diethx
09-21-2007, 12:10 AM
This is a cross-post from the officials Socializing: Farewells and Returns folder, post #1991. Needless to say, i'm heartbroken :(
Well, even though it seems like I'm already gone to most people, it's official now!
While I usually pride myself on the ability to convey thoughts, feelings and the most intrinsic and subtle situations through the infinitely descriptive format of the FIXEDSYS font, I find myself completely at a loss for words as to the sheer amount of awesomeness I've experienced over the years due to everyone I've been in touch with through this deliciously addictive community.
I look back on the times when I was vigorously involved in this little circle of wonderful, and all I can think of, is just how lucky I've been to be apart of it. How lucky I've been to entertain you guys. How lucky I've been to touch and influence the history of a truly unique and fantastic game.
Most of all, I remember how fun it was for me. Just thinking back, after all these years, things still bubble up as if they happened last week.
I remember the first time I merchanted, with Khaladon watching over my shoulder as an annoyed Fithra tried to garner attention to the fact he had a broken down wagon. Full of new shiny wares. To 20 passerbys.
I remember Melissa coming to Lothwyn and I and asking us to muck around with a lead-in storyline to the introduction of the day/night system. I remember the two of us running with the idea of the vishmiir like two crazy bastards high on enthusiasm alone. The late night begging sessions for Brauden to code us something cool - like the worldwide puke sessions! Bahaha. It was so randomly introduced and so tightly constrained in terms of timeline that I'm still amazed we pulled it off.
I remember when we were asked to 'do something big and epic' and the GSS was born. I remember the growing pains that came with that long of a process, but in the end, I like to think we involved people in a grand old story of good and evil. I got to experiment with so many concepts and mess with so many people on a massive scale and a very personal level that it's just a big blur of warm happy thoughts in my mind when I revisit it. I can only hope it's the same for the people who were involved in it!
I remember staying awake at night, tinkering with some new script for a merchant event or something for sorcerers, collaborating with Lothwyn and letting cool ideas float to the surface.
I remember the late night chats with Aelsidhe, her quirky demeanor and her timeless wisdom on all things neat.
I remember our first project as newly hired GMs - Maaghara Tower. I remember Lothwyn coming up to me one day and saying 'Do something to this object' and summarily getting sucked down that hellish gross birthing tube thing.
I remember Taelrand hanging around and just being generally cool and helpful.
I remember being able to code and being able to finally make my wishes come true with mechanics I'd been dying to have.
I remember the late-night tea sessions with Maluverre. Those little talks and idle banter literally crafted my thoughts for the end of the GSS.
I remember Nilven and Lothwyn first discussing the idea of an event that would involve demons in a form players could actually interact with. I remember the raw excitement of being able to work on something I never thought I'd see when I was a player. I remember how I'd hope what we'd build would live up to all the hopes and imaginations of players who'd anticipated such things.
I then remember that I stayed up 72 hours to get them coded.
...and also the many cans of Dr. Pepper that allowed me to stay up that late to finish them.
...AND the ants that liked mostly-empty Dr. Pepper cans.
...that was a BAD morning to wake up to.
I remember Mikos, my FGM 'mentor' back in the days when we had those things, and how he made an area's history seem so tangible that you could breathe it in.
I remember the late night goofing off sessions with Lothwyn, where we'd argue about stupid things and be silly and come up with something amazing somehow.
I remember proposing things to Warden that probably made him lose some hair. :D And he's a fantastic fellow to let me get away with even some of it.
I remember the silliness with Andraste, and the spontaneity in the events we'd run together.
I remember meeting all of the newer generation of GMs and seeing in them all of the enthusiasm I had back when I started. There's some very, very cool people we've got running things now, and I only wish I could be involved with them when they do the awesome/neat/ubersweet things that I know they're gonna do.
But most of all, I remember interacting with you guys. There's this magical moment that we'd achieve together, where you just simply get it and are complete immersed in the situation, the environment, the history and the fabric of the game. Where your passion for creativity synched up with mine and we just had fun.
There's no other game where you can feel that sort of intense joy, excitement, and enthusiasm for sharing something you find neat with people, and having them find it just as neat if not moreso than you do. You guys are the community, and I can never break my addiction to making you guys happy and excited.
I wish I didn't have to go at this point, but please believe me when I say that I'll always treasure the time I've spent here. And it's all because of you guys. I've spent so many good years in this game, and I can't do anything but thank you for how sincerely awesome you've all been.
