bubbauno
04-11-2007, 09:10 PM
1. a dark sigil-etched blade - The weapon is as black as the heart of a void, both hilt and blade. Down its length are a number of lore-sigils, their hooked and twisted forms interlocking as they dance down the razor's edge. At the top of the hilt is a faint tracery, worked in spidery vaalin. It almost pulses, its wisps and swashes echoing the forms of the powerful etchings along the business end of the menacing sword. You also notice a small enchanter's glyph.
6x masterful crit falchion
Weighs 3 lbs
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2. a long-bladed black alloy dagger - Although nothing immediately stands out as odd about this blade, the closer one tries to inspect it, the harder it is to focus on the details. In fact, the entire blade seems to shift out of focus and blur at the edges from time to time, and just as quickly snap back into focus. Detailed runes run the blade's length, their blurred meaning indecipherable. Two polished black opals crest the guard where the blade meets it, and a single faceted piece of obsidian adorns the pommel. You also notice a small enchanter's glyph.
Shadowdeath Dagger
Info can be found here:
http://www.krakiipedia.org/wiki/Shadowdeath_weapons_saved_post
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3. an enruned ora pilum
Self mana call wind.
Old style. Single mana (12). No failure or curse.
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4. a <color> hand
Ice Age Wizard Hand.
Contains all wizard spells between 901-920 except for possibly 917 and 918.
Pin worn.
Mage recharged when on spell 901.
Fully charged right now.
Requires MIU to activate.
Non crumbly.
A different color is associated with each spell.
>wave my hand
You raise your cloudy white hand towards the sky!
1d100: 19 + Modifiers: 101 == 120
A translucent sphere forms around you.
Cast Roundtime 3 Seconds.
>rub my hand
You feel a cooling of the hand beneath your hands, as its color changes slowly from cloudy white to dark orange.
Roundtime: 10 sec.
Roundtime changed to 4 seconds.
>rub my hand
You feel a cooling of the hand beneath your hands, as its color changes slowly from dark orange to light-yellow.
Roundtime: 10 sec.
Roundtime changed to 4 seconds.
As Tsin rubs his hand, its color changes slowly from cloudy white to dark orange.
>
As Tsin rubs his hand, its color changes slowly from dark orange to light-yellow.
light yellow - 901
ochre - 902
light blue - 903
green - 904
aquamarine - 905
orange red - 906
deep blue - 907
red - 908
violet - 909
yellow green - 910
pink - 911
cloudy orange - 912
orange - 913
lavender - 914
chartreuse - 915
dark orange - 916
cloudy white - 919
tan - 920
>rub orb
You gesture over the pulsating orb while holding a light-yellow hand near it.
A strand of pure essence leaps from the orb and onto the hand!
The light-yellow hand glows with a bright hue as the fingers of essence caress it.
It holds a total of 40 charges which can be used in any combination. It is mage rechargeable and in order to recharge, you turn it to spell 901 and recharge, and then it will fill the ENTIRE hand.
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5. some veil iron banded black plate armor
5x masterful crit padded full plate
Lightened to 25 lbs
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6. a suit of fitted black plate with intricate silver etchings
5x incredible damage padded full plate
Lightened to 60 lbs
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7. some soft white leathers displaying a myriad of tiny silver stars
10x heavy crit reinforced leathers
Scripted
Lightened to 8 lbs
Optional scripted heavy crit neck/head helm to make doubles
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8. some deep black tooled leathers edged with ornate silver studs
10x heavy crit studded armor
Lightened to 15 lbs
Optional scripted heavy crit neck/head helm to make brig
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9. a black galvorn-bound shield emblazoned with a serpent with ruby eyes that seem to pierce your soul
9x ice age shield
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Anyone interested can contact me at bubbauno@aol.com or on AIM at bubbauno.
Thanks,
Tsin
6x masterful crit falchion
Weighs 3 lbs
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2. a long-bladed black alloy dagger - Although nothing immediately stands out as odd about this blade, the closer one tries to inspect it, the harder it is to focus on the details. In fact, the entire blade seems to shift out of focus and blur at the edges from time to time, and just as quickly snap back into focus. Detailed runes run the blade's length, their blurred meaning indecipherable. Two polished black opals crest the guard where the blade meets it, and a single faceted piece of obsidian adorns the pommel. You also notice a small enchanter's glyph.
Shadowdeath Dagger
Info can be found here:
http://www.krakiipedia.org/wiki/Shadowdeath_weapons_saved_post
-------------------------------------------------------------------------------------------
3. an enruned ora pilum
Self mana call wind.
Old style. Single mana (12). No failure or curse.
-------------------------------------------------------------------------------------------
4. a <color> hand
Ice Age Wizard Hand.
Contains all wizard spells between 901-920 except for possibly 917 and 918.
Pin worn.
Mage recharged when on spell 901.
Fully charged right now.
Requires MIU to activate.
Non crumbly.
A different color is associated with each spell.
>wave my hand
You raise your cloudy white hand towards the sky!
1d100: 19 + Modifiers: 101 == 120
A translucent sphere forms around you.
Cast Roundtime 3 Seconds.
>rub my hand
You feel a cooling of the hand beneath your hands, as its color changes slowly from cloudy white to dark orange.
Roundtime: 10 sec.
Roundtime changed to 4 seconds.
>rub my hand
You feel a cooling of the hand beneath your hands, as its color changes slowly from dark orange to light-yellow.
Roundtime: 10 sec.
Roundtime changed to 4 seconds.
As Tsin rubs his hand, its color changes slowly from cloudy white to dark orange.
>
As Tsin rubs his hand, its color changes slowly from dark orange to light-yellow.
light yellow - 901
ochre - 902
light blue - 903
green - 904
aquamarine - 905
orange red - 906
deep blue - 907
red - 908
violet - 909
yellow green - 910
pink - 911
cloudy orange - 912
orange - 913
lavender - 914
chartreuse - 915
dark orange - 916
cloudy white - 919
tan - 920
>rub orb
You gesture over the pulsating orb while holding a light-yellow hand near it.
A strand of pure essence leaps from the orb and onto the hand!
The light-yellow hand glows with a bright hue as the fingers of essence caress it.
It holds a total of 40 charges which can be used in any combination. It is mage rechargeable and in order to recharge, you turn it to spell 901 and recharge, and then it will fill the ENTIRE hand.
-------------------------------------------------------------------------------------------
5. some veil iron banded black plate armor
5x masterful crit padded full plate
Lightened to 25 lbs
-------------------------------------------------------------------------------------------
6. a suit of fitted black plate with intricate silver etchings
5x incredible damage padded full plate
Lightened to 60 lbs
-------------------------------------------------------------------------------------------
7. some soft white leathers displaying a myriad of tiny silver stars
10x heavy crit reinforced leathers
Scripted
Lightened to 8 lbs
Optional scripted heavy crit neck/head helm to make doubles
-------------------------------------------------------------------------------------------
8. some deep black tooled leathers edged with ornate silver studs
10x heavy crit studded armor
Lightened to 15 lbs
Optional scripted heavy crit neck/head helm to make brig
-------------------------------------------------------------------------------------------
9. a black galvorn-bound shield emblazoned with a serpent with ruby eyes that seem to pierce your soul
9x ice age shield
-------------------------------------------------------------------------------------------
Anyone interested can contact me at bubbauno@aol.com or on AIM at bubbauno.
Thanks,
Tsin