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Parkbandit
05-13-2008, 06:24 PM
Druids

Talent: Primal Fury (Rank 2) will now be properly unlearned when it is untalented.

Hunters

Aspect of the Viper: This ability now grants an additional amount of mana each 5 seconds equal to 35% of the hunter’s level.
Boar Charge: This ability will no longer make Growl cast immediately after it generates excessive threat.
The pet ability Growl will no longer scale with pet Attack Power and now scales with the hunter’s Attack Power.
Dire Ravens in Blade’s Edge Mountains are now tameable.
Scare Beast: The range on this spell has been increased to 30 yards.
Tamed Drywallow Snappers now will know Bite 5 (instead of Claw 5).

Mages

Talent: Improved Blink (Arcane) now reduces chance to be hit by 13/25% and the duration of Rank 1 has been increased to 4 seconds.
Completing the quest “Arcane Refreshment” will now properly teach the spell Conjure Water (Rank 7).
Polymorph: Mounted creatures will no longer remain mounted while polymorphed.
Molten Armor will now do damage while a damage absorption shield is active.
New Teleport/Portal: Theramore and Teleport/Portal:Stonard spells are available at portal trainers in their respective locations. You must be level 35 to learn these new spells.

Paladins

Flash of Light and Holy Light will now work properly with castsequence macros.
Seal of the Crusader: This ability now increases the damage dealt by Crusader Strike by 40%.
Talent: Precision (Ranks 1-3) will no longer improperly display daggers and staves as a weapon class in the tooltip.
Paladins that already have Apprentice Riding skill can now properly learn Summon Warhorse from the trainer.

Priests

Fear Ward will no longer be consumed while under the effects of cyclone.
Mana Burn: This spell can no longer trigger effects that require the target to be struck with a critical hit.
Power Word: Shield now has the correct sound associated with it and can no longer be heard from large distances.
Talent: Power Infusion will now consume the correct amount of mana when cast on yourself.

Rogues

Ability: Blade Flurry: This ability can no longer hit critters as its secondary targets and will now use a proper range calculation for all secondary targets.
Talent: Mutilate (Assassination) will no longer incorrectly appear multiple times in the combat log when used.

Shaman

Ability: Frostbrand Weapon: Rank 6 damage has been increased very slightly.

Warlocks

Drain Soul: Channeling of this spell will now always stop when a player target dies.
Pets: Using a sacrifice effect to kill your own pet will no longer trigger effects that should only occur when killing an enemy.

Warrior

Sweeping Strikes: This ability can no longer hit critters as its secondary targets and will now use a proper range calculation for all secondary targets.

PvP

Arenas
If a character’s personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating.
If the average personal rating of the players queuing for a game is more than 150 points below the team’s rating, the team will be queued against an opponent matching or similar to the average personal rating.

Professions

All 23-hour profession cooldowns are now 20-hour cooldowns.
All 4-day cooldowns are now 3 days, 20 hours.

Enchanting
Removed the cooldown from Void Shatter.
Void Shatter recipe now correctly requires 375 enchanting.

Engineering
The Engineering supply item Delicate Copper Wire will now properly fit into engineering bags.

Jewelcrafting
Brilliant Glass no longer requires a forge.
Brilliant Glass now has a small chance to make an epic gem.
Quick Dawnstone, Reckless Noble Topaz, Forceful Talasite are now all available at the Quel’danas gem vendor.

Leatherworking
Completing the quest “The Journey Has Just Begun” will now properly teach how to make an Onyxia Scale Cloak.
Greatly reduced the reagent cost for Glove Reinforcements. Also reduced the skill gain range slightly.

Quests

The categories for the quests “Wanted: Sisters of Torment” and “Wanted: The Signet Ring of Prince Kael’thas” have been fixed to now properly read as Magister’s Terrace.
The Shadowy Disguise will no longer be applied to druids while they are in Moonkin or Tree of Life form for the quests “Who Are They?”
Jailor Eston and Jailor Marlgen for the quest “The Rescue” should now respawn more frequently.

