View Full Version : Sanct in the Cul de Sac?
Zeyrin
01-08-2004, 07:07 PM
Anyone know if they sanct the Cul de Sac like they did the crypt?
Snapp
01-08-2004, 07:11 PM
Evidentily they did. It's like the crypt now. Noded. Bastards!
Jonty
01-08-2004, 07:30 PM
Sancts are for wussies!
- Me
Zeyrin
01-08-2004, 07:30 PM
What the hell? Every town has a bad side. The Cul de Sac is where the more or less criminals hang out to raise a little hell.
By sancting the Cul de Sac, a part of the Landing's identity has been taken away. I will be on the look out for a new place to resume the spirit of the cul de sac in.
They can't sanct all the rooms. hehehe
Rastaman
01-08-2004, 07:37 PM
They're fuckin dumbasses, simu can go to hell.
GSLeloo
01-08-2004, 07:37 PM
That is such bullshit. Do they think every single one of their players is a 10 year old? You don't baby some one in real life, why bother to in a game? idiot GM's.
Chadj
01-08-2004, 07:40 PM
.. thats TOTAL bullshit. I mean, the Cul.. thats the dark alleyway of Wehnimers... :snort:
Snapp
01-08-2004, 07:45 PM
I just don't get where this came from? It's been really toned down lately around there. There used to be a far rougher crowd years ago and they did nothing. Now all of a sudden it's sancted??
Zeyrin
01-08-2004, 07:46 PM
Any suggestions where we can move to? I rather enjoyed watching people beat the hell out of each other.
Artha
01-08-2004, 07:58 PM
What the hell? Every town has a bad side. The Cul de Sac is where the more or less criminals hang out to raise a little hell.
No, it's where the OOC idiots and duelers hang out and sit around not roleplaying.
By sancting the Cul de Sac, a part of the Landing's identity has been taken away. I will be on the look out for a new place to resume the spirit of the cul de sac in.
Not a bad part. And, there already is one. It's called the boulder.
Betheny
01-08-2004, 08:01 PM
Originally posted by GSLeloo
That is such bullshit. Do they think every single one of their players is a 10 year old? You don't baby some one in real life, why bother to in a game? idiot GM's.
Because in THIS game, 80% of the people playing ARE 10 years old. At least in their head.
/trying hard to NOT stare in Warclaidhm's or Garr's direction.
Zeyrin
01-08-2004, 08:02 PM
the boulder is outside the city gates. beside, with the over zealous constable now, who cares what goes on in the cul de sac?
HarmNone
01-08-2004, 08:05 PM
What is the problem with the boulder being outside the city gates? The boulder is the place for people to "beat the hell out of each other", is it not?
HarmNone
MrThorbizzle
01-08-2004, 08:14 PM
Let me say I'm not a big fan of sitting in these ah, "hot-spots"
But it's stupid to sanct them, especially the ones in town. People will just move. See the treehouse.
Bah - Take off the node, let bodys lay bloody on the road, if they got a problem, tell them to fuck there own game code.
Thats my suggestion.
-John
Zeyrin
01-08-2004, 08:28 PM
Originally posted by HarmNone
What is the problem with the boulder being outside the city gates? The boulder is the place for people to "beat the hell out of each other", is it not?
HarmNone
There's no problem with the boulder being outside of the city gates. What I am saying is that every town has a bad side and sancting the cul de sac is making everything kinder and gentler.
This game is supposed to be set in medieval times. I don't think think they went around making every bad spot in town "holy ground" back then. It' fun to raise hell in town like a barbarian and seeing the constable drag you or someone else away.
Damn right - I agree with Zeyrin!
-John
Souzy
01-08-2004, 11:15 PM
Why do they gotta mess things up, before I come back?! Stupid SIMU.
StrayRogue
01-08-2004, 11:25 PM
Hmmm, I wonder why they did it. I bet a good amount of the people whom post here are the cause themselves. Lets see, keep it non sancted, and let all the willy-wavers pester the noobs with all their "my wang is bigger than yours" shit, or sanct it and let them hunt and learn in peace? Its a toughie.
Scott
01-08-2004, 11:28 PM
Originally posted by StrayRogue
Hmmm, I wonder why they did it. I bet a good amount of the people whom post here are the cause themselves. Lets see, keep it non sancted, and let all the willy-wavers pester the noobs with all their "my wang is bigger than yours" shit, or sanct it and let them hunt and learn in peace? Its a toughie.
So now I bring "my dick is bigger then yours" to the park or another area.
StrayRogue
01-08-2004, 11:36 PM
Great. I can steal from you in the park.
Zeyrin
01-08-2004, 11:56 PM
[quote]Originally posted by StrayRogue
Hmmm, I wonder why they did it. I bet a good amount of the people whom post here are the cause themselves.
Hmmm. They shouldn't bring stuff off PC into the game then.
crazymage
01-09-2004, 12:14 AM
Go hang out in shanty town, start gang wars.
sergey is gonna be on the crips.. who wants to be a blood?
Zeyrin
01-09-2004, 12:17 AM
I'm all for blood.
Souzy
01-09-2004, 12:19 AM
Can we have Latin Kings too? Well in this case call it Elven Kings or something. :?: Ok I think I killed the joke.
HarmNone
01-09-2004, 12:29 AM
I think the problem the GMs see is this: It may be fun for you to raise hell in town, but it is not necessarily fun for other people in town to have to put up with your behavior. The GMs have to cope with the entire player base, not just your group of hell-raisers. ;)
HarmNone
Tsa`ah
01-09-2004, 12:40 AM
I'm willing to bet this is similar to the GM response to a high maintenance customer. Since a particular area can't be banned when the locals make it high maintenance, they have just put up a sanctuary.
Again, I hate the idea of it, I approve of the logic. You guys did it yourselves.
i dont think its so much the fact that its in town. just that its right outside the entrance to rats where all the new players tend to be influenced by it.
Edaarin
01-09-2004, 01:01 AM
HMC is a complete joke.
::throws down gang symbols to Lalana::
Remember that? Heheheh. :bounce:
Shari
01-09-2004, 02:54 AM
Back when I was an ooc asshole...now I'm just a plain ol' asshole, we used to hang out in the Garden Niche and kill people left and right. It isn't sancted (yet) could always move there if you wanted. <shrug>
Shari-Loves instigating shit.
Souzy
01-09-2004, 03:30 AM
Originally posted by GS3 Michiko
::throws down gang symbols to Lalana::
Remember that? Heheheh. :bounce:
Oh no you didn't girl. Whoooodi whoooooo!!!! *touches her eyes, nose, ears, toes, twiddles her thumbs, scratches her arm, slaps her ass and flips her hair* Wussup homie.
Fallen
01-09-2004, 07:59 AM
Edited because I at times am very unbright.
[Edited on 1-9-2004 by Fallen]
StrayRogue
01-09-2004, 09:25 AM
My question is, how does having a room that is sancted stop anyone from Rping?
Overall I think it hillarious. The GM's are now targeting all of the OOC idiocy and the predatory behavior directed towards the younger crowd in the crypt and the cul much like the older predators target the younger crowd in those very areas attempting to hunt and learn.
IRONIC?
And they are able to do it with much more successfully with much less effort.:lol:
How about both the crypt group and the cul de sac group play king of the mountian on the ledge in pookas... or Jock's Tavern in reivers... or between the arch and the doorway in Stronghold... now that's more of a challenge.
Or here's a greater challenge, try RP'ing in those areas without playing who's wand is bigger and without going OOC. Its not like one cant sit there and still socialize and RP... unless sancted ground burns your ass when you sit upon it.
StrayRogue
01-09-2004, 10:49 AM
My thoughts exactly Ganalon.
I agree.. t They started with a sign, ended with a sanct. If people werent such assholes all the time and allowed others to roleplay having fun then things would more than likely be different.
Parkbandit
01-09-2004, 11:39 AM
There will never be a sanctuary in Falgrin's Park. You are more than welcome to come there with your gems and silvers and relax.
Zeyrin
01-09-2004, 04:41 PM
As Snapp posted earlier, we have toned it down a lot at the Cul de Sac over the past month or two. As for the predatory behavior, the only young ones I know of that get their asses handed to them is the ones who start running their mouth to an older character and won't shut up.
If someone is having a small penis day and starts picking on younger characters, I have stepped in several times to prevent that. I've seen Neff, Camri, Gerbill and a few others do the same.
