ravashaak
07-05-2008, 07:11 PM
So like many, I've recently returned to the lands after a long hiatus. I've been scrambling to perform as much research as possible considering all the changes to ambush, CMAN, guild, and so much else. I will need to retrain my body to fit with the new times.
I'm an OHE ambusher who likes to stay in the shadows and stance dance when necessary. I like to solo hunt. I also want to be able to pick my own boxes throughout my career (at least 95% of them, absolute worst case). Redux is nice, but I plan to wear padded plate by 70 or so trains, so redux isn't my primary concern. I'm a CoL master as well so keep the signs in minds when it comes to my mana, etc. I also presently plan to learn up to 406 since I like my brights. However, since it's only +10 to DS, I guess I could be convinced otherwise, so long as it's not the redux argument. Either way, I'd definitely want up to 404. I want to be able to use scrolls possibly for things like brills and other enhacing spells, when a caster cannot be found. I don't want to be completely hamstrung when I cannot get massies, etc. MIU for basic embeddables and unstun wands, blah blah blah. I also plan to ambush with a small blade where appropriate, for accuracy's sake. I still have some work to do on my guild skills (as you'll see below) but am willing to devote the time to it. I probably won't devote any points to pickpocket, even though it can be fun, rewarding, and sometimes neat for RP. I also want enough climb and swim to get anywhere I will need to get.
STATS
>info start
Level 0 Stats for Ravashaak, Half-Elf Rogue
Strength (STR): 40
Constitution (CON): 40
Dexterity (DEX): 80
Agility (AGI): 70
Discipline (DIS): 70
Aura (AUR): 80
Logic (LOG): 70
Intuition (INT): 70
Wisdom (WIS): 70
Influence (INF): 70
>info
Name: Ravashaak Une-Makhar Race: Half-Elf Profession: Rogue (not shown)
Gender: Male Age: 108 Expr: 3838365 Level: 64
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 79 (14) ... 79 (14)
Constitution (CON): 68 (9) ... 68 (9)
Dexterity (DEX): 100 (30) ... 100 (30)
Agility (AGI): 100 (35) ... 100 (35)
Discipline (DIS): 87 (13) ... 87 (13)
Aura (AUR): 92 (21) ... 92 (21)
Logic (LOG): 89 (19) ... 89 (19)
Intuition (INT): 93 (21) ... 93 (21)
Wisdom (WIS): 79 (14) ... 79 (14)
Influence (INF): 85 (22) ... 85 (22)
Mana: 120 Silver: 0
Guild Skills
>gld skills
You are a member of the Rogue Guild.
You are current with your dues and must check in again sometime in the next 28 days.
You currently have 107 ranks out of a possible 331 for your training.
You have 56 ranks in the Sweep skill.
You need 54 training points to earn your next rank.
The Training Administrator told you to practice sweeping creatures.
You have 9 repetitions remaining to complete this task.
You have 5 ranks in the Subdue skill.
You are not currently training in this skill.
You have 13 ranks in the Stun Maneuvers skill.
You are not currently training in this skill.
You have 5 ranks in the Cheap Shot skill.
You are not currently training in this skill.
You have 33 ranks in the Rogue Gambits skill.
You are not currently training in this skill.
I plan to go ahead and master sweep since I am so close, but beyond that I am open to any suggestions. I'll likely pick up lock mastery as much as I dread doing it. Any other guild training suggestions are certainly appreciated. I have ideas, but nothing set in stone.
I've been working with Tsoran's spreadsheet in an attempt to come up with a viable training plan which would result in hunting/picking viability now (at 64 trains) as well as the same to the cap.
Proposed Skill Allocation:
Skill Ranks
Armor Use..........................| 130
Shield Use.........................| 65
Combat Maneuvers...................| 90
Edged Weapons......................| 130
Ambush.............................| 130
Physical Fitness...................| 55 (low but is that so bad?)
Dodging............................| 95 (how bad to not do 2x?)
Harness Power......................| 8
Disarming Traps....................| 148
Picking Locks......................| 150
Stalking and Hiding................| 130
Perception.........................| 65 (is this enough to hit my ambush mark and for disarming traps, etc?)
Climbing...........................| 20
Swimming...........................| 20
Arcane Symbols.....................| 4 (enough/too much?)
Magic Item Use.....................| 9 (enough/too much?)
Spell Lists
Minor Elemental....................| 6
Once I get enough ranks to wear plate, I will drop armor training. Since I will have no more spells to research that also frees up points. I could redirect some of those points into CM, Dodging, MIU, or other skills. Like I said, I will also pursue whatever guild skills will assist me with hunting and locksmithing. What sorts of CMAN skills do you suggest, considering my goals? Does anyone see any glaring faults in my plan? I'm open to any suggestions here as I prepare to FIXSKILLS. Thanks for taking the time to read and to reply!
