Crazy Bard
11-24-2007, 03:38 PM
I have a level 12, rogue using thrown weapons that I want to fixskills into a two-hander. What's the ideal training for a rogue two-hander. Meaning what's better to train in. A lockpicking two-hander, or is it worth it for a ambushing two-hander. I found out that it's impossible to do both with the amount of points given. Also, what should the stat allocation look like.
Right now.
Stats: Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 94 (27) ... 94 (27)
Constitution (CON): 74 (12) ... 56 (3)
Dexterity (DEX): 89 (19) ... 89 (19)
Agility (AGL): 91 (20) ... 91 (20)
Discipline (DIS): 69 (9) ... 69 (9)
Aura (AUR): 77 (13) ... 77 (13)
Logic (LOG): 74 (17) ... 74 (17)
Intuition (INT): 58 (9) ... 58 (9)
Wisdom (WIS): 52 (1) ... 52 (1)
Influence (INF): 31 (-9) ... 31 (-9)
And, is it worth being a two-hander rogue rather than the normal sword/board. Will I see much of a difference in AS?
Right now.
Stats: Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 94 (27) ... 94 (27)
Constitution (CON): 74 (12) ... 56 (3)
Dexterity (DEX): 89 (19) ... 89 (19)
Agility (AGL): 91 (20) ... 91 (20)
Discipline (DIS): 69 (9) ... 69 (9)
Aura (AUR): 77 (13) ... 77 (13)
Logic (LOG): 74 (17) ... 74 (17)
Intuition (INT): 58 (9) ... 58 (9)
Wisdom (WIS): 52 (1) ... 52 (1)
Influence (INF): 31 (-9) ... 31 (-9)
And, is it worth being a two-hander rogue rather than the normal sword/board. Will I see much of a difference in AS?