Meges
09-02-2007, 03:32 AM
Okay, so this sucks...
R>You swing a seared black elven machera at a greater construct!
AS: +449 vs DS: +196 with AvD: +18 + d100 roll: +39 = +310
... and hit for 52 points of damage!
Mighty blow cracks several ribs.
Cracks begin to snake across the greater construct's skin as its movement completely ceases.
Roundtime: 5 sec.
Roundtime changed to 1 second.
R>loot>You search the greater construct.
It had a polished steel shield.
It didn't carry any silver.
It had nothing else of value.
A greater construct's body crumbles until only a pile of rubble marks its remains.
>l[Old Ta'Faendryl, West]
You notice a polished steel shield, a twisted crystal-tipped staff, a gleaming steel broadsword and the XXX disk.
Obvious paths: east, northwest
>nw>[Old Ta'Faendryl, West]
You notice an Ithzir scout, a curved silvery blade, an Ithzir scout (stunned), a twisted crystal-tipped staff, a gleaming military fork, a spiral-hafted handaxe and a curved silvery blade.
Obvious paths: north, east, southeast
>Your disk arrives, following you dutifully.
>n * Syjicim joins the adventure.
>[Old Ta'Faendryl, River Edge]
You notice an Ithzir herald, an Ithzir adept (dead), a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Also here: Grand Lady Amioweil
Obvious paths: east, south
>e*** MoveAhead has not received a room description in 3 seconds. You may have gotten stalled. Type MOVE STOP or STOP to reset the movement queue so that you can send movement commands again, or if there is lag, you can wait for the movement to continue.
*** MoveAhead detected a delay of 10 seconds between room descriptions, and has automatically cleared your movement queue so you can send movement commands again. If you get stalled in the future, you may type MOVE STOP or STOP to immediately reset the movement queue.
[HASTE.CMD: ]
[HASTE.CMD: ]
[HASTE.CMD: ...ABOUT 5 SECONDS LEFT ON THE HASTE!]
[HASTE.CMD: ]
[HASTE.CMD: ]
;stop haste--- Lich: HASTE.CMD stopped.
C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\app\lich.rb:967:in `gets': Invalid argument (Errno::EINVAL)
from C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\app\lich.rb:1890:in `join'
from C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\app\lich.rb:1890
from C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\bootstrap.rb:31:in `load'
from C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\bootstrap.rb:31
(Your connection to Simutronics was unexpectedly terminated.
Error: WSAECONNABORTED - Software caused connection abort.
An established connection was aborted by the software in your host computer, possibly due to a data transmission time-out or protocol error.)
************************************************** ****************
A few minutes later after I reset my modem, router and computer...
************************************************** ****************
*** PsiNet client version 1.2 build 01 running.
--- Lich v3.13 caught the connection and is active. Type ;help for usage info.
Please wait for connection to game server.
PsiNet Rest Mode engaged. PsiNet will send EXP to the game window every ten minutes.
Type RESTMODE OFF to turn it off.
Your mind extends outward and links with the PsiNet.
The PsiNet lets you know that your client is out of date!
Updated 07/16/2007. Download the newest client now! (v2.0.1.1275)
The version of PsiNet you are using will shortly be blocked from linking to the
server. Please update soon.
See http://www.psinfinity.net/beta/ for a list of changes.
Known issues/missing features:
- There is no standalone version, but you can continue to use the old one.
- There is no library editing/submission, but you can use it under stand-
alone.
- Your old settings will not import. Not even your aliases.
I'm working on the aliases one.
- There is no friends/hate list, as these options will be moved serverside
in the future.
- There is no FamiliarChat.
Installation:
- You will need to login again after updating.
- When you run it, it will check for .NET 2.0 and help you install it
if you do not have it. Or, check: http://www.psinfinity.net/dotnet.html
- It will prompt you to update from version 0.0.0.0. This is normal.
- If you use any OTHER third-party applications, they must NOT
be between PsiNet and the game. That means if you use Lich,
then you need to make sure that you install PsiNet AFTER Lich.