You see, by sancting the cul de sac, they've effectively cross contaminated the entire Landing by scattering these bad elements to areas where they can be assholes. Instead of one contained problem, the GMs are now going to have to deal with several problems.
I do agree with Tijay, the location is probably bad for young ones. They could have patched up the narrow opening or designate an area for the culture known as the cul de sac that is in town so we could continue to RP the barbaric side of town.
For those of you who say the cul de sac was OOC, it was a lot because of the young players. Yes, the older players would go OOC at times but it's no worse than anywhere else I saw in town.
To sum all this up, instead of "solving" problems, I think a bigger problem is on the way.
J-Tech
01-09-2004, 04:47 PM
Oh! Latin Kings, damn i reprezent folk for life, 313, Detroit Followin only latin kings...damn, them are my dawgs back in rock city...
-John
Artha
01-09-2004, 04:59 PM
so we could continue to RP the barbaric side of town.
To continue, first you have to start.
Gangs are for pussies!!!!! Stop repping them, your not cool. And on that note... Zeyrin is one of the few people I know who hang at the culdesac and make it fun to RP.
Zeyrin
01-09-2004, 05:14 PM
And on that note... Zeyrin is one of the few people I know who hang at the culdesac and make it fun to RP. [/quote]
Hmmm. I guess you don't spend much time in the cul de sac do ya Artha? I've gotten a few RP awards for Zeyrin. So, what's your next arguement?
Camri
01-09-2004, 05:18 PM
Originally posted by Artha
so we could continue to RP the barbaric side of town.
To continue, first you have to start.
You know Artha, unless you actually know all these players in the cul de sac, maybe you shouldn't lump them all together into one group.
Do you actually Know Zeyrin, in game? Have you RP'd around him? I'm guessing you don't, and haven't, or you would know he RPs very well.
Zey plays a vile disgusting dwarf. He's filthy, smelly, and rude. He stays in character most all of the time, and he's an asset to the game. I know I play better when I'm around him, so I'm sure he has that affect on others.
A lot of people here on PC seem to have a problem with blanket statements. Isn't that what you just basically made?
Souzy
01-09-2004, 05:22 PM
Originally posted by J-Tech
Oh! Latin Kings, damn i reprezent folk for life, 313, Detroit Followin only latin kings...damn, them are my dawgs back in rock city...
-John
ROFLMAO!!!! Neta 1.50!!! Hahaha!!! Woah, that was a flashback.
Edit opps, gangs are bad.
[Edited on 1-9-2004 by Lalana]
I agree with Camri, it was a few people at the cullie that made it bad. There are also some really good RP'ers that hang there. Zey is definitely one of those that stays in character and is very good at RP'ing and people like that make it fun and easy to RP with. Camri is another one... (with her sexy self) ::whistles to himself about nothing in particular:: But seriously... the cully wasnt always like that. It became that way through BAD role players.
Souzy
01-09-2004, 05:29 PM
OK, I missed that part that Zeyrin goes OOC. I have never seen him once go OOC. Like he'll tell you IG, he's not a dwarf, he's a giant man with a stunt growth from drinking too much. Zeyrin does stay in character though. Everything else that deals with OOC stuff he'll say in whispers or IM's. Other than that step off my midget man!!!!!!!!!
StrayRogue
01-09-2004, 05:33 PM
Again I ask, how does a sanct prevent you from RPing?
Zeyrin
01-09-2004, 05:33 PM
Originally posted by Lalana
OK, I missed that part that Zeyrin goes OOC. I have never seen him once go OOC. Like he'll tell you IG, he's not a dwarf, he's a giant man with a stunt growth from drinking too much. Zeyrin does stay in character though. Everything else that deals with OOC stuff he'll say in whispers or IM's. Other than that step off my midget man!!!!!!!!!
MEOW!!!! :o
Souzy
01-09-2004, 05:38 PM
Rawrrrrrrrrrrrrrrr, hold me back Zey!!! I'm getting ready to throw down! *takes off her earrings and puts vaseline on her face* :lol:
Again I ask, how does a sanct prevent you from RPing?
It does't. And, I really dont think its gonna have that negative effect on the culdesac crew. I am not bitching about the sanct being put up, just pointing out there are some great roleplayers that were there before the sanct and will be there after.
StrayRogue
01-09-2004, 05:41 PM
Exactly. All it prevents is stealing and wang waving. Hell, it might be the best thing for it.
Camri
01-09-2004, 05:42 PM
Originally posted by StrayRogue
Again I ask, how does a sanct prevent you from RPing?
I don't think it actually prevents anyone from RPing, Stray. But those of us who know what actually goes on there, don't like to be policed.
The majority of the OOC, bullying starts with the young characters, who were just roled up by an experienced player, and hang in the cul while they are rat hunting age. They get older and move on. Leaving the reputation there for those of us who sit there all the time.
I think it's just being expressed here that it's unfair to police US. The regulars of the Cul de Sac aren't the majority of the problem.
Like Snapp said, it's toned down in the cul a lot lately. I see more problems in the park now. The cul has always had a weird sanct on it, so nobody could steal there. When young adventurers go to the park, not only do they get slept, and thumped, but they get robbed blind.
But they sancted the cul? Hmmm
You couldn't steal in the cul even before the sanct was put up... but it stops idiots from fighting. Which makes me 100% for it. YAY.
Zeyrin
01-09-2004, 05:43 PM
Originally posted by StrayRogue
Again I ask, how does a sanct prevent you from RPing?
It prevents sorcerers from blowing of limbs and mind jolting. I can't blind or bind other characters. It's the little things like these that puts the icing on the cake.
We torment the hell out each other in the cul de sac because we all enjoy inflicting bodily harm on each other. Drakam and Sintik had a great pissing contest in the cullie one night. I wish I logged that. You can't do that with a sanct.
Yes, we can go out of town to do so but things like Sintik and Drakam are spontaneous and by the time you get out of the gates, it's just not as fun.
If I feel like blinding Kalaman forever and a day because he said something stupid, I can't drag him north to do it. He blows my limbs off when my spells melt.
It's the barbaric behavior and the reputation of the cul de sac that makes this game fun for me. I can't help it that some 12 year old who never got his ass busted by his parents can't take it that at 4 trains he runs his mouth to a great lord and keeps getting thumped for it.
The sanct in the cul de sac takes away that edge of violence that mainly the older players inflict on each other. We do not just pick a young one out and toast him/her for no reason. Well, Rorac did that but he's another thread all together.
That's how sancting the cul de sac affects my RP and a few others.
Bobmuhthol
01-09-2004, 05:44 PM
<<I am not bitching about the sanct being put up, just pointing out there are some great roleplayers that were there before the sanct and will be there after.>>
Yeah, uh.. I hate to shatter your dreams and everything, but..
The Cul-de-Sac has produced 10/1250 good roleplayers.
Zeyrin
01-09-2004, 05:47 PM
Originally posted by Bobmuhthol
<<I am not bitching about the sanct being put up, just pointing out there are some great roleplayers that were there before the sanct and will be there after.>>
Yeah, uh.. I hate to shatter your dreams and everything, but..
The Cul-de-Sac has produced 10/1250 good roleplayers.
Hmmm. Bob I didn't know you had 1240 characters. Does your mother know you're using her credit card for all those accounts?
The cul doesn't produce bad roleplayers.. Every new player doesnt even hunt rats. Its bad roleplayers that have created this reputation, and its the good roleplayers that suffer in a way. But, thats everywhere in Gemstone really.
GSLeloo
01-09-2004, 05:50 PM
The sanct kind of reminds me of the idea of a base in tag. it's like the person can run off, piss everyone off, and then run back to the safety of the base. It' s annoying.
Wezas
01-09-2004, 05:52 PM
Sanct or no sanct
Crypt > Cul
Zeyrin
01-09-2004, 05:55 PM
Originally posted by Wezas
Sanct or no sanct
Crypt > Cul
My vote is obviously no sanct. I'm sure there's quite a few out there who is for and against sancts.
Halfsilver
01-09-2004, 06:03 PM
I used to hang out in the cul de sac a LONG time ago, before most of the people who now consider themselves part of the 'cul de sac crew' even existed. I think the only people that are still there from then are Sintik and maybe Leloo.
Grays and his wife quit hanging out there because of the conflict and everything. I will say, though, that for the most part, everything was in character. All conflicts were Role played in some form or another.