Dungeons and Raids

Black Temple
Illidan will no longer despawn if a raid group wipes during his death speech.

Karazhan
Nightbane’s Charred Earth ability will now properly deal Fire damage.

Magister’s Terrace
Vexallus is no longer immune to taunt on Normal difficulty.
Kael’thas is no longer immune to taunt on Normal difficulty.
Wretched Skulkers, Wretched Husks, and Wretched Bruisers will now reset properly.
Sunblade Imps will now reset properly.
The doors in Heroic Magister’s Terrace will no longer respawn after a soft reset if a boss has already been killed.

Sunwell Plateau
Hellfire will no longer remove Dark Touched in the Eredar Twins encounter.

Tempest Keep: The Eye
Void Reaver’s Arcane orbs now generate combat log entries.

Items

Arcane Charges now deal arcane damage.
Abilities and trinkets that trigger after killing an opponent that gives experience or honor will no longer activate after killing mobs during bombing quests.
Battlecast’s Garb should now properly grant pushback resistance in addition to interrupt resistance.
Borderland Fortress Grips have had their stats updated.
Botanist’s Gloves of Growth have had their texture corrected.
Bow of Searing Arrows and Red Whelp Gloves will no longer break crowd control effects.
Brann Bronzebeard’s Lost Letter: This item will no lonber display a damage range in its tooltip.
The Cloak of Swift Mending now has a level requirement (70).
Crusader’s Scaled Battlegear: The tooltip spelling has been corrected.
Darkmoon Card: Madness: The durations of the buffs received from this item have been extended to 60 seconds.
Elixir of Demonslaying: This elixir now grants ranged attack power against demons as intended.
Goblin Jumper Cables are no longer a trinket item.
Hazza’rah’s Charm of Healing Haste rating reduced.
Items that enchant other items no longer have tradeskill requirements (Mithril Spurs, Shield Spikes, Weapon Chains, etc.).
The Helm of Fire has had its casting range reduced.
The Magic Candle has had its casting range reduced.
Many items sold by Consortium vendors are now bind on pick up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shifting Shadow Draenite, Design: Lustrous Azure Moonstone, Design: Thick Golden Draenite.
Many items sold by Aldor reputation vendors are now bind on pick up: Design: Gleaming Golden Draenite, Design: Royal Shadow Draenite.
Many items sold by the Shattered Sun quartermaster are now bind on pick up: Naaru Ration, Design: Ember Skyfire Diamond.
The Lower City reputation item, Recipe: Flask of Chromatic Resistance, is now bind on pick up.
Most Main-Hand weapons are now One-Hand weapons.
Naturalist’s Preserving Cinch have had their stats updated.
Nightfall now has a chance to fail on targets over level 60.
Prince Kael’thas will now drop Primal Nethers in Heroic Magisters Terrace.
Ravager: Judgements will no longer auto-refresh and break the effect from this item while its effect is active.
Reins of the Black War Elekk spell and buff now correspond to the item name.
Renataki’s Charm of Trickery has had its energy reduced.
Rocket Boots Xtreme and Rocket Boots Xtreme Lite now properly share the same cooldown.
The Romantic Picnic Basket will now display the blanket properly.
Shard of Azzinoth no longer shares any cooldown with Shaman elemental totems.
The socket bonus modifiers of some items will now properly display the bonus healing.
The reduced cooldown of Shaman Nature’s Swiftness provided by the 4 piece set bonus from the Seer’s Ringmail Battlegear PvP armor will now apply properly.
Shattered Sun Pendant of Might: The triggered effect from this item will no longer break Scatter Shot or other crowd-controlling affects. The visual on the Scryer version has been updated.
Shifting Naaru Sliver: Using this item no longer puts players into combat.
Silithyst Dust: The bonus from turning this item in no longer works for players above level 63.
The Skyshatter Helmet’s gem socket bonus will now properly reflect the plus damage in the tooltip.
Shadowsong Panther will no longer prematurely despawn.
Talasite Owl: This trinket will now properly restore full mana as described.
Ten Storms Set: The Chain Heal bonus from this set has been reduced by 5%.
Troll Male off-hand items are now the same size as the main hand item.
Tauren weapons while sheathed have had their graphic readjusted to their pre-patch (2.4.0) state.
The Winterfall Firewater buff is no longer dispellable.
Wushoolay’s Charm of Nature Haste rating has been reduced.

