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View Full Version : Dobrems (level 28) Solhaven



landy
11-06-2007, 09:24 PM
You can start this script from a TABLE AT THE TENTACLE INN(any table) , or from the hunting area itself past the gate. It will hunt til fried and dump you back at a table in the tentacle in til your clear, rinse and repeat. Also, it's set to use some CoL signs, if you dont want em just adjust the script accordingly. MADE FOR/WITH STORMFRONT



start:
put look
match resting Obvious
match hunting [Outlands
match logoff [Scripting
match logoff [Consoltation
match logoff [The Cell]
matchwait

logoff:
put quit

hunting:
put look
match checkit a dobrem
match checkroom Obvious paths
match checkroom Obvious exits
match logoff [Scripting
match logoff [Consoltation
match logoff [The Cell]
matchwait

checkit:
put look
match preatt Obvious paths
match preatt Obvious exits
match checkroom Also here
matchwait

preatt:
put stand
pause 1
put sign of swo
put sign of ward
put sign of defe
goto attackit

attackit:
put att dobr
match dead dies.
match preatt ...wait
match logoff ghost!
match hunting referring
match attackit Roundtime
match hunting could not find
match hunting decays into
matchwait

dead:
put sear dobre
match hunting decays into
match dead ...wait
matchwait

checkroom:
put look
match moveNE This overgrown courtyard might
match moveS Although only three stories
match moveS A bed of overgrown rosebushes
match moveS Weeds grow up between
match moveS The eastern porch
match moveS Along this stretch of the manor
match moveE The northwest corner of
match moveE A trellis sags against
match moveW The southeastern corner
match moveW A skeleton lies in the grass
match moveW Pale beneath the night sky
match moveN This is the southwest corner
match moveN Along this face of the house
match moveNW A rotted modwir overhang
matchwait

moveNE:
goto checkexp

moveS:
pause .5
move south
put look
match checkit a dobrem
match checkroom Obvious paths
match checkroom Obvious exits
match standup stand up first
match logoff You are
matchwait

moveE:
pause .5
move east
put look
match checkit a dobrem
match checkroom Obvious paths
match checkroom Obvious exits
match standup stand up first
match logoff You are
matchwait

moveW:
pause .5
move west
put look
match checkit a dobrem
match checkroom Obvious paths
match checkroom Obvious exits
match standup stand up first
match logoff You are
matchwait

moveN:
pause .5
move north
put look
match checkit a dobrem
match checkroom Obvious paths
match checkroom Obvious exits
match standup stand up first
match logoff You are
matchwait

moveNW:
pause .5
move northwest
put look
match checkit a dobrem
match checkroom Obvious paths
match checkroom Obvious exits
match standup stand up first
match logoff You are
matchwait

checkexp:
put exp
match keepgoing Your mind is
match gohome Your mind can't
matchwait

keepgoing:
pause .5
move northeast
put look
match checkit a dobrem
match checkroom Obvious paths
match checkroom Obvious exits
match standup stand up first
match logoff You are
matchwait

gohome:
put go gate
move w
move w
move w
move n
move w
move w
move w
move w
move w
move w
move w
move nw
move n
move n
put go brush
move w
move w
move w
move w
move w
move w
move w
move w
move w
move nw
move w
move w
move sw
move w
move w
move nw
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move w
move s
move down
move n
move down
put climb steps
move s
move down
put climb steps
move n
put climb steps
move sw
put go inn
put go arch
put go table
put store weap
put store shi
goto resting

gohunt:
put stand
pause 1
put gird
put stance forwa
move out
put go arch
move out
move ne
put climb steps
move s
put climb steps
move up
move n
put climb steps
move up
move s
move up
move n
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move e
move se
move e
move e
move ne
move e
move e
move se
move e
move e
move e
move e
move e
move e
move e
move e
move e
put go brush
move s
move e
move s
move s
move e
move e
move e
move e
move e
move e
move e
move s
move e
move e
move e
put go gate
goto hunting

resting:
put exp
match gohunt Your mind is clear
match gohunt Your mind is fresh
match gohunt Your mind is as
match inabit Your mind is muddled
match inabit Your mind can't
match inabit Your mind is numbed
match inabit Your mind is becoming
matchwait

inabit:
pause 300
goto resting

standup:
put stand
pause 1
goto hunting

landy
11-07-2007, 03:20 AM
someone told me these might only be 23 in which case my bad i posted it in the wrong folder--has anyone actually tried it or does anyone know if these are actually 23?

Celephais
11-07-2007, 12:56 PM
According to Tsoran's maps their 28 and the Crested Basilisk are 23.
Play.net lists the Dobrems as 28 and the Crested Basilisk as 22.

CrystalTears
11-07-2007, 12:59 PM
Yeah they are most definitely 28. They're a pain in the ass, for my little ranger anyway. I'll probably try this out.

landy
11-07-2007, 03:18 PM
just went to run it this morning and lo and behold, one of the room descriptions had changed. dunno if this is crack GM work to keep this script from functioning or some random occurance. Updated the script with the new room

Celephais
11-07-2007, 03:26 PM
just went to run it this morning and lo and behold, one of the room descriptions had changed. dunno if this is crack GM work to keep this script from functioning or some random occurance. Updated the script with the new room
Day/Night descriptions?

CrystalTears
11-07-2007, 03:27 PM
Isn't the dobrem area indoors?

Some Rogue
11-07-2007, 03:30 PM
Isn't the dobrem area indoors?

Some of it...there's buildings and such but they roam outside too.

landy
11-08-2007, 02:34 AM
Dropped a pitted vultite wall shield earlier in this area, GM's said janitor never got it, so if anyone was trying my script out and ran across it, I'd appreciate a hollar, reward for it.

Mrunk
03-06-2009, 06:24 PM
This is an old script, can anybody update it to work properly?