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How well can one hunt using only a staff?
And what is a good training plan for someone that wants to do voln fu maybe?
I am a Forest Gnome and I'm Unsure what I want to d:help: o.
Or would it be better to just use a Spear, I don't want to carry around a lance it looks lame to me
Landrion
09-19-2007, 01:39 PM
How well can one hunt using only a staff?
And what is a good training plan for someone that wants to do voln fu maybe?
I am a Forest Gnome and I'm Unsure what I want to d:help: o.
The problem with a staff is that you get DF's that are below average for a one-hander and the defenses of a two hander. I wouldn't call it hunting "well". You can probably pull it off against the light armor wearing critters. Hide/ambushing might make it workable againt better critters, but there are simply a lot better weapon choices for that path.
The only good thing that I can think of is the voln fu. You can have one hand open with the staff and your defense should be slightly better than someone with two open hands. Still, you'll take a penalty using throw (and a small penalty with punch and kick) with the staff out, so you'll want to macro stowing and drawing it again.
Celephais
09-19-2007, 01:49 PM
I think someone was selling a crit weighted runestaff some time ago, they might still have it... it swings like a staff if you want to gimp yourself.
I'm pretty sure you won't have a lot of trouble getting "good" staffs, because as Bob pointed out some time ago, even the best readily availible quarter staffs suck donkey dick next to a normal weapon. (this was the crit weighted "staffs" pyrothags dropped... far too heavy for a gnome anyway).
Well what about pole arms I am beginning to see that slashing would be the best bet, b/c puncture is lame atm, But then again I am only lvl 6
Celephais
09-19-2007, 02:03 PM
Being that you're likely in your 30 day trail (are you?) you could just sword/board till you're closer, probably make for faster/safer hunting. After that you shouldn't have any trouble pulling off a polearm/voln-fu hunter. I do suggest sticking w/ voln-fu as your bread and butter, because as a forest gnome you'll be hurting in the strength arena.
Latrinsorm
09-19-2007, 04:15 PM
The runestaff weapon base is significantly weaker than the quarterstaff weapon base.
Quarterstaves are pretty good on scale and weaker. It's on chain+ that they really fall to pieces.
A spear is a perfectly serviceable weapon.
Celephais
09-19-2007, 04:22 PM
The runestaff weapon base is significantly weaker than the quarterstaff weapon base.
I was under the impression runestaffs had the same DF/AvD as quarterstaves when used offensively. I knew they had much weaker STR/DU stats, but that's obviously not very important.
Do you happen to have the DF/AvDs of runestaves? They're not in my QRS.
Goretawn
09-19-2007, 04:22 PM
I would agree with not using a staff. I bought one that is sanctified for my cleric. It works for him because he can stun or bind, then bash them with his staff. Saves a bit on mana at least, but it is only really effective when they are stunned. Polearm/fu is probably your best bet.
Latrinsorm
09-19-2007, 04:34 PM
I have the soft leather DF of a runestaff (.200) as well as the AvDs (15 for lights), but nothing else. :( I'm not sure why I never bothered to flesh it out.
thefarmer
09-19-2007, 07:15 PM
If you go polearms, grab an awl-pike. I did that because I also tend to think a GS-lance is moderately stupid when not on horseback.
Latrinsorm
09-19-2007, 09:30 PM
I don't think I'll ever stop being tickled by the anti-lancites. Our characters live in a world where people can survive indefinitely having their spine broken and their legs ripped off, a world where decay and rust have no power, a world where rotator cuffs are as durable as Abrams tanks... but wielding a lance on foot is out of the question?
So what is a good pole + voln-fu training plan?
and what about two 1he? like short swords?
thefarmer
09-20-2007, 12:58 AM
Oh, I just don't think it fits my farmer to carry a huge fucking lance.. I've used them for other characters
Now a hoe is another story..
Celephais
09-20-2007, 09:17 AM
If you go polearms, grab an awl-pike. I did that because I also tend to think a GS-lance is moderately stupid when not on horseback.