IF THE INSTALLER DOES NOT POP ANYTHING UP THAT YOU HAVE TO CLICK,
YOU DO NOT HAVE .NET 2.0. SEE ABOVE FOR INSTRUCTIONS.
AGAIN, IF THE INSTALLER NEVER LOADS OR DOES NOT POP UP ANY MESSAGES,
THEN YOU DO NOT HAVE .NET 2.0.
* IF YOU SEE THIS MESSAGE, YOU NEED TO UPDATE.
* IF YOU SEE THIS MESSAGE, YOU NEED TO UPDATE.
* IF YOU SEE THIS MESSAGE, YOU NEED TO UPDATE.
*** There have been issues with the Auto-updater that have hopefully been fixed. However, you may want to download the update from the webpage at PSINET UPDATE WEB. If you are still unable to connect to the PsiNet after updating, you can try the ZIP file on the webpage, or contact me on AIM at JamusPsi. Sorry for the inconvenience!
*** To use the autoupdater, type PSINET UPDATE DOWNLOAD. Do not type only PSINET UPDATE.
[=-=-=-=-=-=-=-=-=-=-=-=]
The update is available at the following web page: http://www.psinfinity.net
Alternatively, you can have the PsiNet client automatically download and install the update from the webpage.
The following files would be downloaded:
http://www.psinfinity.net/beta/PsiNet2-Setup-2.0.1.1275.exe->PsiNet2-Setup-2.0.1.1275.exe
And the following command would be executed on your computer: "PsiNet2-Setup-2.0.1.1275.exe"
To launch the page in your web browser, type PSINET UPDATE WEB.
To download and install automatically, type PSINET UPDATE DOWNLOAD,
*** You will not be able to log in to the PsiNet until you install this critical update! ***
[=-=-=-=-=-=-=-=-=-=-=-=]
Your connection with the PsiNet is broken.
919*** TypoHelp: Converted "919" to INCANT 919.
Welcome to GemStone IV (R) v5.10
Copyright 2007 Simutronics Corp.
All Rights Reserved
Please wait.
]-----Important Information for Premium Subscribers!-----[
*******IMPORTANT*******
**** Please Read the Four Winds Folder ****.
To use the premium verb just type the word Premium.
The Premium Verb has been updated as of November 2005!!!.
Premium Long Term Incentives are now available under the Premium Points system. You can pick up your scrolls at the Lighthouse on the Isle of Four Winds. For more information on these benefits please look at http://www.play.net/gs4/premium/premiumplus.asp.
FREE PLATINUM
For more information, visit http://www.play.net/gs4/news.asp?id=65.
Special Platinum Summer Spectacular offer, transfer your Premium Points to Platinum. For instructions, read NEWS 1 48.
[Old Ta'Faendryl, River Edge]
You notice a war griffin (flying), an Ithzir herald, a curved silvery blade, an Ithzir adept, an Ithzir scout, a gleaming steel broadsword, an enruned silver box, an enruned iron coffer, a weathered thanot chest, an Ithzir scout, a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Obvious paths: east, south
[You are currently dead]
* XXX joins the adventure.
DEAD>--- Lich: 'lichnet' was not found!
--- Lich: started infomonitor.
An Ithzir herald strolls east, humming softly to herself.
DEAD>An Ithzir adept thrusts her palms out to her sides!
A silvery luminescence surrounds an Ithzir adept.
DEAD>A war griffin flies south.
DEAD> * Higher has disconnected.
'damnitDEAD>You say, "Damnit."
DEAD>l * Crista joins the adventure.
DEAD>[Old Ta'Faendryl, River Edge]
You notice a curved silvery blade, an Ithzir adept, an Ithzir scout, a gleaming steel broadsword, an enruned silver box, an enruned iron coffer, a weathered thanot chest, an Ithzir scout, a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Obvious paths: east, south
DEAD>An Ithzir adept raises a hand and turns slowly in a circle, as if attempting to sense the presence of something unknown.
DEAD> * Jiepsie joins the adventure.
An Ithzir initiate strides in, her hands clasped before her.
DEAD>find amioBrave Adventurer Questing:
Amioweil
DEAD>A greater construct stomps in.
DEAD>An Ithzir herald strolls in, humming softly to herself.
