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View Full Version : NEW Grimswarm changes.



Lysander
03-30-2008, 01:08 PM
It's still quite impossible for warriors to effectively hunt in Grimswarms camps...but then that was always like that. What I'm really interested in is with the new new Grimswarm changes that Coase put in how do PUREs fare? Is it at least doable?

Some Rogue
03-30-2008, 01:16 PM
I guess you don't read the officials...

Anebriated
03-30-2008, 01:52 PM
You sound surprised that someone doesnt read the officials. In all of my years that I played I read the official boards maybe once or twice a month and that was only for the merchant folder.

Stanley Burrell
03-30-2008, 02:21 PM
Grimswarm

http://buddhism.hum.ku.ac.th/Buddhism/Ajahn_Chah/image/0A2bAjahnMunSit.jpg

I swear to God. Please, dude: Let emaciated monk hold your hand.

FFGGHGTHYHYHYTHTT, now more than ever. Omg. Help, blood pressure.

FFGGHGTHYHYHYTHTT, 2x. Shit. Cumbucket. Tourette's. Fuck.

Cock.

Fallen
03-30-2008, 04:53 PM
I took two warriors into a warcamp and they demolished it. They could have easily done so without me being present. Hell, I think with the correct tactics they could each do so themselves.

Warriorbird
03-30-2008, 04:54 PM
People whine too much in general.

droit
03-30-2008, 06:36 PM
The camps are easier to solo now than ever before. The gen rate is only 1-3 at a time, which should be cake for anyone with even a tenuous grasp of tactics. I put my ranger just south of the center, laid down a vine, kept a breeze up, and killed 125 grimswarm without retreating. I think I may have cast nature's fury once (no backlash).