs sits in the center of the hall. Numerous plates and mugs sit on top of the table showing recent signs of use. Two massive fireplaces sit at opposite ends of the room, the ashes of many fires still in evidence inside them. Piles of fresh straw have been neatly arranged against the walls, seemingly as makeshift beds. Faded banners hang from the ceiling timbers covered by years of dust and fire soot. You also see the Kneo disk, a corroded silver strongbox, an iron-bound maoral strongbox, a dented silver strongbox and a tarnished copper urn.
Also here: Lord Kneo, Marex who is sleeping
Obvious exits: out
> * Lorbeus joins the adventure.
* Corbette returns home from a hard day of adventuring.
out * Startia has disconnected.
>[Castle Varunar, Inner Ward]
A large stone building sits along the western wall. Atop the rectangular structure, several old banner poles sway slightly in the wind, their cloth standards long since gone. A set of massive double doors stands open leading to the building's interior.
Obvious paths: north, south
>se[Castle Varunar, Inner Ward]
Built along the south wall is a large wooden open-air structure. Underneath its planked roof you see rows of steel cauldrons with long copper coils on top of them. Underneath each cauldron is a shuttered brazier with numerous adjustment slots on the covering. The smell of sour mash permeates the area. Sitting just east of the cauldrons you see a rack that must have once held casks, but is now empty. To the southwest, you see a stout wooden door leading into one of the castle towers.
Obvious paths: north, east
>ee[Castle Varunar, Inner Ward]
A small wooden framework covered in tattered canvas lies against the south wall. Inside you see a small smelter and bits of verdigris-covered material. A low workbench with a very small anvil and a flat tipped hammer on it sits next to the smelter. A wooden barrel filled with rainwater lies at the end of the workbench.
Obvious paths: east, west
>e * Trevvan returns home from a hard day of adventuring.
[Castle Varunar, Inner Ward]
A weathered stone building stands just south of you. Through the open archway you see many racks of what were once exquisite tapestries now faded with age. Chiseled into the stone over the arch are numerous holy symbols and icons.
Obvious paths: east, west
* Morgyn joins the adventure.
[Castle Varunar, Inner Ward]
Just to the north you see a small windowless log building. The front wall of the structure has been knocked down by some tremendous force. Inside you see many shelves lining the log walls. On the shelves are scores of broken clear and blue bottles, their contents now dry and useless. Hanging from the overhead beams are bundles of desiccated herbs.
Obvious paths: east, west
[Castle Varunar, Inner Ward]
On the ground you see thousands of sparkling glass bits. Inside a wood framed building you see an odd-looking chair with long steel rails where the arms would be. A rack with a dozen six-foot long blowpipes lies next to it. You also see two large brick ovens that have fallen into disrepair. To the southeast, you see a stout wooden door leading into a castle tower.
Obvious paths: north, west
>n * Guntram Dav'ion joins the adventure.
>[Castle Varunar, Inner Ward]
You see a massive stone ramp leading down, its base worn smooth by countless feet and wheels traveling it over the years. The inner ward walls tower above you, giving a feeling of both isolation and security. You also see a heavy quartz orb.
Obvious paths: north, south
>go ra[Castle Varunar, Tunnel]
Two sturdy walls and the granite hillside protect access to a massive stone ramp. The ramp stretches upwards and stops in front of the gates that protect the inner ward of the castle. You also see a rotting corpse and a massive stone ramp.
Obvious paths: east
> * Blueviolet returns home from a hard day of adventuring.
s>You can't go there.
>es[Castle Varunar, Inner Gate]
To the west a massive gate stands open. The gate is a full four feet thick and fashioned from iron-banded fel wood. Four hardwood locking bars lean against the wall, their tops forming a stable platform for a sparrow nest. Oddly, no signs of forced entry are in evidence. Just inside the gate you see a stone ramp leading up towards the inner walls.
Obvious paths: north, south, west
>s[Castle Varunar, Outer Ward]
The dirt and rock at the base of the inner wall seems to have become home to some small rodent. Pieces of bright metal, glass, and seed husks surround what looks like a mouse hole in the stone wall.
Obvious paths: north, south
>ss[Castle Varunar, Outer Ward]
Looking to the northwest you see the castle's keep rising high above the walls of the inner ward. Sitting at the base of the granite inner walls is an old hay wagon with a broken axle. You notice several arrow shafts imbedded in the old buckboard's sides, giving it the look of a monstrous wooden porcupine.
Obvious paths: north, west
You can't go there.
s>sYou can't go there.
>You can't go there.
>You can't go there.
>w * Lessien returns home from a hard day of adventuring.
w>[Castle Varunar, Outer Ward]
You see an abandoned merchant's stall leaning against the outer castle wall. Tattered remnants of once-colorful canvas hang from the framework of rough hewn fel wood. Inside the stall are broken shards of clay pottery and several smashed display cases.
Obvious paths: east, west
>w[Castle Varunar, Outer Ward]
The empty expanse of the outer ward stretches before you. Along the once well-kept walls weeds now grow at the base. A stack of barrels leans precariously against the wall.
Obvious paths: east, west
>w[Castle Varunar, Outer Ward]
As you look across the inner ward, gritty dirt gives way to a living granite platform that rises thirty feet above your head. The sheer granite incline ends in another set of walls and appears to be some sort of inner keep. You also see a roa'ter.
Obvious paths: east, west
>[Castle Varunar, Outer Ward]
A large killing field opens up before you. The castle builders must have had defense on their minds when they created this area between the inner and outer castle walls. You notice tattered bits of armor and scores of broken arrows littering the large dirt yard.
Obvious paths: south, east, west
>ss[Castle Varunar, Outer Gate]
This is the heart of the outer castle wall. The stone blocks that surround you have been expertly hewn and fitted with dwarven craftsmanship. You can almost feel the weight of the 40-foot tall walls that tower above you.
Obvious paths: north, south
>[Castle Varunar, Moat]
You find yourself on the drawbridge that spans the castle moat. Below you, scum covered water guards the castle walls from approach. To the north you see a massive steel-barred gate that is standing open on broken hinges. To the south you see the barbican.
Obvious paths: north
>go dra[Castle Varunar, Barbican]
The stone barbican surrounds you, with a massive portcullis standing at each end. The walls are covered with scorching and brownish stains that might be blood. Above you, numerous murder holes have been cut into the ceiling and you can imagine the destruction that might have rained down on any invader unlucky enough to find themselves trapped between the closed gates. To the north you see the inner drawbridge spanning the castle moat. To the south you see the outer drawbridge.
Obvious paths: south
> * Eldamar returns home from a hard day of adventuring.
* Nakhti joins the adventure.
s[Castle, Outer Drawbridge]
You are on an iron banded, fel wood drawbridge. Looking east and west you see the defensive ditch that surrounds the castle. In the ditch you see remnants of broken siege engines, rusted shields, and the occasional bit of sun-bleached bone. To the north you see the barbican.
Obvious paths: north
[Script]>go draw * Kazami returns home from a hard day of adventuring.
[Script]>[Castle Varunar, Approach]
Looking north you see a great castle. Once a bastion of justice on the caravan route, it now appears empty and abandoned. A sturdy iron-banded fel wood drawbridge sits lowered and spans a large ditch that surrounds the castle.
Obvious paths: south
[Script]>s[Plateau, Abandoned Road]
The last signs of the ancient road are swallowed up by the grassland, but northward, against the backdrop of Zeltoph Mountain, the angled lines of peaked roofs and crenellated turrets can be seen.
Obvious paths: north, southwest
[Script]>sw * Icefurl returns home from a hard day of adventuring.
[Plateau, Abandoned Road]
A rocky spur of Zeltoph Mountain reaches down from the north, forcing the road tight against the bright stream's bank. Beyond the spur the road turns northeast, where strangely symmetrical formations are just visible above the intervening ridge.
Obvious paths: west, northeast
[Script]>w[Plateau, Abandoned Road]
Reduced to little more than parallel depressions in the turf, the abandoned road follows the northern bank of the stream. Continuing to the west, all signs of the road are lost in the tall grasses.
Obvious paths: east
[Script]>go grass[Plateau, Flynth River]
Many caravans have stopped here, taking advantage of the stream gurgling westward across the trail. A blackened ring of stones is surrounded by a larger circle of flat rocks used as seats by the drivers and guards. The ground where oxen have trampled the grass shows signs of recovery from its ill treatment, and the overgrown ruts of a long-abandoned road are just visible among the tall grasses, leading eastward. You also see a rocky stream.
Obvious paths: north
[Script]>n[Plateau, Flynth River]
The peak of Zeltoph Mountain is directly to the north, while the plateau stretches southward. In the distance, Flynth Lake shimmers, reflecting blinding glints of sunlight in the crisp, clear air.
Obvious paths: south, northwest
[Script]>nw[Zeltoph Pass]
Northward, the land is a patchwork of dark green forests and golden fields, and beyond it the sea stretches like grey-green slate to the horizon. In the opposite direction, a grass covered plateau is bordered to the south by a line of blunt, snow-covered peaks. Crossing Zeltoph's flank, the trail begins its descent to the grassland.
Obvious paths: northwest, southeast
[Script]>nw[Zeltoph Switchbacks]
The trail reaches a pass through the mountain range and although Zeltoph towers over the trail to the east and Wehntoph to the west, the air is thin enough to make breathing a bit difficult. The glorious vista mesmerizes even the most hardened of travellers as they gaze upon the foothills to the north.
Obvious paths: northwest, southeast
[Script]>nw[Zeltoph Switchbacks]
Just below the peak of Zeltoph Mountain, the trail has been washed out by a recent avalanche. The loose scree makes crossing difficult and potentially hazardous.
Obvious paths: northwest, southeast
[Script]>nw[Zeltoph Switchbacks]
The trail to the south is wider than the path leading westward. Below, it snakes around the mountain with a ledge jutting out midway between here and the level below.
Obvious paths: west, southeast
[Script]>w[Zeltoph Switchbacks]
The trail makes a tight curve up the side of the mountain, no doubt creating problems for the larger caravans. Some scrubby bushes cover the west side of the trail.
Obvious paths: east, northeast
[Script]>ne[Zeltoph Switchbacks]
Wildflowers blooming along the side of the track carpet the ever present grey rocks. The flowers are quite resilient, coming back from many tramplings by passersby, both of the two-footed and four-footed kind.
Obvious paths: east, southwest
[Script]>e[Zeltoph Switchbacks]
Bits of cloth are stuck to the rock wall where others have boldly climbed up to a ledge that shadows the trail. Huddling under the ledge would also provide protection from the occasional showers of rocks that rain down from above.
Obvious paths: west, northeast
[Script]>ne[Zeltoph Switchbacks]
Narrowing severely, the trail bends around a rock outcropping that appears to have grown from the side of the mountain. You stay close to the western side of the trail after glancing cautiously over the edge and seeing that the bottom is several hundred feet below.
Obvious paths: northwest, southwest
[Script]>nw[Zeltoph Switchbacks]
A trickle of water runs down the mountainside, dripping into a pool at the side of the trail. The overflow runs down the trail muddying the path. Moss grows up the rock wall, working its way into old cracks and causing new ones.
Obvious paths: west, southeast
[Script]>w[Zeltoph Switchbacks]
Reaching an impassable rock wall, the trail doubles back, climbing to the east. Deep ruts have formed in the steep trail, causing wheels to break on the caravan wagons.
Obvious paths: east, northeast
[Script]>neYou feel at full magical power again.
[Script]>[Zeltoph Switchbacks]
On a trailbed built from crushed rock and bone-aching labor, the caravan trail climbs the base of Zeltoph Mountain from northeast to southwest.
Obvious paths: northeast, southwest
[Script]>ne[Zeltoph's Base]
Unprotected by any rock formations, the trail above the treeline is windswept and cold. Racing along the face of the mountain, vicious gusts tug at the scant gorse bushes growing tightly against the rocks.
Obvious paths: west, southwest
[Script]>w[Zeltoph's Base]
To the east the trail parallels the mountain's base, keeping the slope more gradual and less wearing for travelers, two- and four-legged alike. To the north it heads directly downslope among the pines.
Obvious paths: north, east
[Script]>n[Zeltoph's Base]
The west wind soughs through the pinetops high over head. In every direction, ancient pines stretch toward the heavens, and their trunks hide the path even a short distance ahead. The only young plants in sight are those along the trail, sprouting where hooves and boots have disturbed the earth.
Obvious paths: north, south
[Script]>n[Zeltoph's Base]
Patches of sunlight on the forest floor are filled with green grasses, shrubs, and a small tree or two -- pockets of grassland amidst the silver trunks and brown-carpeted twilight of pineshadow.
Obvious paths: north, south
[Script]>n[Foothills]
Scattered pines stand above the hillside grasses, with brown needles blotting out the vegetation beneath their boughs. To the south the trees close in and the grasslands give way to forest.
Obvious paths: north, south
[Script]>n[Foothills]
To the south the trail heads straight towards the western shoulder of Zeltoph Mountain and the band of pine forest that shrouds the slope at its base. The serried points of a log palisade rise above a hilltop to the northeast. You also see a signpost.
Obvious paths: south, northeast
[Script]>ne[Northern Caravansary, Stockade]
Vertical, rough-hewn logs form a stockade, providing some margin of safety this far from the walls of Wehnimer's Landing. A trail worn by the passage of hooves, wheels, and booted feet leads off to the southwest. You also see the stockade gate.
Obvious paths: north, southwest
[Script]>n[Foothills]
The hills become steeper to the south, dotted with patches of scrub, but between the hills the top of a log palisade is visible.
Obvious paths: north, south, east, northeast
[Script]>n[Foothills]
From these gently sloping hills you can see a vast plain of tall grasses that stretches as far as the eye can see when gazing northward. To the south lies the eastern stretch of the Dragonsclaw Mountains, a range of rugged snow-capped peaks. The tallest of these peaks, Zeltoph Mountain, rises to a height of nearly fifteen thousand feet above the level of the sea to the north.
Obvious paths: south, east, west, southeast
[Script]>w[Upper Trollfang]
You are on the eastern edge of a vast region of hills and forest. To the east and south stretches a rolling plain of tall grasses.
Obvious paths: north, south, east
[Script]>n[Upper Trollfang]
The trees in this area are tall and the branches are well above the ground allowing you to glimpse some of the surrounding countryside. To the south can be seen a bright area, perhaps a meadow. To the northwest grows a stand of tall evergreen trees.
Obvious paths: south, northwest
[Script]>nw[Upper Trollfang]
This wide clearing serves as the intersection of several wide paths. A deep blanket of brown fir needles covers the ground which muffles the tread of passing feet and wheels.
Obvious paths: north, west, southeast
[Script]>n[Upper Trollfang]
Chest high ferns sway slowly as you pass along this stretch of shadowed roadway. Tall fir trees stand like great red pillars against the deep blue sky and provide the cooling shade necessary for the ferns to thrive.
Obvious paths: south, northwest
[Script]>nw[Upper Trollfang]
You are on the southern bank of a wide, slow moving stream. Spanning the water is a stone bridge that arcs gracefully to the northern shore.
Obvious paths: southeast
[Script]>go bri * Garredd returns home from a hard day of adventuring.
[Script]>[Upper Trollfang]
The stream meanders considerably here but runs in a general southwest to northeast direction. At a particularly narrow stretch, you notice a stone bridge crosses to the opposite bank.
Obvious paths: west, northeast
[Script]>w[Upper Trollfang]
The stream tumbles quietly over moss covered rocks as it flows from the west to the east. The trail is soft and wet. A large willow tree grows between the trail and the stream casting a deep shadow on both the water and the ground.
Obvious paths: east, west
[Script]>w[Upper Trollfang]
The chirping and croaking of a myriad of frogs fill the air here. A large number of lily pads grow in the pond formed by the slowing of the water that enters the area as a stream to the southwest. A smaller stream exits the pond to the east and carries the water further into the forest.
Obvious paths: east, southwest
[Script]>sw[Upper Trollfang]
The stream is wide and slow here. While not very deep, the muddy bottom is too soft to allow you to cross. The trail follows along the bank and heads to the southwest.
Obvious paths: northeast, southwest
* Sapphirea Nightjewel joins the adventure.
[Script]>sw * Illservian just bit the dust!
[Script]>[Upper Trollfang]
The stream enters this area from the northwest and then meanders back to the northeast. The water moves fast enough to allow large numbers of trout to live in the cold depths. The trail is very wet and the going is difficult.
Obvious paths: northeast, northwest
[Script]>nw * Ardaen has disconnected.
* Malaris returns home from a hard day of adventuring.
[Script]>[Upper Trollfang]
A small rise in the terrain allows the path to dry slightly here, providing a welcome bit of relief. The stream appears to be slowing as it moves to the southeast.
Obvious paths: northwest, southeast
[Script]>nw[Upper Trollfang]
You are standing on the northern bank of a wide and surprisingly deep stream. The trail splits here as it follows the course of the water. The main trail runs off to the southeast while a smaller trail heads northwest.
Obvious paths: north, northwest, southeast
* Faeryfire returns home from a hard day of adventuring.
[Script]>n
An unwholesome weariness washes over you, and as it leaves you feel a vague sense of loss.