In fact, in the cul de sac is where I encountered more RP than pretty much anywhere else in the game, and if someone felt the need to be an OOC jackass, then he got his ass handed to him. I'm sad to admit that I learned some lessons about RP'ing in this way. This was quite a while ago, however, and it might have changed since then.
I agree with most that the sanct is BS. Just gives new folks the opportunity to run their mouths. They are much more likely to be OOC than the more experienced players. It's a peice of Gemstone History, and it's a sad sign of the decline of the entire game that people can't handle the way things were in the cul de sac.
- D
StrayRogue
01-09-2004, 06:05 PM
Yeah, but whose to blame? I somehow don't think its neither the GM's or the Iraqi's fault that a sanct has been put on the cul de sac.
Zeyrin
01-09-2004, 06:08 PM
It's these 12 year olds who don't know when to shut the hell up. I feel for the GMs for having to baby sit those kind of characters.
Souzy
01-09-2004, 06:37 PM
I don't have a hangout spot in GS ::cries::. I just go from the Cul, TR, Park, or sometimes the Crypt. I'm a free soul :D I bump into a lot of OOC people, but not so much in the Cul. The ones that usually went OOC where the new player's. But, that's what mentor's are for right? To teach them how to play GS and such.
P.S. Ohhhh I'm loving your sig. Wezas!!!! I posted that after you said something about women and cooking & cleaning. And with that remider *whips a size D battery at your scrotum*
Artha
01-09-2004, 07:02 PM
Your whining about a sanct. This means that you're whining you can't fight. I don't care how many RPAs you've gotten, if you can't RP without fighting, you suck.
Zeyrin
01-09-2004, 07:24 PM
Originally posted by Artha
Your whining about a sanct. This means that you're whining you can't fight. I don't care how many RPAs you've gotten, if you can't RP without fighting, you suck.
I can role play fine without fighting. It's just more fun when I can fight. If that's your best arguement, then you defy physics by sucking and blowing at the same time.
Artha
01-09-2004, 07:26 PM
But at the same time, I manage to not talk about my AS, DS, CS, or TD.
How many of the cully crew can say that?
Zeyrin
01-09-2004, 07:28 PM
the vast majority of the cul de sac crew that is a regular does not ask to check AS, DS and all that jazz anymore. We've made an effort to keep it in character as much as possible.
Those you see who do it now are either young or just moronic.
StrayRogue
01-09-2004, 07:28 PM
I would say the majority can't say that Artha. But then I am in total agreement with you about the whole situation anyway.
StrayRogue
01-09-2004, 07:30 PM
Originally posted by Zeyrin
Those you see who do it now are either young or just moronic.
Are these the ones you like to fight?
Zeyrin
01-09-2004, 07:31 PM
Originally posted by StrayRogue
I would say the majority can't say that Artha. But then I am in total agreement with you about the whole situation anyway.
I said the vast majority of the regulars there aren't like that. There are a lot of young characters who haven't learned how to role play things like that.
Souzy
01-09-2004, 07:32 PM
Eh, you hear people talk about that AS, DS, CS, blah blah blah crap everywhere.
Zeyrin
01-09-2004, 07:32 PM
Originally posted by StrayRogue
Originally posted by Zeyrin
Those you see who do it now are either young or just moronic.
Are these the ones you like to fight?
No, the ones I fight with are my friends there 95% of the time. The other 5% are people who come in the cul de sac and either diss on the cullie or start shit with younger characters.
StrayRogue
01-09-2004, 07:33 PM
What stops you fighting them one north, or through the opening then? Personally, the cul de sac being a haven for decent RP will be something I will have to see before I believe.
Zeyrin
01-09-2004, 07:34 PM
spend some time there more often and you will see it.
At least from the regular crew, I can't promise you anything about the younger characters.
[Edited on 1-10-2004 by Zeyrin]
Artha
01-09-2004, 07:58 PM
Alright...so. I decided to slink into the cul de sac and watch. Mostly for the purpose of finding retarded things you all say to paste here.
> sneak s
[Wehnimer's, Cul-de-Sac]
Favorsham points at you, ruining your hiding place.
Favorsham says, "Don't hide. Not good for your health."
He is now presencing himself, trying to spot me since I rehid, I guess.
More updates later.
Artha
01-09-2004, 08:03 PM
Ahem. Idiot finds me, sleeps me. Drags me outside of town and fireballs me. I'd have closed my group, but you can't do this while unconcious.
Wonderful RP from the Cul De Sac!
Bobmuhthol
01-09-2004, 08:10 PM
I attempted to save Aone, he still died. BUT, I did get to make fun of Favorsham.
>
[Wehnimer's, Cul-de-Sac]
Broken bottles, discarded rubbish, and uneasy feelings pervade this dank, ill-lit dead end. Several unsavory-looking citizens seem to be lurking here and there in the shadows for want of anything better to do, and the scratching of rats can be heard from within the nearby walls. A pile of old crates is stacked against the back wall of the alley. You also see an empty wooden crate.
Also here: Karystal, Geri, Cienna who is sitting, Lord Calean, Lord Manwar
Obvious paths: north
>
Razazark just arrived.
>
Razazark just went through a narrow opening.
>
Geri traces a sign while petitioning the spirits for cognition...
>
Geri gestures into the air.
A silvery fog coalesces around Geri, obscuring her form. When the fog dissipates, Geri is gone.
>
Josurr just arrived.
>
Josurr just went through a narrow opening.
>'Favorsham should be shot in the face with the same arrow eight times.
>
You say, "Favorsham should be shot in the face with the same arrow eight times."
>sigh
You sigh.
>
Calean grins.
>
Calean says, "Nice to see this place still amuses me."
>
Karystal asks, "Why not different arrows?"
>
Calean chuckles.
>
Karystal grins.
>
* Danah just bit the dust!
>'Because the same arrow will hurt more.
You say, "Because the same arrow will hurt more."
>
Two armored dwarves walk past arguing in Common. "I say it's hogwash!" one rumbles. "The sylvans stick to their trees, and we stick to our caves. No cause for one to be aiding one of us, her story's bunk!" The other snorts loudly before replying, "Judge the truth of it in the graveyard, if you're wonderin' over her tale, aye? Don't be hurling axes at targets ye caint even see..." The rest of their conversation goes unheard as they pass out of sight.
>
Karystal chuckles.
>'First it gets lodged in his face, then you rip it out.
You say, "First it gets lodged in his face, then you rip it out."
>
Karystal says, "Ah, I see."
>
[Private] Divaxia: "favor sent geri after me"
GSLeloo
01-09-2004, 08:22 PM
I just requested an assist to speak to a GM on why. I want them to give me one logical reason why.
Bobmuhthol
01-09-2004, 08:25 PM
And do you know why you did that? Because you like wasting the staff's time.
I used to think my assists were useless when I would assist about a minor bug or information was displayed incorrectly, but now I know the stupid assists these people put up with.
You're just lucky they're getting paid not to kill you for stuff like that.
GSLeloo
01-09-2004, 08:34 PM
I'm allowed to speak my mind if I find they are being stupid and ridiculous. I'd rather question it than sit back and just accept bullshit.
Bobmuhthol
01-09-2004, 08:35 PM
Yeah, they have a forum for that. And COMMENT. I'm sure they don't read the stuff anyway, but it was implemented so they wouldn't get so many stupid assists and people would think their problems were being solved.
Rastaman
01-09-2004, 08:35 PM
Originally posted by GSLeloo
I just requested an assist to speak to a GM on why. I want them to give me one logical reason why.
GMs are contractually incapable of giving out logical information or reasoning. Your assist is futile.
Artha
01-09-2004, 08:37 PM
I'm allowed to speak my mind if I find they are being stupid and ridiculous. I'd rather question it than sit back and just accept bullshit.
Post on the official forums. I don't see the point in wasting staff time, it's not going to help your case anyway.
GSLeloo
01-09-2004, 08:37 PM
I am aware there is a message board in Landing. I reported first because I did not wish to speak to a stupid GH. And when they told me I should use the message board I said no, I want to speak to a GM and know someone is actually listening rather than just pacifying me with a board that they ignore. But I cancelled my assist cause I don't feel like it now...
Artha
01-09-2004, 08:39 PM
And when they told me I should use the message board I said no, I want to speak to a GM and know someone is actually listening rather than just pacifying me with a board that they ignore.
That's probably the quickest way to get ignored.
Bobmuhthol
01-09-2004, 08:40 PM
<<I am aware there is a message board in Landing.>>
Uhh, wtf?
