Dropped_In
01-08-2007, 03:27 AM
Selling my pretty extensive scroll collection. Includes some 800 scrolls. Preferrably it goes to a sorcerer, since some of them need a bit of charging, but it isn't necessary if you aren't inclined to bother with the missed charges. Enjoy!
You wave your runestone at a tattered scroll.
As the runestone passes over the scroll, you sense:
(801) Heal I with a few charges remaining.
(201) Calm with a couple charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at an aged scroll.
As the runestone passes over the scroll, you sense:
(602) Resist Elements with very many charges remaining.
(803) System Repair I with very many charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at an old scroll.
As the runestone passes over the scroll, you sense:
(804) Head Repair I with a few charges remaining.
Cast Roundtime 3 Seconds.
>wave rune at my scro
You wave your runestone at a charred scroll.
As the runestone passes over the scroll, you sense:
(708) Limb Disruption with many charges remaining and the potential to add no charges.
(312) Fervent Reproach with a number of charges remaining and the potential to add a few charges.
(816) System Repair IV with many charges remaining and the potential to add a number of charges.
(312) Fervent Reproach with many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a torn scroll.
As the runestone passes over the scroll, you sense:
(204) Unpresence with no charges remaining and the potential to add a few charges.
(306) Holy Bolt with a number of charges remaining and the potential to add no charges.
(315) Remove Curse with a few charges remaining and the potential to add many charges.
(309) Neutralize Curse with a few charges remaining and the potential to add a few charges.
(301) Prayer of Holding with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a neatly inked scroll.
As the runestone passes over the scroll, you sense:
(511) Floating Disk with many charges remaining and the potential to add a few charges.
(902) Minor Elemental Edge with a number of charges remaining and the potential to add no charges.
(903) Minor Water with a number of charges remaining and the potential to add no charges.
(410) Elemental Wave with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at an aged scroll.
As the runestone passes over the scroll, you sense:
(106) Spirit Fog with a number of charges remaining.
(103) Spirit Defense with a number of charges remaining.
(606) Phoen's Strength with a few charges remaining.
(606) Phoen's Strength with a number of charges remaining.
(109) Dispel Invisibility with a number of charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at a torn scroll.
As the runestone passes over the scroll, you sense:
(905) Prismatic Guard with many charges remaining.
(907) Major Cold with a number of charges remaining.
(508) Elemental Bias with many charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at an illuminated scroll.
As the runestone passes over the scroll, you sense:
(204) Unpresence with very many charges remaining and the potential to add no charges.
(1104) Head Repair with very many charges remaining and the potential to add no charges.
(210) Silence with many charges remaining and the potential to add a couple charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a dark scroll.
As the runestone passes over the scroll, you sense:
(308) Well of Life with many charges remaining and the potential to add a couple charges.
(311) Blinding with a number of charges remaining.
(308) Well of Life with very many charges remaining and the potential to add no charges.
(301) Prayer of Holding with a number of charges remaining and the potential to add no charges.
(109) Dispel Invisibility with very many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a crumbling scroll.
As the runestone passes over the scroll, you sense:
(219) Spell Shield with a number of charges remaining and the potential to add many charges.
(306) Holy Bolt with many charges remaining and the potential to add no charges.
(203) Manna with many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a tattered scroll.
As the runestone passes over the scroll, you sense:
(213) Minor Sanctuary with many charges remaining and the potential to add a number of charges.
(102) Spirit Barrier with a number of charges remaining and the potential to add no charges.
(1106) Bone Shatter with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a glowing scroll.
As the runestone passes over the scroll, you sense:
(910) Major Shock with very many charges remaining and the potential to add no charges.
(506) Haste with no charges remaining and the potential to add very many charges.
(904) Minor Acid with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a burnt scroll.
As the runestone passes over the scroll, you sense:
(211) Bravery with a number of charges remaining.
(206) Darkness with a number of charges remaining.