[Upper Trollfang]
This part of the forest is damp and moss covered. The sound of running water can be heard to the south and the terrain of this area slopes down in that direction.
Obvious paths: north, south
[Script]>n[Upper Trollfang]
The shrill "cyeeak!" of an unseen bird comes as a start as you continue to walk along the path. Apparently you are too close to the nest, even though the nearest branch is clearly fifteen or more feet above the ground.
Obvious paths: north, south
[Script]>n[Upper Trollfang]
A carpet of oak and maple leaves cover the trail in this part of the forest. A stand of oak trees lies further to the north while the forest becomes mixed to the south.
Obvious paths: north, south
[Script]>n * Nyxe returns home from a hard day of adventuring.
[Script]>[Upper Trollfang]
Several grey squirrels bark in protest as your presence has greatly disturbed their work. Countless numbers of acorns litter the ground surrounding the many large oak trees that grow here. Obviously, these squirrels will be busy for quite some time yet. You also see a shaded path.
Obvious paths: south, east
[Script]>e[Upper Trollfang]
The trail is flat and the going is easy through this part of the forest. The high branches of the hardwood trees creating a cooling canopy of leaves. The shadows prevent much of the smaller plant life from establishing themselves and you can see most of the surrounding hillsides quite clearly.
Obvious paths: west, northeast, southwest
[Script]>ne * Tombolin just bit the dust!
[Script]>[Upper Trollfang]
A high, steep hill lies directly to the south and the trail splits as it makes its way around. The wider, and obviously more used trail, runs off to the southwest while a smaller trail heads off to the southeast. You also see a pile of sharpened logs and a large ballista.
Obvious paths: northwest, southeast, southwest
[Script]>nw[Upper Trollfang]
The scurrying of unseen creatures occassionally cause the snapping of a tiny twig and you oft times catch the glimpse of brown fur or black feather. The dense and low-lying flora of the area quickly conceal anything that is not directly on the path however and you are feeling a bit apprehensive about moving further. You also see a lesser orc.
Obvious paths: west, northwest, southeast
[Script]>nw[Upper Trollfang]
The trail winds along the bottom of a series of low hills. A wall of thick underbrush lines the trail, effectively preventing you from wandering far from the worn track.
Obvious paths: north, west, southeast
[Script]>n[Upper Trollfang]
You are standing at the northern edge of a hilly and deeply forested region known as the Upper Trollfang. A wide and well used trail cuts through the deep underbrush to the south and appears to be the only visible entrance to the forest. You also see a path leading north.
Obvious paths: south
[Script]> * Antinymous returns home from a hard day of adventuring.
go path[Lower Dragonsclaw, Grasslands]
You are wandering through the grasslands of Lower Dragonsclaw. This area is hilly, but not enough to justify the mountain which juts out from the ground to the east.
Obvious paths: south, east, northeast
[Script]>ne[Lower Dragonsclaw, Grasslands]
You sense the weight of many years as you pass beneath the branches of the grassland's sole guardian, a giant cottonwood tree. Its leaves rustle loudly in the breeze, as if regaling you with grand tales out of a distant past.
Obvious paths: north, southwest
[Script]>n[Lower Dragonsclaw, Grasslands]
The waving grasses beneath your feet grow taller, the bright green mingling with the darker hues of the sky. Hearing a sharp cry far above, you raise your eyes to see a blue-banded hawk spiraling overhead in search of prey.
Obvious paths: north, south
[Script]>n[Lower Dragonsclaw, Grasslands]
You are in a makeshift clearing bisected by a well-trampled path running north and south. The close-cropped and trodden vegetation suggests frequent visits by grazing flocks of rolton.
Obvious paths: north, south
[Script]>n[Lower Dragonsclaw, Grasslands]
Growing among the warm grasses are a few scattered trees. It is hard to tell if the forest you can see to the west is encroaching upon the grasslands or if it is slowly being harvested and replaced for grazing.
Obvious paths: south, northwest
[Script]>nw[Lower Dragonsclaw, Grasslands]
Bright multi-hued patches of wildflowers fill the grassy plain to the south as far as you can see. The simple beauty afforded by the vibrant colors astounds you.
Obvious paths: north, southeast
[Script]>n[Lower Dragonsclaw, Grasslands]
The ground slopes slightly here, giving you pause to look up at the thick, puffy cumulus clouds and their shapes, which are continuously altered by the four winds.
Obvious paths: south, northwest
[Script]>nw[Lower Dragonsclaw, Grasslands]
Far to the north can be seen the trading post of Wehnimer's Landing. From this distance, the town appears a miniature and the hustle and bustle within the walls is but a faint whisper. The scent of wildflowers and grass tells you that you are indeed far from the city. You also see a rutted dirt trail.
Obvious paths: north, southeast
[Script]>n[Lower Dragonsclaw, Grasslands]
Leaving the path behind you enter the grasslands. The wind blowing across the knee high grass stretching out before you has a hypnotic effect.
Obvious paths: south, northeast
[Script]>ne[Wehnimer's, Exterior]
As you stand next to the southwest corner of the Landing, you have an unobstructed view of the plain. Some distance away you can make out the vague figures of shepherdesses tending their flocks of Rolton -- sheep indigenous to the region. Further south the grassy expanse turns hilly, eventually terminating in stark mountains that line the horizon. You also see a wooden signpost.
Obvious paths: north, southeast, southwest
[Script]>n[Wehnimer's, Exterior]
Clear grassland stretches far to the southwest, a futile lesson in the immensity of Elanith. To the northwest, the grassy plain gives way to a smattering of pines that dot the landscape. Immediately east of you looms the high wooden wall of the Landing which provides you with a sense of security against all the unknown things that may lurk in plain and forest alike.
Obvious paths: north, south
[Script]>n[Wehnimer's, Exterior]
To the west, the landscape is gradually changing from a thick dark forest to an open, green grassy plain. You also see a rolton and a weathered canvas tent.
Obvious paths: north, south
[Script]>n[Wehnimer's, Exterior]
The muted sounds of loud bartering from within Wehnimer's Landing, and the lonely calls of a pair of mated fenvaoks high up in the air vie for your attention as you march along the outer western edge of the town. You also see a town guard and a large wooden gate.
Also here: Lord Starshatterer, Zallkann
Obvious paths: north, south
[Script]>n[Wehnimer's, Exterior]
As you progress on this north-south path, the dark forest to the west catches your eye. A little forbidding in its primeval appearance, it is sure to offer a good source of small-game hunting.
Obvious paths: north, south, west
[Script]>n[Wehnimer's, Exterior]
You are standing at the northwest corner of the Landing. The path, which bends to the northeast as it moves along this section of the western wall of the fortified trading post. To the west can be seen a dark forest while to the south can be seen a rolling plain of high grasses. You also see a cobblestoned trail leading to a wooded glade.
Obvious paths: south, west, northeast
[Script]>ne[Wehnimer's, Outside Gate]
Citizens, merchants and assorted dregs of society jostle against you before the great wooden gates of Wehnimer's Landing. Harried guards and militiamen try to keep the chaos to a minimum, but it is hard to keep track of those entering, let alone leaving, this large trading post. A dirt path encircling the wooden palisade of the town leads east and southwest. Nailed prominently to the wooden wall beside the gate is a sign you really should read. You also see a Wayside Inn.
Obvious paths: north, east, northwest, southwest
[Script]> * Touk De'Finlionor joins the adventure.
> * Valadan Esdragonn joins the adventure.
* Daxius returns home from a hard day of adventuring.
* Rammendare joins the adventure.
* Zornd returns home from a hard day of adventuring.
go gate[Wehnimer's, Land's End Rd.]
Vigilant guardsmen scrutinize the citizens and travelers arriving and departing through the wide gateway spanning the land route into Wehnimer's Landing. The frenetic pace of the city to the south is a far cry from the deceptive calm of the wilds of Elanith outside. Two daunting towers survey the countryside and protect the town, flanking the road to the east and west. You also see a wooden barrel.
Obvious paths: south
>wear crossYou sling an opal studded maoral heavy crossbow over your shoulder.
>s[Wehnimer's, North Ring Rd.]
The cobbled road girds the town along the inner side of the northern palisade. Just to the north stand the twin sentinels of the gate's guardtowers. Guardsmen come and go through the main gates, keeping a close eye on the people of all races who move to and fro. Opposite the gates, you see the shop of Dakris the Furrier.
Obvious paths: north, east, west
>wssCellese just arrived.
* GameMaster Samcras Tesryl joins the adventure.
Cellese just went north.
[Wehnimer's, North Ring Rd.]
The road turns gradually at this point as it forms the northwest corner of the city. The main path curves along the north and west walls, and another leads south between the buildings. The massive oak and modwir logs of the city palisade tower overhead. You also see a brightly lit small painted wagon.
Obvious paths: south, east, southwest
>[Wehnimer's, Talon St.]
The street runs between the northern palisade and the central square to the south and east. The traffic is varied here, as shoppers, traders, travellers and merchants mix with the ever-present and watchful militiamen. Rowdy cries and raucous laughter, as well as some oddly unidentifiable sounds, emanate from behind the drawn curtains of Cholgar's Bathhouse, which occupies nearly the entire block. You also see a ruined wooden rolton with a dilapidated sign on it.
Obvious paths: north, south
>ses[Town Square, Northwest]
This corner of the square is lively and hectic. A number of representatives of the Landing's population, including several elven loggers and a party of rough-looking dwarves, loiter around the door of the Raging Thrak Inn, where the rowdy cheers of patrons and voices raised in songs of many sorts, from snatches of heroic ballads to blushingly bawdy tunes, beckon you to enter. You also see a gypsy fortuneteller that is kneeling.
Also here: Jinnrui
Obvious paths: north, south, east, southeast
se> * Mythos Legendsong joins the adventure.
[Town Square Central]
This is the heart of the main square of Wehnimer's Landing. The impromptu shops of the bazaar are clustered around this central gathering place, where townfolk, travellers, and adventurers meet to talk, conspire or raise expeditions to the far-flung reaches of Elanith. At the north end of the space, an old well, with moss-covered stones and a craggy roof, is shaded by a strong, robust tree. The oak is tall and straight, and it is apparent that the roots run deep. You also see the Klaser disk, a small sunflower, a fluffy dandelion, a spray of white jasmine, a yellow daffodil, some acantha leaf, some woth flower, some haphip root, a hawk that is flying around, some torban leaf, some haphip root, a white metal aventail, a large acorn and some stone benches with some stuff on it.
Also here: Geneveve, Khalieren, Allyria who is sitting, Renarm, Lord Mhzentul, Emylia, Tinadriewyn who is sitting, Klaser, Endryl who is sitting, Sirial
Obvious paths: east, west, northeast, northwest, southeast, southwest
You can't go there.
[Town Square, Southeast]
Foot and wagon traffic swarms off in all directions here, some going to the large intersection with South Ring Road, others crisscrossing the square via the bazaar. Men and women carrying neatly tied parcels or sacks and coils of rope slung over their arms emerge from the wooden facade of the old general store. You also see the general store, a shabby hovel and a weathered sign.
Obvious paths: north, south, west, northwest
>eeYou can't go there.
>You can't go there.
>neYou can't go there.
>n[Town Square, East]
Here in the center of a broad plaza near the commercial area of the bazaar stands the impressive facade of the slate-roofed Moot Hall, where the citizens of Wehnimer's Landing hold various official, religious and social functions. Facing the square are some of the town's more prosperous and bustling shops. You also see a large wooden barrel.
Obvious paths: north, south, east, west
>eee[Wehnimer's, Penna St.]
The constant din of the merchants, tradesmen and hawkers in the shops to the west is muted here. The cracked pavement, scattered cobblestones, and dirt drainage ditches along the side of the road form a not-so-gradual transition between the bustling avenues of the main bazaar and the less frequented, humbler, and more unsavory sections of the town.
Obvious paths: east, west
[Wehnimer's, Cheridin Ave.]
The intersection of the broad avenue with the narrower byway connecting to the bazaar to the west creates a fleeting bottleneck in the foot traffic. Older wood and stone buildings, mostly small shops and offices with upstairs lodgings overlooking the street, predominate here.
Obvious paths: north, south, west
>You can't go there.
e>nYou can't go there.
e>[Wehnimer's, Cheridin Ave.]
Many of the dwellings that line this section of road have shutters closed or curtains drawn to keep out the noise and dust raised by the constant flow of traffic along the street. Just south of here, the traffic on Cheridin streams west towards the bazaar. To the east, the lanes twist through neighborhoods composed of serviceable shops and modest residences.
Obvious paths: south, east
>e[Wehnimer's, Lyon Way]
The intermittent rhythm of movement through the street to the east and west is accentuated by a constant loud clanging coming from the north, where a column of smoke rises from a towering chimney. A flatbed wagon has been abandoned here where it collided with the wall of a shabby workshop, and now serves only as amusement for the local children who play on its ruined platform.
Obvious paths: north, east, west
>e[Wehnimer's, Lyon Way]
The two- and three-story homes of some of the Landing's middle-class citizens are situated at this bend in Lyon Way. Whitewash has been applied to most of the wooden structures, though soot from somewhere nearby stains many of their painted surfaces, and window boxes full of flowers add splashes of color here and there.
Obvious paths: north, south, west
>You can't go there.
>ss[Wehnimer's, Lyon Way]
Here Lyon Way runs southeast into Riverwind Street, serving as a conduit for passage between the river and the bazaar and shops. Most of the more reputable-looking citizens seem to be steering clear of a dimly lit cul-de-sac which lies due south of the intersection.
Obvious paths: north, south, east, southeast
>[Wehnimer's, Cul-de-Sac]
Broken bottles, discarded rubbish, and uneasy feelings pervade this dank, ill-lit dead end. Several unsavory-looking citizens seem to be lurking here and there in the shadows for want of anything better to do, and the scratching of rats can be heard from within the nearby walls. A pile of old crates is stacked against the back wall of the alley. You also see the Soroth disk, a grey wolf that is sitting, some acantha leaf, a scratched haon box and an empty wooden crate.
Also here: Sintik, Gerbill, a webbed Zarvon, Zafyra who is sitting, Soroth who is sitting, Chillwind, Annia who is sitting
Obvious paths: north
>Saronis came through a narrow opening.
>Gerbill utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
> * Layelia returns home from a hard day of adventuring.
Gerbill gestures at Zarvon.
CS: +176 - TD: +93 + CvA: +12 + d100: +76 - -5 == +176
Warding failed!
Zarvon is stunned.
>Saronis just went north.
>'Hey!Sintik grins at Gerbill.
You exclaim, "Hey!"
> * Lord Nightvision Masse joins the adventure.
'Stop it> * Daniella DuWestfalen joins the adventure.
* Shadowean Brooktender joins the adventure.
You say, "Stop it"
> * Aetheri returns home from a hard day of adventuring.
The webs dissolve from around Zarvon.
> * Adhara returns home from a hard day of adventuring.
Daima just arrived.
.o zarget oak wandwave wand at zarput wand in my cloak>You remove an oaken wand from in your green elven cloak.
You wave your oaken wand at Zarvon.
1d100: 4 + Modifiers: 131 == 135

