Khariz
07-03-2008, 02:26 PM
Okay, I'm posting this because in another thread every time I try to post me hunting with berserk I keep getting lame shit reponses like "Well yeah, you are hunting with a capped wizard" or "Well duh, two warriors berserking together".
Here is a 100% unedited log from start to finish. I was ALONE. I think about 2-3 minutes went by. Belled to fried:
>l
[Snowy Plains, White Ice Lake]
It is bitterly cold and no shelter can be found as you continue to follow the trail along the shoreline of the enormous lake. It has been a long while since you could feel your feet and you wonder if this torturous trek will ever end. There is a small path leading off to the southwest, away from the main trail. You also see a shimmering path.
Obvious paths: east, southwest, northwest
>go pa
[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north
>n
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant guard.
Obvious paths: north, south
>stance off
You are now in an offensive stance.
>at
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +554 vs DS: +292 with AvD: +19 + d100 roll: +67 = +348
... and hit for 116 points of damage!
Bloody slash to the giant guard's side!
Instant death, due to lack of intestines.
The giant guard falls to the ground and dies.
Roundtime: 5 sec.
R>loot
You search the giant guard.
You discard the guard's useless equipment.
She didn't carry any silver.
She had nothing of interest.
A Grimswarm giant guard decays into compost.
>stance def
You are now in a defensive stance.
>peer n
You peer north and see ...
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment.
Obvious paths: north, northeast, south, northwest
>n
>s
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment.
Obvious paths: north, northeast, south, northwest
>
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
>s
[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north
>n
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
>n
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment.
Obvious paths: north, northeast, south, northwest
>
You feel fully energetic again.
>peer n
You peer north and see ...
[Warcamp, Outside]
In the center of the warcamp is a wide area bordered by the many ragged tents and huts of the Grimswarm. A towering wooden flagpole is situated at the north end of the assembly area and is flanked by a series of iron spikes driven into the ground, topped with sun-bleached skulls. Lying so much like a forgotten rag doll, a body has been discarded in the middle of the open space, its limbs sprawled and twisted at unnatural angles.
Obvious paths: north, east, south, west
>peer
[Usage: PEER (direction|player|creature|object)]
>s
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
>n
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment.
Obvious paths: north, northeast, south, northwest
>n
[Warcamp, Outside]
In the center of the warcamp is a wide area bordered by the many ragged tents and huts of the Grimswarm. A towering wooden flagpole is situated at the north end of the assembly area and is flanked by a series of iron spikes driven into the ground, topped with sun-bleached skulls. Lying so much like a forgotten rag doll, a body has been discarded in the middle of the open space, its limbs sprawled and twisted at unnatural angles.
Obvious paths: north, east, south, west
>
A Grimswarm giant guard just arrived.
>stance off
You are now in an offensive stance.
>at
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +554 vs DS: +390 with AvD: +32 + d100 roll: +87 = +283
A layer of shifting stone shatters!
... and hit for 112 points of damage!
Hard blow breaks the femur!
The giant guard is knocked to the ground!
The giant guard is stunned!
Roundtime: 5 sec.
R>at
As you attack, your eonake claidhmore seems to tug at your hand, as if subtly guiding your strike!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +554 vs DS: +339 with AvD: +32 + d100 roll: +70 = +317
... and hit for 128 points of damage!
The giant guard is backed up by a strong slash to her abdomen!
Roundtime: 5 sec.
R>
A Grimswarm giant guard throws her head back and roars, shaking off the stun!
A Grimswarm giant guard lets loose a roar of alarm at the top of her lungs, no doubt rousing the entire warcamp!
A Grimswarm giant wizard strides in, glowering upon the scene.
A Grimswarm giant sorcerer strides in, glowering upon the scene.
R>s
Your foes in this area work together to impede your movement...
Roundtime: 3 sec.
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment. You also see a Grimswarm giant guard and a Grimswarm giant guard.
Obvious paths: north, northeast, south, northwest
R>s
...wait 1 seconds.
>
A Grimswarm giant guard swings a bastard sword at you!
In the nick of time, you interpose your eonake claidhmore between yourself and the blow!
>s
Your foes in this area work together to impede your movement...
Roundtime: 2 sec.
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
R>s
[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north
>stance def
You are now in a defensive stance.
>grin
You grin.
>n
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
>
A Grimswarm giant soldier treads in, ready for combat!
>stance off
>at
You are now in an offensive stance.
>
As you attack, your weapon shifts your strike slightly downward to take advantage of an opening in your foe's defenses!
You swing an eonake claidhmore at a Grimswarm giant soldier!
AS: +554 vs DS: +377 with AvD: +25 + d100 roll: +46 = +248
... and hit for 58 points of damage!
Knocked back several feet by blow to abdomen.
Roundtime: 5 sec.
R>
A Grimswarm giant soldier thrusts with an awl-pike at you!
AS: +440 vs DS: +499 with AvD: +32 + d100 roll: +98 = +71
A clean miss.
>at
You swing an eonake claidhmore at a Grimswarm giant soldier!
Amazingly, the giant soldier manages to parry the attack with her awl-pike!
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant soldier.
Obvious paths: north, south
R>at
As you attack, your eonake claidhmore seems to tug at your hand, as if subtly guiding your strike!
You swing an eonake claidhmore at a Grimswarm giant soldier!
AS: +554 vs DS: +317 with AvD: +25 + d100 roll: +93 = +355
... and hit for 67 points of damage!
Right elbow smashed into a thousand pieces.
Roundtime: 5 sec.
R>
A Grimswarm giant soldier thrusts with an awl-pike at you!
AS: +440 vs DS: +499 with AvD: +32 + d100 roll: +95 = +68
A clean miss.
R>at
You swing an eonake claidhmore at a Grimswarm giant soldier!
AS: +554 vs DS: +292 with AvD: +25 + d100 roll: +94 = +381
... and hit for 138 points of damage!
A mighty hit turns the giant soldier's insides to outsides!
The giant soldier falls to the ground and dies.
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant soldier that appears dead.
Obvious paths: north, south
R>
A Grimswarm giant sorceress strides in, glowering upon the scene.
R>loot
You search the giant soldier.
You discard the soldier's useless equipment.
She didn't carry any silver.
She had nothing of interest.
A Grimswarm giant soldier decays into compost.
>wt feint
[Roll result: 210 (open d100: 85) Bonus: 16]
You feint high, the giant sorceress buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
R>
Spell Surge of Strength (surge) ended. [-16Str]
You begin to lose touch with your internal sources of strength.
R>at
You swing an eonake claidhmore at a Grimswarm giant sorceress!
AS: +538 vs DS: +385 with AvD: +32 + d100 roll: +25 = +210
... and hit for 82 points of damage!
The giant sorceress twists away but is caught with a hard slash!
Back is broken!