DEAD>An Ithzir scout makes no sound as she slips south.
DEAD>An Ithzir scout makes no sound as he slips south.
DEAD>An Ithzir herald strolls east, humming softly to herself.
DEAD>An Ithzir initiate strides south, her hands clasped before her.
DEAD>An Ithzir herald strolls in, humming softly to herself.
DEAD>A greater construct stomps south.
DEAD>A war griffin soars in.
An Ithzir adept closes her eyes while incanting an alien phrase.
An Ithzir adept thrusts her palms out to her sides!
A translucent sphere forms around an Ithzir adept.
DEAD>A war griffin flies south.
An Ithzir herald starts singing an alien song in a reverberating, sonorous voice.
DEAD>An Ithzir adept walks south, her eyes narrowed in thought.
DEAD>An Ithzir herald raises her arms as she sings!
The Ithzir herald appears to be keenly aware of its surroundings.
DEAD>A war griffin soars in.
A greater construct stomps in.
A war griffin flies east.
DEAD>An Ithzir herald strolls east, humming softly to herself.
DEAD>A greater construct stomps south.
An Ithzir herald strolls in, humming softly to herself.
DEAD>A war griffin soars in.
l[Old Ta'Faendryl, River Edge]
You notice a war griffin (flying), an Ithzir herald, a curved silvery blade, a gleaming steel broadsword, an enruned silver box, an enruned iron coffer, a weathered thanot chest, a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Obvious paths: east, south
A war griffin flies south.
DEAD>l[Old Ta'Faendryl, River Edge]
You notice an Ithzir herald, a curved silvery blade, a gleaming steel broadsword, an enruned silver box, an enruned iron coffer, a weathered thanot chest, a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Obvious paths: east, south
DEAD>l her
You see a fairly typical Ithzir herald.
She appears to be in good shape.
She has a curved silvery blade, a polished steel shield and some sleek studded leather (worn).
DEAD>depart confirm
The world before you dissolves into a grainy montage of color...
You find yourself wandering amidst endless streaming light and vast nothingness. This place feels torn between two powers, polar opposites vying for your loyalty. You are surrounded by the spirits of those who could not choose. The only way out seems to be through light or darkness.
Time has no meaning as you wander aimlessly amidst the uncomfortable tugging for your attention. Hopelessness washes over dreams you once held like the creeping tide of doom.
After what could be moments, or perhaps an eternity, the goddess Lorminstra finds you wandering in the endless space and speaks soothingly to you. She gently reassembles the pieces of your tattered soul and then, taking you by the hand, the goddess leads you back to mortality...
You feel drained!
[Cottage Garden, Niche]
Obvious paths: out
You say, "What a crock."
P>You sit up.
After searching for around 20 minutes with no luck and enlisting the help of others...
*** Host Osudor is here to answer your assist. ***
You quietly whisper to Osudor, "Just curious if we're all looking for no reason."
You quietly whisper to Osudor, "I had been looking for a good 20 minutes. Sabreon and crew are looking now as well."
Osudor whispers, "I cannot inform you if the item was picked up by someone else."
Osudor whispers, "All I can suggest is asking around or asking on the boards."
You quietly whisper to Osudor, "Uh, since when can't you confirm if someone picked it up? No name, yeah, but you guys have always confirmed or denied it being picked up."
You quietly whisper to Osudor, "I'm at a slight disadvantage, because I went link dead, which is why I died and I didn't even see what if any critter picked it up."
Osudor whispers, "I'm sorry, but I'm not allowed to tell you if the item has been picked up or not."
A few minutes later...
report I'm rather amazed you people changed the policy on telling OTF hunters whether a weapon was picked up by a player or not. I'm not looking for a name, just if it was.
SEND[Zyllah] It's always been our policy that we don't give out that info. If you were given the info at some point then someone was not following that policy.
I'm kind of pissed off because they've always, in my experience and in the experience of others I've spoken with, told people if an item was retrieved by a player or to keep looking in OTF. Man, I really feel like venting like a little two-year-old, but I guess I'll refrain. You're lucky Zyllah!
Meges
R>You swing a seared black elven machera at a greater construct!