Zarvon is able to move again.
The glazed look leaves Zarvon.
Cast Roundtime 3 Seconds.
You put an oaken wand in your green elven cloak.
>Daima just went north.
>You notice Zarvon slip into a hiding place.
> * Chains returns home from a hard day of adventuring.
'We need to have a little chatYou say, "We need to have a little chat"
>Gerbill pokes you in the ribs.
>stare ger * Bevia joins the adventure.
>You stare at Gerbill.
> * Eriza returns home from a hard day of adventuring.
Zafyra stands up.
> * The death cry of Everan echoes in your mind!
'Don't touch meZafyra just went north.
>You say, "Don't touch me"
>Kalal came through a narrow opening.
>Kalal just went north.
>Soroth says, "Hm."
> * Everan has disconnected.
Sintik grins at Gerbill.
> * Everan Aventhril joins the adventure.
* Tempra joins the adventure.
look gerYou see Gerbill Bonnii the Bloodletter.
He appears to be a Dhe'nar Dark Elf.
He appears to be young and sprightly. He has sparkling violet eyes and ebon skin. He has shoulder length, flowing silver hair worn in elaborate braids. He has a delicate face and dimpled cheeks.
He has a dancing pixie tattoo on his forearm, and a sovyn clove tattoo on his ankle.
He is in good shape.
He is wearing a blackened vultite kite shield, a deathstone adorned purse, a garish multi-colored scarf, an indigo glaesine orb, a shimmering vruul skin jacket, a butterfly charm, a string of rainbow glaes beads, a whorled rainbow glaes bracelet, a crimson-edged rainbow glaes wristlet, a vivid rainbow gossamer scarf, a rainbow glaes hairpin, a rainbow glaes beaded anklet, a rainbow glaes promise band, a set of rainbow colored toe rings, a carved ivory goat charm, an exquisite rainbow charm, a pair of rainbow glaes earrings, an empath crested double leather, a shimmering rainbow cloak, a twisted multi-colored belt, a knotted rainbow headscarf, a rainbow-hued toolkit, a silver mayoral race button, a tri-colored opal-buttoned vest, and a rainbow-hued battle harness.
> * Droch returns home from a hard day of adventuring.
* Alisin Pytalcies joins the adventure.
Soroth says, "It was a mere jest."
> * Renowned Lord Chazym fal'Abyss joins the adventure.
Gerbill folds his arms over his chest, glancing at you.
>Sintik makes a quick gesture while calling upon the powers of the elements...
> * Velona joins the adventure.
Sintik gestures.
Sintik stands taller, as if bolstered with a sense of confidence.
> * Kmac returns home from a hard day of adventuring.
* Striae returns home from a hard day of adventuring.
The grey wolf sniffs the ground.
>'Sintik, we need to have a chatYou say, "Sintik, we need to have a chat"
> * -NewUser- has disconnected.
* Archevald returns home from a hard day of adventuring.
* Tombolin returns home from a hard day of adventuring.
* Korenne returns home from a hard day of adventuring.
Sintik asks, "Who are you?"
>Lasiel just arrived.
>Sintik makes a quick gesture while calling upon the powers of the elements...
>Sintik gestures.
His body is surrounded by a dim dancing aura.
> * Opth returns home from a hard day of adventuring.
Lasiel removes an ora mace from in his bear-hide mantle.
>Lasiel slings a midnight black shield off from over his shoulder.
>Lasiel went through a narrow opening.
>You feel at full magical power again.
>'Dragolyn WingfangYou notice Gerbill slip into a hiding place.
>You say, "Dragolyn Wingfang"
* Eriza joins the adventure.
* Rowi Draghoul joins the adventure.
> * Drakmore Remilaird joins the adventure.
Soroth says, "You harassed someone, and he is here to talk to you about it."
> * Ferrul returns home from a hard day of adventuring.
point gerSoroth nods to Sintik.
>You point at Gerbill, ruining his hiding place.
Roundtime: 2 sec.
> * Avondale returns home from a hard day of adventuring.
Soroth snickers.
> * Castiga joins the adventure.
* Haxley returns home from a hard day of adventuring.
Gerbill walks over and kicks you in the shin!
> * Lord Delieta Hyrual joins the adventure.
Sintik says, "Start talking"
wink ger> * Bevia returns home from a hard day of adventuring.
You wink at Gerbill.
>Sintik nods to you.
> * Lady Krystallynn Vilolette joins the adventure.
* Chazym returns home from a hard day of adventuring.
* Trollbinder Mithrilskull joins the adventure.
* Darkocelot returns home from a hard day of adventuring.
Finicky came through a narrow opening.
* Zanagan Drakenwolf joins the adventure.
>'Ok, you need to stop harrassing ZarvonYou say, "Ok, you need to stop harrassing Zarvon"
>Finicky just went north.
>'He is an Ardenai Temple KnightSintik loses some awareness.
>You say, "He is an Ardenai Temple Knight"
>Sintik asks, "Do I care?"
> * Icerolose returns home from a hard day of adventuring.
'And, by harrassing him, you are harrassing the KnightsYou say, "And, by harrassing him, you are harrassing the Knights"
>Gerbill says, "Maybe you should tell him to stop harassing us"
>Sintik asks, "Like I said, do I care?"
> * Larvae has disconnected.
Daima just arrived.
> * Larvae Wormface joins the adventure.
Daima just went north.
>'From what I hear, he hasn't been harrassing youYou say, "From what I hear, he hasn't been harrassing you"
>You hear the voice of Zarvon say, "im not harrassing you"
>Soroth looks closely at your Ardenai scale mail.
>Sintik starts chuckling at you!
> * Jinnrui returns home from a hard day of adventuring.
Gerbill asks, "Calling us butt buddies isnt harassment?"
> * Merylla Eowadrielinde joins the adventure.
* Keeda returns home from a hard day of adventuring.
Gerbill asks, "Kissing and snuggling me when I say not to isnt harassing me?"
>You hear the voice of Zarvon say, "i didnt say that"
> * Lorbeus just bit the dust!
* Asben Inky joins the adventure.
'Well, what do you expect when he is stalked, and hunted like an animalYou say, "Well, what do you expect when he is stalked, and hunted like an animal"
* Creiger joins the adventure.
> * Kalynna returns home from a hard day of adventuring.
You hear the voice of Zarvon say, "you kissed me first"
>Suddenly you have the strangest feeling that you are being watched.
The feeling fades as quickly as it came.
>Arcly just arrived.
Sintik says, "Maybe if you knights had any honor at all, you wouldn't accept such trash"
> * Arallax has disconnected.
Sintik nods to you.
> * Great Lord Deathravin RavinBlood joins the adventure.
The grey wolf looks upward negligently.
> * Arallax Magneson joins the adventure.
* Skap returns home from a hard day of adventuring.
* Qaidan joins the adventure.
grin sint>You grin at Sintik.
> * Asben returns home from a hard day of adventuring.
Finicky just arrived.
>Finicky sits down.
> * Greytear seasilver joins the adventure.
Arcly turns away from Chillwind, ignoring him.
> * Skap Blomst joins the adventure.
* Happiness Warmheart joins the adventure.
* Lord Mogonis Bladiana joins the adventure.
Maimara just arrived.
> * Skap returns home from a hard day of adventuring.
Gerbill waves his hand in a dismissive gesture.
> * Twixiee Delaspixiees joins the adventure.
Arcly smiles.
>Chillwind nods to Arcly.
>Arcly hurls herself at Chillwind!

Arcly flies a bit wide and lands in a heap on the ground.
>Soroth whispers, "This is my opinion (In an OOC way, act as if Soroth never said this..)"
> * Gorde Mktired joins the adventure.
Arcly joins Chillwind's group.
> * Hanavon has disconnected.
* Stilipick Milfits joins the adventure.
Maimara waggles her fingers mystically. Ooh...impressive.
>grin sint * Icerolose Devellaro joins the adventure.
You grin at Sintik.
> * Telagan returns home from a hard day of adventuring.
Arcly just nudged Chillwind.
>Gerbill traces a sign while petitioning the spirits for cognition...
>Gerbill gestures into the air.
A silvery fog coalesces around Gerbill, obscuring his form. When the fog dissipates, Gerbill is gone.
>'Regardless of your opinion of Zarvon, we have much honorThe grey wolf looks around suspiciously.
>You say, "Regardless of your opinion of Zarvon, we have much honor"
> * Lord Drasandukar Zanabria joins the adventure.
Deler just arrived.
> * Zornd d'Gerson joins the adventure.
* Mogonis returns home from a hard day of adventuring.
Arcly pulls Chillwind closer to herself.
>Sintik says, "No you don't"
> * Razorfish returns home from a hard day of adventuring.
* Arallax returns home from a hard day of adventuring.
Deler smiles at Sintik.
> * Regwen Maritin joins the adventure.
Deler leans on Chillwind.
>Soroth whispers, "The Temple Knights are a respectable group.. Members looking out for each other."
>Sintik nods to Deler in greeting.
>Deler sits down.
>'Well, as if you know much of anythingYou say, "Well, as if you know much of anything"
> * Lord Kraygon Hystone joins the adventure.
* Gerado Tierano joins the adventure.
* Heebejeebe returns home from a hard day of adventuring.
Deler just handed Chillwind some coins.
>Sintik says, "Right, cause you know more then I do"
>Sintik smirks.
>A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal Gerbill.
> * Jinhi returns home from a hard day of adventuring.
'You are merely a goon..its simple..You say, "You are merely a goon..its simple.."
> * Oakenthorn joins the adventure.
Deler quietly says, "For being the best mentor ever"
> * Rhaurk has disconnected.
* Lord Mirlan Ywink joins the adventure.
Mirlan just arrived.
* Everan returns home from a hard day of adventuring.
>'Leave Zarvon and any of his friends beYou say, "Leave Zarvon and any of his friends be"
>Myzari came through a narrow opening.
>The grey wolf sniffs the ground.
>Myzari just went north.
>Sintik says, "no"
> * Mandorallyn returns home from a hard day of adventuring.
Sintik nods to you.
>Deler picks up some acantha leaf.
>grin sintKalei came through a narrow opening.
You grin at Sintik.
>Kalei just went north.
>Deler removes some acantha leaf from in his leather belt pouch.
> * Ellik Toar joins the adventure.
* Lord Elamandari Pickbane joins the adventure.
Deler put some acantha leaf in his leather belt pouch.
> * Leiaji Quierati joins the adventure.
Mirlan darkly says, "what a tiem ta wake up"
Soroth whispers, "But.. I always hear of situations, and see situations of some low level character getting into fights, and calling on the temple knights to help out. When the older temple knight gets hear, he claims that he was harassed for no reason."
>Mirlan chuckles.
> * Assclepius returns home from a hard day of adventuring.
* Jendarah returns home from a hard day of adventuring.
* Velnix returns home from a hard day of adventuring.
* Veritas joins the adventure.
* Aetheron returns home from a hard day of adventuring.
* Kyal has disconnected.
* Kyal LaVerde joins the adventure.
Arcly sits up.
> * Guenhafyr vonZauberwalder joins the adventure.
Arcly leans softly against Chillwind.
> * Lalasa returns home from a hard day of adventuring.
'We, as an organizaion will respond to force, so if you continue, we will be left without any choice, but to make it perfectly clear, that harrassment of our Knights, will not be toleratedYou say, "We, as an organizaion will respond to force, so if you continue, we will be left without any choice, but to make it perfectly clear, that harrassment of our Knights, will not be tolerated"
>Deler smiles at Arcly.
>Arcly gives Chillwind a warm buss on the lips.
* Drakmore returns home from a hard day of adventuring.
>lMirlan leans on Chillwind.
>[Wehnimer's, Cul-de-Sac]
Broken bottles, discarded rubbish, and uneasy feelings pervade this dank, ill-lit dead end. Several unsavory-looking citizens seem to be lurking here and there in the shadows for want of anything better to do, and the scratching of rats can be heard from within the nearby walls. A pile of old crates is stacked against the back wall of the alley. You also see the Soroth disk, a grey wolf that is sitting, a scratched haon box and an empty wooden crate.
Also here: Lord Mirlan, Gerbill, Deler who is sitting, Maimara, Finicky who is sitting, Arcly who is sitting, Sintik, Soroth who is sitting, Chillwind, Annia who is sitting
Obvious paths: north
>Arcly scratches under her wolf-hide cloak, trying to reach that pesky itch on her back.
>Sintik says, "Here, let me show you how much I care"
>Sintik makes a quick gesture while calling upon the powers of the elements...
>Sintik gestures.
Sintik appears to be keenly aware of his surroundings.
>Deler leans on Chillwind.
You notice Zarvon slip out of hiding.
> * Kreoss returns home from a hard day of adventuring.
* Knokticula joins the adventure.
* Twixiee has disconnected.
Sintik recites a series of mystical phrases while raising his hands...
>Sintik gestures.
Sintik begins moving faster than you thought possible.
>Soroth whispers, "I'm not sure how this situation went, but I assume that both sides are to blame. Sintik is one to cause trouble, but Gerbill really isn't."
>Sintik searches around for a moment.
* Seaaira DelaPicksies joins the adventure.
>Chillwind chuckles.
>Deler quietly says, "I wonder when he will fall over"
> * Ferre just bit the dust!
* Regwen returns home from a hard day of adventuring.
* Crennen has disconnected.
Sintik searches around for a moment.
>Sintik smirks.
>Chillwind gives Arcly a lingering kiss.
>Sintik intones a phrase of elemental power while raising his hands...
>Mirlan searches around for a moment.
>Chillwind scratches Arcly's back.
> * Izler Tsukublia joins the adventure.
Sintik searches around for a moment.
* Journeyman Balaa joins the adventure.
> * Lady Shaleah Gunoe joins the adventure.
lSintik searches around for a moment.
[Wehnimer's, Cul-de-Sac]
Broken bottles, discarded rubbish, and uneasy feelings pervade this dank, ill-lit dead end. Several unsavory-looking citizens seem to be lurking here and there in the shadows for want of anything better to do, and the scratching of rats can be heard from within the nearby walls. A pile of old crates is stacked against the back wall of the alley. You also see the Soroth disk, a grey wolf that is sitting, a scratched haon box and an empty wooden crate.
Also here: Lord Mirlan, Gerbill, Deler who is sitting, Maimara, Finicky who is sitting, Arcly who is sitting, Sintik, Soroth who is sitting, Chillwind, Annia who is sitting
Obvious paths: north
>You notice Zarvon slip out of hiding.
>Gerbill utters a light chant and raises his hands, beckoning the lesser spirits to his aid...
> * Leiaji returns home from a hard day of adventuring.
Gerbill gestures at Zarvon.
Strands of webbing shoot forth towards Zarvon.
CS: +176 - TD: +93 + CvA: +12 + d100: +33 - -5 == +133
Warding failed!
Zarvon avoids a little of the webbing.
>Sintik searches around for a moment.
>Sintik gestures at Zarvon.
CS: +305 - TD: +82 + CvA: +12 + d100: +59 - -5 == +299
Warding failed!
A wispy hand of air reaches toward Zarvon and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.
Zarvon is stunned.
> * Shirv has disconnected.
Deler chuckles.
>Sintik nods.
>.o zarget oak wandwave wand at zarput wand in my cloakYou remove an oaken wand from in your green elven cloak.
You wave your oaken wand at Zarvon.
1d100: 95 + Modifiers: 131 == 226

