Kuyuk
12-31-2003, 09:18 AM
>
Angelway softly says, "You really should close them."
>
Angelway smiles at you.
>stance off
Linix raises his mossbark runestaff in triumph!
>
You are now in an offensive stance.
>
Linix tries to eat his mossbark runestaff.
>
Angelway softly says, "Not many will return the goods."
>
Angelway smiles at you.
>prep 513
You recite a series of mystical phrases while raising your hands, invoking Elemental Focus...
Your spell is ready.
>cas
You gesture.
You bristle with energy.
Cast Roundtime 3 Seconds.
>prep 502
You recite a series of mystical phrases while raising your hands, invoking Spell Store...
Your spell is ready.
>cas
You gesture.
You feel the magic surge through you.
(If you prepare a spell in the next 30 seconds, it will be stored.)
Cast Roundtime 3 Seconds.
>prep 510
You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready. [Spell is stored]
>release
You feel the magic of your spell rush away from you.
>prep 912
Your hands glow with power as you invoke the phrase for Call Wind...
Your spell is ready. [Spell is stored]
>stance off
You are now in an offensive stance.
>l
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Astredore disk, a wide-scaled mottled ochre abyran'a and a cracked urn.
Also here: Eirvine who is sitting, Kazami, Angelway, Linix
Obvious exits: out
>out
You limp out.
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route.
Obvious paths: northeast, northwest
>get blue crystal
Get what?
>
Your disk arrives, following you dutifully.
>open sack
You open a large sack.
>get blue crystal
You remove a blue crystal from in your large sack.
>rub blue crystal
You rub a blue crystal.
Feels smooth!
An invisible force guides you.
The blue crystal suddenly disintegrates!
Cast Roundtime 3 Seconds.
>go cry
You limp into a granite crypt.
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see a wide-scaled mottled ochre abyran'a and a cracked urn.
Also here: Eirvine who is sitting, Kazami, Angelway, Linix
Obvious exits: out
>
Your disk arrives, following you dutifully.
>cast
You gesture.
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
Eirvine is knocked over by the wind!
Linix is knocked over by the wind!
A wide-scaled mottled ochre abyran'a is buffeted by the great wind!
The wind then subsides.
Cast Roundtime 3 Seconds.
>prep 410
You trace a simple rune while intoning the mystical phrase for Elemental Wave...
Your spell is ready.
>cas
You gesture.
A wave of dark ethereal ripples moves outward from you.
Eirvine is buffeted by the dark ethereal waves.
Linix is buffeted by the dark ethereal waves.
Cast Roundtime 3 Seconds.
>l
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Astredore disk, a wide-scaled mottled ochre abyran'a and a cracked urn.
Also here: Eirvine who is lying down, Kazami, Angelway, Linix who is lying down
Obvious exits: out
>
Linix hisses.
>grumble
You grumble.
>
Angelway removes a short-hafted dark vultite handaxe from in her black stalking cloak.
>prep 510
You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready.
>
Angelway slings a small black vultite target shield off from over her shoulder.
>
Eirvine stands up.
>
You become solid again.
>
Angelway softly asks, "Do you intend to strike me ?"
>
Angelway smiles at you.
>'If I cant knock ya down, probably not
You say, "If I cant knock ya down, probably not."
>grin
You grin.
>
Linix stands up.
>info
Name: Astredore Race: Human Profession: Wizard (not shown)
Gender: Male Age: 20 Expr: 339904 Level: 16
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 60 (10) ... 60 (10)
Constitution (CON): 59 (4) ... 59 (4)
Dexterity (DEX): 80 (15) ... 80 (15)
Agility (AGI): 58 (4) ... 58 (4)
Discipline (DIS): 86 (18) ... 86 (18)
Aura (AUR): 91 (20) ... 96 (23)
Logic (LOG): 87 (23) ... 92 (26)
Intuition (INT): 60 (10) ... 60 (10)
Wisdom (WIS): 74 (12) ... 74 (12)
Influence (INF): 63 (6) ... 63 (6)
Mana: 44 Silver: 2337
>
You feel the magic of your spell depart.