AS: +449 vs DS: +196 with AvD: +18 + d100 roll: +39 = +310
... and hit for 52 points of damage!
Mighty blow cracks several ribs.
Cracks begin to snake across the greater construct's skin as its movement completely ceases.
Roundtime: 5 sec.
Roundtime changed to 1 second.
R>loot>You search the greater construct.
It had a polished steel shield.
It didn't carry any silver.
It had nothing else of value.
A greater construct's body crumbles until only a pile of rubble marks its remains.
>l[Old Ta'Faendryl, West]
You notice a polished steel shield, a twisted crystal-tipped staff, a gleaming steel broadsword and the XXX disk.
Obvious paths: east, northwest
>nw>[Old Ta'Faendryl, West]
You notice an Ithzir scout, a curved silvery blade, an Ithzir scout (stunned), a twisted crystal-tipped staff, a gleaming military fork, a spiral-hafted handaxe and a curved silvery blade.
Obvious paths: north, east, southeast
>Your disk arrives, following you dutifully.
>n * Syjicim joins the adventure.
>[Old Ta'Faendryl, River Edge]
You notice an Ithzir herald, an Ithzir adept (dead), a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Also here: Grand Lady Amioweil
Obvious paths: east, south
>e*** MoveAhead has not received a room description in 3 seconds. You may have gotten stalled. Type MOVE STOP or STOP to reset the movement queue so that you can send movement commands again, or if there is lag, you can wait for the movement to continue.
*** MoveAhead detected a delay of 10 seconds between room descriptions, and has automatically cleared your movement queue so you can send movement commands again. If you get stalled in the future, you may type MOVE STOP or STOP to immediately reset the movement queue.
[HASTE.CMD: ]
[HASTE.CMD: ]
[HASTE.CMD: ...ABOUT 5 SECONDS LEFT ON THE HASTE!]
[HASTE.CMD: ]
[HASTE.CMD: ]
;stop haste--- Lich: HASTE.CMD stopped.
C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\app\lich.rb:967:in `gets': Invalid argument (Errno::EINVAL)
from C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\app\lich.rb:1890:in `join'
from C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\app\lich.rb:1890
from C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\bootstrap.rb:31:in `load'
from C:\DOCUME~2\OWNER~1.WCR\LOCALS~1\Temp\eee.lich.exe .4\bootstrap.rb:31
(Your connection to Simutronics was unexpectedly terminated.
Error: WSAECONNABORTED - Software caused connection abort.
An established connection was aborted by the software in your host computer, possibly due to a data transmission time-out or protocol error.)
************************************************** ****************
A few minutes later after I reset my modem, router and computer...
************************************************** ****************
*** PsiNet client version 1.2 build 01 running.
--- Lich v3.13 caught the connection and is active. Type ;help for usage info.
Please wait for connection to game server.
PsiNet Rest Mode engaged. PsiNet will send EXP to the game window every ten minutes.
Type RESTMODE OFF to turn it off.
Your mind extends outward and links with the PsiNet.
The PsiNet lets you know that your client is out of date!
Updated 07/16/2007. Download the newest client now! (v2.0.1.1275)
The version of PsiNet you are using will shortly be blocked from linking to the
server. Please update soon.
See http://www.psinfinity.net/beta/ for a list of changes.
Known issues/missing features:
- There is no standalone version, but you can continue to use the old one.
- There is no library editing/submission, but you can use it under stand-
alone.
- Your old settings will not import. Not even your aliases.
I'm working on the aliases one.
- There is no friends/hate list, as these options will be moved serverside
in the future.
- There is no FamiliarChat.
Installation:
- You will need to login again after updating.
- When you run it, it will check for .NET 2.0 and help you install it
if you do not have it. Or, check: http://www.psinfinity.net/dotnet.html
- It will prompt you to update from version 0.0.0.0. This is normal.
- If you use any OTHER third-party applications, they must NOT
be between PsiNet and the game. That means if you use Lich,
then you need to make sure that you install PsiNet AFTER Lich.
IF THE INSTALLER DOES NOT POP ANYTHING UP THAT YOU HAVE TO CLICK,
YOU DO NOT HAVE .NET 2.0. SEE ABOVE FOR INSTRUCTIONS.