Zarvon starts to breathe easier.
The glazed look leaves Zarvon.
Cast Roundtime 3 Seconds.
You put an oaken wand in your green elven cloak.
>Arcly blinks.
>Sintik intones a phrase of elemental power while raising his hands...
>Sintik gestures at you.
CS: +305 - TD: +137 + CvA: +2 + d100: +50 - -5 == +225
Warding failed!
A wispy hand of air reaches toward you and grasps you tightly. The hand squeezes hard, snatching the breath from your lungs.
You are stunned.
>The opalescent aura fades from around Gerbill.
The webs dissolve from around Zarvon.
>Sintik intones a phrase of elemental power while raising his hands...
>Sintik gestures at Zarvon.
CS: +305 - TD: +82 + CvA: +12 + d100: +89 - -5 == +329
Warding failed!
A wispy hand of air reaches toward Zarvon and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.
Zarvon is stunned.
> * Krystallynn returns home from a hard day of adventuring.
Maddison came through a narrow opening.
>Maddison just went north.
> * Taz returns home from a hard day of adventuring.
* Victril returns home from a hard day of adventuring.
The grey wolf looks around suspiciously.
>Sintik says, "That is how much I care"
> * Masaki joins the adventure.
Sintik says, "Don't get involved in my buisness"
>Gerbill traces a sign while petitioning the spirits for cognition...
>Chillwind chuckles.
Gerbill gestures.
An opalescent aura surrounds Gerbill.
>Sintik nods to you.
>Maimara blinks.
>Deler quietly says, "Sintik What is your business"
> * Tajie returns home from a hard day of adventuring.
Maimara asks, "So this is where all the fun is?"
> * Shaukal just bit the dust!
Deler screams!
* Vonalin returns home from a hard day of adventuring.
>You notice Deler slip into a hiding place.
> * Kamiton returns home from a hard day of adventuring.
* Tezdar Trasidian joins the adventure.
* Stilipick has disconnected.
* Masaki returns home from a hard day of adventuring.
Chillwind softly says, "Deler."
Sintik returns to normal speed.
> * Hanavon Mildy joins the adventure.
Soroth nods to Maimara.
>You hear the voice of Deler quietly say, "Yes"
>Sintik says, "When you know half of the story, then maybe I'll consider talking to you"
>Sintik nods to you.
> * Trilley returns home from a hard day of adventuring.
Kalal just arrived.
>Kalal went through a narrow opening.
> * Ollyeni returns home from a hard day of adventuring.
Maimara asks, "Why haven't I been here before?"
>Maimara sits down.
>Arcly rolls her eyes.
> * Obkhar Dimwood joins the adventure.
* Deathravin returns home from a hard day of adventuring.
Gerbill says, "Sintik owns the cul de sac, so therefore, all goings on here are his business"
> * Blackrain returns home from a hard day of adventuring.
You hear the voice of Deler quietly say, "If you give me that money back Chill I will bite you"
>Sintik begins chuckling at Gerbill!
> * Tezdar returns home from a hard day of adventuring.
Soroth shrugs.
>Chillwind softly says, "As my apprentice....I'm instructing you just to stay out of this one...it's over your head."
>You hear the voice of Deler quietly say, "Ok"
> * Masaki joins the adventure.
You start to breathe easier.
>'I am Brigadier General of the Knights, you assault the Knights, you are my business.Arcly makes a quick gesture while calling upon the powers of the elements...
Deler comes out of hiding.
>Arcly gestures.
Arcly appears to be keenly aware of her surroundings.
>You say, "I am Brigadier General of the Knights, you assault the Knights, you are my business."
>remo crossYou sling an opal studded maoral heavy crossbow off from over your shoulder.
>hideYour injuries hinder your attempt to hide.
Roundtime: 3 sec.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
>Arcly searches around for a moment.
>Soroth says, "I rather enjoy it, it is quite rare for me to be here and not being a part of, or at least watching some conflict."
> * Natsuki has disconnected.
Soroth snickers at Maimara.
>Sintik loses some awareness.
>Deler quietly exclaims in Dark Elven, "Sintik I like your boots!"
>Maimara asks, "Want to fight?"
>Maimara grins at Soroth.
>Arcly loses some awareness.
>Finicky says, "I am thinking that no one owns the cul-de-sac"
> * Aygon Oxcal joins the adventure.
* Mairghreag returns home from a hard day of adventuring.
Finicky squeaks oddly.
* Great Lord Xandror Sharptunge joins the adventure.
>Sintik nods to Gerbill.
* Lady Amela Risingmoon joins the adventure.
> * Quinstol Virachoai joins the adventure.
stalk sintikYou move into position to stalk Sintik when he moves.
>Chillwind nods to Finicky.
> * Marabet Sou'vern joins the adventure.
* Rastacia joins the adventure.
Arcly says in Dark Elven, "my boots are better"
>Finicky nods to Chillwind.
> * Jadiana grewolffe joins the adventure.
Soroth says, "No, I prefer to stay alive."
>Arcly says in Dark Elven, "more useful"
> * Ollyeni joins the adventure.
Chillwind gives Arcly a lingering kiss on the neck.
>Maimara says, "I wouldn't kill you."
>Deler nods to Arcly.
> * Zimzum has disconnected.
* Zimzum joins the adventure.
* Tathalia returns home from a hard day of adventuring.
* Foln Enchanture joins the adventure.
Soroth put a staring raving lunatic mask in his heavy backpack.
>Mirlan shows Deler his serpent-scaled boots.
>Maimara says, "I keep the handsome ones alive."
>Zarvon starts to breathe easier.
Soroth put a wrinkled pink raving lunatic costume in his heavy backpack.
> * Soliair joins the adventure.
Arcly gives Chillwind a good pinch!
>Chillwind asks something in guild speak.
* Windwaker joins the adventure.
>Deler quietly says in Dark Elven, "They look pretty confortable"
>The grey wolf scratches itself.
>Soroth winks and flashes a sly grin.
> * Montall returns home from a hard day of adventuring.
* Alinnea joins the adventure.
Aust came through a narrow opening.
>Aust just went north.
>Deler smiles at Mirlan.
> * Shirv Grefkin joins the adventure.
whisper sintik I suggest you not cast on me again, or you will have a signifcantly large problem on your handsYou quietly whisper to Sintik, "I suggest you not cast on me again, or you will have a signifcantly large problem on your hands"
>Arcly blinks.
>Arcly says, "oh"
>Shirakiku just arrived.
>Sintik says, "Shut up Dragolyn"
>Chillwind chuckles.
>Arcly says, "I forget too easily"
>Kalal came through a narrow opening.
>Shirakiku went through a narrow opening.
>Kalal just went north.
>Shirakiku came through a narrow opening.
>The grey wolf sniffs the ground.
>Shirakiku just went north.
>chuckYou chuckle.
> * Strezze returns home from a hard day of adventuring.
Sintik says, "Seriously, you are the biggest jackass I've ever met"
> * Vuir Moddan joins the adventure.
* Lady Natsuki joins the adventure.
* Novice Streea joins the adventure.
Deler shows Mirlan his Faendryl neckpouch.
>'Good * Leeandra just bit the dust!
>You say, "Good"
>Arcly gasps.
>Chillwind says something in guild speak.
> * Gerado returns home from a hard day of adventuring.
'Then my point is starting to get throughYou say, "Then my point is starting to get through"
> * Raeyanii returns home from a hard day of adventuring.
* Crennen Hadorach joins the adventure.
* Stacun Prof'letin joins the adventure.
* Nathair has disconnected.
Sintik says, "I look foward to talking to Boomsplat and Izalude"
* Nathair Sgiathach joins the adventure.
>'Don't pick a fight with the KnightsYou say, "Don't pick a fight with the Knights"
>Arcly says something in guild speak.
>'GoodYou say, "Good"
> * Marionetta returns home from a hard day of adventuring.
Sintik intones a phrase of elemental power while raising his hands...
* Sente has disconnected.
>Maimara nods to Soroth.
>Sintik gestures at Zarvon.
CS: +305 - TD: +82 + CvA: +12 + d100: +54 - -5 == +294
Warding failed!
A wispy hand of air reaches toward Zarvon and grasps him tig

Dragolyn
07-14-2003, 11:10 PM
That is maybe a third of it all, but the whisper is in there, I just saw it...and it was AFTER you casted on me. What would you have done had I been the one to stun you? Hmmmmmm? I bet youd be payin a fine for murder.

Dragolyn

GSLeloo
07-14-2003, 11:12 PM
Why not let Zarvon solve his own problems rather than running around and holding his hand?

GSLeloo
07-14-2003, 11:16 PM
Oh and actually, Sintik doesn't pay fines for murder. He's not stupid enough to kill someone in a way that would get him arrested.

GS4Gurl
07-14-2003, 11:17 PM
Suggestion. Why not a "sit-down" with each talking over their own sides and if there is no resolution then have a duel between Sintik and Zarvon. If Zarvon loses then kick him out of the knights. From what I am reading Zarvon (is that his name? cant remember) is the biggest pussy. It *looks* like his ONLY intention for joining the knights is so that he can have a big snerty mouth without having to back it up. Actually that is very very COWARDLY in my eyes and therefore he shouldn't be a knight at all.

07-14-2003, 11:18 PM
Wow... this reminds me of high school

Dragolyn
07-14-2003, 11:20 PM
Ya know what, I am a leader. Someone comes to me, tells me their side, if I have no reason to not believe him, why should I not try and help him. I didn't say I will kill Sintik for you. I didn't say I will kill anyone who messes with you. I said if you are not starting this, I will try to get him to back off you. Thats what I went in there for, thats what I said, I got poked, kicked, stunned, insulted.....and what for? Cause I have caring for fellow Knights? Cause I pointed someone who glared at me and then hid? Cause I didn't agree with one person's view? Is Sintik an angel? Am I in the wrong here? Did I go in firing insults and spells? Did I shoot anyone? I am confused. I have a reputation, for those who ACTUALLY know me, and I think its deserved. If you wanna judge me based on this event, fine. But you should really find out who I am before you chastise me.

Dragolyn Wingfang

Captain Amby
07-14-2003, 11:21 PM
ehh personally, if I was in that situation I wouldnt have dragged the group into it. If I wanted to protect my friend. I would have. But not speak for the whole group. Just my opinion.

Scott
07-14-2003, 11:21 PM
I casted at you because you got in my buisness. Don't unstun someone I'm dealing with..... Notice how Zarvon was webbed etc. before you got there (which by the way, wasn't me). That was because he one called me a buttbuddy with Gerbill. You missed that. You also missed the whispers to me he had, that's why I stunned him again.

I don't care what your opinion of me is, you haven't heard half the story yet you are still saying "well he's a knight, he's spared." Like hell he is. I will continue to deal with him the same way I always have. When someone tries to get you banned claiming you hacked his account, (when I had done nothing) tell me how much you care when somebody comes up and tells you to stop. I love it. You have no idea what the story was and you still protect him. I do cause trouble, and I do have a reputation as someone who does cause trouble. However what I do I do on my own, without the help of an entire group. Instead of holding his hand and guiding him through his mess, listen to the whole story.

GSLeloo
07-14-2003, 11:24 PM
Originally posted by Dragolyn
Ya know what, I am a leader. Someone comes to me, tells me their side, if I have no reason to not believe him, why should I not try and help him. I didn't say I will kill Sintik for you. I didn't say I will kill anyone who messes with you. I said if you are not starting this, I will try to get him to back off you. Thats what I went in there for, thats what I said, I got poked, kicked, stunned, insulted.....and what for? Cause I have caring for fellow Knights? Cause I pointed someone who glared at me and then hid? Cause I didn't agree with one person's view? Is Sintik an angel? Am I in the wrong here? Did I go in firing insults and spells? Did I shoot anyone? I am confused. I have a reputation, for those who ACTUALLY know me, and I think its deserved. If you wanna judge me based on this event, fine. But you should really find out who I am before you chastise me.

Dragolyn Wingfang

How about before you believe someone's side you try to find out the others side? Then maybe you'd learn that Zarvon walks into the cul-de-sac and spikes Sintik's fiance. Maybe you'd learn the Zarvon constantly does horrible things and then hides behind other people and says he won't do them again before running back and doing the exact same thing over again. Maybe you should do a little research before you jump off to defend someone you obviously do not know at all.

Dragolyn
07-14-2003, 11:25 PM
Ok, you state my point, without acknowledging it. I see Zarvon, and yes he is a knight, if you had real friends, they would unstunn you too, I unstunned him and said "We need to have a little chat", you then replied, 'So talk" So I did. Thats where it started. You made it my business when you continued to cast on him. I don't give a rat's ass what happend with this hacking garbage. I went in unarmed to talk to you, I got stunned for unstunning him? Are you serious? Grow up.

Dragolyn

Scott
07-14-2003, 11:26 PM
Originally posted by Dragolyn
Ya know what, I am a leader. Someone comes to me, tells me their side, if I have no reason to not believe him, why should I not try and help him. I didn't say I will kill Sintik for you. I didn't say I will kill anyone who messes with you. I said if you are not starting this, I will try to get him to back off you. Thats what I went in there for, thats what I said, I got poked, kicked, stunned, insulted.....and what for? Cause I have caring for fellow Knights? Cause I pointed someone who glared at me and then hid? Cause I didn't agree with one person's view? Is Sintik an angel? Am I in the wrong here? Did I go in firing insults and spells? Did I shoot anyone? I am confused. I have a reputation, for those who ACTUALLY know me, and I think its deserved. If you wanna judge me based on this event, fine. But you should really find out who I am before you chastise me.

Dragolyn Wingfang

>You say, "He is an Ardenai Temple Knight"
>Sintik asks, "Do I care?"
You say, "And, by harrassing him, you are harrassing the Knights"
>Gerbill says, "Maybe you should tell him to stop harassing us"
>Sintik asks, "Like I said, do I care?"
>'From what I hear, he hasn't been harrassing you
You say, "From what I hear, he hasn't been harrassing you"
>Sintik starts chuckling at you!
Gerbill asks, "Calling us butt buddies isnt harassment?"
Gerbill asks, "Kissing and snuggling me when I say not to isnt harassing me?"
You say, "Well, what do you expect when he is stalked, and hunted like an animal"
Gerbill waves his hand in a dismissive gesture.

You say, "You are merely a goon..its simple.."
>'Leave Zarvon and any of his friends be
You say, "Leave Zarvon and any of his friends be"
>Sintik says, "no"
Sintik nods to you.
'We, as an organizaion will respond to force, so if you continue, we will be left without any choice, but to make it perfectly clear, that harrassment of our Knights, will not be tolerated
You say, "We, as an organizaion will respond to force, so if you continue, we will be left without any choice, but to make it perfectly clear, that harrassment of our Knights, will not be tolerated"

You did threaten me well before I attacked you....

Dragolyn
07-14-2003, 11:29 PM
Ok....let me say this....in plain wording. I came there to peacefully resolve a bad situation. I found Zarvon stunned and webbed. Yes I know he spiked someone. I knew that. Does that warrant me being insulted and assaulted? What did I do to Sintik? I unstunned Zarvon. Yeah, thats right, I unstunned someone. Hey, why don't you go kill Maimara, she untrammled Zarvon. You didn't touch her, you stunned me. That makes you a Hypocrit.

Dragolyn

Scott
07-14-2003, 11:30 PM
Originally posted by Dragolyn
Ok....let me say this....in plain wording. I came there to peacefully resolve a bad situation. I found Zarvon stunned and webbed. Yes I know he spiked someone. I knew that. Does that warrant me being insulted and assaulted? What did I do to Sintik? I unstunned Zarvon. Yeah, thats right, I unstunned someone. Hey, why don't you go kill Maimara, she untrammled Zarvon. You didn't touch her, you stunned me. That makes you a Hypocrit.

Dragolyn

I didn't stun her because she was talking to me and explaining the situation to me.

Dragolyn
07-14-2003, 11:30 PM
Oh good grief...I am tired....far too tired to try to EXPLAIN MYSELF AGAIN. STay away from me, stay away from the Knights, We WANT NOTHING TO DO WITH YOU. Simple enough?

Dragolyn

Scott
07-14-2003, 11:34 PM
Originally posted by Dragolyn
Oh good grief...I am tired....far too tired to try to EXPLAIN MYSELF AGAIN. STay away from me, stay away from the Knights, We WANT NOTHING TO DO WITH YOU. Simple enough?

Dragolyn

THAT'S WHAT I WANTED FROM THE START! You to stay out of my buisness. He's constantly started with me and still continues to do so. However you get in my face and threaten me knowing nothing. I attacked you after you

1. Threatened me
2. Called me a goon
3. Got involved in my buisness again and unstunned someone.

You got involved, not me. Leave me alone, and I'll leave you alone. I will however, continue to make Zarvon's life a living hell while he continues to start trouble with me.

Captain Amby
07-14-2003, 11:34 PM
ehh.. just an observation.. if yer fourth or third in command or whatever, dun that mean there's others above you? how can you speak, for the entire group? I'm not against you, dont get me wrong. I just dont like 1 person to speak for a group in whole.

Edaarin
07-14-2003, 11:44 PM
Does sound like you really need to let Zarvon handle this one on his own. Sort of renders the title of knight useless when he has to have other people fight on his behalf. What does being a member of an organization have to do with ANYTHING in terms of personal conflicts? Since I'm a member of the Rogue's Guild, does that mean I should ask Nordred to kill Wezas for being an annoying shield for a thief? Or ask Drektor to go on a killing spree because this town needs to be culled?

Dragolyn
07-14-2003, 11:51 PM
Ok....heres MY answer to the last few posts. Why did I go there? Why didn't I leave Zarvon to handle it alone? Cause this sort of thing happened to me before, recently. Because I have been talking to him, and while he isn't the best RPer in the world, he didn't SEEM to be bad at all. I don't know him all that well, hes relativly new to us. What was done in the past...if you are going to make his life miserable for trying to get you banned? Fine, thats OOC, and I will suggest to him to consult a GM. I was trying to avoid that. I am done with this situation. I tried, I failed. I can live with it. I would have rather have resolved this IC, but it seems that is not possible.

Oh, and should you call the rogue guild? No, thats not a PRO. Military speaking, if you are leading a group, do you not stand up for anyone in your group? Isn't that loyalty? Isn't that what you hope your superior officer would do for you? I know I hope Izalude would come to bat for me, and he has in the past, as he is now. Like I said before, I am done with this, hopefully, this will die quickly, cause its already stemming into something its not.

Dragolyn

Dragolyn
07-14-2003, 11:53 PM
Originally posted by Captain Amby
ehh.. just an observation.. if yer fourth or third in command or whatever, dun that mean there's others above you? how can you speak, for the entire group? I'm not against you, dont get me wrong. I just dont like 1 person to speak for a group in whole.


Yes and No. I cannot really speak for them. They do not follow me blindly, nor do I wish them to. But, should an individual or a group of individuals continually harrass me, or another Knight, how could I tell that Knight that, sorry, I know they have no reason to harrass you, but go off and handle it on your own. Is that how a military based organization should be run? And spare me the argument that Zarvon caused this, that I don't know the story, that he did stuff he didn't tell me about. I got that once, don't give it to me again.

Dragolyn

Scott
07-15-2003, 12:00 AM
<<<<<Ok....heres MY answer to the last few posts. Why did I go there? Why didn't I leave Zarvon to handle it alone? Cause this sort of thing happened to me before, recently. Because I have been talking to him, and while he isn't the best RPer in the world, he didn't SEEM to be bad at all. I don't know him all that well, hes relativly new to us. What was done in the past...if you are going to make his life miserable for trying to get you banned? Fine, thats OOC, and I will suggest to him to consult a GM. I was trying to avoid that. I am done with this situation. I tried, I failed. I can live with it. I would have rather have resolved this IC, but it seems that is not possible.>>>>

Do you realize how many times he has called a GM? A lot. Why have I not recieved a warning, or banned? BECAUSE I DON'T START ANYTHING. Report it to a GM, I would love to watch that.

Zarvon- "Mr. GM. I lied to you earlier and told you that Sintik tried to hack my account when he really didn't. He now is causing problems with me because I insult him, could you ban him please?

<<<Oh, and should you call the rogue guild? No, thats not a PRO. Military speaking, if you are leading a group, do you not stand up for anyone in your group? Isn't that loyalty? Isn't that what you hope your superior officer would do for you? I know I hope Izalude would come to bat for me, and he has in the past, as he is now. Like I said before, I am done with this, hopefully, this will die quickly, cause its already stemming into something its not.>>>>

Ooh ooh. I'm going to start a PRO, called Sintik's Army. Malok is going to join and because it's a PRO, he can beat anyone up he so pleases!

