Miscast
05-14-2008, 04:18 AM
Nice spell check GMs
A shuffling sound can be heard comiing from the deep shadows.
>l
[Gyldemar Road, Sentinels]
The roadway rises slightly above the swamp. From the appearances, someone has purposely built a small hillock here atop which two massive granite sentinels stand, silent and unmoving. No method of circumventing the sentinels presents itself. If one wishes to continue along the road in an easterly direction, one must pass between the sentinels. Westward the road slides into the swamp and fights to stay above the sucking mud. You also see a large faenor-chased basket.
Obvious paths: west
>prep 402
You gesture and invoke the powers of the elements for the Presence spell...
Your spell is ready.
>cast
You gesture.
You become aware of everyone near you...
You do not detect any hidden or invisible people.
You continue to feel much more aware of your surroundings.
Cast Roundtime 3 Seconds.
A shuffling sound can be heard comiing from the deep shadows.
>l
[Gyldemar Road, Sentinels]
The roadway rises slightly above the swamp. From the appearances, someone has purposely built a small hillock here atop which two massive granite sentinels stand, silent and unmoving. No method of circumventing the sentinels presents itself. If one wishes to continue along the road in an easterly direction, one must pass between the sentinels. Westward the road slides into the swamp and fights to stay above the sucking mud. You also see a large faenor-chased basket.
Obvious paths: west
>prep 402
You gesture and invoke the powers of the elements for the Presence spell...
Your spell is ready.
>cast
You gesture.
You become aware of everyone near you...
You do not detect any hidden or invisible people.
You continue to feel much more aware of your surroundings.
Cast Roundtime 3 Seconds.