View Full Version : New Lores
GuildRat
11-26-2003, 10:41 AM
Has anyone found anything good about the lore training? Specifically the clerical lores, Religeon, Summoning and Blessing.
-Corn-fused:?::?:
LordSagan
11-26-2003, 11:06 AM
Taken from http://www.geocities.com/ladynilandia/
203 Manna Bread
Spiritual Lore, Blessings: Training in Blessings increases the amount of mana the bread can restore. Every 20 ranks of Blessings Lore will increase the mana recovery by one per cycle.
210 Silence
Spiritual Lore, Spirit Summoning: The duration is increased with ranks of Spirit Summoning; +1 second for every rank up to 100 ranks, and +.5 seconds for every rank past the first 100 ranks.
211 Bravery
Spiritual Lore, Blessings: Training in Blessings enables this spell to be cast upon others, briefly. The duration is 1 minute and requires 50 ranks of Spiritual Lore, Blessings.
215 Heroism
Spiritual Lore, Blessings: Training in Blessings enables this spell to be cast upon others, briefly. The duration is 1 minute and requires 100 ranks of Spiritual Lore, Blessings. Additionally, a +1 Attack Strength (AS) bonus for every 10 ranks of Blessings is available for self-cast only.
218 Spirit Servant
Spiritual Lore, Spirit Summoning: Training in Spiritual Lore, Spirit Summoning has two benefits. Firstly, it increases the duration of the Spirit Servant. The base duration is 600 seconds. Every rank of Major Spirit spells known increases that duration by 10 seconds, while every rank of Spirit Summoning increases that duration by 30 seconds. Secondly, training in Spiritual Lore, Spirit Summoning increases the duration of Preservation that the Spirit Servant will bestow on its Cleric. The base duration of Preservation by the Spirit Servant is 5 minutes. Each rank of Summoning Lore up to 100 ranks increases the duration by 15 seconds. For every additional Summoning Lore rank, the duration is increased by 10 seconds.
219 Spell Shield
Spiritual Lore, Blessings: Training in Blessings enables this spell to be cast upon others, briefly. The duration is 2 minutes and requires 80 ranks of Spiritual Lore, Blessings.
110 - Unbalance
Spiritual Lore, Spirit Summoning: The power of the attack is enhanced upon a successful cast on a target with ranks of Spirit Lore, Spirit Summoning.
111 - Fire Spirit
Spiritual Lore, Spirit Summoning: The spells damage is increased, and the maximum number of targets that the caster is able to hit with Fire Spirit is increased with training in Spirit Summoning. A minimum of 1 rank is required to increase the maximum number of targets by one. 200 ranks of Summoning Lore are required to increase the maximum number of targets possible, which is 19.
120 - Lesser Shroud
Spiritual Lore, Blessings: Training in this Lore enables the spell to be cast upon others, briefly. The duration is 2 minutes and requires 60 ranks of Spiritual Lore, Blessings.
125 - Call Lightning
Spiritual Lore, Spirit Summoning: The speed at which the lightning cloud will strike is enhanced by training in Spirit Summoning. A minimum of 10 ranks of Summoning Lore are required to receive a 1 second reduction in cloud generation, with the maximum 7 second reduction benefit achieved at 70 ranks.
GuildRat
11-26-2003, 01:20 PM
I've read the "official" documentation, what I'm looking for is someone that's tested with and without the lores to see if they're really worth training in.
My cleric casts 111, 117, and 306 in the field and swings an axe...so he's not looking to bane anything anytime soon. But it'd be nice to know what the effectiveness is with training in the lores.
BTW, thanks for the input, I'm not trying to be snotty. I just wasn't specific enough in the original post. My bad.
Parkbandit
11-26-2003, 01:31 PM
This needs to be moved out of Character complaints... I was thinking there was some character named Lore you were mad at.
GuildRat
11-26-2003, 01:33 PM
Originally posted by Parkbandit
This needs to be moved out of Character complaints... I was thinking there was some character named Lore you were mad at.
I agree....it was a stray thought while perusing the boards....
Is there a Mod in the house?
HarmNone
11-26-2003, 02:14 PM
I would move it if I could, but it must be moved by either Peam, Tsa`ah, CT or Kranar. We mods cannot move threads that are not in our topics. :(
HarmNone
GuildRat
11-26-2003, 02:23 PM
Thanks anyhoo Harmnone....it SHOULD be moved though, or even deleted as I've actually recieved the information I needed.
But, moved if anyone else is interested in the thread.
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