The giant sorceress is knocked to the ground!
The giant sorceress is stunned!
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant sorceress that appears stunned.
Obvious paths: north, south
R>at
As you attack, your eonake claidhmore seems to tug at your hand, as if subtly guiding your strike!
You swing an eonake claidhmore at a Grimswarm giant sorceress!
AS: +538 vs DS: +335 with AvD: +32 + d100 roll: +41 = +276
... and hit for 159 points of damage!
A mighty hit turns the giant sorceress's insides to outsides!
The giant sorceress rolls over and dies.
The light blue glow leaves a Grimswarm giant sorceress.
The very powerful look leaves a Grimswarm giant sorceress.
The white light leaves a Grimswarm giant sorceress.
The silvery luminescence fades from around a Grimswarm giant sorceress.
The deep blue glow leaves a Grimswarm giant sorceress.
The brilliant luminescence fades from around a Grimswarm giant sorceress.
The bright luminescence fades from around a Grimswarm giant sorceress.
The tingling sensation and sense of security leaves a Grimswarm giant sorceress.
Roundtime: 5 sec.
R>loot
You search the giant sorceress.
You discard the sorceress's useless equipment.
She had 195 silvers on her.
You gather the remaining 195 coins.
Interesting, she carried a moldy raisin cupcake on her.
She had nothing else of value.
A Grimswarm giant sorceress decays into compost.
>
You feel fully energetic again.
>
A Grimswarm giant wizard strides in, glowering upon the scene.
A Grimswarm giant scout rushes in!
>wt feint wi
[Roll result: 79 (open d100: -51) Bonus: 16]
You feint to the right, the giant wizard almost buys the ruse, but recovers just in time.
Roundtime: 3 sec.
R>at
A Grimswarm giant scout catches you offguard by attempting a cheapshot, but the blow is harmlessly deflected by your rolaren battle plate.
>
A Grimswarm giant wizard swings a rune staff at you!
AS: +395 vs DS: +497 with AvD: -8 + d100 roll: +50 = -60
A clean miss.
>
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +538 vs DS: +271 with AvD: +34 + d100 roll: +69 = +370
... and hit for 160 points of damage!
Solid strike caves the giant wizard's skull in, resulting in instant death!
The giant wizard falls to the ground and dies.
The brilliant luminescence fades from around a Grimswarm giant wizard.
The giant wizard no longer bristles with energy.
A Grimswarm giant wizard appears somehow different.
The glowing specks of energy surrounding a Grimswarm giant wizard suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around a Grimswarm giant wizard.
Roundtime: 5 sec.
R>
There is a faint beating from the troll heart inside the necklace you wear.
R>loot
You search the giant wizard.
You discard the wizard's useless equipment.
He had 217 silvers on him.
You gather the remaining 217 coins.
Interesting, he carried a metal wand on him.
He had nothing else of value.
A Grimswarm giant wizard decays into compost.
>wt feint
[Roll result: 188 (open d100: 71) Bonus: 16]
You feint to the left, the giant scout buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
R>
Your internal strength fully recovers from your most recent attempt to tap into it.
>at
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +538 vs DS: +328 with AvD: +28 + d100 roll: +14 = +252
... and hit for 101 points of damage!
Right arm ripped from socket at the elbow!
The scout's short sword falls to the ground.
The giant scout is knocked to the ground!
The giant scout is stunned!
Roundtime: 5 sec.
R>at
...wait 3 seconds.
R>cman surge
Surge of Strength (surge) starts for 1m 30s. [+16Str]
You focus deep within yourself, searching for untapped sources of strength.
You feel a great deal stronger.
>at
A Grimswarm giant scout throws his head back and roars, shaking off the stun!
A Grimswarm giant scout stands up with a grunt.
>
You swing an eonake claidhmore at a Grimswarm giant scout!
The giant scout barely dodges the attack!
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a short sword, a metal wand, a Grimswarm giant scout and a moldy raisin cupcake.
Obvious paths: north, south
R>
A Grimswarm giant wizard strides in, glowering upon the scene.
R>at wi
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +554 vs DS: +406 with AvD: +34 + d100 roll: +79 = +261
... and hit for 111 points of damage!
Spinal cord damaged by smash to the back.
The giant wizard is stunned!
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant wizard that appears stunned, a short sword, a metal wand, a Grimswarm giant scout and a moldy raisin cupcake.
Obvious paths: north, south
R>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
A Grimswarm giant wizard gestures and utters a phrase of magic.
R>at sc
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +554 vs DS: +328 with AvD: +28 + d100 roll: +22 = +276
... and hit for 123 points of damage!
Lucky shot rips through bone and muscle sending shield arm flying.
The giant scout is stunned!
Roundtime: 5 sec.
R>
A Grimswarm giant scout throws his head back and roars, shaking off the stun!
R>at wiz
A Grimswarm giant wizard gestures at you!
A wave of russet ethereal ripples moves outward from a Grimswarm giant wizard.
You are buffeted by the russet ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime: 14 sec.
... 10 points of damage!
Light strike to your chest.
PR>
...wait 14 seconds.
PR>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant wizard, a short sword, a metal wand, a Grimswarm giant scout and a moldy raisin cupcake.
Obvious paths: north, south
PR>
A Grimswarm giant wizard gestures and utters a phrase of magic.
PR>
A Grimswarm giant wizard strides in, glowering upon the scene.
PR>
A Grimswarm giant wizard gestures at you!
Sensing an impending attack, you manage to roll hard to the side, and then leap to your feet!
A Grimswarm giant wizard unleashes a bolt of churning air at you!
AS: +399 vs DS: +539 with AvD: +34 + d100 roll: +53 = -53
A clean miss.
R>
A Grimswarm giant wizard gestures and utters a phrase of magic.
>
A Grimswarm giant wizard gestures and utters a phrase of magic.
>mst
You concentrate intently, focusing all your energies.
With instinctive motions, you weave to and fro striking with deliberate and unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +554 vs DS: +459 with AvD: +33 + d100 roll: +23 = +151
... and hit for 49 points of damage!
Hard slash to the giant wizard's side!
Right arm no longer available for use.
The wizard's handaxe falls to the ground.
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +554 vs DS: +338 with AvD: +34 + d100 roll: +81 = +331
... and hit for 141 points of damage!
Whoosh! Several ribs driven into lungs.
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant scout!
The giant scout evades the attack by a hair!
Your flurry of strikes leaves you off-balance and out of position.
Roundtime: 12 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a handaxe, a Grimswarm giant wizard that appears stunned, a Grimswarm giant wizard that appears stunned, a short sword, a metal wand, a Grimswarm giant scout and a moldy raisin cupcake.
Obvious paths: north, south
R>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
R>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
A Grimswarm giant wizard gestures at you!
A Grimswarm giant wizard hurls a powerful lightning bolt at you!