(1104) Head Repair with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a crumbling scroll.
As the runestone passes over the scroll, you sense:
(201) Calm with a few charges remaining and the potential to add no charges.
(307) Benediction with very many charges remaining and the potential to add no charges.
(303) Prayer of Protection with many charges remaining and the potential to add a few charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a wrinkled scroll.
As the runestone passes over the scroll, you sense:
(504) Slow with very many charges remaining and the potential to add no charges.
(507) Elemental Deflection with a number of charges remaining and the potential to add many charges.
(507) Elemental Deflection with very many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a torn scroll.
As the runestone passes over the scroll, you sense:
(409) Elemental Blast with very many charges remaining and the potential to add no charges.
(910) Major Shock with many charges remaining and the potential to add a couple charges.
(501) Sleep with a number of charges remaining and the potential to add no charges.
(508) Elemental Bias with many charges remaining and the potential to add a couple charges.
(508) Elemental Bias with very many charges remaining and the potential to add no charges.
(402) Presence with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at an aged scroll.
As the runestone passes over the scroll, you sense:
(606) Phoen's Strength with a number of charges remaining.
(101) Spirit Warding I with a couple charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at a light scroll.
As the runestone passes over the scroll, you sense:
(506) Haste with a number of charges remaining and the potential to add many charges.
(403) Lock Pick Enhancement with a number of charges remaining and the potential to add no charges.
(507) Elemental Deflection with very many charges remaining and the potential to add no charges.
(513) Elemental Focus with many charges remaining and the potential to add a few charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a burnt scroll.
As the runestone passes over the scroll, you sense:
(511) Floating Disk with a few charges remaining and the potential to add many charges.
(506) Haste with no charges remaining and the potential to add many charges.
(902) Minor Elemental Edge with a number of charges remaining and the potential to add no charges.
(402) Presence with many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a forest green parchment.
As the runestone passes over the scroll, you sense:
(603) Foraging with a few charges remaining and the potential to add many charges.
(602) Resist Elements with very many charges remaining and the potential to add no charges.
(601) Natural Colors with many charges remaining and the potential to add a number of charges.
(602) Resist Elements with a number of charges remaining and the potential to add many charges.
(109) Dispel Invisibility with very many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a luminous parchment.
As the runestone passes over the scroll, you sense:
(513) Elemental Focus with many charges remaining and the potential to add a few charges.
(503) Thurfel's Ward with very many charges remaining and the potential to add no charges.
(905) Prismatic Guard with very many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a sheet of crumpled vellum.
As the runestone passes over the scroll, you sense:
(910) Major Shock with many charges remaining and the potential to add no charges.
(911) Mass Blur with a number of charges remaining and the potential to add many charges.
(513) Elemental Focus with many charges remaining and the potential to add one charge.
Cast Roundtime 3 Seconds.
You wave your runestone at a piece of aged paper.
As the runestone passes over the scroll, you sense:
(907) Major Cold with very many charges remaining and the potential to add no charges.
(911) Mass Blur with a couple charges remaining and the potential to add many charges.
(903) Minor Water with very many charges remaining and the potential to add no charges.
(417) Elemental Dispel with very many charges remaining and the potential to add no charges.
(508) Elemental Bias with a number of charges remaining and the potential to add no charges.
(507) Elemental Deflection with many charges remaining and the potential to add a number of charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a charred parchment.
As the runestone passes over the scroll, you sense:
(110) Unbalance with very many charges remaining and the potential to add no charges.
(609) Sun Burst with many charges remaining and the potential to add a few charges.
(601) Natural Colors with many charges remaining and the potential to add a few charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a sheet of faded vellum.
As the runestone passes over the scroll, you sense:
(307) Benediction with many charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at a dark parchment.
As the runestone passes over the scroll, you sense:
(103) Spirit Defense with a number of charges remaining.
(613) Self Control with a number of charges remaining.
