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Gsl2anja
05-06-2007, 03:10 PM
Post a good Plan for a shield/brawl sorc

GO!

Sean of the Thread
05-06-2007, 03:38 PM
cf. Xyelin

Gan
05-06-2007, 04:08 PM
xxx (at level 62), your current skill bonuses and ranks (including all modifiers) are:
Skill Name | Current Current
| Bonus Ranks
Armor Use..........................| 40 8
Shield Use.........................| 163 63
Brawling...........................| 163 63
Physical Fitness...................| 102 24
Arcane Symbols.....................| 163 63
Magic Item Use.....................| 126 33
Spell Aiming.......................| 226 126
Harness Power......................| 162 62
Elemental Mana Control.............| 163 63
Spirit Mana Control................| 163 63
Sorcerous Lore - Demonology........| 147 47
Sorcerous Lore - Necromancy........| 70 15
Perception.........................| 162 62
Climbing...........................| 93 21
Swimming...........................| 82 18
Spell Lists
Minor Elemental....................| 35
Spell Lists
Minor Spirit.......................| 37
Spell Lists
Sorcerer...........................| 62
Training Points: 161 Phy 0 Mnt (172 Phy converted to Mnt)

-voln master.

Gsl2anja
05-06-2007, 05:41 PM
Shouldn't I just pick one Lore?
It kinda depends on what I want to do right?:help:

Necromancer
05-06-2007, 09:51 PM
Yes it does. Though I always suggest nabbing a few ranks of each at minimum. Also, your shield use is too high. It should be .5x, not 1x. So that should free up quite a few TPs there. Do you bolt often? If not, you could free up 620 TPs alone by dropping to 1x SA. May as well push your demonology to 50, or at least 48 (as that one rank drops your intrarealm transport failure by 1%).

I'd also nab some more spell ranks. There's nothing wrong with 2x, it's perfectly viable, but if you could toss in an extra 6 or 7 sorcery ranks, it'd make a difference with your CS. Minors seem just fine the way they are.

You'll never be much of an infuser with MIU ranks that low. If that doesn't bother you, you're fine. If it does, I'd see if you can get it up to 1x (at least until 80 ranks or so), and try to go to 1.5x AS if you can muster it.

Finally, ask yourself if you really need those swimming ranks right now. You'll need them later, certainly, but not for another 30 levels. Why put TPs into something you can't use now in preparation for years away if you don't have to?

Good overall though. I hate the brawling build personally, but I know some swear by it.

Meges
05-06-2007, 09:57 PM
Eh, didn't Ganalon post his example of his sorcerer as the OP asked for people's opinions? That skill set isn't the OP's sorcerer.


Meges

Gsl2anja
05-06-2007, 10:49 PM
But thanks. Also I heard it is posible to hunt with just 702?
How long will that work?
and after that what would I hunt with?

Necromancer
05-07-2007, 12:36 AM
You can hunt with 702 until you stab yourself in the eyes due to boredom while the rest of the profession laughs at you for wasting the other 19 spells in the circle.

What you'll use instead of 702 depends entirely on what you are hunting, how you are trained, and what your personal preferences are.

But expect to make liberal use of 711, 715, 705, 719, 720, 717, 708, 701, and 118.