AS: +389 vs DS: +559 with AvD: +33 + d100 roll: +40 = -97
A clean miss.
R>
A Grimswarm giant hunter strides in, glowering upon the scene.
R>
A Grimswarm giant wizard swings a rune staff at you!
In the nick of time, you interpose your eonake claidhmore between yourself and the blow!
R>
A Grimswarm giant hunter drops her cudgel and snatches up a handaxe!
R>
* Kyal has been vaporized!
>ber
Everything around you turns red as you work yourself into a berserker's rage!
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant hunter!
AS: +583 vs DS: +478 with AvD: +30 + d100 roll: +56 = +191
... and hit for 106 points of damage!
Blow cracks a rib and punctures a lung.
Breathing becomes a challenge.
The giant hunter is stunned!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +339 with AvD: +33 + d100 roll: +19 = +296
... and hit for 123 points of damage!
Deep slash to the giant wizard's right side!
Several inches of padding sliced off hip....
From the inside!
The giant wizard is knocked to the ground!
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +273 with AvD: +34 + d100 roll: +97 = +441
... and hit for 221 points of damage!
Blow to stomach rearranges some organs!
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +583 vs DS: +318 with AvD: +28 + d100 roll: +17 = +310
... and hit for 155 points of damage!
Blow to stomach rearranges some organs!
The giant scout is stunned!
>
* Kyal just bit the dust!
>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
>
A Grimswarm giant hunter throws her head back and roars, shaking off the stun!
>
A Grimswarm giant scout throws his head back and roars, shaking off the stun!
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant hunter!
AS: +583 vs DS: +478 with AvD: +30 + d100 roll: +73 = +208
... and hit for 94 points of damage!
Shield arm removed at the shoulder!
The hunter's wooden shield falls to the ground.
The giant hunter is stunned!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +285 with AvD: +33 + d100 roll: +34 = +365
... and hit for 171 points of damage!
Awesome shot collapses a lung!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +269 with AvD: +34 + d100 roll: +75 = +423
... and hit for 192 points of damage!
Left leg ripped from socket at the knee!
A Grimswarm giant wizard falls to the ground grasping her mangled left leg!
The giant wizard rolls over and dies.
The tingling sensation and sense of security leaves a Grimswarm giant wizard.
The bright luminescence fades from around a Grimswarm giant wizard.
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +583 vs DS: +308 with AvD: +28 + d100 roll: +40 = +343
... and hit for 147 points of damage!
Knocked sideways several feet by blow to back.
The giant scout is stunned!
>
A Grimswarm giant mage strides in, glowering upon the scene.
>
You feel at full magical power again.
>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
>
A Grimswarm giant scout throws his head back and roars, shaking off the stun!
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant mage!
AS: +583 vs DS: +380 with AvD: +34 + d100 roll: +25 = +262
A layer of shifting stone shatters!
... and hit for 131 points of damage!
Crushing blow to the spine!
The giant mage slumps to the ground.
The giant mage is knocked to the ground!
The giant mage is stunned!
You swing an eonake claidhmore at a Grimswarm giant hunter!
AS: +583 vs DS: +409 with AvD: +30 + d100 roll: +38 = +242
... and hit for 146 points of damage!
A mighty hit turns the giant hunter's insides to outsides!
The giant hunter falls to the ground and dies.
The wall of force disappears from around a Grimswarm giant hunter.
The very powerful look leaves a Grimswarm giant hunter.
The white light leaves a Grimswarm giant hunter.
A Grimswarm giant hunter seems to lose some dexterity.
The air calms down around a Grimswarm giant hunter.
The air about a Grimswarm giant hunter stops shimmering.
The light blue glow leaves a Grimswarm giant hunter.
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +281 with AvD: +33 + d100 roll: +25 = +360
... and hit for 159 points of damage!
Lucky shot rips through bone and muscle sending shield arm flying.
The wizard's wooden shield falls to the ground.
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +583 vs DS: +298 with AvD: +28 + d100 roll: +57 = +370
... and hit for 160 points of damage!
Whoosh! Several ribs driven into lungs.
The giant scout falls to the ground and dies.
>
A Grimswarm giant mage throws his head back and roars, shaking off the stun!
>
A Grimswarm giant guard just arrived.
>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
>
You spin around looking for something to attack!
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +541 with AvD: +19 + d100 roll: +48 = +109
... and hit for 2 points of damage!
A feeble blow to the giant guard's left arm!
You swing an eonake claidhmore at a Grimswarm giant mage!
AS: +583 vs DS: +330 with AvD: +34 + d100 roll: +82 = +369
... and hit for 150 points of damage!
Neck broken.
The giant mage twitches several times before dying.
The giant mage rolls over and dies.
A Grimswarm giant mage glances around, looking a bit less confident.
The tingling sensation and sense of security leaves a Grimswarm giant mage.
The giant mage no longer bristles with energy.
The bright luminescence fades from around a Grimswarm giant mage.
The glowing specks of energy surrounding a Grimswarm giant mage suddenly shoot off in all directions, then quickly fade away.
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +215 with AvD: +33 + d100 roll: +93 = +494
... and hit for 212 points of damage!
Whoosh! Several ribs driven into lungs.
The giant wizard rolls over and dies.
The brilliant luminescence fades from around a Grimswarm giant wizard.
A Grimswarm giant wizard appears somehow different.
The silvery luminescence fades from around a Grimswarm giant wizard.
The bright luminescence fades from around a Grimswarm giant wizard.
>
A Grimswarm giant guard thrusts with an awl-pike at you!
AS: +449 vs DS: +499 with AvD: +32 + d100 roll: +17 = -1
A clean miss.
>
You spin around looking for something to attack!
You assault a Grimswarm giant guard with an unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +272 with AvD: +19 + d100 roll: +12 = +342
... and hit for 84 points of damage!
Left leg ripped from socket at the knee!
A Grimswarm giant guard falls to the ground grasping her mangled left leg!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +161 with AvD: +19 + d100 roll: +44 = +485
... and hit for 127 points of damage!
Weapon arm removed at the shoulder!
The guard's awl-pike falls to the ground.
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +120 with AvD: +19 + d100 roll: +36 = +518
... and hit for 139 points of damage!
Hard slash to the giant guard's side opens her spleen!
>
You assault a Grimswarm giant guard with an unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +129 with AvD: +19 + d100 roll: +63 = +536
... and hit for 123 points of damage!
Whoosh! Several ribs driven into lungs.
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +124 with AvD: +19 + d100 roll: +12 = +490
... and hit for 103 points of damage!
Fast slash to the giant guard's neck exposes her windpipe.
Quick anatomy lesson, anyone?
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +124 with AvD: +19 + d100 roll: +87 = +565
... and hit for 180 points of damage!
Terrible slash to the giant guard's side!
Entrails spill out, onto the ground!
Death can be SO messy.