1. You're drunk.
2. What?
3. Official forums.
4. Message board in Landing...?
GSLeloo
01-09-2004, 08:46 PM
They said they set some kind of board up in Landing. Town hall or something.
Bobmuhthol
01-09-2004, 08:53 PM
The only board even near Moot Hall is the board for PROs where officers can write something.
Zeyrin
01-09-2004, 08:54 PM
Originally posted by Artha
Alright...so. I decided to slink into the cul de sac and watch. Mostly for the purpose of finding retarded things you all say to paste here.
> sneak s
[Wehnimer's, Cul-de-Sac]
Favorsham points at you, ruining your hiding place.
Favorsham says, "Don't hide. Not good for your health."
He is now presencing himself, trying to spot me since I rehid, I guess.
More updates later.
Favorsham is one of the morons we try to keep in check. Since none of the regulars where there, that's what happens.
Come back when Neff, Camri, Gerbill, Kalaman and a few others are there.
Souzy
01-09-2004, 09:02 PM
<3 Kalaman. Tell me when he comes back. I love seeing you two interact Zeyrin. It makes me feel all warm and fuzzy inside.
Zeyrin
01-09-2004, 09:07 PM
Originally posted by Lalana
<3 Kalaman. Tell me when he comes back. I love seeing you two interact Zeyrin. It makes me feel all warm and fuzzy inside.
Awwww. Keep that up and I'll feel special. We'll have to find a new place to "interact" now instead of the cul de sanct.
I attempted to save Aone, he still died. :::Cackle::: boo hooo
Artha
01-09-2004, 09:12 PM
The only board even near Moot Hall is the board for PROs where officers can write something.
I think she means on the official boards, for the landing. Under Towns and Neighborhoods.
Bobmuhthol
01-09-2004, 09:13 PM
You sure? What does that have to do with it being near Town Hall?
Artha
01-09-2004, 09:21 PM
Town Hall being a sub-topic.
Camri
01-09-2004, 11:37 PM
Originally posted by Zeyrin
Favorsham is one of the morons we try to keep in check. Since none of the regulars where there, that's what happens.
Come back when Neff, Camri, Gerbill, Kalaman and a few others are there.
Camri isn't going to be back for a while. I put my accounts on hold today.
I've had all the changes I'm willing to deal with for a while.
Have fun guys.
---Tiff
Zeyrin
01-09-2004, 11:41 PM
I hate to see Camri go but I understand why she's doing it. SIMU is turning a medeval game into George Bush Sr.'s kinder, gentler nation.
Camri
01-10-2004, 01:09 AM
Don't take it personal Favorsham.
I've been playing Everquest, and now I'm getting ready to check out DAOC, come on over if you leave. We can bitch at each other in one of those places.
Artha
01-10-2004, 09:36 AM
Favorsham probably will be leaving GS VERY soon.
Good. One less tard.
Fallen
01-10-2004, 11:51 AM
Two rooms become sancted and they say the game is going soft. Jeez
No one enjoys the art of hunting your enemy down and killing him slowly anymore?
Zeyrin
01-10-2004, 02:22 PM
Originally posted by Fallen
Two rooms become sancted and they say the game is going soft. Jeez
No one enjoys the art of hunting your enemy down and killing him slowly anymore?
This isn't about assassinations although they are fun.
StrayRogue
01-10-2004, 06:21 PM
I am still to be answered on how a sanct stops you from RPing anyway. "Because I can shut up any snert" isn't a viable excuse I am afraid.
Zeyrin
01-10-2004, 07:16 PM
Originally posted by StrayRogue
I am still to be answered on how a sanct stops you from RPing anyway. "Because I can shut up any snert" isn't a viable excuse I am afraid.
Shutting up snerts isn't RPing, it's a learning experience for the young ones and idiots.
As far as the way a sanct affects my RP, I can't just look at Sintik or Drakam and plasma their ass just because I'm drunk off grog and it seemed like a good idea.
Remember, this is set in medeval times. Those time were barbaric. I enjoy RPing a barbaric, abusive cleric with my friends in the cul de sac. I get a good chuckle when I go afk only to come back with my arms and legs missing because I let my spells drop.
The cul de sac is the bad side of town. It's where the barbarians and riff raff hang out. By dropping a sanct on the cul de sac, I can't fully RP out my barbaric urges. Many players can't do that now.
StrayRogue
01-10-2004, 07:20 PM
Sorry, but I'm not convinced.
Basically, saying how you like to be able to blow the shit out of people, to me isn't RPing. Its goofing with friends. Abusing the fact you're AFK is pretty OOC as well. What stops you from going one north or through the opening?
[Edited on 11-1-04 by StrayRogue]
Zeyrin
01-10-2004, 07:26 PM
your view of RPing is more narrow than mine. if you wish to play a kinder, gentler character, that is fine. i'd rather be able to fully express my character using violence that a sanct has taken away.
StrayRogue
01-10-2004, 07:29 PM
Ha, you have no idea about my characters. Basically I don't play wand wavers whom get kicks out of having the biggest AS. I don't find it funny nor amusing, as my character wouldn't to randomly blow up my friends either. I'd take that how I'd take it in reality, as assault. But hell, the cul is a haven for OOC, so I am not suprised.
CrystalTears
01-10-2004, 07:30 PM
I dunno. I didn't see anything barbaric about your roleplaying at all. I actually had fun with that. Sure it's more exciting to kill people over situations, but talking and roleplaying other stuff out is just as fun. Well at least I enjoyed it! :P
Zeyrin
01-10-2004, 07:35 PM
If you will read back, outside of the young characters who don't know better, people who actually spend time in the cul de sac are no more OOC than anywhere else. People who visit the cul de sac and know the difference between a young and old character have stated the same.
Barbarians were notorious for getting drunk and beating the hell out of each other and anyone who dared to look at them the wrong way. We keep the violence amoung those who understand it's a way of life in the cul de sac. We don't play "kill the snert."
Remember, this is not RL, this is a game. I don't do that kind of stuff in RL. I know there is a difference. That's why it's so much fun to be with a group of people who do it all for the fun of it.
Also, it appears you have no idea of how the cul de sac works.
[Edited on 1-11-2004 by Zeyrin]
StrayRogue
01-10-2004, 07:38 PM
Well, I treat the game, and every room in it, as an environment that mirrors life. This is being In Character. I do as I think my character would do in the reality that is Gemstone. If being attacked for being AFK, having myself blown up, and being treated to OOC speak is how the Cul de sac works, I'm damn glad I stopped all of my character sitting there years ago, and only further reinforces why I think the GMs were right in doing what they did.
Zeyrin
01-10-2004, 07:49 PM
Your prejudice for the cul de sac is amazing. Years ago, it was a whole lot worse than it is now. If you can't understand the OOC speak comes from those who are young and don't know better, then I'm glad you don't come to the cul de sac.
I'm not saying my way or RPing is better than yours, rather it's different. This is still a fantasy realm. If I wanted to play a game that mirrored life, I'd go buy the Sims Online. As far as getting arms and legs blown off, it's more of a barbaric practicle joke the OOC. Open you mind and you will see what I am talking about.
StrayRogue
01-10-2004, 07:51 PM
No, I think I'll just stay away. You by far haven't convinced me that sancting it was a bad thing, or rather that what goes on there is good or fun. Calling me, and others, names isn't helping it either. Ah well, poor loser I guess.
Zeyrin
01-10-2004, 07:59 PM
You can not change a closed mind. You mind is closed. Since you do not come to the cul de sac, why are you so tore up about this?
StrayRogue
01-10-2004, 08:01 PM
Tore up? I'm not the one complaining on a board that the GMs probably spend their time laughing at moaning about how I can't wave my dick...er AS in noobs faces anymore. I am glad about this change. I think its a positive one. Closed minded? No my friend, I just don't like my RP environment polluted by fools. And how do you even know I don't frequent the Cul de Sac for that matter?
Zeyrin
01-10-2004, 08:04 PM
Hmmm. Sounds as though you are taking this personally. My bad. Again, you have your view on role playing and I have mine.
StrayRogue
01-10-2004, 08:07 PM
Not taking this personally at all. I have lost nothing by this change whatsoever. I may even have gained a new bit or respect for the GMs for finally putting a stop to a problem that has been rampant in GS for years.
