View Full Version : Voln Fu text results
Peanut Butter Jelly Time
11-14-2007, 09:19 PM
I'm hoping to compile a list of Voln Fu results from any given kick, punch, or toss. I saw one kick involving a thrust kick to the stomach, followed by a flying knee, which sparked the desire for an MMA-inspired fu pure. I'll only bother if the text has variety, and can hold that entertainment value while mixing in a decent level of combat effectiveness along the way :D
Post your Voln Fu results, or simply link me to a list of all the possible results! :D
-for the sake of avoiding the obvious potential for flaming, I do not plan on getting the character fingerless gloves, and yes, I do plan on using haymaker and unarmed coup de grace. Unarmed coup text is freaking amazing.
Warriorbird
11-14-2007, 09:21 PM
Every time I text Voln Fu people give me weird looks.
Peanut Butter Jelly Time
11-14-2007, 09:34 PM
well heck, that's a shame. I text it often. Ahwell. BTW: Why in the heck hasn't Krakii made this list yet? Krakiipedia has nuffink! NUFFINK I SAY
Androidpk
11-14-2007, 09:51 PM
I've never seen unarmed coup degrace, got any logs of it?
Latrinsorm
11-14-2007, 10:02 PM
I'm pretty sure only warriors can get haymaker, no pures. Coup is warrior/rogue only too. You can be an awesome warrior though! :)
Unarmed coup is pretty brutal. One I recall is punching into a dude's stomach, grabbing his spine, and tearing it clean out.
Warriorbird
11-14-2007, 10:03 PM
It's pretty sweet. I use a combination Surge/Coup combo that jacks the AS pretty high. My Wspec and Bonding improve how well I do with it, mind you.
Peanut Butter Jelly Time
11-14-2007, 10:05 PM
Unarmed coup results that I've seen, are the previously mentioned spine removal, jamming a pair of fingers into the critter/players' throat and ripping out their windpipe, and Steven Segal-esque neck snapping goodness. I have a lvl 11 warrior working towards voln fu as we speak that's making haymaker and coup an artform.
Peanut Butter Jelly Time
11-14-2007, 10:06 PM
note: The neck snappage has only been seen when both hands are unarmed, which I often drop my tiger claw to see in use.
Friendpatine
11-14-2007, 11:45 PM
I've never seen unarmed coup degrace, got any logs of it?
If you have something in your left hand, your coup de grace will look something like these:
You lunge towards the water witch, intending to finish it off!
You drive your hands deep into the water witch's abdomen, grabbing the spine and pulling it forward!
A loud *CRUNCH* later, the water witch's torso falls backwards over its body's sagging legs. Ouch.
The water witch falls to the ground motionless.
You lunge towards the mountain ogre, intending to finish it off!
You stiffen your fingers and drive them into the mountain ogre's neck, tearing out a handful of dripping trachea! The mountain ogre gags just once.
The mountain ogre falls to the ground and dies.
Empty hands is the most impressive, in my opinion:
You lunge towards the vesperti, intending to finish her off!
You fasten your hands on the vesperti's head and twist ferociously! Neck bones snap with an audible *CRACK* as the rest of her body goes limp!
The vesperti's wings splay out as she goes still.
Lysander
11-15-2007, 12:01 AM
nerf warriors
Peanut Butter Jelly Time
11-15-2007, 12:24 AM
Oh blah. Nerf nothing. Let the sorcerers continue hunting players and critters 5-15 levels over their head with ease via implosion, let warriors continue taking ridiculous amounts of punishment, and handing out beats with ridiculously cool maneuvers, and let rogues do everything in between, leaving all other professions to do grunt work. (AND THIS IS COMING FROM AN EMPATH/PALADIN)
Peanut Butter Jelly Time
11-15-2007, 12:31 AM
BUMP! Where are all the Fu text results? We got the UNARMED TEXT FOR A MANEUVER WARRIORS USE STRICTLY FOR ROLEPLAY/COMEDIC VALUE, faster than we did for the entire basis of a society's popularity amongst six professions.
Lysander
11-15-2007, 12:32 AM
It was meant to be sarcastic. Warriors get the most shafted, I think they are the least looked at profession since none of the GMs seem to care about them. On the otherhand, my big question is...
Does racial modifiers come into Voln fu at all? And if it does by how much?
Peanut Butter Jelly Time
11-15-2007, 12:50 AM
I seem to remember something involving Erithians and such being good, but I doubt it. At any rate, I refuse to be anything but a human for said warrior, as I'm already eleven levels in. So shush. No exposing weaknesses in my training plan. Besides, warriors are only the least looked at because they're so basic. When was the last time you saw a warrior that blew you away with their complex hunting plan? At that rate, I'll tell you right now, they were trying too hard if they even managed that. Swing, kill, maybe feint or somesuch... all ya need! ON TO THE FU TEXT!
Silvanostar
11-15-2007, 01:55 AM
Kicks
Blinding speed! Moved behind opponent.
THT 61, d100 roll: 16, modified: 231
and hits for 56 points of damage!
... +10 extra hits. Flying kick to body knocks foe down.
Foe is stunned and loses parry.
Blinding speed! Moved behind opponent.
THT 61, d100 roll: 20, modified: 235
and hits for 58 points of damage!
... +21 extra hits. Double spin flying roundhouse shatters skull and
turns brain to jelly. Foe dies instantly!
Blink! Disappeared and then reappeared behind opponent.
THT 61, d100 roll: 68, modified: 358
and hits for 99 points of damage!
MB: 333 vs MB: 121 = 212 -- Gain advantage!
Blinding speed! Moved behind opponent.
THT 61, d100 roll: 82, modified: 294
and hits for 77 points of damage!
... +6 extra hits. Fluid move followed by a leaping kick to back!
Some punches
MB: 333 vs MB: 108 = 225 -- Gain advantage!
THT 70, d100 roll: 76, modified: 301
and hits for 46 points of damage!
... +19 extra hits. Awesome spear hand strike penetrates solar plexus and
ruptures the heart. Foe dies instantly!
MB: 333 vs MB: 108 = 225 -- Gain advantage!
THT 70, d100 roll: 50, modified: 275
and hits for 41 points of damage!
... +10 extra hits. Jab to foe's eye blinds him.
...stunned!
and so on
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