Soulpieced
07-15-2003, 12:01 AM
Yet another example of why PRO's don't work. From an in-game perspective, things like that just don't make sense because of the level system of the game. Just because you are a supposed "knight" in some special clan, doesn't mean anyone has to respect you or give a damn. I could walk around the landing and smash any peon I feel like, but I don't. I didn't really have any point to this other than to say that conflicts should be handled between the people it involves. Not some third party "associates" to screw things up even more.

gravebane
07-15-2003, 12:36 AM
Well, to start I'd hafta say that I have never gotten along with sintik ta well... even hated em at times... but he never done anything to me I wasn't trying to pull out of him... and I was sittin in the room when this conversation happened... sintik did not attack or cast at the knights guy at any time... though he did at zarvon after he had been threatened a time or to... and I know abit of what zarvon has done to friends of mine... and I hafta say I'm behind sintik on this one... I've just come back to the lands after alittle while and I have never heard of these knights... but to accept someone like zarvon into there ranks means they might have made a mistake to me... but to threaten as a group to harass someone over a personal issue like this means they do not deserve me respect... and just hearing the name reminion brings back some memories I've not had in a while... and they all hafta do with the same crap zarvon is pulling... so I never really had anything personal ageist him before... but I hafta say now I do... and any group of honor would not align there self with someone like zarvon... let alone stand up for all the lies and deception and basically all that goes ageist the honor that the knights claim to uphold

Camri
07-15-2003, 12:49 AM
Maybe someone shuold have checked out Zarvons' background before he was accepted into that group...
Let me tell you what I know about Zarvon;
He's a known troublemaker. He provokes older people, and then has temper tantrums if they do anything back to him.
I've seen him swear fluently at people in game, and attack without reason.
I'm guilty of provoking sometimes too ( I get bored) But I don't call in older people to fight my battles, and I certainly don't try to set a whole group on one guy that I provoked to begin with.
The day after he supposedly joined that Knights group, I watched him threaten Sintik with his new group. At which time Sintik wouldn't even believe him that he was accepted into the group. I guess he thought they would have better taste...
Just this morning Zarvon told me Sintik was in trouble, because The Knights were going to get him. I didn't believe him, because most of what he says is crap anyway. But I guess he was telling some kind of truth.
It's sad that a group that I've been told has been good in the past would tarnish themselves with the likes of him. I hope in the future they use better judgement when recruiting new people.
And as for the guy that actually listened to him... Are you insane? Nobody listens to Zarvon.

Captain Amby
07-15-2003, 12:51 AM
hrrrmmmphs.. I think dere be more at work here. Prolly been in this situation n wanted help, so ya did. But ya didnt really think about how this would reflect upon the group as a whole. And now you gotta think of that. I dun want you to get in trouble, but I do think it best to keep the name of the knights out of this. You can fight by your friend's side.. bring other friends to help out.. but dont mention the whole group. I'm sure some would protest.

zarvon
07-15-2003, 01:06 AM
Now lets hear my side i will post it tomorrow i hope everyone gets to read it .Thank you for your time

Skirmisher
07-15-2003, 01:08 AM
From my experience with PRO's, there are two important rules when dealing with them.

1) Clean up your own mess.
NEVER speak for the group without checking with the membership first.

2) Choose new members with care. They reflect upon you and may (as you have so well shown) take it upon themselves to pull the rest of you into a situation you have no desire to be in.

Reputations take a long time and alot of effort to build up but are easily ruined so protect yours always.

Captain Amby
07-15-2003, 02:41 AM
wha be dis PROs? ::blushes:: I dunno!

Scott
07-15-2003, 02:49 AM
Originally posted by Captain Amby
wha be dis PROs? ::blushes:: I dunno!

Player Run Organizations.

07-15-2003, 03:39 AM
Behold the final reply to this thread that will render all further discussion obsolete:

Anyone who defends anyone other than their immediate family (mate, mother, father and a maximum of 6 siblings/children) = Stupid.

I was kicking Dargius' ass the other night and several people including Arkans and some dude with a "mai" name immediately swarmed upon me. Luckily they were too weak to do any real damage.

That is so crackheaded it isn't even funny.

- --[ Klaive ]-- -

Red Devil
07-15-2003, 05:48 AM
Originally posted by GSLeloo
Well, as a suggestion, maybe someone should do background checks before they let someone into their organization. If you want to stand for honor then you don't want to bring in certain members that are the exact opposite of that.

oh, hey look, its the GS cyber slut, i think i speak for most of everyone here, when i say your opinion=shit.... maybe not, though

Apollyon
07-15-2003, 06:27 AM
All I can say is this...
Knowing Ganryu well, I can say he was in no way affiliated with the 'Temple Knights of Ardenai' and as matter of fact had quite disdain for them, and killed many of them.

Also, personally, I think they're quite silly to call themselves 'knights' and they're a crappy PRO. I'd rather stab myself in the eye with a steak knife than wear one of their leaf-shaped pins.

Zanagodly
07-15-2003, 08:14 AM
Let's refrain from calling each other cyber-sluts, despite the likely truthfulness of the statement.

Parkbandit
07-15-2003, 09:57 AM
Shouldn't this be handled in the game instead of some non-official type BBS? I mean really.. the encounter I saw was pretty much IC if you people can remember that this is a game.

I can see both sides of it actually... neither one is right or wrong. So, what do you need to post all that here for? Handle it in an in-character way and be done with it.

Start a war... broker for peace... but my god... do it in game.

Parkbandit
07-15-2003, 10:11 AM
And I'm sorry... Warclaidhm as a knight is like Tayvin becoming a giant.

Neither one make any sense.

Jenisi
07-15-2003, 11:14 AM
Well, I'm just going to throw my two cents in here. I read the logs of what happend, and to be honest, Dragolyn knowing this fellow was a new member, should have been at least cautious about coming into a situation like that, exspecially right off the bat claiming the group of knights were going to come after anyone that messes with this guy. I mean honestly, if right after joining, him engaging in fights with people and asking for backup right away sounds kind of pathetic and a cry for attention. Perhaps he's seeing how far he can get these people to go (making them look like idiots and ruin their name) before they realize what he truly is. Now I don't know any of the parties involved, so i'm speaking from what I have read. If my charachter was threatend by a group or clan of some sort, all that would do is piss me off even more and I would definatly feel threatend and attack if need be. I understand wanting to help out a friend, but he didn't even understand what was going on before he started throwing out threats. I understand you tried talking, but you have to understand that Sintik was riled up and I don't exactly think you approached the situation the right way. Anyways, I vouch for letting the origonal parties on their own deal with it. If not, I wouldn't exactly find them too knightly. I've never seen/heard of a group of knights parading around threating anyone that stands in their ways or disturbed somone in their group. The black knight stands alone in monty python! He is defeated, but hey at least he has his honor! Had to throw that in. Anyways now that this has made me late getting ready for work.. hope you enjoyed reading all that.

Angela - Jenisi

07-15-2003, 11:59 AM
And the official response from Izalude in this matter is...

Last night Izalude put Zarvon on probation. If he tries to get everyone involved in something like this again he's out. There's nothing worse than having a 'problem child' in the group that gives everyone else a bad name.

Furthermore, just so everyone knows, It's against ATK policy to attack a player or group of players in the name of ATK. That doesn't mean that they won't get friends' backs once in awhile. But like I said, as a group ATK won't attack a player or group of players. It's against policy.

Seazarius

zarvon
07-15-2003, 01:42 PM
To thoes to it may concern. Sintik has been a thorn in my backside for aslong as i have played.


I roleplay a character called zarvon i roleplay him as a little 12 year old idiot.because thats is what the hole game is about is to roleplay a person meaning profession,race and clans as you see fit.

now for the first thing going in order from smallest to biggest.when I said I wandted to marry leloo that was a joke thats right a J-O-K-E. I didnt think she would take such a offense to it but i guess she did.


as to the matter of the person that plays sintik now tell me why you had to come here a place that i didnt know about and had to be told about it from a friend? You to chicken to talk to me in the game? But both of use know that zarvon couldnt take sintik because i dont play much why i dont play much is well. I have a job I have tp put food ont the table pay the rent and put cloths on my little 3 week old daughter.Im 17 years of age and i have a job that pays barly anything.Im not saying that i am the only one thats down on their luck ok.

Now i know alot of people are gonna think and say im full of crap.But thats thats what they say and think.

I have buged camri,sintik,leloo,zanagan and a few others because i admire them in diffrent ways. If they havent seen it by now they are fools.I do belong to a group called ardenai temple of knights for short i call them the knights. I have been trying to find a new way to role play zarvon for the last month so far no success. I do apologize to my friends at the knights for not telling them the hole story the reason is because its to long and i dont remember all of it am im sure sintik will correct me when i leave stuff out.


The first time ive seen sintik is with forus.I did bad mouth him and said i was sorry then bad mouth about him again behind his back.and from there on out he wouldnt be courteous to me and some of the people i associated with. I dont blam him after that for not being kind to me but for the others i do.

And after that I have been mocked stunned delimbed slept stalked and killed countless times.the next big thing is that i accused sintik of trying to get my password to my character's i stand by what i say and i know it was sintik because when the person that singed off of AIM that wanted me to belive that he was a GM sintiks name came on no that may have been a fluke but a couple of more times that has happend he acted like sintik and everything so i have no reason to belive it wasnt so made a report told them what happend and told them who i knew it was and well thats why camri is mad at me.The next big thing didnt happen to long ago me and camri excahnged some words and before i knew it she casted at me stunned me and use a bloodwood wand on me and tryed to bleed me to death well i went to get healed and i came back and spiked her well after we stoped fighting each other about a day after sintik killed me.


And heres that thing that with the knight you know pretty much all of it except what i have typed right now. now people have a right to their opinions they may think i deserved all the stuff that happend some of it yes i sure did i wont deny it. but most of the stuff no i didnt so i leave it up to you you decide Thank you for your time





(do not judge unless ye be judge)

Snapp
07-15-2003, 02:03 PM
I think Zarvon's grammar alone backs up most of what's been said about him.

Camri
07-15-2003, 02:12 PM
<The next big thing didnt happen to long ago me and camri excahnged some words and before i knew it she casted at me stunned me and use a bloodwood wand on me and tryed to bleed me to death well i went to get healed and i came back and spiked her well after we stoped fighting each other about a day after sintik killed me. >

He seems to have left out the part where he thorned me twice.
I bloodbursted him AFTER he thorned me the day before. Then the little moron came back and did it a second time. That was when Sintik killed him.
This is probably the same type of stuff he chose to leave out when he was telling the guy from the Knights his sob story.
But... if they would have screened him a little more carefully, they would have known he has had a reputation for doing this kind of stuff for a long time.
He's always been starting trouble then running for help.
One time he started a problem with me in the cul de sac, then used the warn interaction on me when I stunned him. After he warned me, he hid in the shadows and called me names and taunted me.
Another perfect example of Zarvon behavior.

--Camri

Scott
07-15-2003, 02:13 PM
<<<I roleplay a character called zarvon i roleplay him as a little 12 year old idiot.because thats is what the hole game is about is to roleplay a person meaning profession,race and clans as you see fit.>>>

No you don't. You do absolutely no roleplaying at all. You do it with all your characters and you continually curse and say Fu*k you when you find yourself in a mess. Don't pull that crap out cause you know damn well it's bull shit.

<<<now for the first thing going in order from smallest to biggest.when I said I wandted to marry leloo that was a joke thats right a J-O-K-E. I didnt think she would take such a offense to it but i guess she did.>>>

You did more then that. However I don't know everything so I'll leave it to someone else to explain what I don't know.


<<<as to the matter of the person that plays sintik now tell me why you had to come here a place that i didnt know about and had to be told about it from a friend? You to chicken to talk to me in the game? But both of use know that zarvon couldnt take sintik because i dont play much why i dont play much is well. I have a job I have tp put food ont the table pay the rent and put cloths on my little 3 week old daughter.Im 17 years of age and i have a job that pays barly anything.Im not saying that i am the only one thats down on their luck ok.>>>

I didn't come to you because there is no point in reasoning with a 12 year old. I tried once to get along with you, it didn't work. You went around and started saying more crap. I gave it a shot, it won't happen again. Now all this crap about you having a kid. One, I know your full of shit because you change your age constantly. One time you were 18, then you were 14, then your RL brother told me you 15... Seriously, give me a break. I don't believe a word of it.

<<I have buged camri,sintik,leloo, zanagan and a few others because i admire them in diffrent ways. If they havent seen it by now they are fools.I do belong to a group called ardenai temple of knights for short i call them the knights. I have been trying to find a new way to role play zarvon for the last month so far no success. I do apologize to my friends at the knights for not telling them the hole story the reason is because its to long and i dont remember all of it am im sure sintik will correct me when i leave stuff out.>>

I don't care about you wanting to be a knight. However you do no roleplaying. I know every new character you make because they all talk/act/react/etc the same. I guess all your characters are roleplayed as 12 year olds?

<<The first time ive seen sintik is with forus.I did bad mouth him and said i was sorry then bad mouth about him again behind his back.and from there on out he wouldnt be courteous to me and some of the people i associated with. I dont blam him after that for not being kind to me but for the others i do.>>

Now I'm confused here. I never went after anyone besides you for what you did. I might have done something to your friends for other reasons, but I don't attack everyone's friend of people I didn't like. If that was the case I would be against all of Gemstone I'm sure.

<<And after that I have been mocked stunned delimbed slept stalked and killed countless times.the next big thing is that i accused sintik of trying to get my password to my character's i stand by what i say and i know it was sintik because when the person that singed off of AIM that wanted me to belive that he was a GM sintiks name came on no that may have been a fluke but a couple of more times that has happend he acted like sintik and everything so i have no reason to belive it wasnt so made a report told them what happend and told them who i knew it was and well thats why camri is mad at me.The next big thing didnt happen to long ago me and camri excahnged some words and before i knew it she casted at me stunned me and use a bloodwood wand on me and tryed to bleed me to death well i went to get healed and i came back and spiked her well after we stoped fighting each other about a day after sintik killed me. >>>

I had nothing to do with that. Contrary to what you might think, I have no use for your characters and I would NEVER destroy a character, since it has happened to me. (If anyone remembers back to the war I had with Silleck on the boards.) As much as I hate you Zarvon, I don't destory characters, especially when I can get caught. You aren't worth the chance, and even the GM's check all the IP addresses and such and guess what, I'm still here. I had nothing to do with that.

<<And heres that thing that with the knight you know pretty much all of it except what i have typed right now. now people have a right to their opinions they may think i deserved all the stuff that happend some of it yes i sure did i wont deny it. but most of the stuff no i didnt so i leave it up to you you decide Thank you for your time>>

Umm, ok. You and I both know that I could have a bunch of people say you've done everything, however there is no point. You know your lying right now, which by the way is a great way to continually try to get me to like you.
:rolleyes:

Staerin
07-15-2003, 02:15 PM
Here's my take on this whole situation. Zarvon started something he couldn't handle and then Dragolyn tried getting the "knights" into something that didn't concern them at all. And that's it.

[Edited on 7-15-2003 by Staerin]

Camri
07-15-2003, 02:24 PM
<Here's my take on this whole situation. Zarvon started something he couldn't handle and then Dragolyn tried getting the "knights" into something that didn't concern them at all. At that's it.>


Hey, you're pretty smart for a carrot!

Hips
07-15-2003, 02:25 PM
I personally don't blame Dragolyn for getting involved- we ATKs are here to help out people. So when Zarvon came to him and explained his side of the story (and not Sintik/Camri/whoever's), he merely decided to help out a fellow member.

I do agree that he should have asked for their side of the argument, but after reading over the logs it seems as if both Sintik and Dragolyn were perhaps at fault (not to criticize either of you, but the matter could have been handled better).

One last comment: Ulial, Dragolyn, seeing you are both somewhat involved in this (or are at least following this discussion) could you please get Izalude to clear up the matter of Zarvon's probation with Zarvon himself? Apparently he's been telling people that he's not on probation, and that the fact that he's on probation is a lie. I know Izalude is on Teras dealing with the groups there, but the sooner you can get this mess worked out, the better.


~Michiko

daragon13
07-15-2003, 04:01 PM
Originally posted by Demon Lord Kage
Behold the final reply to this thread that will render all further discussion obsolete:

Anyone who defends anyone other than their immediate family (mate, mother, father and a maximum of 6 siblings/children) = Stupid.

I was kicking Dargius' ass the other night and several people including Arkans and some dude with a "mai" name immediately swarmed upon me. Luckily they were too weak to do any real damage.

That is so crackheaded it isn't even funny.

- --[ Klaive ]-- -

Yeah you did kick my ass the other night. Why? Maybe cause you are around 60 levels over my head a sorcerer and you dragged me from an inn when I was AFK you dumbass. and imploded me.