(612) Breeze with a number of charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at a tattered scroll.
As the runestone passes over the scroll, you sense:
(801) Heal I with a few charges remaining.
(201) Calm with a couple charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at an aged scroll.
As the runestone passes over the scroll, you sense:
(602) Resist Elements with very many charges remaining.
(803) System Repair I with very many charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at an old scroll.
As the runestone passes over the scroll, you sense:
(804) Head Repair I with a few charges remaining.
Cast Roundtime 3 Seconds.
>wave rune at my scro
You wave your runestone at a charred scroll.
As the runestone passes over the scroll, you sense:
(708) Limb Disruption with many charges remaining and the potential to add no charges.
(312) Fervent Reproach with a number of charges remaining and the potential to add a few charges.
(816) System Repair IV with many charges remaining and the potential to add a number of charges.
(312) Fervent Reproach with many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a torn scroll.
As the runestone passes over the scroll, you sense:
(204) Unpresence with no charges remaining and the potential to add a few charges.
(306) Holy Bolt with a number of charges remaining and the potential to add no charges.
(315) Remove Curse with a few charges remaining and the potential to add many charges.
(309) Neutralize Curse with a few charges remaining and the potential to add a few charges.
(301) Prayer of Holding with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a neatly inked scroll.
As the runestone passes over the scroll, you sense:
(511) Floating Disk with many charges remaining and the potential to add a few charges.
(902) Minor Elemental Edge with a number of charges remaining and the potential to add no charges.
(903) Minor Water with a number of charges remaining and the potential to add no charges.
(410) Elemental Wave with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at an aged scroll.
As the runestone passes over the scroll, you sense:
(106) Spirit Fog with a number of charges remaining.
(103) Spirit Defense with a number of charges remaining.
(606) Phoen's Strength with a few charges remaining.
(606) Phoen's Strength with a number of charges remaining.
(109) Dispel Invisibility with a number of charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at a torn scroll.
As the runestone passes over the scroll, you sense:
(905) Prismatic Guard with many charges remaining.
(907) Major Cold with a number of charges remaining.
(508) Elemental Bias with many charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at an illuminated scroll.
As the runestone passes over the scroll, you sense:
(204) Unpresence with very many charges remaining and the potential to add no charges.
(1104) Head Repair with very many charges remaining and the potential to add no charges.
(210) Silence with many charges remaining and the potential to add a couple charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a dark scroll.
As the runestone passes over the scroll, you sense:
(308) Well of Life with many charges remaining and the potential to add a couple charges.
(311) Blinding with a number of charges remaining.
(308) Well of Life with very many charges remaining and the potential to add no charges.
(301) Prayer of Holding with a number of charges remaining and the potential to add no charges.
(109) Dispel Invisibility with very many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a crumbling scroll.
As the runestone passes over the scroll, you sense:
(219) Spell Shield with a number of charges remaining and the potential to add many charges.
(306) Holy Bolt with many charges remaining and the potential to add no charges.
(203) Manna with many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a tattered scroll.
As the runestone passes over the scroll, you sense:
(213) Minor Sanctuary with many charges remaining and the potential to add a number of charges.
(102) Spirit Barrier with a number of charges remaining and the potential to add no charges.
(1106) Bone Shatter with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a glowing scroll.
As the runestone passes over the scroll, you sense:
(910) Major Shock with very many charges remaining and the potential to add no charges.
(506) Haste with no charges remaining and the potential to add very many charges.
(904) Minor Acid with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a burnt scroll.
As the runestone passes over the scroll, you sense:
(211) Bravery with a number of charges remaining.
(206) Darkness with a number of charges remaining.
(1104) Head Repair with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a crumbling scroll.
As the runestone passes over the scroll, you sense:
(201) Calm with a few charges remaining and the potential to add no charges.
(307) Benediction with very many charges remaining and the potential to add no charges.