The giant guard rolls over and dies.
>
A Grimswarm giant ranger rushes in!
>
A Grimswarm giant guard just arrived, limping badly.
>
You spin around looking for something to attack!
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +382 with AvD: +32 + d100 roll: +85 = +318
A layer of shifting stone shatters!
... and hit for 164 points of damage!
Bloody slash to the giant guard's side!
Instant death, due to lack of intestines.
The giant guard falls to the ground and dies.
A Grimswarm giant guard glances around, looking a bit less confident.
The brilliant luminescence fades from around a Grimswarm giant guard.
A Grimswarm giant guard seems a bit less imposing.
The glowing specks of energy surrounding a Grimswarm giant guard suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around a Grimswarm giant guard.
A Grimswarm giant guard just arrived. Wait, wasn't she here already?
The giant guard no longer bristles with energy.
You swing an eonake claidhmore at a Grimswarm giant ranger!
AS: +583 vs DS: +341 with AvD: +28 + d100 roll: +22 = +292
... and hit for 126 points of damage!
Left hand severed at the wrist!
The ranger's heavy crossbow falls to the ground.
The giant ranger is stunned!
>
A Grimswarm giant wizard decays into compost.
>
A Grimswarm giant ranger throws his head back and roars, shaking off the stun!
>
A Grimswarm giant guard just arrived.
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
By amazing chance, the giant guard evades the attack!
You swing an eonake claidhmore at a Grimswarm giant ranger!
The giant ranger barely dodges the attack!
>
A Grimswarm giant hunter decays into compost.
>
A Grimswarm giant scout decays into compost.
>
A Grimswarm giant guard swings a bastard sword at you!
AS: +445 vs DS: +499 with AvD: +13 + d100 roll: +81 = +40
A clean miss.
>
Spell Surge of Strength (surge) ended. [-16Str]
You begin to lose touch with your internal sources of strength.
>
A Grimswarm giant ranger swings a closed fist at you!
AS: +443 vs DS: +497 with AvD: -23 + d100 roll: +20 = -57
A clean miss.
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +567 vs DS: +298 with AvD: +28 + d100 roll: +63 = +360
... and hit for 155 points of damage!
Feint left spins the giant guard around!
Jagged slash to lower back.
The giant guard is stunned!
You swing an eonake claidhmore at a Grimswarm giant ranger!
AS: +567 vs DS: +358 with AvD: +28 + d100 roll: +40 = +277
... and hit for 119 points of damage!
Wild downward slash severs the giant ranger's left foot!
Bloody stump, anyone?
A Grimswarm giant ranger falls to the ground grasping his mangled left leg!
The giant ranger is stunned!
>
A Grimswarm giant mage decays into compost.
>
A Grimswarm giant wizard decays into compost.
>
A Grimswarm giant guard throws his head back and roars, shaking off the stun!
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +567 vs DS: +287 with AvD: +28 + d100 roll: +54 = +362
... and hit for 156 points of damage!
Knocked back several feet by blow to abdomen.
The giant guard is stunned!
You swing an eonake claidhmore at a Grimswarm giant ranger!
AS: +567 vs DS: +216 with AvD: +28 + d100 roll: +32 = +411
... and hit for 216 points of damage!
Bloody slash to the giant ranger's side!
Instant death, due to lack of intestines.
The giant ranger rolls over and dies.
A Grimswarm giant ranger seems to lose some dexterity.
A Grimswarm giant ranger seems to lose an aura of confidence.
The air about a Grimswarm giant ranger stops shimmering.
>
A Grimswarm giant guard throws his head back and roars, shaking off the stun!
>
A small whirlwind races through the area.
>
You spin around looking for something to attack!
You assault a Grimswarm giant guard with an unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +567 vs DS: +277 with AvD: +28 + d100 roll: +58 = +376
... and hit for 163 points of damage!
Left arm ripped from socket at the elbow!
The guard's small shield falls to the ground.
The giant guard is stunned!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +567 vs DS: +219 with AvD: +28 + d100 roll: +88 = +464
... and hit for 197 points of damage!
Jagged slash to the giant guard's left arm!
Cut clean through at the wrist.
Need a hand?
The giant guard falls to the ground and dies.
>
A Grimswarm giant guard decays into compost.
>
You spin around looking for something to attack!
Finding no target for your rage, you let out a horrendous scream of frustration!
The redness fades from the world and you begin to breathe harder.
>
There is a faint beating from the troll heart inside the necklace you wear.
>
A Grimswarm giant guard decays into compost.
>loot
You search the giant guard.
You discard the guard's useless equipment.
He didn't carry any silver.
He had nothing of interest.
A Grimswarm giant guard decays into compost.
>loot
>loot
You search the giant ranger.
You discard the ranger's useless equipment.
He didn't carry any silver.
He had nothing of interest.
A Grimswarm giant ranger decays into compost.
>loot
Could not find a valid target to loot.
>loot
Could not find a valid target to loot.
>loot
Could not find a valid target to loot.
>
Could not find a valid target to loot.
>
A Grimswarm giant ranger strides in, glowering upon the scene.
>stance def
You are now in a defensive stance.
>s
[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north
>go path
[Snowy Plains, White Ice Lake]
It is bitterly cold and no shelter can be found as you continue to follow the trail along the shoreline of the enormous lake. It has been a long while since you could feel your feet and you wonder if this torturous trek will ever end. There is a small path leading off to the southwest, away from the main trail. You also see a shimmering path.
Obvious paths: east, southwest, northwest
>
The shrieking winds become suddenly violent. The temperature drops drastically, numbing your extremities in a heartbeat. You cannot see through the flying snow and ice, and it looks as though you may be in trouble!
>'too funny.
You say, "Too funny."
>
Your internal strength fully recovers from your most recent attempt to tap into it.
>cman surge
>
Surge of Strength (surge) starts for 1m 30s. [+16Str]
You focus deep within yourself, searching for untapped sources of strength.
You feel a great deal stronger.
>
[script aborted]
Here is a 100% unedited log from start to finish. I was ALONE. I think about 2-3 minutes went by. Belled to fried:
>l
[Snowy Plains, White Ice Lake]
It is bitterly cold and no shelter can be found as you continue to follow the trail along the shoreline of the enormous lake. It has been a long while since you could feel your feet and you wonder if this torturous trek will ever end. There is a small path leading off to the southwest, away from the main trail. You also see a shimmering path.
Obvious paths: east, southwest, northwest
>go pa
[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north
>n
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant guard.
Obvious paths: north, south
>stance off
You are now in an offensive stance.
>at
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +554 vs DS: +292 with AvD: +19 + d100 roll: +67 = +348
... and hit for 116 points of damage!
Bloody slash to the giant guard's side!
Instant death, due to lack of intestines.
The giant guard falls to the ground and dies.
Roundtime: 5 sec.
