View Full Version : Best profession to make silvers
Xcalibur
09-01-2007, 11:07 AM
Not speaking of merchanding and so on. What's the best profession to make money in the game?
I was considering a wizard for spell up and haste hunting but you need to wait for your box to be opened.
Was thinking about rogue too, but killing a critter means that you must sweep em (RT), hide (rt) and then ambush (rt).
Warrior, bleh...
Advices?
ElanthianSiren
09-01-2007, 11:49 AM
You have a few options here IMO. If you can get your hands on a skinning rechargable/skinning item etc, any class that casts and inflicts inner damage instead of realized/physical damage is good (must be able to farm between 3 or 4 areas because of GSIV changes to skinning). Pick something that can 3x FA or skinning.
If you have a swinging ranger it's still okay and you can cast skin, but you have to memorize what the skin is and crit areas that don't hurt it.
grapedog
09-01-2007, 01:03 PM
Not speaking of merchanding and so on. What's the best profession to make money in the game?
I was considering a wizard for spell up and haste hunting but you need to wait for your box to be opened.
Was thinking about rogue too, but killing a critter means that you must sweep em (RT), hide (rt) and then ambush (rt).
Warrior, bleh...
Advices?
well, sweeping stuff depends on whether or not it's need to fall down. There are tons of creatures in the game that you can just swing for the head/eyes and insta kill after a Hide. That said, legging something takes me normally around 8 seconds to leg it and get back in hiding...with a handaxe. Go with something smaller/quicker, like a rapier or dagger and you can trim that down another 2 seconds or so.
Picking your own box's is nice, but you'll be sacraficing combat potential. if you really want a die hard killing machine, a rogue will do that for you...plus you can get a bunch of spells, but you give up disarming/picking.
Of course, depending on how good you are at picking/disarming...I can make almost as much cash picking as I can hunting, usually in a shorter time frame with no risk of injury save missing a trap or someone else missing a trap.
Mistomeer
09-01-2007, 01:40 PM
Cleric. 312 only takes HP doesn't do any physical damage and they can 2x FA cheap and 1x Survival.
Shifted
09-03-2007, 08:09 AM
Plus clerics can make good tips for raising.
I have a feeling that Empaths will be able to do quite a bit of psychological damage once Savants and the Mental Circles are released.... RSN. And the cheap FA
ViridianAsp
09-03-2007, 08:19 AM
Plus clerics can make good tips for raising.
I have a feeling that Empaths will be able to do quite a bit of psychological damage once Savants and the Mental Circles are released.... RSN. And the cheap FA
Tips aren't all that great. If anyone can make a good deal of silvers, I think it's empaths.
If trained right they skin decently, even the creatures that harm characters when you skin them. They can skin, heal down, ect. Not to mention you can sit and heal and get tips.
Any profession that can hunt without being affected by encumberance and with the ability to generate high levels of DS. (magic wielder/pure)
You just have to consider the available resources for making coin.
1. Loose treasure gathered in hunt and the ability to carry it (coins, gems, items).
2. Carry boxes without encumberance and open without using someone else (407/125).
3. Skin (training in FA and or Survival) and ability to kill without damaging pelt.
4. Ancilliary skills (gem purifying) (box opening) (healing) (raising) (scroll infusion) (enchanting) (imbuing) (imbedding) (armor resistance) (magical spellups for sale) (loresinging) (assessing) (trap components/clasping) (and now alchemy for pures).
Celephais
09-03-2007, 09:52 AM
Gan makes a good point, depending on how frequently you are going to be able to play you should consider enchanting... a higher level wizard will be able to churn out a few mil a month playing very infrequently due to enchanting.
No other class can benefit so heavily from not playing :)
Mistomeer
09-03-2007, 12:01 PM
That is true. I used to make a good deal from enchanting, but it was nothing compared to skinning. Where I would make a few mil a month enchanting, I was making a few mil a day skinning. You could reasonably play a couple of hours a day and spend it skinning and make a few mil a week.
senorgordoburro
09-03-2007, 12:39 PM
At what level do you get to the point to where you can start making a few million a day skinning? And what critters are you skinning? Also, when an archer shoots a critter in the eye it shouldnt damage the pelt at all should it?
Renian
09-03-2007, 02:54 PM
It'll damage the pelt if:
1. You miss the eye.
2. The eye is the skin. See: Cyclopses.
At any rate I would imagine that a pure would be the best for silver making if you wish to skin. A sorcerer (Pain) or a cleric (312) comes to mind, with perhaps a slave rapid-firing wizard.
If you wish to have a crew to make silvers that don't just come from skins, the best crew is rogue (box picker), wizard (buffer, haster, rapid-firer and duper), Bard (gem purifier, trader?), and empath (trader? skinner, healer). Pop a cleric or sorcerer in there if you want to skin as well, or don't and just use the rogue as an archer or something.
AestheticDeath
09-03-2007, 03:09 PM
At what level do you get to the point to where you can start making a few million a day skinning? And what critters are you skinning? Also, when an archer shoots a critter in the eye it shouldnt damage the pelt at all should it?
You can do it at almost any level. You have to be able to skin consistently though. Depending on your profession you could start as early as 20 trains.
You just have to grind through it. Basically you could go out and find the critters with the highest valued pelts. But then there are most likely not going to be very large spawn rates. And once its over hunted the value goes away and you need to move to something else for a while.
Or you could find something that spawns outrageously and has decent or even low priced skins. You would have to kill more, and unload more, but in the end you would most likely average the same amount of silver per hour.