(303) Prayer of Protection with many charges remaining and the potential to add a few charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a wrinkled scroll.
As the runestone passes over the scroll, you sense:
(504) Slow with very many charges remaining and the potential to add no charges.
(507) Elemental Deflection with a number of charges remaining and the potential to add many charges.
(507) Elemental Deflection with very many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a torn scroll.
As the runestone passes over the scroll, you sense:
(409) Elemental Blast with very many charges remaining and the potential to add no charges.
(910) Major Shock with many charges remaining and the potential to add a couple charges.
(501) Sleep with a number of charges remaining and the potential to add no charges.
(508) Elemental Bias with many charges remaining and the potential to add a couple charges.
(508) Elemental Bias with very many charges remaining and the potential to add no charges.
(402) Presence with a number of charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at an aged scroll.
As the runestone passes over the scroll, you sense:
(606) Phoen's Strength with a number of charges remaining.
(101) Spirit Warding I with a couple charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at a light scroll.
As the runestone passes over the scroll, you sense:
(506) Haste with a number of charges remaining and the potential to add many charges.
(403) Lock Pick Enhancement with a number of charges remaining and the potential to add no charges.
(507) Elemental Deflection with very many charges remaining and the potential to add no charges.
(513) Elemental Focus with many charges remaining and the potential to add a few charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a burnt scroll.
As the runestone passes over the scroll, you sense:
(511) Floating Disk with a few charges remaining and the potential to add many charges.
(506) Haste with no charges remaining and the potential to add many charges.
(902) Minor Elemental Edge with a number of charges remaining and the potential to add no charges.
(402) Presence with many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a forest green parchment.
As the runestone passes over the scroll, you sense:
(603) Foraging with a few charges remaining and the potential to add many charges.
(602) Resist Elements with very many charges remaining and the potential to add no charges.
(601) Natural Colors with many charges remaining and the potential to add a number of charges.
(602) Resist Elements with a number of charges remaining and the potential to add many charges.
(109) Dispel Invisibility with very many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a luminous parchment.
As the runestone passes over the scroll, you sense:
(513) Elemental Focus with many charges remaining and the potential to add a few charges.
(503) Thurfel's Ward with very many charges remaining and the potential to add no charges.
(905) Prismatic Guard with very many charges remaining and the potential to add no charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a sheet of crumpled vellum.
As the runestone passes over the scroll, you sense:
(910) Major Shock with many charges remaining and the potential to add no charges.
(911) Mass Blur with a number of charges remaining and the potential to add many charges.
(513) Elemental Focus with many charges remaining and the potential to add one charge.
Cast Roundtime 3 Seconds.
You wave your runestone at a piece of aged paper.
As the runestone passes over the scroll, you sense:
(907) Major Cold with very many charges remaining and the potential to add no charges.
(911) Mass Blur with a couple charges remaining and the potential to add many charges.
(903) Minor Water with very many charges remaining and the potential to add no charges.
(417) Elemental Dispel with very many charges remaining and the potential to add no charges.
(508) Elemental Bias with a number of charges remaining and the potential to add no charges.
(507) Elemental Deflection with many charges remaining and the potential to add a number of charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a charred parchment.
As the runestone passes over the scroll, you sense:
(110) Unbalance with very many charges remaining and the potential to add no charges.
(609) Sun Burst with many charges remaining and the potential to add a few charges.
(601) Natural Colors with many charges remaining and the potential to add a few charges.
Cast Roundtime 3 Seconds.
You wave your runestone at a sheet of faded vellum.
As the runestone passes over the scroll, you sense:
(307) Benediction with many charges remaining.
Cast Roundtime 3 Seconds.
You wave your runestone at a dark parchment.
As the runestone passes over the scroll, you sense:
(103) Spirit Defense with a number of charges remaining.
(613) Self Control with a number of charges remaining.
(612) Breeze with a number of charges remaining.
Cast Roundtime 3 Seconds.