Caramia
01-10-2004, 10:24 PM
Originally posted by Zeyrin
Barbarians were notorious for getting drunk and beating the hell out of each other and anyone who dared to look at them the wrong way. We keep the violence amoung those who understand it's a way of life in the cul de sac.
But were not all barbarians, and the Landing is the least of the "barbaric" towns in Elanith.
Barbaric: marked by a. lack of restraint : WILD b. : having a bizarre, primitive, or unsophisticated quality
The Landing is pretty much the most established town, most sophisticated town, perhaps even the oldest town, considering many of the elven towns are "new" -- the old ones lying in ruins. River's Rest might be considered barbaric. Teras might be barbaric. But not the Landing.
Long before the snerts started hanging around at the cul-de-sac -- and that's been very recent development -- it was a resting for place for the very young, as it opens to a noob hunting area.
The violence there is not kept to just the cul-de-sac or among those who understand it, it's out there to see by all the impressionable people new to the game, and has on many occasions spilled out to other rooms.
[Edited on 1-11-2004 by Caramia]
Jolena
01-10-2004, 10:35 PM
Jolena hung out in the Culdesac years ago, back when I first started playing Gemstone.. and back then I had a lot of fun there.. there were a lot of good RP'ers and it was not a regular occurrence to see people blowing off others' limbs or killing someone or binding them for hours because you got upset.
However, over the years I have slowly and finally completely stopped hanging out there because it was the home of some very OOC characters and a lot of 'My wand is bigger then yours' show offs. There were indeed a lot of folks who picked on younger people and I am not by any means saying that it hasn't toned down. I in fact would not know if it has because I have stopped in there an amount of times I can count on one hand over that past 6 months due to not wanting to deal with the idiocy and violence. It might have changed.. however, the fact is.. if you wish to roleplay your characters in that 'barbaric' manner as it's being called, that's fine. But you are doing so in an area that is designated for new characters to hunt and rest. Whether those characters are actually new players or not is not something the GM's can tell and if they could, it would probably take too long to do it. However the fact still remains that it is right outside the hunting area and where they must rest. They most likely do not want to sit and watch your displays of barbaric violence, practical jokes or to be subjected to the RP you yourself choose to enjoy. In this case, unfortunately, the characters in the culdesac that do enjoy that type of interaction are the minority and the GMs in my opinion are doing what is best for the majority in that area, which are 'noobs'. It is a very simple thing for you to move to another area. Change is hard yes, but it happens and a lot of times it is for the best of the entire population and hinders only a small few of you as it did in this case. I am all for the sanct due to the area that the culdesac is in. If it were somewhere else that young characters were not subjected to then I would think it was bullshit.
Caramia
01-10-2004, 10:37 PM
And the cul-de-sac, while not a very pretty place, is hardly the bad side of town. Not when it's surrounded by houses, thriving business, and a temple!
The bad side of town is Shantytown, or across the bridge and river. You can certainly go beat up yourselves and RP there, free of a sanctuary, and without loitering outside a newbie hunting area.
Staerin
01-10-2004, 10:43 PM
Ok, think of it as a bad neighborhood at night. If you're willing to walk through it, you do so at your own risk. In real-life you can't just "sanct" a dark alley and make it so muggers can't hurt you. And things in the cul-de-sac were out of fun (for the most part).
Rastaman
01-10-2004, 10:45 PM
Staerin's right on. Fuck the GMs and their bullshit.
StrayRogue
01-10-2004, 10:46 PM
Originally posted by Staerin
And things in the cul-de-sac were out of fun (for the most part).
Yeah, usually at the expense of someone who couldn't defend themselves, or someone whom asked you to stop saying AS.
Jolena
01-10-2004, 10:48 PM
See you all are still not open to the thought that you are in a hunting area and resting area that is for NEW CHARACTERS. Most of whom are new players. If you wish to have that kind of RP, move it to another area out of respect for the new ones who don't want to but had no choice before.
Staerin
01-10-2004, 10:48 PM
That's some dumb shit right there. You sound like someone that's sort of sour after being beaten up for acting stupid in the cul. The only time a young person was ever abused in my presence there was when they were acting up and provoking the older people.
Staerin
01-10-2004, 10:50 PM
Umm, it really WASN'T a resting area for young people. It was never noded so you didn't learn better there, and last I checked age never mattered when it came to where you could rest.
StrayRogue
01-10-2004, 10:50 PM
Not sour. Just laughing at how you think this hinders anything but beating the shit out of people younger than yourselves.
StrayRogue
01-10-2004, 10:52 PM
Question: What stops ANY of you from going someplace else, someplace that isn't right next to the newbie hunting zone, somewhere that isn't going to hinder someone, somewhere that isn't sancted, and then being able to wave your dicks at each other? I'm DYING to know.
CrystalTears
01-10-2004, 10:52 PM
Originally posted by Staerin
The only time a young person was ever abused in my presence there was when they were acting up and provoking the older people.
What I want to know is, along with the boulder, why should older people even be there in the first place? The only thing in those two areas are low level creatures for low level characters to hunt.
What is the purpose of needing to be in areas such as these? Why can't you go to Shanty Town, or to the east side of town, or hell, go to the Abandoned Inn, to be barbarians. Why there?
GSLeloo
01-10-2004, 10:53 PM
I have never seen Staerin be a bully in the cul-de-sac. The fact is the younger characters were rarely picked on unless they were being dumb shits. And usually when they were they weren't actually a new character but an older one who created a new character simply to be a jackass.
Caramia
01-10-2004, 10:53 PM
Originally posted by Zeyrin
Favorsham is one of the morons we try to keep in check.
I think this identifies the problem and explains why the GMs felt the need to put up a sanctuary.
It's not your job to deal with or control idiots in the game. If they're being disruptive, it's a GM's job. I wouldn't consider being disruptive RP or IC, and if you do, then I hope you're very familiar with policy, and know how to avoid crossing that line.
People who successfully know where to draw the line aren't seen by others as disruptive.
It's not up to you to decided how someone roleplays their character, and just because they may annoy you doesn't mean you have the right to enforce your standards and attempt some behavioral modifications.
Caramia
01-10-2004, 10:56 PM
Originally posted by StrayRogue
Question: What stops ANY of you from going someplace else, someplace that isn't right next to the newbie hunting zone, somewhere that isn't going to hinder someone, somewhere that isn't sancted, and then being able to wave your dicks at each other? I'm DYING to know.
Good question... Answer? Absolutely nothing!
Except their misplaced prides.
Scott
01-10-2004, 10:57 PM
Why should people be there? Because it's like a home. My characters have been there forever. It's a resting area, a place where people go. It's like why do people hang out anywhere? It's because it's where you've been, it's where all your friends have been. I've been there forever, when Sintik was 1 train to whatever the hell I am in GS4 now which is somewhere like 50. My previous characters have been there as well....
StrayRogue
01-10-2004, 10:58 PM
So, beyond losing the ability to blow the shit out of each other (Way IC btw), what exactly have you lost by this heinious GM atrocity then?
Scott
01-10-2004, 10:59 PM
Originally posted by StrayRogue
So, beyond losing the ability to blow the shit out of each other (Way IC btw), what exactly have you lost by this heinious GM atrocity then?
Conflict is so OOC, tell me about it......
Jolena
01-10-2004, 10:59 PM
Okay first off, I was never beat up or picked on in the culdesac. As I stated before, when Jolena spent time in the Culdesac it was years ago and yes she was young, but the things that have taken place over the last year or so to make her stop hanging out there didn't occur back then. Secondly, I am not by any means saying that the younger characters are being picked on now by older folks. If you would take a second and reread my original post, you will see that what I am saying is that if you wish to RP with each other in that manner, ie. killing, binding, fighting, whatever the case is, then that's fine but the GM's in my opinion heard enough from the younger crowd who do rest there because it is RIGHT OUTSIDE their hunting area (where most people rest if there is one outside of their hunting area). And when I say they heard enough I am not saying that they complained of being picked on..it may just be that they didn't wish to watch it anylonger and aren't old enough or strong enough to stop it. Either way, it is not difficult for you to comprehend that you are RPing in this manner in an area that is largely for young characters to hunt and rest in and that you are in fact a minority compared to the #'s of those younger characters. I'm not insulting your RP, I'm simply saying that you are being sancted in that area to help the younger ones not have to watch or deal with your way of RPing.