Sylvan Dreams
09-03-2007, 04:14 PM
You should also consider that WHAT you're hunting matters more than what profession you are. If a creature is poor, then it's poor, and it doesn't matter how fast you can kill them.
I think a bard with good trading and good skinning would be the way to go. You could purify your gems, get higher prices all around from your trading (plus citizenship).
Mistomeer
09-03-2007, 08:06 PM
At what level do you get to the point to where you can start making a few million a day skinning?
I was doing it with characters in the 70's or higher.
And what critters are you skinning?
Any creature that you can get pelts worth 600+ (1000 is better) and can kill in 1-2 casts.
Also, when an archer shoots a critter in the eye it shouldnt damage the pelt at all should it?
Only if the pelt is the eye. It's just quicker and easier to use a pure. Pures, however, are limited by mana, but being able to kill, skin, and loot something in 3 seconds without outside help is great.
Latrinsorm
09-03-2007, 08:37 PM
Am I the only one finding these "few mil a day" claims a little dubious? Taking the example of 600+ skins, you'd need 5000 skins to clear 3 mil. Even if you hunted 18 hours in a day, you'd need 277ish kills an hour, which works out to an average 13 seconds a kill (which includes finding the creature, killing it, skinning it, going back to town, selling crap, and so on).
ElanthianSiren
09-03-2007, 08:46 PM
Am I the only one finding these "few mil a day" claims a little dubious? Taking the example of 600+ skins, you'd need 5000 skins to clear 3 mil. Even if you hunted 18 hours in a day, you'd need 277ish kills an hour, which works out to an average 13 seconds a kill (which includes finding the creature, killing it, skinning it, going back to town, selling crap, and so on).
Myklians :heart:
I should clarify; when I hunted myklians probably a year or two ago, myself and another player would cycle back and forth, and we were the only hunters there period. When they got poor, we'd head up to vruul, which were generally poorer because they got farmed more. Back and forth and back and forth.
Mistomeer
09-03-2007, 11:20 PM
Am I the only one finding these "few mil a day" claims a little dubious? Taking the example of 600+ skins, you'd need 5000 skins to clear 3 mil. Even if you hunted 18 hours in a day, you'd need 277ish kills an hour, which works out to an average 13 seconds a kill (which includes finding the creature, killing it, skinning it, going back to town, selling crap, and so on).
When I got busted for script skinning, it was because I had made 7mil in 24 hours. That's roughly 300K/hour and I was doing that with a 72 empath. I could have easily made more with a different character. So maybe a more modest number is 1.5m/day or 2m, but it's very doable.
You take the cleric spell 312 - that's a spell that can do 400ish damage a hit. So say you hit the creature for 400, killing it, and in the 3 seconds of cast roundtime you skin it and stow the skin. You're killing a creature every 3 seconds. You do this until you run out of spirit for wracking, script to town, sell out, get an 8 train cleric to cast WoL on you, and go back.
AestheticDeath
09-03-2007, 11:44 PM
yeah myklians were doing more like 2.5-3k a scale for me last time i went
but that was with 404 skin ranks, 202 trade ranks, 25 CHA bonus, and citizenship
Myklians are very limited though in that they only spawn so many per minute. Like two or three. Unless you get a big group in there. I am pretty sure if you get more people it will raise the spawn rate. But then your MAing to such a degree that it hinders you overall, cash for accounts vs silvers etc..
Good Karma
09-03-2007, 11:55 PM
Whats the best pull per hunt? 1k, 5k, 10k, 100k?
Is it so much profession as it is area?
mgoddess
09-04-2007, 12:07 AM
My rogue was pulling 30k a hunt (hisskra, in RR, hunts were about half an hour long), without skins, pretty regularly a few months ago... before she fixskill'ed away from archery/picking
AestheticDeath
09-04-2007, 12:11 AM
depends on how long your hunt lasts - easier to just average it by the hour
Donquix
09-04-2007, 03:17 AM
and I have like no skinning characters.
Boy, do I feel stupid.
Latrinsorm
09-04-2007, 10:39 AM
You're killing a creature every 3 seconds.Only if they gen every 3 seconds. That strikes me as the main limiting factor.
With a capped empath and 400 mana I could pull between 40 and 60k per hunt counting all loose coins, gems, wands, etc. plus crystal weapons pawned, and boxes picked by my own picker. PLUS skinning griffins (talons would range from 800 to 2100).
On really good days I would make almost 100k a hunt. Normally thats when I run out of space to hold all the boxes and the gem drops were high end stuff.
Anebriated
09-04-2007, 11:14 AM
I could make 60k-100k a hunt using 2 level 30 chars just hunting certain areas, loading up on boxes and gems and then picking with my own picker. There are a bunch of ways to go about it, just have to find one that works for you.
Goretawn
09-04-2007, 11:43 AM
For low end hunting with good coin results, the Grey Orcs and stags in Vaalor are nice. Can pull between 600-1000 per stag racks, and the orcs drop nice stuff. Just have to watch out for clouds that don't go away when the orcs are dead.
Mistomeer
09-04-2007, 07:23 PM
Only if they gen every 3 seconds. That strikes me as the main limiting factor.
That's the whole thing. There are areas that do that. Back in the day, it was the lake. Never a shortage of creatures that give pelts in the 1K range. Areas like that still exist now, but it just takes older characters.
Sypher
09-06-2007, 09:00 AM
I love it how all the professions -except- warriors have been mentioned as a potential silver maker.
"Oh yeah yeah man...you can make silvers with any profession! Er except warriors... but they aren't people.."
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