AGAIN, IF THE INSTALLER NEVER LOADS OR DOES NOT POP UP ANY MESSAGES,
THEN YOU DO NOT HAVE .NET 2.0.
* IF YOU SEE THIS MESSAGE, YOU NEED TO UPDATE.
* IF YOU SEE THIS MESSAGE, YOU NEED TO UPDATE.
* IF YOU SEE THIS MESSAGE, YOU NEED TO UPDATE.
*** There have been issues with the Auto-updater that have hopefully been fixed. However, you may want to download the update from the webpage at PSINET UPDATE WEB. If you are still unable to connect to the PsiNet after updating, you can try the ZIP file on the webpage, or contact me on AIM at JamusPsi. Sorry for the inconvenience!
*** To use the autoupdater, type PSINET UPDATE DOWNLOAD. Do not type only PSINET UPDATE.
[=-=-=-=-=-=-=-=-=-=-=-=]
The update is available at the following web page: http://www.psinfinity.net
Alternatively, you can have the PsiNet client automatically download and install the update from the webpage.
The following files would be downloaded:
http://www.psinfinity.net/beta/PsiNet2-Setup-2.0.1.1275.exe->PsiNet2-Setup-2.0.1.1275.exe
And the following command would be executed on your computer: "PsiNet2-Setup-2.0.1.1275.exe"
To launch the page in your web browser, type PSINET UPDATE WEB.
To download and install automatically, type PSINET UPDATE DOWNLOAD,
*** You will not be able to log in to the PsiNet until you install this critical update! ***
[=-=-=-=-=-=-=-=-=-=-=-=]
Your connection with the PsiNet is broken.
919*** TypoHelp: Converted "919" to INCANT 919.
Welcome to GemStone IV (R) v5.10
Copyright 2007 Simutronics Corp.
All Rights Reserved
Please wait.
]-----Important Information for Premium Subscribers!-----[
*******IMPORTANT*******
**** Please Read the Four Winds Folder ****.
To use the premium verb just type the word Premium.
The Premium Verb has been updated as of November 2005!!!.
Premium Long Term Incentives are now available under the Premium Points system. You can pick up your scrolls at the Lighthouse on the Isle of Four Winds. For more information on these benefits please look at http://www.play.net/gs4/premium/premiumplus.asp.
FREE PLATINUM
For more information, visit http://www.play.net/gs4/news.asp?id=65.
Special Platinum Summer Spectacular offer, transfer your Premium Points to Platinum. For instructions, read NEWS 1 48.
[Old Ta'Faendryl, River Edge]
You notice a war griffin (flying), an Ithzir herald, a curved silvery blade, an Ithzir adept, an Ithzir scout, a gleaming steel broadsword, an enruned silver box, an enruned iron coffer, a weathered thanot chest, an Ithzir scout, a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Obvious paths: east, south
[You are currently dead]
* XXX joins the adventure.
DEAD>--- Lich: 'lichnet' was not found!
--- Lich: started infomonitor.
An Ithzir herald strolls east, humming softly to herself.
DEAD>An Ithzir adept thrusts her palms out to her sides!
A silvery luminescence surrounds an Ithzir adept.
DEAD>A war griffin flies south.
DEAD> * Higher has disconnected.
'damnitDEAD>You say, "Damnit."
DEAD>l * Crista joins the adventure.
DEAD>[Old Ta'Faendryl, River Edge]
You notice a curved silvery blade, an Ithzir adept, an Ithzir scout, a gleaming steel broadsword, an enruned silver box, an enruned iron coffer, a weathered thanot chest, an Ithzir scout, a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Obvious paths: east, south
DEAD>An Ithzir adept raises a hand and turns slowly in a circle, as if attempting to sense the presence of something unknown.
DEAD> * Jiepsie joins the adventure.
An Ithzir initiate strides in, her hands clasped before her.
DEAD>find amioBrave Adventurer Questing:
Amioweil
DEAD>A greater construct stomps in.
DEAD>An Ithzir herald strolls in, humming softly to herself.