Staerin
01-10-2004, 11:00 PM
Well, CT why should anyone over the age of 10 be in the landing at all? There aren't any critters nearby town that don't have a closer node to the hunting area somewhere outside of town. People stayed in the Cul-de-sac because they enjoyed being there, and why do they have to leave if they don't want to? The young ones could just as easily go to the park and receive spells while they're there or something.
Caramia
01-10-2004, 11:00 PM
Originally posted by Staerin
Umm, it really WASN'T a resting area for young people. It was never noded so you didn't learn better there, and last I checked age never mattered when it came to where you could rest.
Maybe you weren't around then when it was not only a popular resting area, but you could also find people healing and raising the young and the dead there, and casting protective spells
It was noded. The node there disappeared the same time the other nodes in town dissipated.
Age isn't so much the issue, except when you add in the bully factor, of which there is no shortage.
Scott
01-10-2004, 11:01 PM
Originally posted by Caramia
Originally posted by Staerin
Umm, it really WASN'T a resting area for young people. It was never noded so you didn't learn better there, and last I checked age never mattered when it came to where you could rest.
Maybe you weren't around then when it was not only a popular resting area, but you could also find people healing and raising the young and the dead there, and casting protective spells
It was noded. The node there disappeared the same time the other nodes in town dissipated.
Age isn't so much the issue, except when you add in the bully factor, of which there is no shortage.
And how long ago was this.... please tell me.
StrayRogue
01-10-2004, 11:01 PM
Originally posted by Gemstone101
Originally posted by StrayRogue
So, beyond losing the ability to blow the shit out of each other (Way IC btw), what exactly have you lost by this heinious GM atrocity then?
Conflict is so OOC, tell me about it......
No, its not conflict, its either:
"Huh huh, he's AFK, lets get him".
or,
"Stop hiding or I will zap you".
Hell if you call socializing RPing, all the more power to you. It probably is, if you could remain IC. In my experiences, most the sac folk can't.
Staerin
01-10-2004, 11:02 PM
And I am not in the cul-de-sac... I'm not even in the landing anymore, so don't even try claiming I'm bullying anyone Strayrogue.
Scott
01-10-2004, 11:03 PM
That doesn't happen much at all, at least when I'm there..... That happens from the people that don't rest there that come in to pick on people.
StrayRogue
01-10-2004, 11:03 PM
Not claiming you are. Couldn't give a fuck if you are or not. The very fact your arguing about a sanct that does only one thing: stops players attacking other players, in a known hot spot for both bullying, idiocy and OOC paints the best picture of you anyway.
Jolena
01-10-2004, 11:04 PM
Noone has to move to be honest. The only thing you have to do now is not fight each other or hinder someone else's RP that isn't old enough to stop you or defend themselves. Its a simple thing really.. you are not the only ones in the game. As such, you have to realize that the GM's job is to make the game a nice RPing experience for all involved. Just so happens that the culdesac is an area right outside the catacombs which is a hunting area for young folks. So.. the GM's chose to listen to the majority in that case, which they should do in my opinion, which wow..go figure..are the younger crowd.
StrayRogue
01-10-2004, 11:04 PM
Originally posted by Gemstone101
That doesn't happen much at all, at least when I'm there..... That happens from the people that don't rest there that come in to pick on people.
Ah the "If I don't see it, it ain't happening" response. Classic.
Staerin
01-10-2004, 11:05 PM
I've been around a LONG time and NEVER have remembered the cul being this eutopian community you speak of Caramia. Maybe I just have a bad memory though (we all know that after 10 you start to lose your memory).
Scott
01-10-2004, 11:06 PM
I never said it didn't happen, I said it never happens when myself or a regular cul-de-sac person is there.... by regular, I mean someone who's been there awhile.
StrayRogue
01-10-2004, 11:08 PM
Isn't Favoursham a regular there?
Scott
01-10-2004, 11:10 PM
Originally posted by StrayRogue
Isn't Favoursham a regular there?
Hell no. He came in there one night (which I assume he was bought because of the way he acts and how he knows NOTHING about wizards) trying to pick on everyone. Needless to say he didn't last to long. He comes around every once in awhile when nobody is around. I can't say as of late because I haven't played Gemstone much.
Caramia
01-10-2004, 11:11 PM
Originally posted by Halfsilver
I agree with most that the sanct is BS. Just gives new folks the opportunity to run their mouths. They are much more likely to be OOC than the more experienced players.
I have more questions then, because when I came into the game, I certainly didn't just behave like an ass or mouth off...
Could it be because they come in and see people mouthing off to each other, and think it's cool, then when they attempt it they get bullied?
And might they be OOC more because of the lack of role models in the area, people who are quick to cast at them or swing at them, instead of educate them? People who are often OOC themselves?
Jolena
01-10-2004, 11:12 PM
Here here, Caramia. I have to agree on that. Sad as it is, that is probably part of if not most of the reason they did it. Picking up bad habits.
Staerin
01-10-2004, 11:12 PM
Damn, Strayrogue sure is hostile tonight. Ok, if it was a bunch of young people being beaten up all the time for no reason I wouldn't think the sanct was a bad thing at all. The fact is, the old people in the cul-de-sac USUALLY have a fairly decent reason for attacking someone and the person that was attacked deserved it.
StrayRogue
01-10-2004, 11:14 PM
Usually eh? As for hostile, I'm in a pretty good mood; I'm about to master a guild skill.
Staerin
01-10-2004, 11:15 PM
Yeah, I can't say always, because there are some senseless attacks that go on, but those happen everywhere. Why don't they just sanct the entire world and take care of that problem?
Caramia
01-10-2004, 11:18 PM
Originally posted by Gemstone101
And how long ago was this.... please tell me.
I don't recall when the nodes disappeared exactly. Probably in the last two or three years, when those vorteces occured that spirited you away to other places.
I entered the game in the spring/summer of 1994.
StrayRogue
01-10-2004, 11:19 PM
At the end though, none of you can ever say the Cul has not been a haven for stupidity, OOC and bullying. We all know its been happening, plus this conflict with the crypt. Its simply a hotspot. I don't see problems like this occur in the Park (though I'm not in the park much). The GMs didn't do this just to piss off some customers. They did it for valid reasons from valid complaints.
Staerin
01-10-2004, 11:19 PM
Well, I really could care less, I'm not a bully and I'm not even ever around the landing in the little amount of time I play GS anymore.
Scott
01-10-2004, 11:20 PM
Originally posted by Caramia
Originally posted by Gemstone101
And how long ago was this.... please tell me.
I don't recall when the nodes disappeared exactly. Probably in the last two or three years, when those vorteces occured that spirited you away to other places.
I entered the game in the spring/summer of 1994.
You'd be quite wrong in that assumption.....
Caramia
01-10-2004, 11:29 PM
Originally posted by Staerin
Yeah, I can't say always, because there are some senseless attacks that go on, but those happen everywhere. Why don't they just sanct the entire world and take care of that problem?
I'll take a stab at trying to explain it once more, since several of us have already explained it over and over and over again...
It's not about being attacked, it's about the disruptive, snerty behavior that probably makes the game unpleasant for some people.
It's about that kind of behavior occuring in a place where those people are very young and impressionable, and where they primarily hunt and rest for their first years, if they chose the Landing.
Every other place in the game is NOT outside a noob hunting area, so the sarcastic comment about sancting the whole game is pretty moot.
Every other place in the game isn't in a heavily trafficked area of young characters new to ROLEPLAYING.
Don't even tell me that Everquest or DOAC are roleplaying games -- I know folks that have come back to GemStone specifically because they miss the RP here, that is lacking there.
You want to give me a valid exception to that? Inferno. Ravenstorm can go into their policy about snerty, disruptive, non-RP, PvP behavior, I'm sure.
And senseless attacks don't happen everywhere, but they do happen where people indulge in them. At least the Boulder folks have the good sense to take it to the Boulder. Kudos for them!
Caramia
01-10-2004, 11:33 PM
Originally posted by Gemstone101
You'd be quite wrong in that assumption.....
I'm not making an assumption. I know the nodes dropped after the vorteces appeared. There was a whole thread about it on the official boards back when it occured and people were complaining about not absorbing in certain in-town places anymore. What I am assuming is the timeframe, since I already admitted I can't recall how long ago it was.
GSLeloo
01-10-2004, 11:56 PM
There is one thing I believe. You go around iRL and there are areas everywhere that are dangerous to enter. This is true everywhere. GS4 is said to be "Roleplaying reinvented." So if you were truly roleplaying and trying to roleplay the whole idea of Elanthia, there would naturally be these areas. And iRL there are no Gods to appear to drop sancts on them. So the whole sanct is BS and actually prevents roleplaying accurately so they should remove it or stop callings GS4 "Roleplaying reinvented."
