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View Full Version : Official: Two Sorcerer Animate Updates



Fallen
08-12-2007, 08:02 PM
TOWNS DECLARE MURDER BY ANIMATES A CRIME! · on 8/12/2007

Towns around Elanthia have proclaimed that using animated beings to murder someone within the confines of town will result in a murder charge, as if the offending necromancer had done the deed by his own hand. These developments are likely in response to the events that have taken place around Wehnimer's Landing and Darkstone Castle over the past several weeks. Many local politicians and law enforcement agents have professed somewhat of a distaste for necromancers as of late.

This message was originally posted in Sorcerers, Announcements. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=29&topic=1&message=58

Fallen
08-12-2007, 08:02 PM
SORCERERS MORE COGNIZANT OF VOID PLACEMENT · on 8/12/2007 6:29:47 PM 1539


Sorcerers around Elanthia have been slightly more careful with their void placement from open implosion. Practioners of the dark arts have reported that they find their implosions no longer hitting their animates!

This message was originally posted in Sorcerers, Announcements. To discuss the above follow the link below.

http://www.play.net/forums/messages.asp?forum=102&category=29&topic=1&message=59

Fallen
08-12-2007, 08:03 PM
Both were needed updates. A good change by Nilven on both counts.

TheSmooth1
08-12-2007, 08:05 PM
The first one sucks.

Gallows Thief
08-12-2007, 08:23 PM
Voids missing animates is very nice indeed. Good job...