R>loot
You search the giant guard.
You discard the guard's useless equipment.
She didn't carry any silver.
She had nothing of interest.
A Grimswarm giant guard decays into compost.
>stance def
You are now in a defensive stance.
>peer n
You peer north and see ...
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment.
Obvious paths: north, northeast, south, northwest
>n
>s
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment.
Obvious paths: north, northeast, south, northwest
>
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
>s
[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north
>n
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
>n
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment.
Obvious paths: north, northeast, south, northwest
>
You feel fully energetic again.
>peer n
You peer north and see ...
[Warcamp, Outside]
In the center of the warcamp is a wide area bordered by the many ragged tents and huts of the Grimswarm. A towering wooden flagpole is situated at the north end of the assembly area and is flanked by a series of iron spikes driven into the ground, topped with sun-bleached skulls. Lying so much like a forgotten rag doll, a body has been discarded in the middle of the open space, its limbs sprawled and twisted at unnatural angles.
Obvious paths: north, east, south, west
>peer
[Usage: PEER (direction|player|creature|object)]
>s
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
>n
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment.
Obvious paths: north, northeast, south, northwest
>n
[Warcamp, Outside]
In the center of the warcamp is a wide area bordered by the many ragged tents and huts of the Grimswarm. A towering wooden flagpole is situated at the north end of the assembly area and is flanked by a series of iron spikes driven into the ground, topped with sun-bleached skulls. Lying so much like a forgotten rag doll, a body has been discarded in the middle of the open space, its limbs sprawled and twisted at unnatural angles.
Obvious paths: north, east, south, west
>
A Grimswarm giant guard just arrived.
>stance off
You are now in an offensive stance.
>at
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +554 vs DS: +390 with AvD: +32 + d100 roll: +87 = +283
A layer of shifting stone shatters!
... and hit for 112 points of damage!
Hard blow breaks the femur!
The giant guard is knocked to the ground!
The giant guard is stunned!
Roundtime: 5 sec.
R>at
As you attack, your eonake claidhmore seems to tug at your hand, as if subtly guiding your strike!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +554 vs DS: +339 with AvD: +32 + d100 roll: +70 = +317
... and hit for 128 points of damage!
The giant guard is backed up by a strong slash to her abdomen!
Roundtime: 5 sec.
R>
A Grimswarm giant guard throws her head back and roars, shaking off the stun!
A Grimswarm giant guard lets loose a roar of alarm at the top of her lungs, no doubt rousing the entire warcamp!
A Grimswarm giant wizard strides in, glowering upon the scene.
A Grimswarm giant sorcerer strides in, glowering upon the scene.
R>s
Your foes in this area work together to impede your movement...
Roundtime: 3 sec.
[Warcamp, Outside]
Three beaten paths break off in a northerly direction, curving around a number of poorly built huts and tents. A pile of broken bones and rotting flesh compete with a pile of steaming offal for the most nauseating odor available. Over the top of the tents, a tall wooden flagpole marks the center of the warcamp just ahead, while a broad dirt path leads south to the sole entrance and exit of the encampment. You also see a Grimswarm giant guard and a Grimswarm giant guard.
Obvious paths: north, northeast, south, northwest
R>s
...wait 1 seconds.
>
A Grimswarm giant guard swings a bastard sword at you!
In the nick of time, you interpose your eonake claidhmore between yourself and the blow!
>s
Your foes in this area work together to impede your movement...
Roundtime: 2 sec.
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
R>s
[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north
>stance def
You are now in a defensive stance.
>grin
You grin.
>n
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke.
Obvious paths: north, south
>
A Grimswarm giant soldier treads in, ready for combat!
>stance off
>at
You are now in an offensive stance.
>
As you attack, your weapon shifts your strike slightly downward to take advantage of an opening in your foe's defenses!
You swing an eonake claidhmore at a Grimswarm giant soldier!
AS: +554 vs DS: +377 with AvD: +25 + d100 roll: +46 = +248
... and hit for 58 points of damage!
Knocked back several feet by blow to abdomen.
Roundtime: 5 sec.
R>
A Grimswarm giant soldier thrusts with an awl-pike at you!
AS: +440 vs DS: +499 with AvD: +32 + d100 roll: +98 = +71
A clean miss.
>at
You swing an eonake claidhmore at a Grimswarm giant soldier!
Amazingly, the giant soldier manages to parry the attack with her awl-pike!
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant soldier.
Obvious paths: north, south
R>at
As you attack, your eonake claidhmore seems to tug at your hand, as if subtly guiding your strike!
You swing an eonake claidhmore at a Grimswarm giant soldier!
AS: +554 vs DS: +317 with AvD: +25 + d100 roll: +93 = +355
... and hit for 67 points of damage!
Right elbow smashed into a thousand pieces.
Roundtime: 5 sec.
R>
A Grimswarm giant soldier thrusts with an awl-pike at you!
AS: +440 vs DS: +499 with AvD: +32 + d100 roll: +95 = +68
A clean miss.
R>at
You swing an eonake claidhmore at a Grimswarm giant soldier!
AS: +554 vs DS: +292 with AvD: +25 + d100 roll: +94 = +381
... and hit for 138 points of damage!
A mighty hit turns the giant soldier's insides to outsides!
The giant soldier falls to the ground and dies.
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant soldier that appears dead.
Obvious paths: north, south
R>
A Grimswarm giant sorceress strides in, glowering upon the scene.
R>loot
You search the giant soldier.
You discard the soldier's useless equipment.
She didn't carry any silver.
She had nothing of interest.
A Grimswarm giant soldier decays into compost.
>wt feint
[Roll result: 210 (open d100: 85) Bonus: 16]
You feint high, the giant sorceress buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
R>
Spell Surge of Strength (surge) ended. [-16Str]
You begin to lose touch with your internal sources of strength.
R>at
You swing an eonake claidhmore at a Grimswarm giant sorceress!
AS: +538 vs DS: +385 with AvD: +32 + d100 roll: +25 = +210
... and hit for 82 points of damage!
The giant sorceress twists away but is caught with a hard slash!
Back is broken!
The giant sorceress is knocked to the ground!
The giant sorceress is stunned!
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant sorceress that appears stunned.
Obvious paths: north, south
R>at
As you attack, your eonake claidhmore seems to tug at your hand, as if subtly guiding your strike!
You swing an eonake claidhmore at a Grimswarm giant sorceress!
AS: +538 vs DS: +335 with AvD: +32 + d100 roll: +41 = +276
... and hit for 159 points of damage!
A mighty hit turns the giant sorceress's insides to outsides!
The giant sorceress rolls over and dies.
The light blue glow leaves a Grimswarm giant sorceress.
The very powerful look leaves a Grimswarm giant sorceress.
The white light leaves a Grimswarm giant sorceress.
The silvery luminescence fades from around a Grimswarm giant sorceress.
