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Methais
08-25-2008, 08:44 PM
This is beyond ridiculous. Not even the worf facepalm is enough for this.

http://petfoodalpha.com/?p=1055


How Long is Too Long?
From the community, Pet Food Alpha Add comments

Ever since the introduction of the ZNM system in the last update, players have been spending their time going up the ZNM tiers in order to gain access to one of the most difficult enemies in Final Fantasy XI: Pandemonium Warden. But we have only heard of a few accounts of the fight which talk about PW changing into different forms along with the Pandemonium Lamps.

The LS “Beyond the Limitation” on Seraph has given Pandemonium Warden a great attempt and even after EIGHTEEN hours, was unable to defeat this monster.

This begs the question “How Long is Too Long?”

We’ve recently learned from the Premier Site Summit that Sage Sundi believes the Absolute Virtue fight to take eighteen hours (or less if you’re lucky). Could it be possible that with the introduction of this new endgame NM system that they decided to add another extremely difficult NM?

BtL had gone through twenty possible forms of the Pandemonium Warden. Some of the forms alone took a few hours to defeat. But the many forms of this monster aren’t the worst thing to come from this fight. After the fight had raged on for 18 hours Sylphet from BtL had posted this in the BG Forums:

People were passing out and getting physically ill. We decided to end it before we risked turning into a horrible new story about how video games ruin people’s lives.

Sylphet has also informed me that several members of BtL actually ended up vomiting by the end of the night from their intense focusing with no breaks for 18 hours.

I think with the recent AV news and now the news of how long PW fights are lasting (without defeating the NM) It might be time to remind Square-Enix of their own message.

Right now the members of Beyond the Limitation just wish Square-Enix to carefully consider their own warning that shows up before a user is able to log into the game.

Hopefully enough people will voice their opinions about these long battles that will make Square-Enix rethink their endgame monster design to include a battle that is still very challenging, but doesn’t require you to spend almost an entire day to defeat.

We are one of very few LS who have killed AV (not using the wall trick) so we know quite well what is futile and what is not. None of us doubt that PW can be killed. We just call into question exactly what the development team thinks is reasonable from human beings.

-Sylphet

This is also the round table disccusion for this week. Please post in our forums and let your voice be heard here.

A member of Btl has updated their Live Journal with an entry detailing the fight and helping to clear up any confusion people may have. View it here.

We would also like to remind those commenting to keep it clean. You can get your point across without using a bunch of cursing.

written by Fusionx

NocturnalRob
08-25-2008, 08:49 PM
what. the. fuck?

seriously, i love me some FF, but get your shit in order, people.

Methais
08-25-2008, 09:00 PM
Back when I played, I think Kirin (hardest boss at the time) took like 3-5 hours to beat. And that's just the fight itself, not the hours and hours spent farming items off the minibosses that were required to spawn him.

Apparently SquareEnix believes that timesink = challenge, and takes it to an entirely new level.

Stretch
08-25-2008, 09:01 PM
Didn't one of the bosses in FFXII have like 8 million HP?

Methais
08-25-2008, 09:02 PM
Maybe, but FFXII can a) be paused, and b) is a single player game and not an MMO.

/warn harassment

Seran
08-26-2008, 12:28 AM
I tried FFXI there for abit, and found most of the folks there to be utter smacktards. What's worse about that game, is that if you leave it, your characters can be automatically deleted in as little as three months of inactivity.

Let them require their players to be seated on mobile toilets and hooked up to IVs in order to finish this new boss, they're far from creating an elite gamer. If anything, they're just adding more time in which people can go absolutely insane reading messages mangled by the auto-translator and their incessent /calls.

The Ponzzz
08-26-2008, 01:15 AM
I played FFXI for about 8 months. Fun at first, but the grind after 30 is retarded. And then you just do it all over again with the next job.

The few BC fights I did took about 30-45 minutes. We took out one boss, and that was a retarded amount of time, I think it was about 6 hours.

Audriana
08-26-2008, 10:08 AM
I played FFXI for about 2.5 years. Played with a few friends of mine. I had two accounts, a Bard and a black mage, got both to 75 in manaburns (1 bard, 5 black mages), which usually get almost twice the XP as a 'normal' party.

You can get your characters back, usually with everything intact at any time after you quit; I get e-mails occasionally to come back...

<calls> you can kill with the windower.

I dunno, it wasn't bad for me. I got very bored because I couldn't ever find anybody that wanted to help with missions so I could get further in the game.

Methais
08-26-2008, 03:12 PM
Mana burn parties were the best.