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View Full Version : is critter experience all the same?



VotedAfkScrippr
09-26-2006, 08:31 PM
for example: a level 5 character can get a full head from hunting giant rats, then go rest, and absorb until clear as a bell.

then, that same level 5 character decides to hunt thraks and manticores (lv8-9) gets a full head from hunting, then goes back to rest until clear as a bell.

is the experience gain from different creatures all the same, neglecting the fact that it may take more time from rats than it would from thraks and manticores?

thanks.

Sean of the Thread
09-26-2006, 09:05 PM
I believe the mob level effects how much is gained. Like level = 100xp. 1 over = 110xp 1 lower =90xp. etc. Killing higher mobs than level results in faster head asplode.

Critters have no effect on absorption.

But I havn't played in forever years.

Bobmuhthol
09-26-2006, 09:17 PM
<<is the experience gain from different creatures all the same, neglecting the fact that it may take more time from rats than it would from thraks and manticores?>>

The reason it takes more time in rats is because rats inherently yield less experience than thraks/mants, so more of them must be killed. This seems intuitively obvious to me, so I can't possibly accept that you're actually asking if thraks give more experience.

Celephais
09-26-2006, 09:41 PM
Seconding Bob's comment, higher level critters fill your head up faster. But once your head is full, it's the same regardless of which critter filled it.

To further this conversation though, there has been some research as of late on the forums about exp from a kill and diminishing returns. As in at level 1, kill one rat, absorb all of it, repeat for five kills. total absorbed: 500 exp. Kill five rats, absorb all of it, and you've only absorbed 470 exp or something. Basically that if you have exp in your mind, you don't get the full 100 from a like level kill (and not hitting the fried cap)

Jahira
09-26-2006, 09:42 PM
Your "mind" can only hold X amount of experience. So if you kill 30 rats and fry or 10 thraks and fry, the amount you will absorb from full to empty is the same.

Sean of the Thread
09-26-2006, 09:44 PM
Seconding Bob's comment, higher level critters fill your head up faster. But once your head is full, it's the same regardless of which critter filled it.

To further this conversation though, there has been some research as of late on the forums about exp from a kill and diminishing returns. As in at level 1, kill one rat, absorb all of it, repeat for five kills. total absorbed: 500 exp. Kill five rats, absorb all of it, and you've only absorbed 470 exp or something. Basically that if you have exp in your mind, you don't get the full 100 from a like level kill (and not hitting the fried cap)

That's interesting and also make no logical sense. :( I don't read the officials but how far along is this "research" as it's peaked my curiosity now?

Celephais
09-26-2006, 09:57 PM
I haven't done any research myself, I saw it on the officials that someone did something along what I said, except they ensured it wasn't BCS critters (so no different level mobs). The research seemed very quick, but yeah, I'm tempted to test this with a new character myself.

Stanley Burrell
09-26-2006, 10:05 PM
Holy shit. Now you got me thinkin', son.

Um. I've never thought about it until now, but yeah; killing rats nine trains younger than me than, say, the same effect, time-wise, in fire mages does not fill your/my/our mind(s) as quick.

Apathy
09-26-2006, 10:06 PM
Seconding Bob's comment, higher level critters fill your head up faster. But once your head is full, it's the same regardless of which critter filled it.

To further this conversation though, there has been some research as of late on the forums about exp from a kill and diminishing returns. As in at level 1, kill one rat, absorb all of it, repeat for five kills. total absorbed: 500 exp. Kill five rats, absorb all of it, and you've only absorbed 470 exp or something. Basically that if you have exp in your mind, you don't get the full 100 from a like level kill (and not hitting the fried cap)


Is this person sure they didn't just pulse while hunting and not calculate it?

Ignot
09-26-2006, 10:07 PM
I think i read this on the officials but i dont think it really matters. I mean, are you really going to hunt one critter, rest, go out and hunt another? we all know you get more exp per pulse when you have more in your head.

Bobmuhthol
09-26-2006, 10:33 PM
<<I think i read this on the officials but i dont think it really matters. I mean, are you really going to hunt one critter, rest, go out and hunt another?>>

It does really matter, because it's a possibly unknown source of variance. You might not care, but I'd like to know about it if it's true, which it really shouldn't be anyway.

Sean of the Thread
09-26-2006, 10:38 PM
If I had to lay money I'd bet against it being true. I'll follow the results just for shits and giggles however.

Latrinsorm
09-26-2006, 10:43 PM
It's definitely true. When I was researching experience from transferring wounds, I saw the same thing. It's not something that can be explained by just missing a pulse, mostly because it's not that big a dip. When I had on the order of 100 experience in head, I lost on the order of 3 experience due to "spillage".

After I burn through my level 7 character's XXX, I'll test it out.

Sean of the Thread
09-26-2006, 11:34 PM
Spillage meaning say you've filled 95 of 100 space and the critter was worth 10 thus you waste 5 of it? (caps at 100)?

Latrinsorm
09-26-2006, 11:40 PM
No no, spillage meaning:
You have a cap of (let's say) 1000.
You kill a like-level creature, putting 100 experience in the "bucket".
You kill another like-level creature, but only add ~97 experience to the "bucket". Spillage.

Sean of the Thread
09-26-2006, 11:43 PM
ok cap is 1000... current load is 903.. like level crit ded = 100 but only add 97?

Bobmuhthol
09-26-2006, 11:46 PM
Current load is not 903. The current load is 900 or less in that situation. What it's stating is that you will not gain the full experience for a kill if you already have experience in your bucket. If you have no experience left to absorb, you'll get 100 for the kill, but if you have some exp, you'll get a number less than 100.

Which is weird.