User Interface

The guild log scroll bar will now properly display.
Black Lotus will now show up under the Herb subcategory in the auction house.
Primal Nethers will now show up under the Materials subcategory in the auction house.
Mailboxes can now be tracked on the minimap.
For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

Creature versions of the Polymorph spell no longer heal the affected target.
The dragons in Blade’s Edge Mountains will no longer instantly knock you off your mount.

Mac

Fixed a bug causing ATI kernel panics; all spell effects should now be visible.
Weather effects are again visible on systems with ATI 2x00 graphics such as aluminum iMac.
Fixed a bug that precluded use of the FireWire iSight microphone with voice chat.
Symlinks can be used again for Interface and WTF folders and subfolders.
Cinematics playback is working again.

Bug Fixes

Fixed an issue where secondary sound effects would not work with the Use Hardware option enabled in the Sound options of the User Interface.
Fixed an issue where attempting to use some instant cast spells with Auto-Dismount in Flight checked in the interface would fail.
Items that have multiple charges will now properly display the amount of charges.
Fixed an issue where chain damage spells were chaining to critters.
Female Draenei horns will now correctly protrude through certain plate helms.
The Vengeful Gladiator’s Rifle will now play the proper sound when used.
The Cursed Vision of Sargeras now gives the buff, “Sense Demons” which can be canceled normally. Additionally hunters and druids are able to track two things at once while using the item.
It is no longer possible for pets to get stuck in place after exiting the Spectral Realm in the Kalecgos encounter.
Blood Elf Priest: Consume Magic will now require the buff to be active in order to work properly.
Undead and Blood Elf Priest: Touch of Weakness will now properly reduce the melee damage of the attacker.
Fixed an issue where some spells had extraneous Floating Combat Text messages when using the Auras option.
Fixed an issue where sometimes debuff icons on a target did not scale properly to indicate the spells had been cast by you.
Ritual of Souls (Warlock) and Ritual of Refreshment (Mage) will no longer be placed on cooldown without having completed the summon.
Looting a boss while a player is outside of the instance will no longer cause the corpse to despawn in 2 minutes if the player still has loot on the corpse.
Whirlwind now has the correct sound associated with it.

Sean of the Thread
05-13-2008, 06:37 PM
Any comments?


When are they releasing S4 shit for fucks sake.

Keller
05-13-2008, 06:37 PM
<3 the arena changes. That combined with Blizzard actually banning accounts for win trading to get to merc glad is pure sexiness. Without playing a single game, our 3v3 jumped over 100 spots. Hooray for getting gladiator this season.

Keller
05-13-2008, 06:38 PM
Any comments?


When are they releasing S4 shit for fucks sake.

It's gonna be a few weeks still. They're gonna re-patch 2.4.2 next week or the week after. Then S4 is up. I'd put money on 4 or 5 weeks.

Nieninque
05-13-2008, 06:39 PM
<3 the arena changes. That combined with Blizzard actually banning accounts for win trading to get to merc glad is pure sexiness. Without playing a single game, our 3v3 jumped over 100 spots. Hooray for getting gladiator this season.

Grats on your welfare-cast-off epics.

Sean of the Thread
05-13-2008, 06:39 PM
Good still plenty of time to save up more honor for my hopefully welfare honor bought S2... if they do that again.

Keller
05-13-2008, 06:43 PM
Grats on your welfare-cast-off epics.

Am I supposed to be sad that teams that cheat to increase their rating are getting banned?

Nieninque
05-13-2008, 06:44 PM
Am I supposed to be sad that teams that cheat to increase their rating are getting banned?

Whatever makes you happy with your welfare-cast-off-hand-me-down epics.