The deep blue glow leaves a Grimswarm giant sorceress.
The brilliant luminescence fades from around a Grimswarm giant sorceress.
The bright luminescence fades from around a Grimswarm giant sorceress.
The tingling sensation and sense of security leaves a Grimswarm giant sorceress.
Roundtime: 5 sec.
R>loot
You search the giant sorceress.
You discard the sorceress's useless equipment.
She had 195 silvers on her.
You gather the remaining 195 coins.
Interesting, she carried a moldy raisin cupcake on her.
She had nothing else of value.
A Grimswarm giant sorceress decays into compost.
>
You feel fully energetic again.
>
A Grimswarm giant wizard strides in, glowering upon the scene.
A Grimswarm giant scout rushes in!
>wt feint wi
[Roll result: 79 (open d100: -51) Bonus: 16]
You feint to the right, the giant wizard almost buys the ruse, but recovers just in time.
Roundtime: 3 sec.
R>at
A Grimswarm giant scout catches you offguard by attempting a cheapshot, but the blow is harmlessly deflected by your rolaren battle plate.
>
A Grimswarm giant wizard swings a rune staff at you!
AS: +395 vs DS: +497 with AvD: -8 + d100 roll: +50 = -60
A clean miss.
>
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +538 vs DS: +271 with AvD: +34 + d100 roll: +69 = +370
... and hit for 160 points of damage!
Solid strike caves the giant wizard's skull in, resulting in instant death!
The giant wizard falls to the ground and dies.
The brilliant luminescence fades from around a Grimswarm giant wizard.
The giant wizard no longer bristles with energy.
A Grimswarm giant wizard appears somehow different.
The glowing specks of energy surrounding a Grimswarm giant wizard suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around a Grimswarm giant wizard.
Roundtime: 5 sec.
R>
There is a faint beating from the troll heart inside the necklace you wear.
R>loot
You search the giant wizard.
You discard the wizard's useless equipment.
He had 217 silvers on him.
You gather the remaining 217 coins.
Interesting, he carried a metal wand on him.
He had nothing else of value.
A Grimswarm giant wizard decays into compost.
>wt feint
[Roll result: 188 (open d100: 71) Bonus: 16]
You feint to the left, the giant scout buys the ruse and twists awkwardly to block the blow that never came!
Roundtime: 3 sec.
R>
Your internal strength fully recovers from your most recent attempt to tap into it.
>at
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +538 vs DS: +328 with AvD: +28 + d100 roll: +14 = +252
... and hit for 101 points of damage!
Right arm ripped from socket at the elbow!
The scout's short sword falls to the ground.
The giant scout is knocked to the ground!
The giant scout is stunned!
Roundtime: 5 sec.
R>at
...wait 3 seconds.
R>cman surge
Surge of Strength (surge) starts for 1m 30s. [+16Str]
You focus deep within yourself, searching for untapped sources of strength.
You feel a great deal stronger.
>at
A Grimswarm giant scout throws his head back and roars, shaking off the stun!
A Grimswarm giant scout stands up with a grunt.
>
You swing an eonake claidhmore at a Grimswarm giant scout!
The giant scout barely dodges the attack!
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a short sword, a metal wand, a Grimswarm giant scout and a moldy raisin cupcake.
Obvious paths: north, south
R>
A Grimswarm giant wizard strides in, glowering upon the scene.
R>at wi
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +554 vs DS: +406 with AvD: +34 + d100 roll: +79 = +261
... and hit for 111 points of damage!
Spinal cord damaged by smash to the back.
The giant wizard is stunned!
Roundtime: 5 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant wizard that appears stunned, a short sword, a metal wand, a Grimswarm giant scout and a moldy raisin cupcake.
Obvious paths: north, south
R>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
A Grimswarm giant wizard gestures and utters a phrase of magic.
R>at sc
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +554 vs DS: +328 with AvD: +28 + d100 roll: +22 = +276
... and hit for 123 points of damage!
Lucky shot rips through bone and muscle sending shield arm flying.
The giant scout is stunned!
Roundtime: 5 sec.
R>
A Grimswarm giant scout throws his head back and roars, shaking off the stun!
R>at wiz
A Grimswarm giant wizard gestures at you!
A wave of russet ethereal ripples moves outward from a Grimswarm giant wizard.
You are buffeted by the russet ethereal waves, and knocked to the ground.
You are pinned in place, unable to move.
Roundtime: 14 sec.
... 10 points of damage!
Light strike to your chest.
PR>
...wait 14 seconds.
PR>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a Grimswarm giant wizard, a short sword, a metal wand, a Grimswarm giant scout and a moldy raisin cupcake.
Obvious paths: north, south
PR>
A Grimswarm giant wizard gestures and utters a phrase of magic.
PR>
A Grimswarm giant wizard strides in, glowering upon the scene.
PR>
A Grimswarm giant wizard gestures at you!
Sensing an impending attack, you manage to roll hard to the side, and then leap to your feet!
A Grimswarm giant wizard unleashes a bolt of churning air at you!
AS: +399 vs DS: +539 with AvD: +34 + d100 roll: +53 = -53
A clean miss.
R>
A Grimswarm giant wizard gestures and utters a phrase of magic.
>
A Grimswarm giant wizard gestures and utters a phrase of magic.
>mst
You concentrate intently, focusing all your energies.
With instinctive motions, you weave to and fro striking with deliberate and unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +554 vs DS: +459 with AvD: +33 + d100 roll: +23 = +151
... and hit for 49 points of damage!
Hard slash to the giant wizard's side!
Right arm no longer available for use.
The wizard's handaxe falls to the ground.
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +554 vs DS: +338 with AvD: +34 + d100 roll: +81 = +331
... and hit for 141 points of damage!
Whoosh! Several ribs driven into lungs.
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant scout!
The giant scout evades the attack by a hair!
Your flurry of strikes leaves you off-balance and out of position.
Roundtime: 12 sec.
R>l
[Warcamp, Entrance]
The entrance to the warcamp consists of nothing more than a large gap in a wall built of broken trees and shrubs haphazardly stacked upon the other. In the turned up earth by the entryway, a bloody child-sized hand reaches up toward the sky, a forgotten or discarded prize of the Grimswarm. Inside the entrance, the path separates into three directions, wrapping around several poorly constructed huts. To the south, a path leads to a small rise in land, blanketed in a haze of campfire smoke. You also see a handaxe, a Grimswarm giant wizard that appears stunned, a Grimswarm giant wizard that appears stunned, a short sword, a metal wand, a Grimswarm giant scout and a moldy raisin cupcake.
Obvious paths: north, south
R>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
R>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
A Grimswarm giant wizard gestures at you!
A Grimswarm giant wizard hurls a powerful lightning bolt at you!
AS: +389 vs DS: +559 with AvD: +33 + d100 roll: +40 = -97
A clean miss.
