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Poppatrunk
01-20-2008, 07:49 PM
So I was wondering if anyone had any interesting logs of invasions, events, or whatever's clever to post here. there might be a thread already dedicated to this but I dunno where it is. :thanx:
________
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Khariz
01-20-2008, 09:00 PM
I do, but they are way too big to post here, and I don't feel like cleaning them up. I have the entire day's events from the end of the Ladriel story line from recently, and the whole Necromancer in Darkstone with the resurgence of Estrion thing.

Both very neat, and very long.

Methais
01-20-2008, 10:24 PM
I thought this was going to be a thread about taking massive dumps.

Celephais
01-20-2008, 11:36 PM
I thought this was going to be a thread about taking massive dumps.
Rate my poo

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NSFW if your work doesn't like you spending your time looking at pictures of massive dumps.

Stanley Burrell
01-20-2008, 11:41 PM
Rate my poo

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NSFW if your work doesn't like you spending your time looking at pictures of massive dumps.

I think I remember this website because it actually is what it pretty much describes.

Gelston
01-21-2008, 04:28 AM
>sign of sword
You grip your tapered faewood runestaff with renewed vigor!
Sign of Swords (Swords) starts for 16m 39s. [+20AS]
>
A giant rat scampers in!
>sign of smit
You grip your tapered faewood runestaff with renewed vigor!
Sign of Smiting (Smiting) starts for 16m 40s. [+10AS]
>
A giant rat scampers in!
>sign of strik
You grip your tapered faewood runestaff with renewed vigor!
Sign of Striking (Striking) starts for 16m 40s. [+5AS]
>stance off
You are now in an offensive stance.
>kill
You swing a spiraling tapered faewood runestaff at a giant rat!
AS: +116 vs DS: +14 with AvD: +10 + d100 roll: +47 = +159
... and hit for 32 points of damage!
Left kneecap smashed into pulp.
The giant rat collapses to the ground, emits a final squeal, and dies.
Roundtime: 5 sec.
>

You hear the faint thoughts of [OOC]-Realize echo in your mind:
"if you see a yellow exclaimation mark on something where the external is"
kill
...wait 1 seconds.
>kill
You swing a spiraling tapered faewood runestaff at a giant rat!
AS: +116 vs DS: +14 with AvD: +10 + d100 roll: +30 = +142
... and hit for 21 points of damage!
Smash to the kneecap.
The hooded crimson-eyed black cobra hisses a warning, then lashes out in a blur and strikes the rat. Its eyes glint coldly as it momentarilly stares at its victim.
... 5 points of damage!
Brushing blow to temple.
Roundtime: 5 sec.
>kill
...wait 1 seconds.
>kill
You swing a spiraling tapered faewood runestaff at a giant rat!
AS: +116 vs DS: +12 with AvD: +10 + d100 roll: +26 = +140
... and hit for 18 points of damage!
Large gash to the left arm, several muscles torn.
The giant rat collapses to the ground, emits a final squeal, and dies.
Roundtime: 5 sec.
>
A giant rat scampers west.
>loot
You search the giant rat.
It had nothing of interest.
A giant rat decays into a pile of mangy hair and bone.
>loot

You hear the faint thoughts of [OOC]-Zosopage echo in your mind:
"in order to find for new hardware ya go to control panel and click add hardware"
You search the giant rat.
It had nothing of interest.
A giant rat decays into a pile of mangy hair and bone.
>w

You hear the faint thoughts of [OOC]-Realize echo in your mind:
"try to delete it or something"
[Wehnimer's, Catacombs]
Several niches in the stone walls of this small, musty chamber hold heaps of dust, tarnished trinkets and shreds of cloth. The sunken, dried face of a crumpled corpse in the center of the room still wears an expression of shock and horror. Small, furry creatures dart in and out of a jagged opening, where some stones have been removed, in the far wall. As it dawns on you that they cannot be the source of the loud, sinister scraping noises coming from the east, a chill runs down your spine. You also see a giant rat.
Obvious exits: east, west
>kill
You swing a spiraling tapered faewood runestaff at a giant rat!
AS: +116 vs DS: +4 with AvD: +10 + d100 roll: +89 = +211
... and hit for 48 points of damage!
You hear several snaps as the giant rat's neck is broken in several places.
The giant rat collapses to the ground, emits a final squeal, and dies.
Roundtime: 5 sec.
>loot
...wait 3 seconds.
>
Wodin just arrived.
>loot
You search the giant rat.
It had nothing of interest.
A giant rat decays into a pile of mangy hair and bone.

There you go.