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Miscast
02-19-2008, 10:05 PM
[Ta'Faendryl Approach]
A flat sea of black mud with a rusty red tinge spreads out on all sides, and its surface shines from the thin layer of water that covers it. The water reflects the moonlight brilliantly, almost blindingly. The beauty is marred by the uncomfortable humidity that rises from the mud sea, causing clothing and armor to take on a moist feel and chafe annoyingly. The area also carries the nauseating odor of putrefying plant life.
Obvious paths: east, northwest
>prep 140
You gesture while calling upon the lesser spirits to aid you with the Wall of Force spell...
Your spell is ready.
>cast
You gesture.
A wall of force surrounds you.
Cast Roundtime 3 Seconds.
>e
The ground around you seems to shake violently, making it hard to stand.
You lose your balance and fall over.
Roundtime: 15 sec.
Suddenly, the ground seems steadier.
>e
...wait 14 seconds.
>e
...wait 14 seconds.
>e
...wait 14 seconds.
>e
...wait 14 seconds.
>
...wait 14 seconds.
>l
[Ta'Faendryl Approach]
A flat sea of black mud with a rusty red tinge spreads out on all sides, and its surface shines from the thin layer of water that covers it. The water reflects the moonlight brilliantly, almost blindingly. The beauty is marred by the uncomfortable humidity that rises from the mud sea, causing clothing and armor to take on a moist feel and chafe annoyingly. The area also carries the nauseating odor of putrefying plant life.
Obvious paths: east, northwest
>
Mistros just arrived.
>
* Brikus returns home from a hard day of adventuring.
>
* Kagdeth returns home from a hard day of adventuring.
>
Mistros traces a sign that contorts in the air while he forcefully incants a dark invocation...
>
Mistros gestures.
A void rips open in the area, directly above Mistros!
Forceful decompression nearly turns Mistros inside out!
+140 Hits.

* Mistros drops dead at your feet!

Mistros seems to lose some dexterity.
Mistros becomes solid again.
The silvery luminescence fades from around Mistros.
A shadow seems to detach itself from Mistros's body, swiftly dissipating into the air.
Mistros returns to normal color.
The brilliant luminescence fades from around Mistros.
The deep blue glow leaves Mistros.
The very powerful look leaves Mistros.
The white light leaves Mistros.
The air calms down around Mistros.
The bright luminescence fades from around Mistros.
The light blue glow leaves Mistros.
The tingling sensation and sense of security leaves Mistros.
Mistros glances around, looking a bit less confident.

Everything in the room seemed to stay in place. The void disappears without further incident.
>
* Mistros just bit the dust!
>
* Galihud returns home from a hard day of adventuring.
>l
[Ta'Faendryl Approach]
A flat sea of black mud with a rusty red tinge spreads out on all sides, and its surface shines from the thin layer of water that covers it. The water reflects the moonlight brilliantly, almost blindingly. The beauty is marred by the uncomfortable humidity that rises from the mud sea, causing clothing and armor to take on a moist feel and chafe annoyingly. The area also carries the nauseating odor of putrefying plant life.
Also here: the body of Mistros who is lying down
Obvious paths: east, northwest
>
* Wolenthor returns home from a hard day of adventuring.
>laugh
You laugh out loud!
>l
[Ta'Faendryl Approach]
A flat sea of black mud with a rusty red tinge spreads out on all sides, and its surface shines from the thin layer of water that covers it. The water reflects the moonlight brilliantly, almost blindingly. The beauty is marred by the uncomfortable humidity that rises from the mud sea, causing clothing and armor to take on a moist feel and chafe annoyingly. The area also carries the nauseating odor of putrefying plant life.
Also here: the body of Mistros who is lying down
Obvious paths: east, northwest
>laugh loud
You burst out in loud, raucous laughter.
>stand
You stand back up.
Roundtime: 4 sec.
>
The ghostly voice of Mistros says, "Since when can that even happen."
>
* Svetlanyre returns home from a hard day of adventuring.
>
Mistros gives a ghostly chuckle.
>'hilarious
You say, "Hilarious."
>

Mistros's body decays into compost.

>cover mistros
I could not find what you were referring to.