R>
A Grimswarm giant hunter strides in, glowering upon the scene.
R>
A Grimswarm giant wizard swings a rune staff at you!
In the nick of time, you interpose your eonake claidhmore between yourself and the blow!
R>
A Grimswarm giant hunter drops her cudgel and snatches up a handaxe!
R>
* Kyal has been vaporized!
>ber
Everything around you turns red as you work yourself into a berserker's rage!
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant hunter!
AS: +583 vs DS: +478 with AvD: +30 + d100 roll: +56 = +191
... and hit for 106 points of damage!
Blow cracks a rib and punctures a lung.
Breathing becomes a challenge.
The giant hunter is stunned!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +339 with AvD: +33 + d100 roll: +19 = +296
... and hit for 123 points of damage!
Deep slash to the giant wizard's right side!
Several inches of padding sliced off hip....
From the inside!
The giant wizard is knocked to the ground!
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +273 with AvD: +34 + d100 roll: +97 = +441
... and hit for 221 points of damage!
Blow to stomach rearranges some organs!
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +583 vs DS: +318 with AvD: +28 + d100 roll: +17 = +310
... and hit for 155 points of damage!
Blow to stomach rearranges some organs!
The giant scout is stunned!
>
* Kyal just bit the dust!
>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
>
A Grimswarm giant hunter throws her head back and roars, shaking off the stun!
>
A Grimswarm giant scout throws his head back and roars, shaking off the stun!
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant hunter!
AS: +583 vs DS: +478 with AvD: +30 + d100 roll: +73 = +208
... and hit for 94 points of damage!
Shield arm removed at the shoulder!
The hunter's wooden shield falls to the ground.
The giant hunter is stunned!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +285 with AvD: +33 + d100 roll: +34 = +365
... and hit for 171 points of damage!
Awesome shot collapses a lung!
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +269 with AvD: +34 + d100 roll: +75 = +423
... and hit for 192 points of damage!
Left leg ripped from socket at the knee!
A Grimswarm giant wizard falls to the ground grasping her mangled left leg!
The giant wizard rolls over and dies.
The tingling sensation and sense of security leaves a Grimswarm giant wizard.
The bright luminescence fades from around a Grimswarm giant wizard.
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +583 vs DS: +308 with AvD: +28 + d100 roll: +40 = +343
... and hit for 147 points of damage!
Knocked sideways several feet by blow to back.
The giant scout is stunned!
>
A Grimswarm giant mage strides in, glowering upon the scene.
>
You feel at full magical power again.
>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
>
A Grimswarm giant scout throws his head back and roars, shaking off the stun!
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant mage!
AS: +583 vs DS: +380 with AvD: +34 + d100 roll: +25 = +262
A layer of shifting stone shatters!
... and hit for 131 points of damage!
Crushing blow to the spine!
The giant mage slumps to the ground.
The giant mage is knocked to the ground!
The giant mage is stunned!
You swing an eonake claidhmore at a Grimswarm giant hunter!
AS: +583 vs DS: +409 with AvD: +30 + d100 roll: +38 = +242
... and hit for 146 points of damage!
A mighty hit turns the giant hunter's insides to outsides!
The giant hunter falls to the ground and dies.
The wall of force disappears from around a Grimswarm giant hunter.
The very powerful look leaves a Grimswarm giant hunter.
The white light leaves a Grimswarm giant hunter.
A Grimswarm giant hunter seems to lose some dexterity.
The air calms down around a Grimswarm giant hunter.
The air about a Grimswarm giant hunter stops shimmering.
The light blue glow leaves a Grimswarm giant hunter.
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +281 with AvD: +33 + d100 roll: +25 = +360
... and hit for 159 points of damage!
Lucky shot rips through bone and muscle sending shield arm flying.
The wizard's wooden shield falls to the ground.
The giant wizard is stunned!
You swing an eonake claidhmore at a Grimswarm giant scout!
AS: +583 vs DS: +298 with AvD: +28 + d100 roll: +57 = +370
... and hit for 160 points of damage!
Whoosh! Several ribs driven into lungs.
The giant scout falls to the ground and dies.
>
A Grimswarm giant mage throws his head back and roars, shaking off the stun!
>
A Grimswarm giant guard just arrived.
>
A Grimswarm giant wizard throws her head back and roars, shaking off the stun!
>
You spin around looking for something to attack!
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +541 with AvD: +19 + d100 roll: +48 = +109
... and hit for 2 points of damage!
A feeble blow to the giant guard's left arm!
You swing an eonake claidhmore at a Grimswarm giant mage!
AS: +583 vs DS: +330 with AvD: +34 + d100 roll: +82 = +369
... and hit for 150 points of damage!
Neck broken.
The giant mage twitches several times before dying.
The giant mage rolls over and dies.
A Grimswarm giant mage glances around, looking a bit less confident.
The tingling sensation and sense of security leaves a Grimswarm giant mage.
The giant mage no longer bristles with energy.
The bright luminescence fades from around a Grimswarm giant mage.
The glowing specks of energy surrounding a Grimswarm giant mage suddenly shoot off in all directions, then quickly fade away.
You swing an eonake claidhmore at a Grimswarm giant wizard!
AS: +583 vs DS: +215 with AvD: +33 + d100 roll: +93 = +494
... and hit for 212 points of damage!
Whoosh! Several ribs driven into lungs.
The giant wizard rolls over and dies.
The brilliant luminescence fades from around a Grimswarm giant wizard.
A Grimswarm giant wizard appears somehow different.
The silvery luminescence fades from around a Grimswarm giant wizard.
The bright luminescence fades from around a Grimswarm giant wizard.
>
A Grimswarm giant guard thrusts with an awl-pike at you!
AS: +449 vs DS: +499 with AvD: +32 + d100 roll: +17 = -1
A clean miss.
>
You spin around looking for something to attack!
You assault a Grimswarm giant guard with an unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +272 with AvD: +19 + d100 roll: +12 = +342
... and hit for 84 points of damage!
Left leg ripped from socket at the knee!
A Grimswarm giant guard falls to the ground grasping her mangled left leg!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +161 with AvD: +19 + d100 roll: +44 = +485
... and hit for 127 points of damage!
Weapon arm removed at the shoulder!
The guard's awl-pike falls to the ground.
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +120 with AvD: +19 + d100 roll: +36 = +518
... and hit for 139 points of damage!
Hard slash to the giant guard's side opens her spleen!
>
You assault a Grimswarm giant guard with an unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +129 with AvD: +19 + d100 roll: +63 = +536
... and hit for 123 points of damage!
Whoosh! Several ribs driven into lungs.
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +124 with AvD: +19 + d100 roll: +12 = +490
... and hit for 103 points of damage!
Fast slash to the giant guard's neck exposes her windpipe.
Quick anatomy lesson, anyone?