Drew2
05-13-2008, 06:50 PM
What is Void Shatter

Sean of the Thread
05-13-2008, 06:50 PM
I say who gives a fuck anymore. The game has gotten boring for me. Raiding sucks because of all the guild fucking drama that goes on and well shit.. I'm just bored.

I wish they never ruined or fixed SWG.

Nieninque
05-13-2008, 06:55 PM
What is Void Shatter

Breaking up void crystals?

Asha
05-13-2008, 06:56 PM
Oh you're fucking kidding another patch.
How big?

Parkbandit
05-13-2008, 07:23 PM
15 meg. Compared to the 14gig I just downloaded for AoC, this was a walk in the park.

Some of my addons don't work though.. which is irritating.

Some Rogue
05-13-2008, 07:59 PM
AWESOME1111!!!!1

Parkbandit
05-13-2008, 08:10 PM
AWESOME1111!!!!1

Get back to the '90's loser.. and your newfangled text game!

ElanthianSiren
05-13-2008, 08:15 PM
Anyone with a hunter? I won't get to actually play today til later, so opinions on the changes would be appreciated.

Parkbandit
05-13-2008, 08:49 PM
Anyone with a hunter? I won't get to actually play today til later, so opinions on the changes would be appreciated.


The only real change for hunters is the scare beast... which is a pretty big change. It goes from being a useless spell that wasn't on most hunters toolbars to being one that will be used constantly when fighting beasts. I expect druids to bitch and moan constantly about it.

Some Rogue
05-13-2008, 08:57 PM
Get back to the '90's loser.. and your newfangled text game!

Says the guy quitting WoW when the next game comes out.

Sean of the Thread
05-13-2008, 08:59 PM
Can't they just shift out of beast to negate it real fast? Or the super escape trinket via honor purchase?

To be honest hunters needed some help against druids. The dead zone helped a lot but hunters were fodder for my druid normally.

Drew2
05-13-2008, 09:18 PM
Can't they just shift out of beast to negate it real fast? Or the super escape trinket via honor purchase?

To be honest hunters needed some help against druids. The dead zone helped a lot but hunters were fodder for my druid normally.

Hunters are fucking OP shut the fuck up.

Parkbandit
05-13-2008, 10:00 PM
Says the guy quitting WoW when the next game comes out.


At least I'm not moving backwards in time.

Nieninque
05-14-2008, 02:53 AM
That's only because you have more than enough experience of all the time behind us...

ElanthianSiren
05-14-2008, 08:06 AM
To be honest hunters needed some help against druids. The dead zone helped a lot but hunters were fodder for my druid normally.

I always have trouble with friggin cow druids, but I'm still learning how to play my hunter.

I'm looking forward to WSG with her, but losing money choosing the wrong equipment would have annoyed me if they had changed something drastic.

Now to play wow; passing out with your head on a book isn't conducive to testing this stuff.

Nieninque
05-14-2008, 08:16 AM
Any hunters who currently have trouble with druids, or indeed anything at all, are seriously lacking in the skills department.
There was a time when druids wtfpwnt hunters, but that time has long since passed.

AnticorRifling
05-14-2008, 09:00 AM
Any hunters who currently have trouble with druids, or indeed anything at all, are seriously lacking in the skills department.
There was a time when druids wtfpwnt hunters, but that time has long since passed.

Yes and no. It depends on their spec vs my spec really. The dead zone gone hurt ferals (but seriously wtf are you doing as a feral in pvp?) the scare beast is some bullshit it's got a 10 yard jump on my CC of the hunter.

As a moonkin I generally win most all 1v1s against a hunter. As a feral BM hunters just whooped my ass. As a resto I just laughed and lived until someone came to kill you.


I'm still waiting on the "you're out of range" bullshit from feral to be fixed then maybe it will be worth slightly more in pvp, still our weakest spec for pvp though imo.

Parkbandit
05-14-2008, 09:15 AM
Any hunters who currently have trouble with druids, or indeed anything at all, are seriously lacking in the skills department.
There was a time when druids wtfpwnt hunters, but that time has long since passed.

