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View Full Version : How To Make XXX FUCKING RULE!



Methais
10-24-2008, 03:03 AM
Just kinda popped into my head. Posted it on the officials even though they'll probably shit all over it.

http://www.play.net/forums/messages.asp?forum=102&category=6&topic=2&message=5207

Make it absorb exp instantly. SIX HOURS OF PURE RAMPAGE!!!!!!!!!111

If you're worried about how to track its duration without forcing people to have to hunt for six hours straight or else be wasting it, (since the present XXX timer is only ticking when you have exp in your bucket, but if you're absorbing it instantly, you'll never have exp in your bucket), let the player toggle it on and off. When it's on, the timer's ticking. When it's off, it's not.

Will automatically turn itself off when in town, for people like me that would probably forget to turn it off manually before going to town and then kick myself later for wasting it. You can toggle it back on in town if you want, in case an invasion with like leveled stuff hits or something. Will also automatically turn off when dead.

To prevent abuse of something like turning it off, frying, turning it on, absorbing 1-2k exp all at once, then turning it off again til you fry again, etc., making the timer almost infinite, either make it require an empty head to activate, or make it empty (not absorb) all the experience in your bucket.

As for dealing with bounty exp without making it complicated, if absorbing full bounty exp instantly is too much, chop it down by X% to whatever you see fit.

Give players the option each week of using either the present version of XXX or this version. But once you pick which one you want for the week, you're stuck with it until next week.

Would be a huge boost for group hunting incentive while still being awesome solo.

If you want to keep things level on the solo playing field, to prevent AOE professions from being easily capable of getting 4572804572 times more exp during XXX over solo kill professions while soloing, and at the same time not nerfing AOE spells in group hunting, simply make it so you can only gain experience FROM A SOLO KILL THAT NOBODY ELSE CONTRIBUTED TO every 1-3 seconds or whatever you think is good. Make Mstrike exempt from this rule, due to its high RT and all that. AOE classes will just have to suck up and accept some wasted kills if they waste a whole room in one cast. I'm a wizard btw.

If you think six hours is too much, either reduce the duration to whatever you feel is appropriate (but keep current XXX at six hours), reduce the exp gained from kills by half or whatever (i.e. a same level kill would give 50 exp instead of 100), or (my least favorite) put a limit on how much instantly absorbed experience you can gain each week and scrap the timer (and possibly aoe rules) altogether.

Either way, it would be a blast.

Drew
10-24-2008, 03:10 AM
It's a cool idea but I would never even type it up since the chances of them implementing it are 0.

Moist Happenings
10-24-2008, 03:19 AM
I am disappointed that this is not a thread about porn.

To add something on topic:

This isn't a bad idea, but I think XXX is good as it is. If it's not broke, don't fix it.

Drew
10-24-2008, 03:21 AM
That would get Methais banned and then he'd have to post as Doyle Hargreaves again.

Danical
10-24-2008, 03:23 AM
Warden will never let this come to pass.

I would sit in a grimswarm warcamp and spam 1030, move 2 rooms when THE SHROUD crops up, rinse and repeat.

I would abuse the ever living christ out of this.

Danical
10-24-2008, 03:26 AM
Oh, also, Warden never wants this to pass because "absorbing" is supposed to facilitate RP interactions in town.

I think this idea is full of win and awesome but Warden won't let it happen - ever.

Joe
10-24-2008, 03:27 AM
I forsee a FIXXXX in the future if this ever comes to pass, and a once per year change.

Methais
10-24-2008, 03:33 AM
It's a cool idea but I would never even type it up since the chances of them implementing it are 0.

Yeah. :(


I am disappointed that this is not a thread about porn.

To add something on topic:

This isn't a bad idea, but I think XXX is good as it is. If it's not broke, don't fix it.

You still have the option of using regular XXX.


I would sit in a grimswarm warcamp and spam 1030, move 2 rooms when THE SHROUD crops up, rinse and repeat.

I would abuse the ever living christ out of this.

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V

If you want to keep things level on the solo playing field, to prevent AOE professions from being easily capable of getting 4572804572 times more exp during XXX over solo kill professions while soloing, and at the same time not nerfing AOE spells in group hunting, simply make it so you can only gain experience FROM A SOLO KILL THAT NOBODY ELSE CONTRIBUTED TO every 1-3 seconds or whatever you think is good. Make Mstrike exempt from this rule, due to its high RT and all that. AOE classes will just have to suck up and accept some wasted kills if they waste a whole room in one cast. I'm a wizard btw.

^

Danical
10-24-2008, 03:39 AM
I know there'd be some wasted kills . . . I'd be ok with that.

Proxy
10-24-2008, 04:24 AM
personaly I would prefer to see the way exp is handled over all changed, & no more xxx.

What I had in mind was this.

no more exp tank... instead instant migration from field xp to hard xp. to keep this from being an issue the rate of return from the creatures you kill will deminish over time until finaly you no longer receive xp from kills. no more tank but you would still have the "your mind can't handle this any more" message. and until you completely cool down from this you will not earn any more xp. kinda like over doing it w/ stamina based abilites.

Why would I prefer to see this? because 1 you won't have people squating in the same place turning their noses up at one another or hideing at tables, instead while they cool off from a hunt or ag task they now are free to roam the town and have lunch with a friend, pick a fight with an rival, make fun of the local gender, or what ever.

if anyone has the desire to post this on the officials feel free, as for me I care not. because either way it will never happen.

Methais
10-24-2008, 04:48 AM
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Proxy
10-24-2008, 04:59 AM
your slacking Methais, thats the first i've seen of the evil monkey from you in quite a few posts...

Methais
10-24-2008, 02:32 PM
It's just cause I haven't read any threads you posted in lately.

EVIL MONKEY STALKS YOU EVERYWHERE!!!!1

... ... ... ... ... ... ... ... ... ... ... ... ... ...|... ... ... ... ... ... ... ... .._,,-~~~-,-,,_
... ... ... ... ... ... ... ... ... ... ... ... ... ...|... ... ... ,,---,,_... ...,-~",-":__-,: : :"-,:::"'~,,
.,,-~~--,, ... ... ... ... ... ... ... ... ... ... ...|... ... ,~": : --,,:"~,,-"::::/:,-". . ."'~-,,: \,::::_,,"~-,,
/: : : : : : :"'~-,,... ... ... ... ... ... ... ... ... |... ... /: : : : :~"'\,: \::__/:|o--,,. . . . .\,: ¯¯: : : : : :"-,
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g++
10-24-2008, 02:39 PM
personaly I would prefer to see the way exp is handled over all changed, & no more xxx.

What I had in mind was this.

no more exp tank... instead instant migration from field xp to hard xp. to keep this from being an issue the rate of return from the creatures you kill will deminish over time until finaly you no longer receive xp from kills. no more tank but you would still have the "your mind can't handle this any more" message. and until you completely cool down from this you will not earn any more xp. kinda like over doing it w/ stamina based abilites.

Why would I prefer to see this? because 1 you won't have people squating in the same place turning their noses up at one another or hideing at tables, instead while they cool off from a hunt or ag task they now are free to roam the town and have lunch with a friend, pick a fight with an rival, make fun of the local gender, or what ever.

if anyone has the desire to post this on the officials feel free, as for me I care not. because either way it will never happen.

I would agree with this. Back when 418 allowed a real node experience absorb bonus most of the people I met in the game I met on the porch in the florian village in teras. We would just sit there and kill all day it really helped encourage socializing because everyone in an area would hang out together the way nodes are set up now actually kind of discourages it by forcing people to run off a node every 10 minutes then run back and go afk.