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +124 with AvD: +19 + d100 roll: +87 = +565
... and hit for 180 points of damage!
Terrible slash to the giant guard's side!
Entrails spill out, onto the ground!
Death can be SO messy.
The giant guard rolls over and dies.
>
A Grimswarm giant ranger rushes in!
>
A Grimswarm giant guard just arrived, limping badly.
>
You spin around looking for something to attack!
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +583 vs DS: +382 with AvD: +32 + d100 roll: +85 = +318
A layer of shifting stone shatters!
... and hit for 164 points of damage!
Bloody slash to the giant guard's side!
Instant death, due to lack of intestines.
The giant guard falls to the ground and dies.
A Grimswarm giant guard glances around, looking a bit less confident.
The brilliant luminescence fades from around a Grimswarm giant guard.
A Grimswarm giant guard seems a bit less imposing.
The glowing specks of energy surrounding a Grimswarm giant guard suddenly shoot off in all directions, then quickly fade away.
The silvery luminescence fades from around a Grimswarm giant guard.
A Grimswarm giant guard just arrived. Wait, wasn't she here already?
The giant guard no longer bristles with energy.
You swing an eonake claidhmore at a Grimswarm giant ranger!
AS: +583 vs DS: +341 with AvD: +28 + d100 roll: +22 = +292
... and hit for 126 points of damage!
Left hand severed at the wrist!
The ranger's heavy crossbow falls to the ground.
The giant ranger is stunned!
>
A Grimswarm giant wizard decays into compost.
>
A Grimswarm giant ranger throws his head back and roars, shaking off the stun!
>
A Grimswarm giant guard just arrived.
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
By amazing chance, the giant guard evades the attack!
You swing an eonake claidhmore at a Grimswarm giant ranger!
The giant ranger barely dodges the attack!
>
A Grimswarm giant hunter decays into compost.
>
A Grimswarm giant scout decays into compost.
>
A Grimswarm giant guard swings a bastard sword at you!
AS: +445 vs DS: +499 with AvD: +13 + d100 roll: +81 = +40
A clean miss.
>
Spell Surge of Strength (surge) ended. [-16Str]
You begin to lose touch with your internal sources of strength.
>
A Grimswarm giant ranger swings a closed fist at you!
AS: +443 vs DS: +497 with AvD: -23 + d100 roll: +20 = -57
A clean miss.
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +567 vs DS: +298 with AvD: +28 + d100 roll: +63 = +360
... and hit for 155 points of damage!
Feint left spins the giant guard around!
Jagged slash to lower back.
The giant guard is stunned!
You swing an eonake claidhmore at a Grimswarm giant ranger!
AS: +567 vs DS: +358 with AvD: +28 + d100 roll: +40 = +277
... and hit for 119 points of damage!
Wild downward slash severs the giant ranger's left foot!
Bloody stump, anyone?
A Grimswarm giant ranger falls to the ground grasping his mangled left leg!
The giant ranger is stunned!
>
A Grimswarm giant mage decays into compost.
>
A Grimswarm giant wizard decays into compost.
>
A Grimswarm giant guard throws his head back and roars, shaking off the stun!
>
You rage across the battlefield, striking with unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +567 vs DS: +287 with AvD: +28 + d100 roll: +54 = +362
... and hit for 156 points of damage!
Knocked back several feet by blow to abdomen.
The giant guard is stunned!
You swing an eonake claidhmore at a Grimswarm giant ranger!
AS: +567 vs DS: +216 with AvD: +28 + d100 roll: +32 = +411
... and hit for 216 points of damage!
Bloody slash to the giant ranger's side!
Instant death, due to lack of intestines.
The giant ranger rolls over and dies.
A Grimswarm giant ranger seems to lose some dexterity.
A Grimswarm giant ranger seems to lose an aura of confidence.
The air about a Grimswarm giant ranger stops shimmering.
>
A Grimswarm giant guard throws his head back and roars, shaking off the stun!
>
A small whirlwind races through the area.
>
You spin around looking for something to attack!
You assault a Grimswarm giant guard with an unrelenting fury!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +567 vs DS: +277 with AvD: +28 + d100 roll: +58 = +376
... and hit for 163 points of damage!
Left arm ripped from socket at the elbow!
The guard's small shield falls to the ground.
The giant guard is stunned!
You swing an eonake claidhmore at a Grimswarm giant guard!
AS: +567 vs DS: +219 with AvD: +28 + d100 roll: +88 = +464
... and hit for 197 points of damage!
Jagged slash to the giant guard's left arm!
Cut clean through at the wrist.
Need a hand?
The giant guard falls to the ground and dies.
>
A Grimswarm giant guard decays into compost.
>
You spin around looking for something to attack!
Finding no target for your rage, you let out a horrendous scream of frustration!
The redness fades from the world and you begin to breathe harder.
>
There is a faint beating from the troll heart inside the necklace you wear.
>
A Grimswarm giant guard decays into compost.
>loot
You search the giant guard.
You discard the guard's useless equipment.
He didn't carry any silver.
He had nothing of interest.
A Grimswarm giant guard decays into compost.
>loot
>loot
You search the giant ranger.
You discard the ranger's useless equipment.
He didn't carry any silver.
He had nothing of interest.
A Grimswarm giant ranger decays into compost.
>loot
Could not find a valid target to loot.
>loot
Could not find a valid target to loot.
>loot
Could not find a valid target to loot.
>
Could not find a valid target to loot.
>
A Grimswarm giant ranger strides in, glowering upon the scene.
>stance def
You are now in a defensive stance.
>s
[Warcamp, Approach]
A dirt path leads over a rise of earth and down towards a collection of mismatching tents and huts. The rotting stench of the encampment's inhabitants lingers in the air, mixed with the aroma of cooked flesh and burning wood. A heavy grey haze of campfire smoke hangs over the warcamp and drifts down behind the rise of land, creating a pocket of concealment from the eyes of the nearby Grimswarm. You also see an obscured path leading out.
Obvious paths: north
>go path
[Snowy Plains, White Ice Lake]
It is bitterly cold and no shelter can be found as you continue to follow the trail along the shoreline of the enormous lake. It has been a long while since you could feel your feet and you wonder if this torturous trek will ever end. There is a small path leading off to the southwest, away from the main trail. You also see a shimmering path.
Obvious paths: east, southwest, northwest
>
The shrieking winds become suddenly violent. The temperature drops drastically, numbing your extremities in a heartbeat. You cannot see through the flying snow and ice, and it looks as though you may be in trouble!
>'too funny.
You say, "Too funny."
>
Your internal strength fully recovers from your most recent attempt to tap into it.
>cman surge
>
Surge of Strength (surge) starts for 1m 30s. [+16Str]
You focus deep within yourself, searching for untapped sources of strength.
You feel a great deal stronger.
>
[script aborted]