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cakewitharse
08-30-2006, 07:53 PM
Alright then. I've just returned to GS after an absence that lasted over a year, and I'm looking for a little bit of help. I was originally attempting to train as a pure healer, but have since come to desire a bit of talent in the Bone Shattering department.

I'm looking for advice as to what I can do to maximize my ability to never move and heal, but use Bone Shatter effectively when I'm forced to get up. I have an available FIXSKILL to use, and would like to do what I can. I'd also like advice on whether or not I should wait longer for 130, or not.

Gender: Male Age: 42 Expr: 1136086 Level: 31
Normal (Bonus) ... Enhanced (Bonus)
Strength (STR): 52 (16) ... 52 (16)
Constitution (CON): 48 (9) ... 48 (9)
Dexterity (DEX): 76 (8) ... 76 (8)
Agility (AGI): 76 (8) ... 76 (8)
Discipline (DIS): 70 (10) ... 70 (10)
Aura (AUR): 83 (11) ... 83 (11)
Logic (LOG): 79 (9) ... 79 (9)
Intuition (INT): 95 (22) ... 95 (22)
Wisdom (WIS): 100 (25) ... 100 (25)
Influence (INF): 98 (29) ... 98 (29)
Mana: 121 Silver: 28690

Skill Name Bonus Ranks
Armor Use 20 4
Physical Fitness 126 33
Arcane Symbols 126 33
Magic Item Use 126 33
Spell Aiming 166 66
Harness Power 149 49
Mental Mana Control 102 24
Spirit Mana Control 126 33
Mental Lore – Manipulation 126 33
Mental Lore – Transformation 105 25
First Aid 199 99

Spell Lists
Major Spirit 25
Minor Spirit 21
Empath 25

Training Points: 20 Phy 0 Mnt (618 Phy converted to Mnt)

So... please advise what you all think, thanks so much.

Latrinsorm
08-30-2006, 08:29 PM
1x Empath.
2x Harness.
3x First Aid.
1x Manip Lore.

That'll take care of boneshatter.
Do like .75x of MnS and MjS and sneak in some Transfo Lore for healing, then throw the rest of your points in garbage magic skills to get runestaff DS up to respectable levels.

You don't need spell aim at all unless you want to use 111 or 1110. You should still probably single in it to keep up the runestaff DS. I guess I'd put 1x Spell Aim, MIU, AS, and .5x in MC Mental/Spiritual. That'll get you to 9.5 or so.

Being a healer only really requires 76 health and 2x harness power. I'd recommend getting more than 76 health (specifically, I'd recommend getting your character's max health, which will be somewhere between 18 and 24 ranks of PF depending on race).

Apathy
08-30-2006, 08:53 PM
Specifically for Latrin = is it possible for an empath to get redux 3x PT, 2x spells, or does anything over 2x spells completely negate the chance (even like 1.5 or something)

Latrinsorm
08-30-2006, 09:17 PM
A character with 1x spells can muster pretty respectable redux (for a semi).
A character with 2x spells will absolutely not have redux, according to the GMs.
It's going to take noticeably more than 3x PF to get any sort of appreciable redux before level 50, even with only 1x spells. I'd say you'd want at least 4 redux points per level, so maybe throw in 1x weapon, 1x shield, and 1x armor.

In my opinion, a redux-heavy empath build is good only as a sort of parlor trick or Jinsemesque "I can too do this", as the gains made won't be worth the sacrifices. The foremost reason for this is empaths still won't be able to take a hit without going into heavy (brig+) armor, and doing so will largely negate spellcasting, which is sort of important for empathic hunting.

Gan
08-30-2006, 09:29 PM
You'll want to add some Transformation lore to enhance Bone Shatter.

For now, there seems to be a gliche (Nakiro/Himmy) that has been discovered and that there's no difference in damage added to 1106 from 1 rank of transformation lore or 100 ranks...

It is expected that this will be fixed soon...

StrayRogue
08-31-2006, 02:51 AM
That isn't transformation lore. That is Manipulation lore. And it isn't a bug. It's a feature wearby the older you get, the more naturally powerful your BS becomes. At younger levels, you need Manip lore to bolster the spell, however.

Anyone with more than 1 rank of manip lore (for soley Boneshatter purposes) at the cap, is a retard or has too many points to throw around.

Miss X
08-31-2006, 11:18 AM
For bone shatter, you only need to 2x first aid. 3x is a waste of points. 1x manip lore is also a waste. I have 80 rankd of manip at 100 and 202 ranks of FA and my bone shatter pwns. Yay.

zhelas
08-31-2006, 11:27 AM
So about how much Manipulation should you have? Sounds like to me that a higher CS would be the way to go. Put the points you would normally spend on manipulation lore into your empath circle in order to bolster your CS.

Celexei
08-31-2006, 11:27 AM
if ya have the points to go for that FA and then still have some for survival...puffs can be hella good skinners!

Himmy
02-08-2007, 12:29 AM
You'll want to add some Transformation lore to enhance Bone Shatter.

For now, there seems to be a gliche (Nakiro/Himmy) that has been discovered and that there's no difference in damage added to 1106 from 1 rank of transformation lore or 100 ranks...

It is expected that this will be fixed soon...