>
Angelway sighs.
>
Eirvine crouches, sweeps a leg at you and connects!
MS: +60 - MD: +53 + MAvA: -10 + d100: +92 == +89
Failed!
Eirvine whacks your legs futilely! Eirvine stumbles back on his feet.
>prep 510
You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready.
>cast eir
You gesture at Eirvine.
You hurl a large boulder at Eirvine!
AS: +242 vs DS: +123 with AvD: +37 + d100 roll: +100 = +256
... and hit for 121 points of damage!
Blow to leg severs the Achilles tendon along with the rest of the leg!
Eirvine screams and falls to the ground grasping his mangled right leg!
* Eirvine drops dead at your feet!
The silvery luminescence fades from around Eirvine.
The guiding force leaves you.
Cast Roundtime 3 Seconds.
>
* Eirvine just bit the dust!
>stance def
You are now in a defensive stance.
>
Angelway softly says, "Some people doesn't like it when reality kick them in the teeth."
>
The ghostly voice of Eirvine calmly asks, "Why?"
>
Speaking in broken common, Linix says, "Well, you really didnt have ta do that."
>
Kazami raises a hand while murmuring a soft orison...
>
The ghostly voice of Eirvine calmly says, "I was just playing around."
>
Kazami gestures at Eirvine.
A luminescent web briefly forms around Eirvine, then fades into the body.
>
Linix dusts Eirvine off.
>
Journeyman Dailyn just arrived.
>
The ghostly voice of Eirvine calmly says, "Sometimes people can be rude."
>
Dailyn frowns at Eirvine.
>
Angelway shrugs.
>
Angelway slings a small black vultite target shield over her shoulder.
>
Linix gently rolls the lifeless body of Eirvine over.
Angelway softly says, "You really should close them."
>
Angelway smiles at you.
>stance off
Linix raises his mossbark runestaff in triumph!
>
You are now in an offensive stance.
>
Linix tries to eat his mossbark runestaff.
>
Angelway softly says, "Not many will return the goods."
>
Angelway smiles at you.
>prep 513
You recite a series of mystical phrases while raising your hands, invoking Elemental Focus...
Your spell is ready.
>cas
You gesture.
You bristle with energy.
Cast Roundtime 3 Seconds.
>prep 502
You recite a series of mystical phrases while raising your hands, invoking Spell Store...
Your spell is ready.
>cas
You gesture.
You feel the magic surge through you.
(If you prepare a spell in the next 30 seconds, it will be stored.)
Cast Roundtime 3 Seconds.
>prep 510
You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready. [Spell is stored]
>release
You feel the magic of your spell rush away from you.
>prep 912
Your hands glow with power as you invoke the phrase for Call Wind...
Your spell is ready. [Spell is stored]
>stance off
You are now in an offensive stance.
>l
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Astredore disk, a wide-scaled mottled ochre abyran'a and a cracked urn.
Also here: Eirvine who is sitting, Kazami, Angelway, Linix
Obvious exits: out
>out
You limp out.
[Graveyard]
You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route.
Obvious paths: northeast, northwest
>get blue crystal
Get what?
>
Your disk arrives, following you dutifully.
>open sack
You open a large sack.
>get blue crystal
You remove a blue crystal from in your large sack.
>rub blue crystal
You rub a blue crystal.
Feels smooth!
An invisible force guides you.
The blue crystal suddenly disintegrates!
Cast Roundtime 3 Seconds.
>go cry
You limp into a granite crypt.
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see a wide-scaled mottled ochre abyran'a and a cracked urn.
Also here: Eirvine who is sitting, Kazami, Angelway, Linix
Obvious exits: out
>
Your disk arrives, following you dutifully.
>cast
You gesture.
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.
Eirvine is knocked over by the wind!
Linix is knocked over by the wind!
A wide-scaled mottled ochre abyran'a is buffeted by the great wind!
The wind then subsides.
Cast Roundtime 3 Seconds.