To be honest.. druids never give me a hard time. I have too many options to slow them down and get some distance.

Now.. rogues stunlocking the fucking shit out of me.. give me trouble. MS/Fury warriors with their overpowered bullshit mortal strike and charge.. give me trouble.

Druids.. not so much.

AnticorRifling
05-14-2008, 09:30 AM
To be honest.. druids never give me a hard time. I have too many options to slow them down and get some distance.

Now.. rogues stunlocking the fucking shit out of me.. give me trouble. MS/Fury warriors with their overpowered bullshit mortal strike and charge.. give me trouble.

Druids.. not so much.


Let's not kid ourselves most druids are retarded.

ElanthianSiren
05-14-2008, 11:06 AM
They got my shaman pretty well in BGs though; warlock not so much. Of course, they were twinked, and the shaman isn't.

My rogue and now hunter are my first twinked out characters; I'm leaning toward the hunter because in doing the preliminary skills/levels I prefered the ranged fighting style, so I would have been disappointed if I had to switch back to the rogue.

Bottom line: I want to see some cow blood fertilizing the farm.

Sean of the Thread
05-14-2008, 11:33 AM
I r not rtarded drood.

Just haven't played since all these changes since my ban.

AnticorRifling
05-14-2008, 12:04 PM
I r not rtarded drood.

Just haven't played since all these changes since my ban.


What did you get banned for?

I only got a warning for saying in Barrens Chat "Barrens chat has killed more English teachers than the shooter in Tenn." ... the day after it happened.

Sean of the Thread
05-14-2008, 01:31 PM
I got a temp ban for calling calling an ex guild leader a "boy toucher". Then then promptly requested me to change my name from Lactating (same name my cow has had since WoW launch) as a violation of TOS.

It's been almost a year and I haven't changed it and thus haven't played her.

I then hit the armory and went thru every name in the two assfuck guilds involved and reported every name that was against TOS. Hope they're happy as at least 10 from my friends list are changed. When you change your name it stays on the friends list but just as the new name.


Assholes.

oldanforgotten
05-14-2008, 02:44 PM
well fuck. The biggest undocumented raiding change in 2.4.2 is a M'uru nerf. His negative energy no longer interrupts casts on the target.

Resto shaman rejoice, the encounter is now a ton easier, and only 8 guilds got to do it the right way, while the rest of us get to beat on a nerfed encounter.

God I hate the cave in to whiny crybabies. I so would have preferred to have gotten the kill the hard way.
________
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oldanforgotten
05-14-2008, 02:50 PM
Hunters are fucking OP shut the fuck up.

OP in raiding maybe, not in PvP.
________
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Methais
05-14-2008, 03:07 PM
well fuck. The biggest undocumented raiding change in 2.4.2 is a M'uru nerf. His negative energy no longer interrupts casts on the target.

Resto shaman rejoice, the encounter is now a ton easier, and only 8 guilds got to do it the right way, while the rest of us get to beat on a nerfed encounter.

God I hate the cave in to whiny crybabies. I so would have preferred to have gotten the kill the hard way.

I think that the nerfing of pretty much every encounter over time is due to Blizzard wanting as many guilds as possible to be able to clear content before the next expansion comes out. This includes scrub guilds of people who aren't quite as l33t as you and your godly guild of uberness.

Blizzard realizes that not everyone is as awesome as you, but still wants them to be able to experience as much of the game as possible.

Parkbandit
05-14-2008, 03:25 PM
Let's not kid ourselves most druids are retarded.

Name a class where most of them aren't retarded.

Parkbandit
05-14-2008, 03:27 PM
They got my shaman pretty well in BGs though; warlock not so much. Of course, they were twinked, and the shaman isn't.

My rogue and now hunter are my first twinked out characters; I'm leaning toward the hunter because in doing the preliminary skills/levels I prefered the ranged fighting style, so I would have been disappointed if I had to switch back to the rogue.