Kurili
07-15-2003, 04:07 PM
Speaking of mate, Klaive...why is yours in Helga's so much..and you're not?

zarvon
07-15-2003, 04:34 PM
sintik i really dont want a fight.Useally i would like nothing more than to piss you off so take your friends and everyone ill stay away from me and you and your friends stay away from me deal?

CrystalTears
07-15-2003, 04:36 PM
Originally posted by Kurili
Speaking of mate, Klaive...why is yours in Helga's so much..and you're not?

Oh man, if Klaive were of any relation to me, I'd be hitting the sauce very often too. I really can't blame the woman. :D

Parkbandit
07-15-2003, 04:41 PM
If Zarvon 'roleplays' a 12 year old immature child...

What again would prompt the decision makers of the The Ardenai Temple Knights to actually recruit him into their ranks?

Do they simply take anyone now?

Seems as though they do if Warclaidhm is now one.

The problem with PROs is that sometimes the P's don't have a full grasp of the roleplay the group should be partaking in.

There is simply nothing 'knightly' about a 12 year old idiot. Or a giantman warrior that begs for spells and whines like a child when things don't go his way.

And then people wonder why they have a hard time believing the members of this PRO are "Knights" and not just some idiots running around claiming to be such.

Nightlite
07-15-2003, 04:50 PM
Well Sintik, this time i definately take your side. Forus isnt a bad guy he just gets a little in over his head sometimes and when he trys to reconcile things and it doesnt work, he doesnt know waht to do.

I know you stun him for a reason but i think you both just need to lay off one another for a while. I am a knights member (may be a former knights member depending on what happens to you in the comming days) and i know Dragolyn seems to be a pretty nice guy. Is kind of disheartening when he comes up to you and tells you he needs to talk.

We've had our fair share of...eh..problems i suppose, but all in all you've been really kind and helpful to me. I just hope you folks can resolve this and i hope to god the Knights step out because i'll be the first one stepping up to bat for you.

As for you Leloo, not to start old conflicts up again, but you need to let forus alone. Sheesh. The Edipus thing? yeah, see that would be a joke. I know its hard for you to be able to take jokes and all, but let the guy alone. You lie as much as he does too, hell i'd say more, so theres no validity in your argument AT ALL. You need to let folks alone and drop stuff.

Well anyway, im out.

Aulus :barf:

Camri
07-15-2003, 05:14 PM
<As for you Leloo, not to start old conflicts up again, but you need to let forus alone. Sheesh. The Edipus thing? yeah, see that would be a joke. I know its hard for you to be able to take jokes and all, but let the guy alone. You lie as much as he does too, hell i'd say more, so theres no validity in your argument AT ALL. You need to let folks alone and drop stuff. >

For someone that jumps out of the shadows and attacks women during sombody elses conflict, you're being a little judgemental of Leloo aren't you?

FishSticks
07-15-2003, 05:15 PM
I always thought Sintik RP'd well. Good job Gemstone101 if your sintik.

Kurili
07-15-2003, 05:24 PM
Oh....a new award! The Golden Warclaidhm!

Sorry Sintik. I always thought your RP was fine.

::Ducks and runs::

Nightlite
07-15-2003, 05:32 PM
I attacked her becasue shes attacking forus. I consider forus a nice person, hes been there for me, which is more then i can say about you.

Camri
07-15-2003, 05:35 PM
<sintik i really dont want a fight.Useally i would like nothing more than to piss you off so take your friends and everyone ill stay away from me and you and your friends stay away from me deal?>

Haven't we all heard that same song and dance numerous times?

Infact.. We've heard it so many times, we can almost decipher what he's trying to say.

--Camri

GSLeloo
07-15-2003, 05:39 PM
Originally posted by Nightlite
I attacked her becasue shes attacking forus. I consider forus a nice person, hes been there for me, which is more then i can say about you.

Actually, the day you attacked me it was because I was having a fight with someone else, whom I stunned for calling me a bitch. I was within my rights and you used it as an excuse to attack me from the shadows and then try again and when you missed you ran.

Betheny
07-15-2003, 05:43 PM
All I know is in all the experiences I've had with the Ardenai Temple Knights, there's never been anything remotely like this.

More than likely, it was a few angry members trying to use 'power' that they don't have. I seriously doubt Izalude, who is a genuinely nice fellow, would condone such behavior.

Matter of fact, I know for a fact that's not the case.

Camri
07-15-2003, 05:46 PM
<I attacked her becasue shes attacking forus. I consider forus a nice person, hes been there for me, which is more then i can say about you.>

Umm... Forus and Zarvon are the same person.

And you're right, I'm not there for you because <Newsflash> I don't like you.

Bobmuhthol
07-15-2003, 05:48 PM
What a boring thread. The funniest part about it is a bunch of people from the Cul-de-Sac decided they'd sign up to post in this thread. Hilarious, I say.

Zarvon - Yesterday
Camri - Yesterday
Leloo - Yesterday
Nightlite - Today

Why don't you just talk about it at the Cul-de-Sac?

And the Ardenai Temple Knights should be slapped around for being such idiots.

Bobmuhthol
07-15-2003, 05:49 PM
OMG! OMG! OMG!!!

Warclaidhm's a 'Knight'? Hahaha. That just supports my previous comment. I strongly suggest any knights resign. Quickly.

zarvon
07-15-2003, 05:54 PM
I'm staying away o stay away from me!!!

Kurili
07-15-2003, 05:57 PM
OMG! OMG! OMG!!!

Warclaidhm's a 'Knight'? Hahaha. That just supports my previous comment. I strongly suggest any knights resign. Quickly


He was just on the Amulet wanting to take a group out for a hunt for the Ardenai Temple Knights, so I'm assuming he is

zarvon
07-15-2003, 06:02 PM
he is

Camri
07-15-2003, 06:07 PM
<What a boring thread. The funniest part about it is a bunch of people from the Cul-de-Sac decided they'd sign up to post in this thread. Hilarious, I say. >

<Zarvon - Yesterday
Camri - Yesterday
Leloo - Yesterday
Nightlite - Today >


Bob!
You missed me again, didn't you?

Actually I was posting quite a bit before the change over, under a different name. I sort of lost interest when the changes came, and I had to figure out the new posting system. Me being blonde and all...
So I didn't reregister until now. And using my character name seemed like a good idea, since I wanted to be sure the idiot little dear knew who I was.

So hush Bob.

--Camri

Hips
07-15-2003, 07:55 PM
Originally posted by Kurili
OMG! OMG! OMG!!!
Warclaidhm's a 'Knight'? Hahaha. That just supports my previous comment. I strongly suggest any knights resign. Quickly
He was just on the Amulet wanting to take a group out for a hunt for the Ardenai Temple Knights, so I'm assuming he is


Warclaidhm is *not*, I repeat, is *not* a member of the ATKs. It's possible that he found one of our pins and wears it, but he is not a member.

My husband IG (Whirlin, also a member of the ATK) is in charge of our roster with Harliegha, and Warclaidhm is NOT on the roster.

~Michiko

Oh... and if any of you are curious about others who say they're in ATK, just ask and I can check...

imported_Kranar
07-15-2003, 08:00 PM
Heh... I find it absolutely hilarious that it's considered such an insult to be in any way, shape, or form affiliated with Warclaidhm.

Edaarin
07-15-2003, 08:14 PM
Originally posted by FishSticks
I am a member of the ardenai knights. I and Izalude are good friends as well.

HA HA HA HA. SAD

zarvon
07-15-2003, 08:27 PM
i didnt know that michiko i thought he was

Bobmuhthol
07-15-2003, 09:37 PM
Everybody likes registering today and posting here, I guess.

Skirmisher
07-15-2003, 09:50 PM
Originally posted by Bobmuhthol
Everybody likes registering today and posting here, I guess.

They all want to be like you Bob.

Hips
07-15-2003, 10:06 PM
Originally posted by Kranar
Heh... I find it absolutely hilarious that it's considered such an insult to be in any way, shape, or form affiliated with Warclaidhm.

Can you honestly blame me? :rolleyes:

Betheny
07-15-2003, 10:38 PM
[quote]Originally posted by Gemstone101
I casted at you because you got in my buisness. Don't unstun someone I'm dealing with.....

I uh. I unstunned the guy... but I didn't get my butt kicked. All I'd say is if you're going to have a conflict in public, and someone walks in, it sucks, but the way things go, people usually get involved.

After Sintik whispered to me and explained what was going on, I probably wouldn't have unstunned again.

My apologies.

Bobmuhthol
07-15-2003, 10:46 PM
When will people realize casted is not a word?

Weedmage Princess
07-15-2003, 10:58 PM
ROFL Warclaidhm isn't even a member of these knights, and he's claiming to be....That's just as funny/pathetic as Klaive's claiming he kicked someone's ass when he dragged someone 60 levels under him away from a table while they were AFK...LOL...what a pair of LOSERS. Maybe we'll see Warclaidhm on Klaive's featherbed too?!

Captain Amby
07-15-2003, 11:03 PM
Warclaidhm's probably holding Klaive's other hand :)

daragon13
07-15-2003, 11:14 PM
Originally posted by Weedmage Princess
ROFL Warclaidhm isn't even a member of these knights, and he's claiming to be....That's just as funny/pathetic as Klaive's claiming he kicked someone's ass when he dragged someone 60 levels under him away from a table while they were AFK...LOL...what a pair of LOSERS. Maybe we'll see Warclaidhm on Klaive's featherbed too?!

<<<Dargius jumps onto the featherbed plays a lil, and leaves a stain>>>

Scott
07-15-2003, 11:43 PM
Originally posted by Bobmuhthol
When will people realize casted is not a word?

When you get over your Warclaidhm fetish.

dafatone
07-16-2003, 01:39 AM
We'll look into any problems that are raised with current knights.

Dargius is not a knight. Warclaidhm is not a knight.

If we decide there's a problem, the person may be kicked out. We've done this before.

However, our usual policy is to give almost anyone a chance. During the recruitment drive, there was someone (I don't want to name them) mostly disliked and well known, who wanted to join. We would have signed him up, but he went off on one of our members in the tent, yelling at her. He proved he shouldn't be a knight.

It's possible for a bad person to change, and we're willing to give them that chance. We'll also kick them out if they don't.

[Edited on 7-16-2003 by dafatone]

Parkbandit
07-16-2003, 09:50 AM
Originally posted by Kranar
Heh... I find it absolutely hilarious that it's considered such an insult to be in any way, shape, or form affiliated with Warclaidhm.

Wouldn't you? :spin:

daragon13
07-16-2003, 10:19 AM
Originally posted by dafatone
We'll look into any problems that are raised with current knights.

Dargius is not a knight. Warclaidhm is not a knight.

If we decide there's a problem, the person may be kicked out. We've done this before.

However, our usual policy is to give almost anyone a chance. During the recruitment drive, there was someone (I don't want to name them) mostly disliked and well known, who wanted to join. We would have signed him up, but he went off on one of our members in the tent, yelling at her. He proved he shouldn't be a knight.

It's possible for a bad person to change, and we're willing to give them that chance. We'll also kick them out if they don't.

[Edited on 7-16-2003 by dafatone]

Now how the hell are you going to incinuate I am a bad person when you don't even know me? I am offended anyone would put my name in the same sentence as Warclaidhm

longshot
07-16-2003, 11:41 AM
Do the knights have any good hazing rituals?

Do you have a pledge manual? Hearing of player organizations is bringing back nostalgia from my college.

Do you make them recite the founding fathers while they stick there feet in freezing cold water?

Please tell me some good in character hazing stories.


Sorry... I'm wasted. Completely blitzed.:barf:

Bobmuhthol
07-16-2003, 11:57 AM
<<During the recruitment drive, there was someone (I don't want to name them) mostly disliked and well known, who wanted to join. We would have signed him up, but he went off on one of our members in the tent, yelling at her. He proved he shouldn't be a knight.>>

When someone starts something with me, I have the right to respond. If this isn't true, I'm willing to kill myself. Is it really my fault that she was defaming my character? If I'm so well known, you should have been saying, "Hot damn, this man is well known!"

[Edited on 7-17-2003 by Bobmuhthol]

Dighn Darkbeam
07-16-2003, 12:11 PM
Alright. Are there any respected PRO's? I only hear them being constantly insulted. Nothern Fury I have heard good things about I guess.

Bobmuhthol
07-16-2003, 12:13 PM
Northern Fury is probably the best. I can't even think of any others that compare to it.

Dighn Darkbeam
07-16-2003, 12:32 PM
The Obsidian Legion is a relatively new group that is an offshoot of the Tower. They accept all races I believe except for Halflings.

Dighn didnt mesh too well with them but I would readily suggest people to track down Jael or Gazda for information.

Whats the Northern Fury WP? .Northernfury.com?

Bobmuhthol
07-16-2003, 12:35 PM
Gazda had someone locate me 20+ times while I was hunting, then finally came and killed me. Guess who got reported?

Bobmuhthol
07-16-2003, 12:37 PM
Yes, the Northern Fury website is northernfury.com

Dighn Darkbeam
07-16-2003, 12:43 PM
Gazda had someone locate me 20+ times while I was hunting, then finally came and killed me. Guess who got reported?>>

Yeah, but isnt this a common occurrence for you? Shouldnt knock Gazda with going with the flow. Just joking Bob, but im sure they didnt do it at random. Sticks and stones will break your bones, Words will get you hunted down like a dog and killed.

If im totally wrong thats fine. Forget I plugged the Legion, they dont need this kind of publicity.

Bobmuhthol
07-16-2003, 12:47 PM
It was because Rorac attacked a "pregnant woman." And, as we all know, no roleplayed pregnancy is a good roleplayed pregnancy. I'm still wondering why I was killed, though.

Parkbandit
07-16-2003, 03:03 PM
You choose to be a victim Bob.

If a couple of my characters were located 20 times.. I'm sorry.. they are going to either be ready to defend themselves or they are going to go into hiding to find out who was looking so desperately for them. Either way, they won't be so easily killed.

Unpresence is a great spell. Hiding does wonders. Invisibility an option. Going to a sanctuary and closing your group is another way.

Too many options for me to allow my characters to be victims. I only have one character that roleplays a good victim.. and that's a huge stretch as it is for me.

[Edited on 7-16-2003 by Parkbandit]

zarvon
07-16-2003, 03:05 PM
wow look how this thread changed

07-16-2003, 03:33 PM
Originally posted by Parkbandit
You choose to be a victim Bob.

If a couple of my characters were located 20 times.. I'm sorry.. they are going to either be ready to defend themselves or they are going to go into hiding to find out who was looking so desperately for them. Either way, they won't be so easily killed.

Unpresence is a great spell. Hiding does wonders. Invisibility an option. Going to a sanctuary and closing your group is another way.

Too many options for me to allow my characters to be victims. I only have one character that roleplays a good victim.. and that's a huge stretch as it is for me.

[Edited on 7-16-2003 by Parkbandit]

I don't know, wouldn't it be easier to stay around level 20, constantly antagonize others, and to then bitch about your level when you get attacked for it?

On the bright side, Bob can just pat himself on the back for staying at level 20 while other folks level past him. After all, it only means that he is more mature and that he spends most of his time doing more important things, like working for Green Peace or a local charity I'm sure.

If anyone attacks him over present or past insults though, it's REPORT time!

Bob = Warclaidhm Jr.

Parkbandit
07-16-2003, 04:20 PM
Originally posted by zarvon
wow look how this thread changed

Someone needs the spotlight back?

Fine.. a 'roleplayed' 12 year old piss ant character will never be a knight in my eyes.

A spur or leaf does not a knight make. There is nothing knightly about a 12 year old fool.

Scott
07-16-2003, 04:22 PM
Originally posted by Tea & Strumpets
Bob = Warclaidhm Jr.

That's my line!

I even amaze myself sometimes, editing a 3 word sentence.

[Edited on 7-16-2003 by Gemstone101]

zarvon
07-16-2003, 04:35 PM
Wow see talking can make miracles happen.

Bobmuhthol
07-16-2003, 05:16 PM
Bob's level 18, not 20. Are you crazy? He'll never be 20 as long as he lives.

Chyrain
07-16-2003, 05:17 PM
Man...I'm disappointed. I fully expected a few "neener neener" and "pfffffbfbfbts" in some of these posts.

You guys really oughta beef up and take some cry-baby whiner lessons.

zarvon
07-16-2003, 05:49 PM
neener neener neener pffffbgbfbts

Chyrain
07-16-2003, 06:00 PM
not bad form, but terrible timing.

I give you a 4.5.

07-16-2003, 08:59 PM
Originally posted by Kurili
Speaking of mate, Klaive...why is yours in Helga's so much..and you're not?

She has a few friends that hang there and she likes the new drunk system.

I dislike the Helga's regulars, so I don't go. ::shrugs::

- --[ Klaive ]-- -

GS4Gurl
07-16-2003, 10:42 PM
Originally posted by Demon Lord Kage

Originally posted by Kurili
Speaking of mate, Klaive...why is yours in Helga's so much..and you're not?

She has a few friends that hang there and she likes the new drunk system.