>prep 410
You trace a simple rune while intoning the mystical phrase for Elemental Wave...
Your spell is ready.
>cas
You gesture.
A wave of dark ethereal ripples moves outward from you.
Eirvine is buffeted by the dark ethereal waves.
Linix is buffeted by the dark ethereal waves.
Cast Roundtime 3 Seconds.
>l
[Graveyard, Crypt]
The entry foyer to this enormous granite crypt is stark, adorned only with grisly friezes sculpted in low relief into the walls. Bands of bluish-green ahnver are inlaid into the stone in thin strips just below the ceiling throughout the entire structure, bathing the rooms in a subtle light. A shadowy arch curves overhead and leads deeper into the inner sanctum of the sepulcher. You also see the Astredore disk, a wide-scaled mottled ochre abyran'a and a cracked urn.
Also here: Eirvine who is lying down, Kazami, Angelway, Linix who is lying down
Obvious exits: out
>
Linix hisses.
>grumble
You grumble.
>
Angelway removes a short-hafted dark vultite handaxe from in her black stalking cloak.
>prep 510
You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready.
>
Angelway slings a small black vultite target shield off from over her shoulder.
>
Eirvine stands up.
>
You become solid again.
>
Angelway softly asks, "Do you intend to strike me ?"
>
Angelway smiles at you.
>'If I cant knock ya down, probably not
You say, "If I cant knock ya down, probably not."
>grin
You grin.
>
Linix stands up.
>info
Name: Astredore Race: Human Profession: Wizard (not shown)
Gender: Male Age: 20 Expr: 339904 Level: 16
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 60 (10) ... 60 (10)
Constitution (CON): 59 (4) ... 59 (4)
Dexterity (DEX): 80 (15) ... 80 (15)
Agility (AGI): 58 (4) ... 58 (4)
Discipline (DIS): 86 (18) ... 86 (18)
Aura (AUR): 91 (20) ... 96 (23)
Logic (LOG): 87 (23) ... 92 (26)
Intuition (INT): 60 (10) ... 60 (10)
Wisdom (WIS): 74 (12) ... 74 (12)
Influence (INF): 63 (6) ... 63 (6)
Mana: 44 Silver: 2337
>
You feel the magic of your spell depart.
>
Angelway sighs.
>
Eirvine crouches, sweeps a leg at you and connects!
MS: +60 - MD: +53 + MAvA: -10 + d100: +92 == +89
Failed!
Eirvine whacks your legs futilely! Eirvine stumbles back on his feet.
>prep 510
You intone a phrase of elemental power while raising your hands, invoking Hurl Boulder...
Your spell is ready.
>cast eir
You gesture at Eirvine.
You hurl a large boulder at Eirvine!
AS: +242 vs DS: +123 with AvD: +37 + d100 roll: +100 = +256
... and hit for 121 points of damage!
Blow to leg severs the Achilles tendon along with the rest of the leg!
Eirvine screams and falls to the ground grasping his mangled right leg!
* Eirvine drops dead at your feet!
The silvery luminescence fades from around Eirvine.
The guiding force leaves you.
Cast Roundtime 3 Seconds.
>
* Eirvine just bit the dust!
>stance def
You are now in a defensive stance.
>
Angelway softly says, "Some people doesn't like it when reality kick them in the teeth."
>
The ghostly voice of Eirvine calmly asks, "Why?"
>
Speaking in broken common, Linix says, "Well, you really didnt have ta do that."
>
Kazami raises a hand while murmuring a soft orison...
>
The ghostly voice of Eirvine calmly says, "I was just playing around."
>
Kazami gestures at Eirvine.
A luminescent web briefly forms around Eirvine, then fades into the body.
>
Linix dusts Eirvine off.
>
Journeyman Dailyn just arrived.
>
The ghostly voice of Eirvine calmly says, "Sometimes people can be rude."
>
Dailyn frowns at Eirvine.
>
Angelway shrugs.
>
Angelway slings a small black vultite target shield over her shoulder.
>
Linix gently rolls the lifeless body of Eirvine over.