PDA

View Full Version : delux mants and thraks



drasen
07-12-2007, 10:13 PM
well this would be the ultimate mant script but I have never written one as such it has some flaws... I would like to make it so that it skins the critters like I want it too... I have tried! That and for some reason I have yet to fathom it goes into a an annoying tings where it keeps trying to put away the weapon and shield.the script is working fairly well except for that.. Once fixed this script will skin your kills loot most major types of treasure take the skins to the furrier, take the boxes to the locksmith then sell the boxes at the pawn, then sell gems at the gemshop, finnaly deposits all the coins in the bank and go rest "randomly" in one of three set locations. This is my first attempt at a script and it may have been over ambitious. I have borrowed heavily from every source I could find and tried to tie it all together. special thanks to the scripting gurus whose code I used.

any one that can fix a: the skinning issue , and the if there is a tail or something on the ground it gets stuck issue
b: the does not take the boxes out of the backpack when they are there issue
c: was picking up boxes til i tried to fix it issue
d: any other glareing bobo's

gets a free night at my hotel in the Okanagan! and dinner, and a new friend!
what a deal!

I can be reached at drasen at gmail.com
or
gsdrasen on aim

Artha
07-13-2007, 07:33 AM
You might want to examine the rathunter script floating around these boards, the movement doesn't really work for other areas, but the other parts you can adapt and use as you see fit.

edit: Also, it's going to be a lot lot lot easier to leave boxes on the ground. If you're scripting, you're not going to be able to reliably handle a human locksmith and getting the NPC locksmith to open boxes usually costs more than its worth.