Love yas,
~ V, signing out
Well, even though it seems like I'm already gone to most people, it's official now!
While I usually pride myself on the ability to convey thoughts, feelings and the most intrinsic and subtle situations through the infinitely descriptive format of the FIXEDSYS font, I find myself completely at a loss for words as to the sheer amount of awesomeness I've experienced over the years due to everyone I've been in touch with through this deliciously addictive community.
I look back on the times when I was vigorously involved in this little circle of wonderful, and all I can think of, is just how lucky I've been to be apart of it. How lucky I've been to entertain you guys. How lucky I've been to touch and influence the history of a truly unique and fantastic game.
Most of all, I remember how fun it was for me. Just thinking back, after all these years, things still bubble up as if they happened last week.
I remember the first time I merchanted, with Khaladon watching over my shoulder as an annoyed Fithra tried to garner attention to the fact he had a broken down wagon. Full of new shiny wares. To 20 passerbys.
I remember Melissa coming to Lothwyn and I and asking us to muck around with a lead-in storyline to the introduction of the day/night system. I remember the two of us running with the idea of the vishmiir like two crazy bastards high on enthusiasm alone. The late night begging sessions for Brauden to code us something cool - like the worldwide puke sessions! Bahaha. It was so randomly introduced and so tightly constrained in terms of timeline that I'm still amazed we pulled it off.
I remember when we were asked to 'do something big and epic' and the GSS was born. I remember the growing pains that came with that long of a process, but in the end, I like to think we involved people in a grand old story of good and evil. I got to experiment with so many concepts and mess with so many people on a massive scale and a very personal level that it's just a big blur of warm happy thoughts in my mind when I revisit it. I can only hope it's the same for the people who were involved in it!
I remember staying awake at night, tinkering with some new script for a merchant event or something for sorcerers, collaborating with Lothwyn and letting cool ideas float to the surface.
I remember the late night chats with Aelsidhe, her quirky demeanor and her timeless wisdom on all things neat.
I remember our first project as newly hired GMs - Maaghara Tower. I remember Lothwyn coming up to me one day and saying 'Do something to this object' and summarily getting sucked down that hellish gross birthing tube thing.
I remember Taelrand hanging around and just being generally cool and helpful.
I remember being able to code and being able to finally make my wishes come true with mechanics I'd been dying to have.
I remember the late-night tea sessions with Maluverre. Those little talks and idle banter literally crafted my thoughts for the end of the GSS.
I remember Nilven and Lothwyn first discussing the idea of an event that would involve demons in a form players could actually interact with. I remember the raw excitement of being able to work on something I never thought I'd see when I was a player. I remember how I'd hope what we'd build would live up to all the hopes and imaginations of players who'd anticipated such things.
I then remember that I stayed up 72 hours to get them coded.
...and also the many cans of Dr. Pepper that allowed me to stay up that late to finish them.
...AND the ants that liked mostly-empty Dr. Pepper cans.
...that was a BAD morning to wake up to.
I remember Mikos, my FGM 'mentor' back in the days when we had those things, and how he made an area's history seem so tangible that you could breathe it in.
I remember the late night goofing off sessions with Lothwyn, where we'd argue about stupid things and be silly and come up with something amazing somehow.
I remember proposing things to Warden that probably made him lose some hair. :D And he's a fantastic fellow to let me get away with even some of it.
I remember the silliness with Andraste, and the spontaneity in the events we'd run together.
I remember meeting all of the newer generation of GMs and seeing in them all of the enthusiasm I had back when I started. There's some very, very cool people we've got running things now, and I only wish I could be involved with them when they do the awesome/neat/ubersweet things that I know they're gonna do.
But most of all, I remember interacting with you guys. There's this magical moment that we'd achieve together, where you just simply get it and are complete immersed in the situation, the environment, the history and the fabric of the game. Where your passion for creativity synched up with mine and we just had fun.
There's no other game where you can feel that sort of intense joy, excitement, and enthusiasm for sharing something you find neat with people, and having them find it just as neat if not moreso than you do. You guys are the community, and I can never break my addiction to making you guys happy and excited.
I wish I didn't have to go at this point, but please believe me when I say that I'll always treasure the time I've spent here. And it's all because of you guys. I've spent so many good years in this game, and I can't do anything but thank you for how sincerely awesome you've all been.
Love yas,
~ V, signing out