More like roleplaying watered down to fit into the babies that pay the greedy GM's.
Jolena
01-11-2004, 12:18 AM
well I guess that the younger generation of Gemstone shouldn't be able to hunt and rest in their area because it bothers the select 5 or 6 of the folks that wish to RP by fighting, killing each other and being violent. While it's not safe in every area of the lands, and that includes where young ones hunt, it's good business practice to at least provide a level 5 and below character with a relatively safe environment to rest in while trying to grow and get stronger so that they can involve themselves with the stronger and more violent crowd and hunting areas if they so wish.
Caramia
01-11-2004, 12:54 AM
Originally posted by GSLeloo
There is one thing I believe. You go around iRL and there are areas everywhere that are dangerous to enter. This is true everywhere. GS4 is said to be "Roleplaying reinvented." So if you were truly roleplaying and trying to roleplay the whole idea of Elanthia, there would naturally be these areas. And iRL there are no Gods to appear to drop sancts on them. So the whole sanct is BS and actually prevents roleplaying accurately so they should remove it or stop callings GS4 "Roleplaying reinvented."
More like roleplaying watered down to fit into the babies that pay the greedy GM's.
I can't believe you're still whining about something done to -one- room of the game, that does not, I repeat, DOES NOT prohibit you from roleplaying any scenario, except making mindless attacks.
Heavens forbid you actually RP challenging others to a duel and taking it someplace outside of town where you can pace off and whack each other... like they did in medieval times!
This isn't real life for one thing, it's a game that people pay to enjoy, but not at the expense of others who pay just as much as you do.
Most people who have common sense don't go to the seedy sections of town intentionally, but the cul-de-sac is not considered the seedy section of town, Shantytown is. The cul-de-sac is just the butt-end of an alley doors or steps away from mansion-type houses, successful businesses, and the religious center of town.
As for greedy GMs, everyone knows they're paid a pittance for all the work and all the babysitting they have to do. If anything, dropping this sanctuary in that area probably means less babysitting for them!
Let it go and move on already! Surely there are other places to pollute that don't affect young roleplayers.
It's just a game afterall.
[Edited on 1-11-2004 by Caramia]
Not everyone role-plays in a particular manner, and stating they could
eavens forbid you actually RP challenging others to a duel and taking it someplace outside of town where you can pace off and whack each other... like they did in medieval times! is not conductive to role-playing.
Some people might have took it "outside" but i'd wager there were far more who would stab you in the back when you weren't looking.
Furthermore, how long do you tunnel role-playing opprutunities till its a RPG with a static storyline?
Jolena
01-11-2004, 01:11 AM
I personally don't have a problem with someone having that type of RP or any other type as long as it's in Genre and not OOC. The issue I am pointing out is that it's being done right outside a newbie hunting area where they would most likely rest from a hunt, and I think the GM's changed it to a sanct so that the young ones can rest in relative peace due to complaints they might have received from said young ones. Just my opinion though.
Caramia
01-11-2004, 01:20 AM
Originally posted by RangerD1
Not everyone role-plays in a particular manner, and stating they could
eavens forbid you actually RP challenging others to a duel and taking it someplace outside of town where you can pace off and whack each other... like they did in medieval times! is not conductive to role-playing.
Do you mean not conducive, which means to assist or promote? I fail to see how roleplaying challenging someone to a duel, arranging a time, a place, and announcing it to create a crowd, is less roleplaying than what passes for snertism at its best in the cul-de-sac.
Some people might have took it "outside" but i'd wager there were far more who would stab you in the back when you weren't looking.
If you call sneaking into or hiding in the same room as someone, then leaping and attacking them and exclaiming, "A ha! Got ya, ya wimp!" stabbing someone in the back or being furtive.
Furthermore, how long do you tunnel role-playing opprutunities till its a RPG with a static storyline?
I see no tunneled RPing from the sanct in the cul. I see liberation! I see inspiration! I see an opportunity for growth!
HarmNone
01-11-2004, 01:31 AM
If I remember correctly, Sintik, the coming of the comet around mid-year 1999 resulted in the falling of the sancts in several previously sancted areas, along with fouling up fogging. ;)
HarmNone, she of sometimes faulty memory
CrystalTears
01-11-2004, 02:37 AM
I love how people throw in the realism explanation to allow something they want, but when it's the other way around, the same people will complain that it's a game and doesn't need that much realism. Choose one and stick with it.
This is a game that people want to enjoy, and the younger characters have just as much of a right to have a safe place to sit and rest between hunts, as the older characters who have nothing to do than go all the way to the cul de sac to pick fights with each other. You can't honestly tell me that people in their 50's are hunting something in the landing and choose to rest in the cul de sac. Sorry I'm not buying it.
You guys chose to do this type of interaction in an area where young characters are, whether by new players or not, and I think it only fair for them to be safe for at least a few years from the older, bossier generation. So accept that there is a sanct and adapt your roleplaying to the situation. Consider the sanct as your bar bouncer who will only disable your offensive actions. If you feel the need to cause bodily harm, there are LOTS of places to go for that. There are over 10,000 rooms in Elanthia. Why bitch about the handful of places that are sancted? Good grief.
Artha
01-11-2004, 09:58 AM
You want to RP the bad side of town?
Well, the bad side's made up of poor people, and poor people don't have nice things.
SO, U2U me and we can make an appointment for you to hand over your nice things to me, so that you can better fit your role as a poor, stupid person.
StrayRogue
01-11-2004, 10:07 AM
Why then, if its the bad, dangerous side of town, do you actively hang out there? And as Artha said, why hang out there wearing nice things.
Zeyrin
01-11-2004, 10:31 AM
Originally posted by StrayRogue
Why then, if its the bad, dangerous side of town, do you actively hang out there? And as Artha said, why hang out there wearing nice things.
The reason I hang out there is because that is where I've spent all my time that I wasn't hunting at the cul de sac. I've been on and off from this game since '97. I've already stated other reasons why I stay at the cul de sac.
Think of NYC or some other large, old and established city. In NYC, you the mafia. The mafia doesn't wear Levi's with holes and old Nike shoes. They're wearing $5k suits. The same may apply to those who sit in the cul de sac.
As far as my stuff goes, I have 4x brig (heavy vultite plating), a skull helm (0x), a spider silk cloak (which was a gift), my skull boots, and a 5x coffin shaped shield. I no longer carry a weapon because I'm a pure now.
Part of my role play is saying that I was once a promising up and coming holy man in the church. If asked, that's where what little nice stuff I have came from. I go on saying that my love for alcohol and my lust for women got me excommunicated from the church. Now, my character has fallen on hard times, drinks excessively and is a very bitter dwarf.
The uppity part of town didn't want my character (in RP) nor do I want to play a 'holier than thou' character that most seem to portray in the landing. Skid row isn't full of shiney happy people.
StrayRogue
01-11-2004, 10:37 AM
I am sure some do fit in with the RP side of it Zeyrin, but as I've posted before many don't. Many just go there to be an idiot. Favoursham being a good example.
Zeyrin
01-11-2004, 10:49 AM
I agree with you on that StrayRouge. People like that are generally quiet around the regular crowd because they know they'll get their ass handed to them.
There are two reasons why I am debating this subject:
1. If the cul de sac regulars do move to somewhere like shanty town, what's to stop the younger ones to migrate with us? Being young, I remember wanting to go to the bad side of town and see what a hooker was and what they looked like.
It will only be the same set of problems over and over again. I think the sanct is more of a bandaid instead of a cure.
and
2. If we do relocate away from the younger characters to RP our barbaric souls out and the GMs keep sancting areas like that, what you are going to have is a utopic society that doesn't exsist anywhere IRL. Yes, this is a fantasy game and it's possible in a fantasy but the idea of a uptopic society doesn't have that medeval edge to it.
StrayRogue
01-11-2004, 10:53 AM
I don't think the newbies will migrate to you if you pick a place that is out of the way of their Hunting grounds. Hell, most won't most likely know of it. The east side of town is still underused in my opinion. Personally though, I don't see how this stops you doing pretty much anything, and I doubt my view on that will change. You can still RP there.
Zeyrin
01-11-2004, 11:13 AM
We've already been over that patch of grass already. Let me see if I can paint a picture for you....