In other words he has to deal with the one eyed monsterette all by himself! awww..
I dislike the Helga's regulars, so I don't go. ::shrugs::
- --[ Klaive ]-- -

In other words he has to deal with the one eyed monsterette all by himself! awww..

[Edited on 7-17-2003 by GS4Gurl]

07-16-2003, 11:33 PM
Newp. Basically, she likes the atmosphere and is friends with some of the people there. I don't like the atmosphere and I don't like them.

She really isn't in there that often though, when she is, I'm usually with her even though I hate the place. Simply cause we don't like being apart much.

See... I'm willing to wager 50k that at least 95% of the Helga's patrons lived or live in a city or a suburb. Probably on the east coast OR california. Why?

They're bawdy for one, don't see anything wrong with telling lies about married people or flirting with people who are spoken for. They see it as "all in good fun" and for them it is... people in cities/suburbs often adopt that attitude.

Where I come from (I lived in Rural, SC nad now I live in Reno, NV and I speak of both places), you don't make jokes about people's loyalty, you don't challenge people's marriages or relationships, even in a light hearted fashion and you certainly don't flirt with people who are taken.

The reason for these things are different in both places. In SC, it's cause if you did these things, some hick would shoot you.

In Reno, it's cause there are so many tourists that wish to engage in "racy" behavior that the locals have found that the only way to survive here is to NOT let things become like vegas did. Everyone is nice to everyone and respect for the bonds of marriage, engagement and love is common place. People hang out and are cool. Generally speaking, you don't find the "Helga's Element" here unless it's on vacation.

My girl comes from a suburb, she's used to that kinda behavior and takes it with a grain of salt cause she knows when they're "just joking".

Me, however, I find myself constantly offended by most of the words that come out of their mouths. I know they're joking/lying about the stuff they say, I know it's how they "play". But it's taboo to me. I would never (even in GemStone) be even semi-flirty with a girl who was taken. I would not subject her to base innuendo, nor would I *dare* dishonor her love infront of her, unless I disliked her as much as him.

I expect others to act the same way towards me and my girl.

I dunno... maybe I just need to develop a thicker skin when it comes to this kinda thing... people have been tormenting it with it for 8 years now.

It seems whoever I'm with gets rumors spread about them and basically gets used against me in some way.

This hasn't happened with my current girl yet, nobody's said anything bad about her really. Not outright at least. But the above is precisely the reason I would prefer that the general public didn't know I was with her... so at least then they'd leave her alone.

That's impossible for me though... because I'm so proud to be with her, I can't help but tell people.

Attacking those I love is the only thing that hurts me... so I guess that's why everyone does it. I just ask that you people (you know who you are) leave my lady be. She is tougher than me when it comes to not letting this shit effect her, but she's been offended many times already and I just don't need this kinda stress and neither does she.

Insult whatever you like about me. Attack whatever you like about me. Just please leave her and US alone?

Thanks.

- --[ Klaive ]-- -

Chyrain
07-16-2003, 11:44 PM
wow...thats the most unfair generalization about humanity I've ever read in my entire life.

Scott
07-16-2003, 11:48 PM
I would suggest the same thing people told Warclaidhm. To get away from the problems Klaive has, you can't be Klaive. There are always people out there who will attack other people to get at you. You will always deal with those problems, and asking everyone nicely isn't going to change it. Good luck with it though.

07-17-2003, 01:06 AM
Originally posted by Gemstone101
I would suggest the same thing people told Warclaidhm. To get away from the problems Klaive has, you can't be Klaive. There are always people out there who will attack other people to get at you. You will always deal with those problems, and asking everyone nicely isn't going to change it. Good luck with it though.

Yeah but you know what? Klaive is 5 years of all the hunting I could stomach without puking my guts out.

I'd happily change my name if I could, but I hear that is basically unheard of.

I'm not giving up all that just so I can avoid being targeted by these people. I will just have to toughen up emotionally... until changing your name becomes possible somehow.

Things I would do if I could change my name:

1, Stop Quaking the Park
2. Stop being an ass.
3. Stop intentionally pushing everyone's buttons.
4. Start Role-Playing (seriously) more often.
5. Try to befriend those who I currently consider enemies. There's good in everyone.

I have to live up to the name of Klaive. It's the only name I have that comes with the power to smite 90% of the lands dead should they push me too far. True, I'm not even half way to the cap yet, but the post-50 crowd is definately a minority. I daresay less than 10% of the total population.

Klaive can never be known as anything other than a disruptive ass. I couldn't change his image in 5 more years if I tried. If I started being a model player who helped everyone and was always a super-nice guy... nobody's notice. Cause Klaive's a snert no matter what he does.

Yes, I often regret the path I chose to gain renown. Few could honestly go, "Klaive who?" because I have made a great ass out of myself for many years now. But then, few ever try to get to know me. Ask those who know me... anyone who's really taken the time to get to know me will vouch that I am nothing like I project myself. ::shrugs::

But I can't change my name... and I refuse to start over. Therefore, the point is moot.

- --[ Klaive ]-- -

GS4Gurl
07-17-2003, 05:39 AM
Actually Klaive one of my characters did know you and yeah you're right. You're not as bad as they say at all. Don't tell anyone I said that though. :D

Yeah Klaive is known as an ass but I have seen characters change their tune and people start to view them differently. Actually it could make for a great RP storyline...you would have to make a big show of it though. So people will know and understand. Have something traumatic happen to Klaive and somehow he comes out of it a changed man etc....

Parkbandit
07-17-2003, 10:22 AM
Klaive,

You had the opportunity to change when you took that long hiatus from the game. It would have been a great time to rethink your current roleplay and have a story of how you travelled to distant lands and learned a new way to live, got hit in the head and now are not a simple jerk, etc... Most folks didn't remember you anways, so it would have been pretty easy. You could have had your cake and eaten it too.

Now though, you are stuck with it if you choose to stay in the Landing. My suggestion would be to move to EN or Teras and start over there. You are relocating to avoid destroying the whole town or something. It can still be done, but I'm afraid not in the landing.

As far as quaking the park... it does run the risk of torture at the hands of one of my characters. He knows where your character lives and will be assaulting you as soon as he sees you. :)

Soulpieced
07-17-2003, 10:28 AM
I have to live up to the name of Klaive. It's the only name I have that comes with the power to smite 90% of the lands dead should they push me too far. True, I'm not even half way to the cap yet, but the post-50 crowd is definately a minority. I daresay less than 10% of the total population.

.

Your math is way off. Going STRICTLY off of Simu's claim that there are 7000 subscriptions and the fame list. Approximately 14% of those subscriptions are 50 or older. Past that, extrapolate the number of people who purposely leave their fame off. I'd think that would have to account for at least 5%. So let's round it off at 20%. That means at least 1 in every 5 people can smash you. Don't look so high and mighty on your pathetic 50 levels. Even Haashek is over 50.

zarvon
07-17-2003, 12:43 PM
Well all i have to say if I can change my name i would not give a fuck about sintik and them. Because they wouldnt know who i was.

zarvon
07-17-2003, 12:45 PM
But that wont happen so.
I wish it could.

zarvon
07-17-2003, 12:47 PM
Anyone agree that i should get a name change?

Bobmuhthol
07-17-2003, 12:59 PM
I agree that you should shut up.

StrayRogue
07-17-2003, 01:21 PM
I totally agree Soulpieced. Any retard can be high level in todays environment. Its not that hard a game. Look at some of the goons these days at the cap or nearing it...Virilneus springs to mind instantly. I'd consider someone old (in terms of lvls) as someone 130+. 50 is no way near the milestone it used to be. And considering the amount of killing abilities people have (for example a ranger handing you 10k in coins then spiking you, a sorcerer dismissing a disk full of full plate then imploding etc), the ability to kill someone isn't exactly a fine line.

vigilante
07-17-2003, 01:23 PM
It is humorous and pathetic when Darien pulls this "fear me but love me" crap. Or, "Waah -- I made some bad roleplay choices, and now I'm stuck in this husk of an evil costume I created." Bullshit. Grow up and get a life, folks will begin respecting you the very day you do. There are MANY folks in GS3 who have made complete turnarounds, going from infamy to fame. The name means exactly this much: 0.

Or, take the easy route and off yourself, roll up Klaiveii or something. Just don't expect pity for roleplay choices that arose out of your supposedly genius-infested head.

Sounds like Darien can't take the heat that goes into being an ass. Good for him. Not many can, and those that can't shouldn't try. What a D grade soap opera...

Scott
07-17-2003, 01:27 PM
Originally posted by zarvon
Well all i have to say if I can change my name i would not give a fuck about sintik and them. Because they wouldnt know who i was.

How many times have you rolled up a new character? All I have to look for is the idiot that can't spell and acts like a moron all the time. It's not hard to figure out who all your characters are.

Edaarin
07-17-2003, 01:50 PM
Idiots that can't spell and act like a moron...that's a horrible way to identify someone. Um. Warclodhm? Ularo? Everyone that spells it rouge and not rogue?

And I'll agree. Getting to 50 is not a big deal. Making the fame list is not a big deal. If I played more than 3 months a year, I'd probably be capped. But I'm not paying $15k a year to go to school and play Gemstone, heh.

Scott
07-17-2003, 01:56 PM
Originally posted by Edaarin
Idiots that can't spell and act like a moron...that's a horrible way to identify someone. Um. Warclodhm? Ularo? Everyone that spells it rouge and not rogue?

This guy makes Warclaidhm look like someone who got a 1600 on their SAT's.

Parkbandit
07-17-2003, 02:17 PM
Watch it.. he's a knight.

zarvon
07-17-2003, 03:40 PM
sintik you would never be able to find me ;)

07-17-2003, 04:01 PM
Originally posted by vigilante
It is humorous and pathetic when Darien pulls this "fear me but love me" crap. Or, "Waah -- I made some bad roleplay choices, and now I'm stuck in this husk of an evil costume I created." Bullshit. Grow up and get a life, folks will begin respecting you the very day you do. There are MANY folks in GS3 who have made complete turnarounds, going from infamy to fame. The name means exactly this much: 0.

Or, take the easy route and off yourself, roll up Klaiveii or something. Just don't expect pity for roleplay choices that arose out of your supposedly genius-infested head.

Sounds like Darien can't take the heat that goes into being an ass. Good for him. Not many can, and those that can't shouldn't try. What a D grade soap opera...

I can take the heat, I've taken it for several years and will probably continue to take it. I'm not asking anyone to love me, I'm asking them to keep the shit between me and them and leave my loved ones out of it. It's unfair to them and it's hitting below the belt with me.

You wanna kill me? Cool. Come take your best shot. You wanna insult me? Have at it. Badmouth me, talk about what a snert, idiot, ass, crybaby, manipulator, egomaniac, girl IRL (yes, I've heard this rumor), 98 pound weakling, 600 pound whale, unable to get sex, homosexual, covered in zits, infected with STDs, orgy having, pussy I am.

No, none of that's true... well, except the egomaniac part, but that hasn't stopped people from talking. Say whatever the hell you want about me. ANYTHING.

Just don't accuse me of being unfaithful to my mate, having a mate who is unfaithful to me, betraying my family or betraying my friends. Because I don't do that. I HATE that. And I don't associate with those that commit such attrocities.

I highly value each and every one of my loved ones... because being Klaive, I don't get a lot of love. And so they're a fairly rare commodity.

It may look to some of you that I'm throwing myself a little pity party about the stuff I'm being forced to deal with, but rest assured that I'm not. As far as I'm concerned, those of you who are unwilling to try to get to know me any better and find out what I'm really all about can go make love to a meat grinder (or an impact drill if you're a female).

I wish everyone'd come up to me in game, or send me an IM at TheParkQuaker and just say, "Okay, Klaive. I'm going to try to get to know you." and take it from there. But that isn't gonna happen... and even if it did, there'd still be those I clashed with.

I don't get along with lecherous people, horny people or overly arrogant people. The first two types I'm morally opposed to. The third type is in direct competition with me.

I think I'll give the change a shot though... maybe I can start helping everyone or something. And I should probably have a word with Dargius and try to clear all this up...

- --[ Klaive ]-- -

Weedmage Princess
07-17-2003, 04:29 PM
Originally posted by Demon Lord KageSay whatever the hell you want about me. ANYTHING.

Just don't accuse me of being unfaithful to my mate, having a mate who is unfaithful to me, betraying my family or betraying my friends. Because I don't do that. I HATE that. And I don't associate with those that commit such attrocities.
- --[ Klaive ]-- -

He says that, but he's probably in his house IG right now with some chick (probably some guy IRL who RPs a girl so he can get some cyber action like the ones we've read so much about in recent days) gettin it on and his significant other is none the wiser....because THIS time he's turned off magic in his house..heh

Dighn Darkbeam
07-17-2003, 04:35 PM
I think I'll give the change a shot though... maybe I can start helping everyone or something. And I should probably have a word with Dargius and try to clear all this up...

- --[ Klaive ]-- - >>

Give massies, lots and lots of massies. Thats what good people are supposed to do.

vigilante
07-17-2003, 04:46 PM
"Just don't accuse me of being unfaithful to my mate, having a mate who is unfaithful to me, betraying my family or betraying my friends. Because I don't do that. I HATE that. And I don't associate with those that commit such attrocities.

I highly value each and every one of my loved ones... because being Klaive, I don't get a lot of love. And so they're a fairly rare commodity.

It may look to some of you that I'm throwing myself a little pity party about the stuff I'm being forced to deal with, but rest assured that I'm not. As far as I'm concerned, those of you who are unwilling to try to get to know me any better and find out what I'm really all about can go make love to a meat grinder (or an impact drill if you're a female).

I wish everyone'd come up to me in game, or send me an IM at TheParkQuaker and just say, "Okay, Klaive. I'm going to try to get to know you." and take it from there. But that isn't gonna happen... and even if it did, there'd still be those I clashed with." (Darien)
---------------------------------
News-flash: Darien is not Klaive, Klaive is not Darien. The fact that Klaive acts like Darien and vice-versa makes for the strange oddity that Klaive is...an evil sorcerer who wants to be the poster child for the Saturday Evening Post. How do you explain his righteous attitude toward relationships when by all other counts he is an evil sociopath? Just curious.

Parkbandit
07-17-2003, 05:02 PM
One thing I will say about Klaive is... he's never pussed out of any conflict with my rogue. My rogue has always been far superior mentally and physically. Certainly Klaive has had to slink off and lick his wounds.. but I don't remember a time where he was ooc with me, nor did I get any WARNings.

Say what you will about Klaive, but don't compare him to the likes of Warclaidhm and Haashek.

Oh and Klaive.. I know where you live and I know where you quake... it's only a matter of time before you will pay for your ignorance. Your ignorance debt is pretty high right now and it needs immediate collection. :)

Edaarin
07-17-2003, 05:15 PM
I rolled up Haashekhm yesterday, he lasted about 15 seconds before he got pulled.

Parkbandit
07-17-2003, 05:27 PM
Originally posted by Edaarin
I rolled up Haashekhm yesterday, he lasted about 15 seconds before he got pulled.

Yea, I imagine GMs would notice names like that as being characters that will be used to torture others...

Have you tried Waraashek? Hasclaidhm? Warclodshek? Hasclodhm?

Come on.. there has to be one you can get out of the CM and play around with :)

Betheny
07-17-2003, 07:07 PM
I must say, when I first saw Klaive in Illstim, I had heard a whole lot of hype about him.

So I thought to him and I was actually really surprised to find that the guy isn't so bad, as a character, or as a player.

Yeah, he does some annoying stuff, but I think one of the first things he said to me is "I am who I am, and I don't care who likes me or who doesn't", or something to that effect.

He's got my respect for that, if only for that.

07-17-2003, 07:25 PM
Originally posted by Weedmage Princess

He says that, but he's probably in his house IG right now with some chick (probably some guy IRL who RPs a girl so he can get some cyber action like the ones we've read so much about in recent days) gettin it on and his significant other is none the wiser....because THIS time he's turned off magic in his house..heh

LoL. Okay, maybe I'm more resistant to this kinda thing than I thought. Cause that's just funny. But you do get points for attempting to upset me, although you failed.

I think it's gonna bother me less though since my woman is moving in with me IRL tomorrow. :cool:

By the by, I turned on my privacy settings because some fool kept rapid fire locating me. It was mildly annoying, so I turned off locates. But I'll turn them back on now, just for yoooou. :thumbsup:

- --[ Klaive ]-- -

07-17-2003, 07:33 PM
Originally posted by vigilante
News-flash: Darien is not Klaive, Klaive is not Darien. The fact that Klaive acts like Darien and vice-versa makes for the strange oddity that Klaive is...an evil sorcerer who wants to be the poster child for the Saturday Evening Post. How do you explain his righteous attitude toward relationships when by all other counts he is an evil sociopath? Just curious.

Easy. People are complex creatures. IRL, I have antisocial disorder and am what you would call an "evil sociopath" to strangers, but I am also fiercely loyal and would do anything for my loved ones.