Bottom line: I want to see some cow blood fertilizing the farm.

What level is your twinks? Good shaman fucking suck when I'm playing Bullchip my twinked 39 druid. Good warlocks at that level suck as well.

Parkbandit
05-14-2008, 03:31 PM
OP in raiding maybe, not in PvP.


:rofl:

Hunters are overpowered in raiding as well as pvp. We played EotS last night.. and with the exception of some piece of shit moonkin chicken shit form druid that won't be named because he posts here occasionally, the top 7 in damage were all hunters.

And with the change to scare beast (which wasn't instant cast as of last night) they become even tougher in pvp.

oldanforgotten
05-14-2008, 03:41 PM
I think that the nerfing of pretty much every encounter over time is due to Blizzard wanting as many guilds as possible to be able to clear content before the next expansion comes out. This includes scrub guilds of people who aren't quite as l33t as you and your godly guild of uberness.

Blizzard realizes that not everyone is as awesome as you, but still wants them to be able to experience as much of the game as possible.

That would mean this is the time to nerf Vashj, Archi, RoS, Mother, IC, Illidan, and bring more casual guilds up to the level where they can get the gear to give sunwell a shot, not nerf a boss that only 150 or so guilds in the world have seen.

Nerfind M'uru right now does absolutely nothing for the guilds that are casual or behind. If that were the case, they'd had nerfed bloodboil, or mother shahraz, or something on that order that is a more common sticking point.
________
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oldanforgotten
05-14-2008, 03:42 PM
:rofl:

Hunters are overpowered in raiding as well as pvp. We played EotS last night.. and with the exception of some piece of shit moonkin chicken shit form druid that won't be named because he posts here occasionally, the top 7 in damage were all hunters.

And with the change to scare beast (which wasn't instant cast as of last night) they become even tougher in pvp.

Look at AJ. By class, I would say on the top arena teams in ANY bracket, hunters are underrepresented. Hunters may do well in damage in BG's, but in the arena world, they are by no means OP.
________
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Kyra231
05-14-2008, 10:33 PM
Name a class where most of them aren't retarded.

Hahaha, qft. Healing instances on my priest after having ran my 70 warlock into some nice t5 epics makes me cringe when I see morons opening on a boss with soulfire then wondering why they are getting aggro & death instantly(no point trying to save their dumbass after that)...or the warlock rolls need on a +agil ring because 'it's blue!!'...wtf?

The most fun was a run thru Arc with a strangely quiet warlock I noticed was only casting searing pain(our druid tank out dps'd him). At the end we were trying to get his attention & finally he speaks 'No dungeos"...uhh wtf?

So my guildmate told him the only thing he knew in spanish 'i have a cat in my pants' which got him a nice flood of spanish...<sigh> it was funny tho the dead silence in vent after 'no dungeos' came out :)

~K.

Parkbandit
05-14-2008, 10:36 PM
Look at AJ. By class, I would say on the top arena teams in ANY bracket, hunters are underrepresented. Hunters may do well in damage in BG's, but in the arena world, they are by no means OP.


I didn't realize that pvp = Arena only. In the future, you should specify which pvp you are referring to.

In Arenas, I'm generally the #1 damage dealer on my hunter, unless they all FF on me first.

Keller
05-14-2008, 10:55 PM
I didn't realize that pvp = Arena only. In the future, you should specify which pvp you are referring to.

In Arenas, I'm generally the #1 damage dealer on my hunter, unless they all FF on me first.

I'm pretty sure Tamral hasn't had a team above 1600 in arenas. I wouldn't listen to anything he says.

ElanthianSiren
05-15-2008, 12:14 AM
What level is your twinks? Good shaman fucking suck when I'm playing Bullchip my twinked 39 druid. Good warlocks at that level suck as well.

All my twinks thus far are for level 29 bracket.