Growing up and watching movies like Conan the Barbarian and other movies which were set in the medeval times, there always seemed to be an inn or tavern where the rough and tumble would congregate.
It's in these inns and taverns that someone would get a dagger in their heart for winning a roll of the dice or a bartender would get beaten for serving an ale with the handle turned the wrong way. Or even two friends sitting at the bar, very drunk, wanting to see who can knock who out first. The looser buys the winner an ale.
This is kind of the way I see the cul de sac. By sancting the cul de sac or a sanct in an area like this, it takes a little piece of role play away from me. Yes, I can still RP in those areas but it is still not quite as fun for me and other players.
Take Sintik and me. We were doing the 'who can knock who out first' RP. I got a lucky crit and killed him. He owes me a death rum for that but instead, he came back and deeded me. I thought it was great. The people who are regulars thought it was good RP. It fit medeval times to a "T" if you ask me.
The problem with bullying and being OOC will always be there. Throwing up sancts will only move the problem from one area to another. I know the GMs have a tough job. It's like a management position...you have to walk a tightrope. I don't evny the job they have. They're better solutions out there. We just have to find one.
StrayRogue
01-11-2004, 11:15 AM
Thats fine and dandy. Why does this place of rough and tumble have to be right outside the newbie hunting zone though?
CrystalTears
01-11-2004, 11:20 AM
Well then go into the tavern to brawl! Conan didn't go in front of the local school to prove his manliness. The cul de sac is not a tavern, never has been.
Zeyrin
01-11-2004, 11:36 AM
Reason #2 of why I'm debating this is why. I hate the thoughts of leaving the cul de sac; however, I don't want to move somewhere else and wind up in the same situation.
Outside of the Favorshams, the elders of the cul de sac helped young ones with questions they have. Gerbill is an outstanding example of this. We used 'tough love' when some young ones would get out of hand by going way OOC or they would bully a younger one.
With Zeyrin, I don't remember killing an untitled character or inflicting injury onto them. I've blinded/silenced/binded a few but never killed them. I killed Sintik with a crit roll as previously stated. I killed Bob because he's Bob. By killing Bob in the cul de sac, in front of young ones, hopefully I showed someone that acting like a Bob isn't the way to go.
Hell, I've went and bought noobs better armor and weapons just to give them a better start than what I had starting out. Gerbill, others and I can't do that away from cul de sac.
Zeyrin
01-11-2004, 11:40 AM
Originally posted by CrystalTears
Well then go into the tavern to brawl! Conan didn't go in front of the local school to prove his manliness. The cul de sac is not a tavern, never has been.
This is true. The cul de sac is not a tavern. It's like the Bronx, Chicago's southside, Compton, ect.
Friends going around beating other friends up is not proving manliness. It's amusement for being bored and not wanting to hunt. It's goofing off to entertain each other. It's a lot of thing other than proving who's more of a man.
StrayRogue
01-11-2004, 11:41 AM
You can still do all that, except the killing, anyway. Noobs can still ask questions, noobs can still be remprimanded in the Ratacombs, noobs can still be bought nice things and taught to RP. I'm sorry, your bloodlust still isn't swaying me over to the side of thinking where this is a bad thing.
Zeyrin
01-11-2004, 11:46 AM
Originally posted by StrayRogue
I'm sorry, your bloodlust still isn't swaying me over to the side of thinking where this is a bad thing.
It's just different ideologies of RPing. In a way, this is kind of like the cold war. Democracy vs. Communisum. Both forms of government work but the way to get the job done will differ.
You RP your character well. I RP my character well. We just do it in different ways.
StrayRogue
01-11-2004, 11:48 AM
I suppose. I think though, whining here isn't going to do much good, on either side. Whats done, is done. We'll see in time, if the GMs prescribe to your way of thinking.
Zeyrin
01-11-2004, 12:04 PM
They won't. I know they wont'. I'm just using this board to express my concerns about the path this game is taking.
I think you and I have intelligently debated both sides of this issue and that is one of the purposes of this board.
In the end, it won't make a damn what either of us say. However, I do feel better knowing that I just didn't lie down and play a good dog.
[Edited on 1-11-2004 by Zeyrin]
StrayRogue
01-11-2004, 12:10 PM
Originally posted by Zeyrin
However, I do feel better knowing that I just didn't lie down and play a good dog.
[Edited on 1-11-2004 by Zeyrin]
Come now, you're not Iscikella now are you ;)
Zeyrin
01-11-2004, 12:36 PM
Sorry to disappoint you there. ;-p
Caramia
01-11-2004, 08:36 PM
We used 'tough love' when some young ones would get out of hand by going way OOC or they would bully a younger one.
And that's what a lot of us have been trying to tell you Zeyrin, your character doesn't know OOC, so trying to modify or punish their OOC is equally as OOC! Players don't deal with OOC issues in the game, the GMs do.
As for a younger character trying to be a bully... there are certainly better ways to teach them and influence them to change their behavior than hit them with web, mindjolt, bind, silence, curse, bloodblurst, nightmare, or disease -- or take a limb off with a falchion.
Noobs won't migrate to your new room in Shantytown or whereever unless you announce what you're doing there, or it's outside of a young hunting area.
[Edited on 1-12-2004 by Caramia]
CrystalTears
01-11-2004, 08:56 PM
Originally posted by Zeyrin
This is true. The cul de sac is not a tavern. It's like the Bronx, Chicago's southside, Compton, ect.
The cul de sac is not really that either. It's ONE bad alley. That cul de sac is surrounded by nice neighborhoods, a temple, the Brigatta house and all sorts of goodies that don't scream of hood. Young characters going in to scurry in the filth to kill something young.
Now really imagine going to the back alley of some neighborhood and seeing nobles sitting around, making jokes, blowing limbs off of each other, and taunting those young people because one of them happened to say "get out of my way!". This excuses killing that little bugger? Can't you be the big man and teach him how it's not nice to screw with older people and walk away? Why does it have to end in violence?
I guess I don't see the fascination with an area that's in the back of a street that only children go to in order to play. I'm sorry I don't get it.
Now really imagine going to the back alley of some neighborhood and seeing nobles sitting around, making jokes, blowing limbs off of each other, and taunting those young people because one of them happened to say "get out of my way!". This excuses killing that little bugger? Can't you be the big man and teach him how it's not nice to screw with older people and walk away? Why does it have to end in violence?
Sorry to have to point this out but GS3 4 whatever.. is not based on reality, never has been and never will be. Most of the stuff players alone get away with in game.. would get their ass kicked in real life. If we want to take it to lets being real, there are alot of facets of the game that are baseless and purely fantasy. The cul is a place to chill plain and simple. Some bad apples spoil the bunch is true and is exactly what happened with the cul sanct. There are good roleplayers that hang there, and bad ones that hang there. Thats the bottom line. No matter what goes on between friends that hang there.. the older ones set an example with good roleplay. Plain and simple.
Its ok for a Rogue to rob new players blind, repeatedly, but some horseplay and daily lessons to noobs (be them kind or painful) in the cullie are enough to garner a sanct. What is this world coming to!
I honestly dont care the sanct is in place, I come in defense of good roleplayers.
CrystalTears
01-12-2004, 02:49 PM
And obviously the good roleplaying didn't outweigh the bullying for the GMs needing to sanct the place.
HarmNone
01-12-2004, 03:09 PM
This argument has been going on for years. It was going on when I played. There were those who screamed for the Cul to be sancted or monitored heavily, and there were those who screamed for the freedom to "roleplay" as they saw fit. Too often, they saw fit to make it tough on newcomers, and to set a less than stellar example for those new to the game.
I guess, the final solution the GMs came up with was to sanct the Cul. Like others have said, this is not the end of the world as we know it. Those who enjoy the kind of roleplay that was common in the Cul can certainly take it elsewhere. Shanty town would be an excellent choice, as would the beach near there.
HarmNone does not see what the bally-hoo is all about
Xcalibur
01-12-2004, 03:11 PM
Nobody serious cannot rest in a place that is litterality translated to:
Butt of bag
That being said, I'm against sanctifing of place just because of some silly reasons. And everyone should be able to break a sanctify made by spells.
Moist Happenings
01-12-2004, 03:15 PM
I love how they implemented demons and said: "Here, these can break sancts" and then put up unbreakable sancts in the only places you would ever need to break one.
Syberus
01-12-2004, 03:54 PM
I've found the ability for demons to break sancts to be rather useful...
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