FinisWolf
10-11-2007, 12:53 AM
More importantly, how do I fix it? Did I get a bad psinet load?
Your connection with PsiNet has gone awry!
A solitary thought tickles your suddenly alone mind:
ConnectionReset
Your connection with PsiNet is broken.
You will attempt to connect again in 5 minutes.
Your connection with PsiNet is broken.
You will attempt to connect again in 5 minutes.
You connect with the PsiNet, and prepare to link.
System.NullReferenceException: Object reference not set to an instance of an object.
at SageDomain.PsiNet.PsiNet.HandlePsiNet(jstring str)
at SageDomain.ConnectionManager.PsiNetSocketClass.OnR eceive()
at JLib.JSockets.JSocket.ReceiveData(IAsyncResult result)
at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
at System.Net.ContextAwareResult.CompleteCallback(Obj ect state)
at System.Threading.ExecutionContext.runTryCode(Objec t userData)
at System.Runtime.CompilerServices.RuntimeHelpers.Exe cuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Net.ContextAwareResult.Complete(IntPtr userToken)
at System.Net.LazyAsyncResult.ProtectedInvokeCallback (Object result, IntPtr userToken)
at System.Net.Sockets.BaseOverlappedAsyncResult.Compl etionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
at System.Threading._IOCompletionCallback.PerformIOCo mpletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
>experience
Your connection to the game has been broken.
ConnectionReset
*
* Connection to the game has been lost. You will need to login again to continue playing.
Finis
Your connection with PsiNet has gone awry!
A solitary thought tickles your suddenly alone mind:
ConnectionReset
Your connection with PsiNet is broken.
You will attempt to connect again in 5 minutes.
Your connection with PsiNet is broken.
You will attempt to connect again in 5 minutes.
You connect with the PsiNet, and prepare to link.
System.NullReferenceException: Object reference not set to an instance of an object.
at SageDomain.PsiNet.PsiNet.HandlePsiNet(jstring str)
at SageDomain.ConnectionManager.PsiNetSocketClass.OnR eceive()
at JLib.JSockets.JSocket.ReceiveData(IAsyncResult result)
at System.Net.LazyAsyncResult.Complete(IntPtr userToken)
at System.Net.ContextAwareResult.CompleteCallback(Obj ect state)
at System.Threading.ExecutionContext.runTryCode(Objec t userData)
at System.Runtime.CompilerServices.RuntimeHelpers.Exe cuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.RunInternal(Exec utionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
at System.Net.ContextAwareResult.Complete(IntPtr userToken)
at System.Net.LazyAsyncResult.ProtectedInvokeCallback (Object result, IntPtr userToken)
at System.Net.Sockets.BaseOverlappedAsyncResult.Compl etionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped)
at System.Threading._IOCompletionCallback.PerformIOCo mpletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
>experience
Your connection to the game has been broken.
ConnectionReset
*
* Connection to the game has been lost. You will need to login again to continue playing.
Finis