My shaman isn't twinked though. Initially, she was enhance, so that soured me on cows right away and picking things randomly in wow. Then Resto... now elemental. Elemental is my favorite, but I still want something more overpowered and just meaner. As it is, I don't heal with her, but I get sick of wah wah wah why didn't you heal me? Then when you say "I don't like you, know you, AND I was busy killing horde, which you should have also been doing," there's a bitchfest in public BG chat (allie chat is so friggin bad). And the person has to bring out how they're NEVER going to let anyone heal you and how your life will be hell, and nothing ever changes for you in the game anyway. So yeah... I don't like playing healers much, except for people where I actually care.

Warlock is good in 29s, but I wanted something faster.

Hence the careful planning for the rogue and hunter, but I don't like the rogue style so much, hence concern on any hunter nerfing that might come up.

Methais
05-15-2008, 01:15 AM
f

Parkbandit
05-15-2008, 08:11 AM
All my twinks thus far are for level 29 bracket.

My shaman isn't twinked though. Initially, she was enhance, so that soured me on cows right away and picking things randomly in wow. Then Resto... now elemental. Elemental is my favorite, but I still want something more overpowered and just meaner. As it is, I don't heal with her, but I get sick of wah wah wah why didn't you heal me? Then when you say "I don't like you, know you, AND I was busy killing horde, which you should have also been doing," there's a bitchfest in public BG chat (allie chat is so friggin bad). And the person has to bring out how they're NEVER going to let anyone heal you and how your life will be hell, and nothing ever changes for you in the game anyway. So yeah... I don't like playing healers much, except for people where I actually care.

Warlock is good in 29s, but I wanted something faster.

Hence the careful planning for the rogue and hunter, but I don't like the rogue style so much, hence concern on any hunter nerfing that might come up.


What server do you play on and battlegroup?

Here are my two twinks:

Saia - 29 warlock: http://www.wowarmory.com/character-sheet.xml?r=Dunemaul&n=Saia

Bullchip - 39 Druid: http://www.wowarmory.com/character-sheet.xml?r=Dunemaul&n=Bullchip

Edited - Bah, just reread it.. you play alliance.. I'm trying to do some Premade groups in the last couple of days of WoW for me. 29 twinks are pretty far and few on Dunelawl.

AnticorRifling
05-15-2008, 08:48 AM
:rofl:

Hunters are overpowered in raiding as well as pvp. We played EotS last night.. and with the exception of some piece of shit moonkin chicken shit form druid that won't be named because he posts here occasionally, the top 7 in damage were all hunters.

And with the change to scare beast (which wasn't instant cast as of last night) they become even tougher in pvp.

You were only allowed to see the top of the meters thanks to my elite shifting heals and the fact that every son of a bitch in WoW wants to kill the moonkin so they can hear the damn noise we make when we take damage....

ElanthianSiren
05-15-2008, 10:05 AM
Edited - Bah, just reread it.. you play alliance.. I'm trying to do some Premade groups in the last couple of days of WoW for me. 29 twinks are pretty far and few on Dunelawl.

Yeah my guild is small and tight, and our leader prefers alliance characters. We've tried splitting over to scarlet crusade, but it didn't go super well. Too much money/time/effort in the old chars.

Sean of the Thread
05-15-2008, 10:14 AM
My 39 hunter is still available in dunelawl land just send me an AIM when looking for a premade. If my old lady isn't hogging the WoW I can get on usually moments notice.

I do have a 24ish lock I could bring up to 29 land but I don't really want spend too much gold. Tapped out funds after the latest 70 mage and mounts / what not. Just farming honor with it now for welfare s1 gear.

Parkbandit
05-15-2008, 11:00 AM
My 39 hunter is still available in dunelawl land just send me an AIM when looking for a premade. If my old lady isn't hogging the WoW I can get on usually moments notice.

I do have a 24ish lock I could bring up to 29 land but I don't really want spend too much gold. Tapped out funds after the latest 70 mage and mounts / what not. Just farming honor with it now for welfare s1 gear.

I got bored playing Bullchip... it was next to impossible for alliance to stop me from grabbing the flag and running it back. At least they can kill my warlock.. and dying as they are running after me from OMGDOTSOFDEATH!!