- Ravashaak
I'm an OHE ambusher who likes to stay in the shadows and stance dance when necessary. I like to solo hunt. I also want to be able to pick my own boxes throughout my career (at least 95% of them, absolute worst case). Redux is nice, but I plan to wear padded plate by 70 or so trains, so redux isn't my primary concern. I'm a CoL master as well so keep the signs in minds when it comes to my mana, etc. I also presently plan to learn up to 406 since I like my brights. However, since it's only +10 to DS, I guess I could be convinced otherwise, so long as it's not the redux argument. Either way, I'd definitely want up to 404. I want to be able to use scrolls possibly for things like brills and other enhacing spells, when a caster cannot be found. I don't want to be completely hamstrung when I cannot get massies, etc. MIU for basic embeddables and unstun wands, blah blah blah. I also plan to ambush with a small blade where appropriate, for accuracy's sake. I still have some work to do on my guild skills (as you'll see below) but am willing to devote the time to it. I probably won't devote any points to pickpocket, even though it can be fun, rewarding, and sometimes neat for RP. I also want enough climb and swim to get anywhere I will need to get.
STATS
>info start
Level 0 Stats for Ravashaak, Half-Elf Rogue
Strength (STR): 40
Constitution (CON): 40
Dexterity (DEX): 80
Agility (AGI): 70
Discipline (DIS): 70
Aura (AUR): 80
Logic (LOG): 70
Intuition (INT): 70
Wisdom (WIS): 70
Influence (INF): 70
>info
Name: Ravashaak Une-Makhar Race: Half-Elf Profession: Rogue (not shown)
Gender: Male Age: 108 Expr: 3838365 Level: 64
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 79 (14) ... 79 (14)
Constitution (CON): 68 (9) ... 68 (9)
Dexterity (DEX): 100 (30) ... 100 (30)
Agility (AGI): 100 (35) ... 100 (35)
Discipline (DIS): 87 (13) ... 87 (13)
Aura (AUR): 92 (21) ... 92 (21)
Logic (LOG): 89 (19) ... 89 (19)
Intuition (INT): 93 (21) ... 93 (21)
Wisdom (WIS): 79 (14) ... 79 (14)
Influence (INF): 85 (22) ... 85 (22)
Mana: 120 Silver: 0
Guild Skills
>gld skills
You are a member of the Rogue Guild.
You are current with your dues and must check in again sometime in the next 28 days.
You currently have 107 ranks out of a possible 331 for your training.
You have 56 ranks in the Sweep skill.
You need 54 training points to earn your next rank.
The Training Administrator told you to practice sweeping creatures.
You have 9 repetitions remaining to complete this task.
You have 5 ranks in the Subdue skill.
You are not currently training in this skill.
You have 13 ranks in the Stun Maneuvers skill.
You are not currently training in this skill.
You have 5 ranks in the Cheap Shot skill.
You are not currently training in this skill.
You have 33 ranks in the Rogue Gambits skill.
You are not currently training in this skill.
I plan to go ahead and master sweep since I am so close, but beyond that I am open to any suggestions. I'll likely pick up lock mastery as much as I dread doing it. Any other guild training suggestions are certainly appreciated. I have ideas, but nothing set in stone.
I've been working with Tsoran's spreadsheet in an attempt to come up with a viable training plan which would result in hunting/picking viability now (at 64 trains) as well as the same to the cap.
Proposed Skill Allocation:
Skill Ranks
Armor Use..........................| 130
Shield Use.........................| 65
Combat Maneuvers...................| 90
Edged Weapons......................| 130
Ambush.............................| 130
Physical Fitness...................| 55 (low but is that so bad?)
Dodging............................| 95 (how bad to not do 2x?)
Harness Power......................| 8
Disarming Traps....................| 148
Picking Locks......................| 150
Stalking and Hiding................| 130
Perception.........................| 65 (is this enough to hit my ambush mark and for disarming traps, etc?)
Climbing...........................| 20
Swimming...........................| 20
Arcane Symbols.....................| 4 (enough/too much?)
Magic Item Use.....................| 9 (enough/too much?)
Spell Lists
Minor Elemental....................| 6
Once I get enough ranks to wear plate, I will drop armor training. Since I will have no more spells to research that also frees up points. I could redirect some of those points into CM, Dodging, MIU, or other skills. Like I said, I will also pursue whatever guild skills will assist me with hunting and locksmithing. What sorts of CMAN skills do you suggest, considering my goals? Does anyone see any glaring faults in my plan? I'm open to any suggestions here as I prepare to FIXSKILLS. Thanks for taking the time to read and to reply!
- Ravashaak