Drakam-GS
11-04-2003, 01:38 AM
Gremblar leans back on his black horse, appearing well-aware of his surroundings.
>
Gremblar picks up even more speed as he nears the center of the track!
>
joust advance
You whoosh down the track, your long wooden lance held steady!
*** You are now in range to use your weapon's maneuver! ***
Roundtime: 6 secs.
>Gremblar drives the three tines of his trident up toward your lance, missing it by mere inches and nearly falling off his horse!
>joust maneuver
You feint a strike at Gremblar just as you're nearing range, but he doesn't buy the ruse!
Roundtime: 10 secs.
>
joust maneuver
>You feint a strike at Gremblar just as you're nearing range, but he doesn't buy the ruse!
Roundtime: 10 secs.
>
Gremblar takes on an aggressive stance, his black horse whinnying a bit.
>
Gremblar drives the three tines of his trident up toward your lance, missing it by mere inches and nearly falling off his horse!
>
Gremblar's black horse swiftly carries him down the track!
Gremblar is a blur of movement, eyes narrowed in concentration as he passes the halfway point!
Gremblar charges forward, his trident level towards you!
You duck out of the way of Gremblar's dark wooden trident at the last second!
Twisting quickly, you strike at Gremblar!
You bring the tip of your long wooden lance up high, hitting Gremblar straight between the eyes! All you hear is a gurgling moan as Gremblar is thrown to the ground and lands with a resounding *THUD!*
The crowd erupts in a roaring cacophony of cheers, whistles and shouts!
You proudly ride up toward the massive box above the stands, where the lord of the ring watches the games. You raise your weapon in salute, eliciting another deafening chorus of cheers from the watchers in the stands!
A deep, booming voice echoes from the above the stands, "An excellent performance, Drakam! For unseating your opponent, I award you this prize!"
A lustrous deep golden pendant edged in crimson vaalorn is suddenly flung down from the stands, and you catch it!
The crowd again bursts into a resounding cheer as you circle around the arena once and then head into the stables, where the banners are drawn closed. Attendants help you dismount and remove your armor, and you head out to the registration area.
[Blue Drake Arena, Registration]
A huge banner of a sapphire-blue drake flutters between the two poles that make up the registration stand. A wizened old gent sits on the other side, rummaging through freshly-inked scrolls and engaging in conversation with the adventurers that come through when he has a spare moment. The area is aflutter with activity as clerks, pages, squires and armored combatants traverse the grounds. You also see an instructional sign and an important note.
Also here: Gremblar
Obvious exits: east
Roundtime: 4 secs.
sorry for not having it all, forgot to save it before scrolling too far. least I got the good part
>
Gremblar picks up even more speed as he nears the center of the track!
>
joust advance
You whoosh down the track, your long wooden lance held steady!
*** You are now in range to use your weapon's maneuver! ***
Roundtime: 6 secs.
>Gremblar drives the three tines of his trident up toward your lance, missing it by mere inches and nearly falling off his horse!
>joust maneuver
You feint a strike at Gremblar just as you're nearing range, but he doesn't buy the ruse!
Roundtime: 10 secs.
>
joust maneuver
>You feint a strike at Gremblar just as you're nearing range, but he doesn't buy the ruse!
Roundtime: 10 secs.
>
Gremblar takes on an aggressive stance, his black horse whinnying a bit.
>
Gremblar drives the three tines of his trident up toward your lance, missing it by mere inches and nearly falling off his horse!
>
Gremblar's black horse swiftly carries him down the track!
Gremblar is a blur of movement, eyes narrowed in concentration as he passes the halfway point!
Gremblar charges forward, his trident level towards you!
You duck out of the way of Gremblar's dark wooden trident at the last second!
Twisting quickly, you strike at Gremblar!
You bring the tip of your long wooden lance up high, hitting Gremblar straight between the eyes! All you hear is a gurgling moan as Gremblar is thrown to the ground and lands with a resounding *THUD!*
The crowd erupts in a roaring cacophony of cheers, whistles and shouts!
You proudly ride up toward the massive box above the stands, where the lord of the ring watches the games. You raise your weapon in salute, eliciting another deafening chorus of cheers from the watchers in the stands!
A deep, booming voice echoes from the above the stands, "An excellent performance, Drakam! For unseating your opponent, I award you this prize!"
A lustrous deep golden pendant edged in crimson vaalorn is suddenly flung down from the stands, and you catch it!
The crowd again bursts into a resounding cheer as you circle around the arena once and then head into the stables, where the banners are drawn closed. Attendants help you dismount and remove your armor, and you head out to the registration area.
[Blue Drake Arena, Registration]
A huge banner of a sapphire-blue drake flutters between the two poles that make up the registration stand. A wizened old gent sits on the other side, rummaging through freshly-inked scrolls and engaging in conversation with the adventurers that come through when he has a spare moment. The area is aflutter with activity as clerks, pages, squires and armored combatants traverse the grounds. You also see an instructional sign and an important note.
Also here: Gremblar
Obvious exits: east
Roundtime: 4 secs.
sorry for not having it all, forgot to save it before scrolling too far. least I got the good part