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Fallen
06-02-2008, 10:31 PM
http://www.play.net/images/transparent.gifhttp://www.play.net/images/transparent.gif (http://www.play.net/forums/help/closed_topic.asp?forum=102&category=1&topic=1)A recent use of a shien'tyr runestone has led to the accidental discovery of a new type of minor demon ? the arashan! Congratulations to Allereli (Prime) and Caden (Platinum) for being the first summoners to pull this demon through the veil. Details of the demon can be found in all copies of the Enchiridion Valentia once the Basilica has completed its research.

The arashan has equal odds of being summoned as the other two demon types from shien'tyr, the aishan and the shien (darklings and shadowlings), when using a shien'tyr runestone.

The arashan may be cloaked with an illusion by Sorcerers with 60 ranks or more in the Illusions skill.

The arashan possesses a unique ability amongst demonkind; they are capable of taking control of the minor spirits that make up an area web summoned by the Web (118) spell. Controlling a web yields two major results: the web is strengthened (gains an additional snare charge and the duration is refreshed), and the web comes under the control of the arashan's summoner. Controlling a web takes 18 mana from the Sorcerer. Controlling a web is very taxing on the arashan, thus they may only do so once every five minutes. The syntax is: TELL MDEMON TO CONTROL [WEB].

In addition to the shien'tyr-arashan runestone becoming available as an uncommon rune, two other uncommon runes have been added to the list of potential runes a summoner is able to learn: shien'tyr-darkling and shien'tyr-shadowling.

= - GM Oscuro - =

Cleric/Empath Team

This message was originally posted in Sorcerers, Sorcerous Lore - Demonology. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=29&topic=22&message=4895 (http://www.play.net/forums/redirect.asp?URL=http://www.play.net/forums/messages.asp?forum=102&category=29&topic=22&message=4895)

Fallen
06-02-2008, 10:33 PM
A fantastic demon, and for those trained in area webs, the most useful. I had a great time with the release event. Thanks again to Allereli for getting so many involved.

Peanut Butter Jelly Time
06-02-2008, 10:33 PM
Gratsies folks! Even if it's another minor demon rather than major, you're still getting some neat stuff :)

Suppa Hobbit Mage
06-02-2008, 10:36 PM
I wish Oscuro was the wizard guy. Mage spells suck ass.

Peanut Butter Jelly Time
06-02-2008, 10:39 PM
At least you don't have to rip your eye out for access to one of the coolest spells available to you. :/

Swami71
07-08-2009, 02:21 AM
What does controlling a web do besides add one snare charge? Says it takes control of it but it seems to work the same as before from what I can tell.

waywardgs
07-08-2009, 02:52 AM
Another win for oscuro. That guy seems to make things happen.

Swami71
07-08-2009, 02:58 AM
Another win for oscuro. That guy seems to make things happen.

Heh, this is an old bump. Just asking about the update. Been meaning to for awhile now.

TheWitch
07-08-2009, 06:28 AM
The main advantage of taking control of a web is that it can no longer web you or anyone in the hunting area and will instead web critters.

Commanding your arashan to control it takes 18 mana from you as though you cast the spell yourself, then you can refresh it and light it on fire. The web functions are the same, yes.

Swami71
07-08-2009, 06:36 AM
The main advantage of taking control of a web is that it can no longer web you or anyone in the hunting area and will instead web critters.

Commanding your arashan to control it takes 18 mana from you as though you cast the spell yourself, then you can refresh it and light it on fire. The web functions are the same, yes.

Still took me a minute. I must be slow. The advantage is taking control of critters webs. I was using it on my own webs and was unimpressed heh.

Fallen
07-08-2009, 08:23 AM
Still took me a minute. I must be slow. The advantage is taking control of critters webs. I was using it on my own webs and was unimpressed heh.

Other than not being able to hold coins, these demons are pretty much the only ones I bothered with. Once the Sorcerer lore review happens and Demonology ranks count for more benefits to our minor demons, I think people will actually take the time to have them around. They carry a good amount of stuff, hold enough mana to be useful in a pinch, and have some nifty RP functions. Try SNAPPING your fingers at it.

The downside to demons, as you likely know, is the damned babysitting the spell requires. You need to stay on top of the duration constantly, and if in a town that cares (which is most), keep them illusioned. Are you hunting in OTF or the temple of late, Siphere?

Allereli
07-08-2009, 08:41 AM
Still took me a minute. I must be slow. The advantage is taking control of critters webs. I was using it on my own webs and was unimpressed heh.

when we were testing the capabilities, building webs with multiple demons was pretty cool

Swami71
07-08-2009, 09:50 AM
The downside to demons, as you likely know, is the damned babysitting the spell requires. You need to stay on top of the duration constantly, and if in a town that cares (which is most), keep them illusioned. Are you hunting in OTF or the temple of late, Siphere?

I'm in teras. Just switched my illy shop over to a mule character to get citizenship back in teras for the permit.


when we were testing the capabilities, building webs with multiple demons was pretty cool

So two arashan's can make huge webs going back and forth. Interesting.

Allereli
07-08-2009, 09:53 AM
So two arashan's can make huge webs going back and forth. Interesting.

it's not just limited to two. each control of the web will up the size by one charge (iirc). eventually the name stops changing when you get to the biggest, but the charges don't stop adding with additional controls.

TheWitch
07-11-2009, 10:56 AM
it's not just limited to two. each control of the web will up the size by one charge (iirc). eventually the name stops changing when you get to the biggest, but the charges don't stop adding with additional controls.

Isn't there a cool-down between control commands, or is that just when you have it control a web that was critter cast?

I vaguely remember not having it control my webs, since I wanted to be able to assume control of critter cast ones - rather than just dispelling them.

Allereli
07-11-2009, 11:03 AM
Isn't there a cool-down between control commands, or is that just when you have it control a web that was critter cast?

I vaguely remember not having it control my webs, since I wanted to be able to assume control of critter cast ones - rather than just dispelling them.

there is a cool down, but we were testing with at least five sorcerers/arashans, so we'd get the webs to max+