Lances are not horsebound weapons, just because they were used often on horses everyone seems to think their power is based on horses. A lance is just another type of pole-arm very akin to a spear, there is no reason that the weight/thrust behind the blow cannot be fully wrought by a character.
Landrion
09-20-2007, 10:57 AM
The runestaff weapon base is significantly weaker than the quarterstaff weapon base.
.
I didnt even think that was possible. Well I know it is possible math wise, but you'd think common decency would prevent them from making a crap weapon base even worse.
Anebriated
09-20-2007, 11:01 AM
(at level 38), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 180 80
Combat Maneuvers...................| 180 80
Polearm Weapons....................| 180 80
Brawling...........................| 180 80
Ambush.............................| 86 19
Multi Opponent Combat..............| 120 30
Physical Fitness...................| 180 80
Dodging............................| 180 80
Magic Item Use.....................| 70 15
Perception.........................| 120 30
Climbing...........................| 70 15
Swimming...........................| 50 10
Latrinsorm
09-20-2007, 11:49 AM
So what is a good pole + voln-fu training plan?
and what about two 1he? like short swords?Almost every warrior plan should involve the following:
2x CM
2x PF
2x Armor (at least to 80 ranks)
2x Weapon
If you do this, you can't really go wrong.
For pole/fu, I'd go with:
2x Polearm
2x Brawling
2x Dodge
2x PF
2x CM
3x Armor (to MBP, then slack off)
That will eat up pretty much all of your points in the beginning, but eventually you'll get room to get other stuff.
For TWC:
2x Edged
2x TWC
2x Dodge
2x CM
2x PF
3x Armor
Slightly cheaper, but still pretty much maxxed TP costs.
Anebriated
09-20-2007, 12:33 PM
I had my 80 ranks of armor by like 25, from there I just picked up things like ambush and miu(<3 haste imbeds + fu) as I got points back from being overtrained in armor.
thefarmer
09-20-2007, 12:40 PM
Lances are not horsebound weapons, just because they were used often on horses everyone seems to think their power is based on horses. A lance is just another type of pole-arm very akin to a spear, there is no reason that the weight/thrust behind the blow cannot be fully wrought by a character.
You don't seem to understand... I'm aware that lances can be used on foot. I'm familiar with the weaponry.
Saying it abit more plainer, for RP purposes, carrying around a lance doesn't suit my character.
Celephais
09-20-2007, 12:50 PM
Saying it abit more plainer, for RP purposes, carrying around a lance doesn't suit my character.
No, that's saying it completely differently than you did (in the quote I was replying to, your other post, sure). I think your second post is a perfectly acceptable reason for you not to use it.
:eat:
(why do we occasionally get random different smilies in the default smile thingie?... I like this one, if they didn't have rosey cheeks.)
thefarmer
09-20-2007, 12:56 PM
Eh. I don't see it that way.
Just because I think a GS-lance is silly without a horse, doesn't mean I'm unaware that they can be used on foot.
But, at any rate, speaking of random smileys, this new one caught me eye..
:ultimate:
Latrinsorm
09-22-2007, 11:04 AM
Mauls are great. At base 7, they have the best DFs and AvDs versus plate of any THW. As crush-only weapons, they are uniquely suited for providing crit kills: no other THW weapon except the quarterstaff can guarantee a crit kill on a given endroll resolution. In terms of raw damage output among base 7 weapons, they're a bit outclassed by the flamberge on skin through rigid leather, but you're really not going to have a problem pwning anything in those armor groups.
Gnomad
09-22-2007, 09:59 PM
Mauls are great. At base 7, they have the best DFs and AvDs versus plate of any THW. As crush-only weapons, they are uniquely suited for providing crit kills: no other THW weapon except the quarterstaff can guarantee a crit kill on a given endroll resolution.I'm pretty sure mattocks are crush-only as well.
I'm taking this from a maul that my warrior uses that is still mattock base (had it altered before the maul base existed), though, so that might somehow mess with things. Maybe.
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