DEAD>An Ithzir scout makes no sound as she slips south.
DEAD>An Ithzir scout makes no sound as he slips south.
DEAD>An Ithzir herald strolls east, humming softly to herself.
DEAD>An Ithzir initiate strides south, her hands clasped before her.
DEAD>An Ithzir herald strolls in, humming softly to herself.
DEAD>A greater construct stomps south.
DEAD>A war griffin soars in.
An Ithzir adept closes her eyes while incanting an alien phrase.
An Ithzir adept thrusts her palms out to her sides!
A translucent sphere forms around an Ithzir adept.
DEAD>A war griffin flies south.
An Ithzir herald starts singing an alien song in a reverberating, sonorous voice.
DEAD>An Ithzir adept walks south, her eyes narrowed in thought.
DEAD>An Ithzir herald raises her arms as she sings!
The Ithzir herald appears to be keenly aware of its surroundings.
DEAD>A war griffin soars in.
A greater construct stomps in.
A war griffin flies east.
DEAD>An Ithzir herald strolls east, humming softly to herself.
DEAD>A greater construct stomps south.
An Ithzir herald strolls in, humming softly to herself.
DEAD>A war griffin soars in.
l[Old Ta'Faendryl, River Edge]
You notice a war griffin (flying), an Ithzir herald, a curved silvery blade, a gleaming steel broadsword, an enruned silver box, an enruned iron coffer, a weathered thanot chest, a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Obvious paths: east, south
A war griffin flies south.
DEAD>l[Old Ta'Faendryl, River Edge]
You notice an Ithzir herald, a curved silvery blade, a gleaming steel broadsword, an enruned silver box, an enruned iron coffer, a weathered thanot chest, a twisted crystal-tipped staff, a gleaming military fork and a curved silvery blade.
Obvious paths: east, south
DEAD>l her
You see a fairly typical Ithzir herald.
She appears to be in good shape.
She has a curved silvery blade, a polished steel shield and some sleek studded leather (worn).
DEAD>depart confirm
The world before you dissolves into a grainy montage of color...
You find yourself wandering amidst endless streaming light and vast nothingness. This place feels torn between two powers, polar opposites vying for your loyalty. You are surrounded by the spirits of those who could not choose. The only way out seems to be through light or darkness.
Time has no meaning as you wander aimlessly amidst the uncomfortable tugging for your attention. Hopelessness washes over dreams you once held like the creeping tide of doom.
After what could be moments, or perhaps an eternity, the goddess Lorminstra finds you wandering in the endless space and speaks soothingly to you. She gently reassembles the pieces of your tattered soul and then, taking you by the hand, the goddess leads you back to mortality...
You feel drained!
[Cottage Garden, Niche]
Obvious paths: out
You say, "What a crock."
P>You sit up.
After searching for around 20 minutes with no luck and enlisting the help of others...
*** Host Osudor is here to answer your assist. ***
You quietly whisper to Osudor, "Just curious if we're all looking for no reason."
You quietly whisper to Osudor, "I had been looking for a good 20 minutes. Sabreon and crew are looking now as well."
Osudor whispers, "I cannot inform you if the item was picked up by someone else."
Osudor whispers, "All I can suggest is asking around or asking on the boards."
You quietly whisper to Osudor, "Uh, since when can't you confirm if someone picked it up? No name, yeah, but you guys have always confirmed or denied it being picked up."
You quietly whisper to Osudor, "I'm at a slight disadvantage, because I went link dead, which is why I died and I didn't even see what if any critter picked it up."
Osudor whispers, "I'm sorry, but I'm not allowed to tell you if the item has been picked up or not."
A few minutes later...
report I'm rather amazed you people changed the policy on telling OTF hunters whether a weapon was picked up by a player or not. I'm not looking for a name, just if it was.
SEND[Zyllah] It's always been our policy that we don't give out that info. If you were given the info at some point then someone was not following that policy.
I'm kind of pissed off because they've always, in my experience and in the experience of others I've spoken with, told people if an item was retrieved by a player or to keep looking in OTF. Man, I really feel like venting like a little two-year-old, but I guess I'll refrain. You're lucky Zyllah!
Meges