Lord Nelek
02-19-2008, 10:49 PM
Was he trying to kill you?

Makkah
02-19-2008, 10:56 PM
Obviously. Miscast.

prep 720
cast mis


Couldn't have happened to a bigger jerkoff.

Kitsun
02-19-2008, 11:13 PM
ROFL

Fallen
02-20-2008, 05:00 AM
Hah. This was RIGHT before a big storyline. I went to look for these guys for the Grimswarm fight and they had all logged off. The Grimswarm started killing people about a minute after this happened.

Miscast
02-20-2008, 07:19 PM
Mistros' idea of setting a trap for me:


[Gyldemar Road]
Although the forest is visible on the horizon to the south, there is no way of getting there across the treacherous swamp in between. Slowly the swamp seems to be reclaiming the cobblestone road, leaving less than half the cobblestones even visible in this area. To the west the black water has completely covered the roadway, and to the east the roadway dips and jogs, fighting to stay above the sinking terrain.
Obvious paths: east
>sit
You sit down.
>prep 402
You gesture and invoke the powers of the elements for the Presence spell...
Your spell is ready.
>cast
You gesture.
You become aware of everyone near you...
You do not detect any hidden or invisible people.
You continue to feel much more aware of your surroundings.
Cast Roundtime 3 Seconds.
>
* Iglaseus returns home from a hard day of adventuring.
>
The ground around you seems to shake violently, making it hard to stand.
Suddenly, the ground seems steadier.
>
* Centak returns home from a hard day of adventuring.
>rub barr
You rub your star ruby barrette.
1d100: 65 + Modifiers: 294 == 359

You concentrate on projecting the illusion of a violent quake.
Suddenly, the ground seems steadier.
Cast Roundtime 3 Seconds.
>l
[Gyldemar Road]
Although the forest is visible on the horizon to the south, there is no way of getting there across the treacherous swamp in between. Slowly the swamp seems to be reclaiming the cobblestone road, leaving less than half the cobblestones even visible in this area. To the west the black water has completely covered the roadway, and to the east the roadway dips and jogs, fighting to stay above the sinking terrain.
Obvious paths: east
>stand
You stand back up.
>
* Lotherik returns home from a hard day of adventuring.
>
* Xenji joins the adventure.
>prep 435
You trace a simple rune while intoning the mystical phrase for Major Elemental Wave...
Your spell is ready.
>cast
You are visible again.
You gesture.
A wave of formless black ripples moves outward from you.
Cast Roundtime 3 Seconds.
>
* Pollyannia joins the adventure.
>l
[Gyldemar Road]
Although the forest is visible on the horizon to the south, there is no way of getting there across the treacherous swamp in between. Slowly the swamp seems to be reclaiming the cobblestone road, leaving less than half the cobblestones even visible in this area. To the west the black water has completely covered the roadway, and to the east the roadway dips and jogs, fighting to stay above the sinking terrain.
Obvious paths: east
>e
[Gyldemar Road]
Patches of black, slimy water spread across the road in many places, causing slight detours, if possible on the muddy terrain. Mostly, though, one is forced to splash through them, leaving a grimy dark residue on feet, footwear, or, in the case of rather deep puddles, both. Often hordes of insects or small amphibians scatter out of the puddles at the footsteps' approach, disturbing and roiling the puddles as they skitter away into the safety of the flanking bulrushes.
Also here: Mistros who is lying down
Obvious paths: northeast, west
>prep 435
You trace a simple rune while intoning the mystical phrase for Major Elemental Wave...
Your spell is ready.
>cast
The wall of force disappears from around you.
>
You gesture.
A wave of russet ethereal ripples moves outward from you.
Mistros is buffeted by the russet ethereal waves.
... 5 points of damage!
Strike hits close to the left eye!
Cast Roundtime 3 Seconds.
>l
* Varukin joins the adventure.
>
[Gyldemar Road]
Patches of black, slimy water spread across the road in many places, causing slight detours, if possible on the muddy terrain. Mostly, though, one is forced to splash through them, leaving a grimy dark residue on feet, footwear, or, in the case of rather deep puddles, both. Often hordes of insects or small amphibians scatter out of the puddles at the footsteps' approach, disturbing and roiling the puddles as they skitter away into the safety of the flanking bulrushes.
Also here: Mistros who is lying down
Obvious paths: northeast, west
>
* Xenji just bit the dust!
>prep 720
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>cas mist
You gesture at Mistros.
A void rips open in the area, directly above Mistros!
Blood spurts out of every pore and orifice in Mistros's body!
+71 Hits.
Mistros is stunned!

Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>l
[Gyldemar Road]
Patches of black, slimy water spread across the road in many places, causing slight detours, if possible on the muddy terrain. Mostly, though, one is forced to splash through them, leaving a grimy dark residue on feet, footwear, or, in the case of rather deep puddles, both. Often hordes of insects or small amphibians scatter out of the puddles at the footsteps' approach, disturbing and roiling the puddles as they skitter away into the safety of the flanking bulrushes.
Also here: a stunned Mistros who is lying down
Obvious paths: northeast, west
>'too easy
You say, "Too easy."
>
* Jaymee joins the adventure.
>prep 720
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>cas mist
You gesture at Mistros.
A void rips open in the area, directly above Mistros!
Audible popping noises come from Mistros's chest!
Mistros slumps over as his chest cavity collapses!

* Mistros drops dead at your feet!

The air calms down around Mistros.
Mistros loses some awareness.
The brilliant luminescence fades from around Mistros.
The bright luminescence fades from around Mistros.
The silvery luminescence fades from around Mistros.
The powerful look leaves Mistros.
Mistros becomes solid again.
The deep blue glow leaves Mistros.
The light blue glow leaves Mistros.
A shadow seems to detach itself from Mistros's body, swiftly dissipating into the air.
The white light leaves Mistros.
The very powerful look leaves Mistros.

Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
* Tollyfrock returns home from a hard day of adventuring.
>
* Mistros just bit the dust!
>l
[Gyldemar Road]
Patches of black, slimy water spread across the road in many places, causing slight detours, if possible on the muddy terrain. Mostly, though, one is forced to splash through them, leaving a grimy dark residue on feet, footwear, or, in the case of rather deep puddles, both. Often hordes of insects or small amphibians scatter out of the puddles at the footsteps' approach, disturbing and roiling the puddles as they skitter away into the safety of the flanking bulrushes.
Also here: the body of Mistros who is lying down
Obvious paths: northeast, west
>cover mistros
You kick some dirt on the dead body of Mistros.

Makkah
02-20-2008, 07:25 PM
Go go go!

Sabreon
03-10-2008, 05:15 PM
I dont usually post or plan to post again, I have not in years but since Miscast told me to read this I Just thought I should point out something Miscast decided to leave out.

For those 2 deaths he caused he died 11 times for his trouble. Not to mention spent a 2 weeks spending 45k for chalk each time he did a hunt to enter the barrier. Its funny how he still talks like he won something though.

So just to recap.
Mistros kill Miscast 11 times and he decayed 8 of those time.
Miscast Killed me twice.

Not too hard to figure out who won. ;-)

Take care
Mistros

NocturnalRob
03-10-2008, 05:18 PM
Not too hard to figure out who won. ;-)



Yeah...the people that didn't waste time reading this thread.

Xaerve
03-10-2008, 05:20 PM
lol miscast

Asha
03-10-2008, 06:12 PM
Lol Sabreon. :jerkit:

Miscast
03-13-2008, 10:05 PM
lol @ suicidal french people

Sthrockmorton
03-15-2008, 09:27 PM
I dont usually post or plan to post again, I have not in years but since Miscast told me to read this I Just thought I should point out something Miscast decided to leave out.

For those 2 deaths he caused he died 11 times for his trouble. Not to mention spent a 2 weeks spending 45k for chalk each time he did a hunt to enter the barrier. Its funny how he still talks like he won something though.

So just to recap.
Mistros kill Miscast 11 times and he decayed 8 of those time.
Miscast Killed me twice.

Not too hard to figure out who won. ;-)

Take care
Mistros

Actually...

Miscast killed Mistros once,
and Mistros killed himself once

Until there's other evidence at least...