As for Klaive being Darien... he was sometimes. Because GS was where my RL relationship was. I've never role-played quite so much as I did when I was united with my GS girlfriend IRL and still played GS. It was a brief, but memorable stint. She and I simply couldn't work out, of course, due mostly to highly conflicting world views and morality issues.

Tomorrow afternoon, Darien will no longer need to exist in GemStone III... and for the first time in... well, years... Klaive can be no one but Klaive. And I think I'm gonna do a little writing to figure out exactly who that is after all this time.

- --[ Darien ]-- -

07-17-2003, 07:40 PM
Originally posted by Parkbandit
One thing I will say about Klaive is... he's never pussed out of any conflict with my rogue. My rogue has always been far superior mentally and physically. Certainly Klaive has had to slink off and lick his wounds.. but I don't remember a time where he was ooc with me, nor did I get any WARNings.

Say what you will about Klaive, but don't compare him to the likes of Warclaidhm and Haashek.

Oh and Klaive.. I know where you live and I know where you quake... it's only a matter of time before you will pay for your ignorance. Your ignorance debt is pretty high right now and it needs immediate collection. :)

Bring it oooooon. I'll kick your ass! I'll beat you down like grandma Klump beat down Cletus! :bouncy:

You know you can't win! Klaive doth be god.

720 = Rogue in the Morgue.

BOOM!

Don't worry, after I murder you with a slight waggle of my pinky finger, I'll LK you. Well... assuming the crystal doesn't infect TOWN. Stupid 8 month long plots interferring with my magical prowess like they have no respect for KLAIVE! Ima kill em! If I could survive the barrage of bolts, I'd shove that crystal up that Jant Baron's corn hole.

Pisses me off!

Now what was I saying?

...
...?
...
...?
...
...Hmm...
...!

Oh, yeah!

Bring it.

- --[ Klaive ]-- -

Suppa Hobbit Mage
07-17-2003, 08:59 PM
Without 720, sorcerers are kittens.

Tayvin
Neuter 720 like they did enchant and charge already.

Weedmage Princess
07-17-2003, 09:36 PM
Originally posted by Demon Lord Kage
LoL. Okay, maybe I'm more resistant to this kinda thing than I thought. Cause that's just funny. But you do get points for attempting to upset me, although you failed.

- --[ Klaive ]-- -

Curses! Foiled again!

Warriorbird
07-17-2003, 11:29 PM
"and for the first time in... well, years... Klaive can be no one but Klaive."

A poorly executed White Wolf knockoff with a mindnumbingly dumb name and RP based around what would probably get folks thrown out of "freeform RP" chats.

Seriously. Start over. A genius ought to be able to do better than that.

07-17-2003, 11:58 PM
Originally posted by Warriorbird
"and for the first time in... well, years... Klaive can be no one but Klaive."

A poorly executed White Wolf knockoff with a mindnumbingly dumb name and RP based around what would probably get folks thrown out of "freeform RP" chats.

Seriously. Start over. A genius ought to be able to do better than that.

Man, are you still hung up on that? I haven't had the werewolf RP since like '98. Get with the times.

Klaive's current storyline (pre-modification) is basically that he was born in a Faendryl town surrounded by forest. It was a surface town and the inhabitants acted like the nobility of old. The town was dedicated to Fash'lo'nae and Klaive's parents were Mularosian and secretly tortured people. Crimsana became Klaive's childhood friend and she came to enjoy watching the suffering while Klaive enjoyed watching the fear.

Eventually, Klaive's parents turned on one another in a bizarre mutual torture and eventually died in the throes of pleasure and pain.

Klaive had a dream of Sheru telling him to leave and venture forth in search of his destiny and Crimsana traveled with him until they reached Landing. He was a Sheruvian and blah blah, then he and Crimsana broke up (which obliterated the RP cause they only broke up for OOC reasons. They were very happy together and would've never broken up except Crimsana's player and I broke up.)

Then I try to salvage the RP. Klaive gets attacked by Sheru (GM made his symbol injure and stun him, and his jackal clothing to bite at him) and begins getting visions of Zelia. Long story short, he becomes Zelian.

Then he vanishes for a long while and has no memory of any physical events for a long time. He believes that he ascended beyond the Arkati but was somehow sucked back into his mortal form. He's probably just crazy though.

He made a "discovery" while he was the supreme being and that is that Lord Sheru is his father and Lady Zelia is his mother. Biologically speaking. He believes this.

Now he's found a new love of his life after the inexplicable end of his previous marriage and that brings us to today.

OH... As a child, Klaive was told that the Shan were actually a morphing race and had been cursed long ago. Half the Shan became stuck in their beast form or moonskin, while half remained stuck in their flesh forms. Though Klaive's essence is what he believes to be the product of Sheru and Zelia's passions, his flesh is descended from what he was told was a long line of Faendryl-Shan stuck in flesh form. So yeah, there's THAT. Which was the compromise I made to leave him wolfish without it being so corny.

I posted the first part of this quite a long while ago on the official boards. ::shrugs::

- --[ Klaive ]-- -

07-18-2003, 12:32 AM
All I got to say is...


WTF?!?!?!

- Arkans

GSJolena
07-18-2003, 03:11 AM
Just as a general response to all of this going on about Zarvon and the ATK. I am a member of the ATK and I know most all of them. I dont' really know Zarvon to be honest and I don't know what really happened that day. However, how many of you can honestly say you would not help out a friend if you saw them stunned? Even not knowing the situation. You dont' have to like Zarvon, in fact many of you don't evidently. However, he is Dragolyn's friend. No, he should not have brought all of the ATK into it however he was reacting on anger and emotion as far as I can see and once again, how many of you can honestly say you have NEVER reacted unwisely out of anger or emotion in a situation? Dragolyn WAS attacked by Sintik when he stunned him for UNstunning a friend of his. I can see fault on both Dragolyn's part and on Sintik's part. I do not think that everyone is being very mature when attacking an entire group over Zarvon's actions in his past. Again, he IS on probation. We do handle these things when they come up and someone is deemed a trouble maker so to speak and I am positive Izalude will do what is fair and right in this case. But damn, people.. think about it. Wouldn't you have unstunned a friend if it was you? Irregardless of the fact that is' Zarvon, he is Dragolyn's friend and he was justified in unstunning him. AND in being upset by being stunned by Sintik. By the way, this is in no way an attack verbally on Sintik. From what I understand, you have legitimate problems with Zarvon. I am just asking people to be a bit more open minded about it. The ATK is in general a good group of folks. And I am proud to be a member personally.

Scott
07-18-2003, 03:20 AM
I never said I didn't do ANYTHING wrong. However, from what you know of me, I don't take crap from people. I don't know if I would have stunned him for unstunning Zarvon because I let it go the first time, however before he unstunned him the second time he told me that if I started with Zarvon, ATK would respond with force. Well that was all I needed.....

Betheny
07-18-2003, 03:29 AM
What I don't get is if it was actually expected for Sintik to like, cower in fear at the threat of the Knights coming after him.

Generally, threatening someone with an organization is laughable, mostly because a. We know that any self-respecting organization would laugh at a member using the organization as a means of personal protection or attack, and b. Do you really expect someone to back down and make a concession at the mere mention of it?

I dunno. Threatening with retaliation in the form of other people seems to be a way of making what could/would be a small, isolated incident (Or a situation involving only a few people) into a big situation, lots of people, screwed up stories, hearsay, and all of that.

Warriorbird
07-18-2003, 08:15 AM
"OH... As a child, Klaive was told that the Shan were actually a morphing race and had been cursed long ago. Half the Shan became stuck in their beast form or moonskin, while half remained stuck in their flesh forms. Though Klaive's essence is what he believes to be the product of Sheru and Zelia's passions, his flesh is descended from what he was told was a long line of Faendryl-Shan stuck in flesh form. So yeah, there's THAT. Which was the compromise I made to leave him wolfish without it being so corny. "

That+the name Klaive = not corny?

Ha ha ha.

And who's the one who was declaring on the official boards that documentation meant nothing, and you'd be out of genre and out of character if you wanted to?

Hmm...oh right, the genius.

CrystalTears
07-18-2003, 09:01 AM
OMG another Witcheaven who can't pick ONE freakin' god to roleplay around. Good grief. :rolleyes:

Halfsilver
07-18-2003, 09:49 AM
This whole thread has done nothing but trample the good name of the ATK in the mud. Zarvon is NOT an example of how we function. Culdesac squabbles are NOT what the ATK deal in. Zarvon's first post is ridiculous. He can't even produce one clear thought.

I can honestly say that all my Knights are not like this. Czarne, Beljadin, Quishd, Atheana, Harleigha, Bethame, Alynia, Azzreala ... talk to any of them, and i have not a doubt that they will do well to represent the ATK.

I'm a captain of the Temple Knights, and I have to agree that change is needed. After the recruitment drive, the number of knights went up too fast. Basically, anyone who walked into the tent was accepted. I've met a handful of new recruits that have no idea about the history or the ideals of the Knights.
I have mentioned stricter screening procedures when accepting new members to several of the people in charge.
i'll continue to press for this in the future.

Sorry for your trouble, Sintik....that's not how the Temple Knights are.

-grays

[Edited on 7-18-2003 by Halfsilver]

[Edited on 7-18-2003 by Halfsilver]

07-18-2003, 12:17 PM
Originally posted by Warriorbird
"OH... As a child, Klaive was told that the Shan were actually a morphing race and had been cursed long ago. Half the Shan became stuck in their beast form or moonskin, while half remained stuck in their flesh forms. Though Klaive's essence is what he believes to be the product of Sheru and Zelia's passions, his flesh is descended from what he was told was a long line of Faendryl-Shan stuck in flesh form. So yeah, there's THAT. Which was the compromise I made to leave him wolfish without it being so corny. "

That+the name Klaive = not corny?

Ha ha ha.

And who's the one who was declaring on the official boards that documentation meant nothing, and you'd be out of genre and out of character if you wanted to?

Hmm...oh right, the genius.

Klaive is every bit as in-genre and in-character as "Blades" or "Daggerz", probably moreso since most people have no idea what a klaive is.

Also, I said OFFICIAL Documentation means nothing to me. And it doesn't. Paint inside the lines? As if. I'm painting on the wall.

I never said I'd be OOC or OOG either. I simply reserve the right to decide what my character will be/do and make them a clear exception to the rule if I so choose.

Also, since you're demonstrating such a terrible closed-mindedness towards me, you may promptly go straight to hell. Thank you.

- --[ Klaive ]-- -

07-18-2003, 12:34 PM
Originally posted by CrystalTears
OMG another Witcheaven who can't pick ONE freakin' god to roleplay around. Good grief. :rolleyes:

To be honest with you, I never wanted to pick any god. I wanted to be a god instead. So that's what Klaive thinks he is now, the son of two Arkati who at one point rose above even them.

But most just think he's insane, which is good because I don't use anything to prove his godhood other than demonstrating his magic to rat hunters by tormenting rats and telling his tales of power. Leaves it open ended same as the Shan thing. I said that Klaive was *told* he was descended from a long line of Faendryl-Shan. It could be utter non-sense and since Klaive has no way to *prove* it, I don't declare it as true and leave it up to others to decide if it's true or not. ::shrugs::

So yeah, I'm gonna paint on the walls instead of inside the lines, but I won't make you look at it.

Klaive currently worships one god...

...Klaive.

Dragolyn
07-18-2003, 01:44 PM
Originally posted by Maimara
What I don't get is if it was actually expected for Sintik to like, cower in fear at the threat of the Knights coming after him.

Generally, threatening someone with an organization is laughable, mostly because a. We know that any self-respecting organization would laugh at a member using the organization as a means of personal protection or attack, and b. Do you really expect someone to back down and make a concession at the mere mention of it?



When I first approached the situation, I wasn't going to do any threatening. I just wanted to talk. Zarvon came to me multiple times, including once where he was near hysteria over someone stalking them in the Spider Temple, having a familiar follow them and just plain out harrass them. He asked for my aid. I had no intention of getting into a fight. When I came to the Cul-de-Sac, a place I usually avoid, I noticed Zarvon stunned. I unstunned him. If that bothers you, tough. However, even though I was casted at, I never should have spoken for the Knights as a group, nor threatened the use of them in any way that might have been seen as a "group hunt" on any person, or group of persons. For that I apologize, that was a mistake. One I made in anger at being casted at, for I still see no reason other then my unstunning someone.

I took a few days to post this, mainly to see where things went, and to calm down. Personally, I have too many other things to take care of, to worry, or concern myself in any way over this in the future. I have given my suggestions to Zarvon, if he follows them, there shouldn't be any more trouble. If he doesn't well, he IS on probation, and he knows what will happen if he causes trouble.

Dragolyn Wingfang

PS-Just because I apologized for a mistake I made, does not mean that I think you were right, and I was wrong. It just means I made a mistake, and accept that fact, and have already moved on.

Scott
07-18-2003, 01:50 PM
Just FYI, the pet that was sent to him at the spider temple wasn't for him, it was for the person who was hunting with him, Gorelocke. He lept out of hiding and tried to kill me. I even stated that ahead of time and told Zarvon the pet wasn't for him and was for Gorelocke.......

Parkbandit
07-18-2003, 02:24 PM
Originally posted by Halfsilver
This whole thread has done nothing but trample the good name of the ATK in the mud. Zarvon is NOT an example of how we function. Culdesac squabbles are NOT what the ATK deal in. Zarvon's first post is ridiculous. He can't even produce one clear thought.

I can honestly say that all my Knights are not like this. Czarne, Beljadin, Quishd, Atheana, Harleigha, Bethame, Alynia, Azzreala ... talk to any of them, and i have not a doubt that they will do well to represent the ATK.

I'm a captain of the Temple Knights, and I have to agree that change is needed. After the recruitment drive, the number of knights went up too fast. Basically, anyone who walked into the tent was accepted. I've met a handful of new recruits that have no idea about the history or the ideals of the Knights.
I have mentioned stricter screening procedures when accepting new members to several of the people in charge.
i'll continue to press for this in the future.

Sorry for your trouble, Sintik....that's not how the Temple Knights are.

-grays


The issue I have is that you actually call your group the Temple KNIGHTS.

To me, a Knight isn't recruited and accepted because he was able to find a tent on the right day and time. What the hell is so knightly about that?

While the term 'knight' has somewhat lost it's definition today... a knight in the 'age' that Gemstone tries to portray is a member of the military who is a champion of good and honor. Only the bravest of the brave could become them. They would have had to prove their skill on the battlefield. They would have had years of training and dedication to things true and righteous.

It seems that in today's Gemstone.. and Tom, Dick or Harry can say they are a Knight with no actual roleplay or roleplayed history of being such.

vigilante
07-18-2003, 02:25 PM
"Tomorrow afternoon, Darien will no longer need to exist in GemStone III... and for the first time in... well, years... Klaive can be no one but Klaive. And I think I'm gonna do a little writing to figure out exactly who that is after all this time. "

At least you are trying, which is more than a lot of people do.

Parkbandit
07-18-2003, 02:25 PM
One of the PRO groups I actually have respect for is the Northern Fury. They are a military outfit that doesn't seem to pretend to be something they are not.

GS4Gurl
07-18-2003, 03:55 PM
Since when can a group just call themselves Knights anyway? Doesn't ROYALTY dub someone a Knight? So what Royal figure dubbed them the ATK? Also there are women Knights? I thought Knights were strictly male and you had to pass a number of tests and hazings to even be qualified. Some people need to get it right. I don't consider the ATK knights at all... just wannabes.

[Edited on 7-18-2003 by GS4Gurl]

Betheny
07-18-2003, 04:37 PM
Originally posted by Dragolyn

When I came to the Cul-de-Sac, a place I usually avoid, I noticed Zarvon stunned. I unstunned him. If that bothers you, tough., and have already moved on.

I unstunned the guy too. I was just wondering what you thought you were going to accomplish by bringing the Knights into it.

I've always respected the Knights, and still find them respectable. Hopefully, you bringing them into a -personal arguement- isn't going to tarnish their reputation.

vigilante
07-18-2003, 05:04 PM
Originally posted by GS4Gurl
Since when can a group just call themselves Knights anyway? Doesn't ROYALTY dub someone a Knight? So what Royal figure dubbed them the ATK? Also there are women Knights? I thought Knights were strictly male and you had to pass a number of tests and hazings to even be qualified. Some people need to get it right. I don't consider the ATK knights at all... just wannabes.

[Edited on 7-18-2003 by GS4Gurl]

See the Order of the Silver Gryphon. www.gryphons.org Very helpful explanation of how it -should- work. And the only true knights are those who have been dubbed by legitimate nobility (Malwind, Baron of Vornavis, for example).

The Gryphons have some detractors, but one thing I've -always- respected: not just any Tom, Dick or Harry can cut it. You have to go over and above the call of duty. I don't have any interest in belonging to them, but if had a character who wanted to be knightly, in my opinion they'd be the only honest choice.

vigilante
07-18-2003, 05:30 PM
...I should add, I just re-visted the site and it seems some things are just a tad outdated. I think they meet every other Sunday, but the meeting minutes don't seem to reflect that. Must be a lazy webmaster because the Gryphons have been very active lately.