Glitch!? Don't be mad because my 1106 build is the shit. Learn it. Live it. Love it.

Flurbins
02-08-2007, 01:04 AM
Manipulation doesn't do shit for bone shatter at low levels. Don't get more than 1 until level 30+. Until then, learn to stance dance and channel.

Gan
02-08-2007, 06:44 AM
Glitch!? Don't be mad because my 1106 build is the shit. Learn it. Live it. Love it.

hahahahahaha.

As soon as I get a fixskills for Jaken he'll be back to shield/brawl. I like the added power of your build for pure boneshatter; however, I also like having a balanced warpath that can heal on the fly as well as use 1106/1110/111 anytime its necessary for the kill. Even if it does cost me ~20 CS to go that route.

Himmy
02-08-2007, 09:39 PM
Manipulation doesn't do shit for bone shatter at low levels. Don't get more than 1 until level 30+. Until then, learn to stance dance and channel.

Um, that's totally wrong. I forget exactly who it was, but I was talking to this guy a while back who had an empath using boneshatter and frying with his own mana at 15 trains. We traded a few logs of hunting back and forth and it came out that he had 0 ranks of manipulation lore. He always bitched about the three second hard RT for channeling. I talked him into investing in one rank of manipulation lore and, well. The logs don't lie. It works.

And, Jaken.. BOO TO 1110!

[Edited to add] So, umm. Apparently the person who I was having that conversation with was Flurbins himself. So, while I'm going to leave my original reply in my post, I will concede the point to him. He ought to know, right? I guess all I know is higher-level empath stuff. Himmy was a support slave for his first 40-50 trains. Never thought I'd have so much fun with him as my main.

Gan
02-08-2007, 09:59 PM
1110 + 1109 + 1130 + 211 + 215 + 117 = a very nasty spell. Now add a telepathy lore for increased number of CS cycles, and its damn sweet.

Bobmuhthol
02-08-2007, 10:00 PM
Max out transformation lore.

Sean of the Thread
02-08-2007, 10:01 PM
YOU ARE ALL A BUNCH OF EMPATH PLAYING SISSY BOYS

Gan
02-08-2007, 10:16 PM
YOU ARE ALL A BUNCH OF EMPATH PLAYING SISSY BOYS

Tell that to my almost level 87 rogue. And be prepared to chew on a few arrows. ;)

Gan
02-08-2007, 10:22 PM
Max out transformation lore.

1106 - Uses manipulation lore, and thus far only 1 rank is needed (I heard this will change soon to be increasing benefit equal to increased ranks)

1110 - Uses Telepathy, Transformation, and Divination lores. Telepathy can add up to 6 cycles of CS at 100 ranks. Divination lore can reduce target's TD by up to -13 with 91 ranks. There's a note about manipulation adding a warding margin benefit, but I dont have details on that. Transformation gives an increase of Damage Factor to the bolt spell portion. Up to 50 ranks is Increased DF by .0001. Beyond 50 ranks is Increased DF by .0005. (per rank I believe)

111 - Uses summoning lore. Max benefit is +19 additional targets to flare to for a total targets of 27 (19 + 8 base)... this is at 190 ranks.

Sean of the Thread
02-08-2007, 10:35 PM
Tell that to my almost level 87 rogue. And be prepared to chew on a few arrows. ;)

I'll tell him with a 720 k thx.

Latrinsorm
02-08-2007, 10:52 PM
YOU ARE ALL A BUNCH OF EMPATH PLAYING SISSY BOYSReal men play female empaths. :medieval:

Flurbins
02-08-2007, 11:33 PM
Um, that's totally wrong. I forget exactly who it was, but I was talking to this guy a while back who had an empath using boneshatter and frying with his own mana at 15 trains. We traded a few logs of hunting back and forth and it came out that he had 0 ranks of manipulation lore. He always bitched about the three second hard RT for channeling. I talked him into investing in one rank of manipulation lore and, well. The logs don't lie. It works.

And, Jaken.. BOO TO 1110!

[Edited to add] So, umm. Apparently the person who I was having that conversation with was Flurbins himself. So, while I'm going to leave my original reply in my post, I will concede the point to him. He ought to know, right? I guess all I know is higher-level empath stuff. Himmy was a support slave for his first 40-50 trains. Never thought I'd have so much fun with him as my main.

That's why I put not more than 1 rank. 1 rank is fine and dandy! Pbthhhh.

Himmy
02-09-2007, 01:09 AM
1110 + 1109 + 1130 + 211 + 215 + 117 = a very nasty spell. Now add a telepathy lore for increased number of CS cycles, and its damn sweet.

62 mana + whatever your 1130 happens to cost = alot more than 6.

Xaerve
02-09-2007, 07:39 AM
62 mana + whatever your 1130 happens to cost = alot more than 6.

Where the fuck have you been at man?!

Gan
02-09-2007, 08:13 AM
62 mana + whatever your 1130 happens to cost = alot more than 6.

Too bad 1106 doesnt work on EVERY target you cast upon.

I like having options.

StrayRogue
02-09-2007, 10:16 AM
That's why I put not more than 1 rank. 1 rank is fine and dandy! Pbthhhh.

It has a diminishing returns effect in relation to level. You higher level you are, the less you need (you will always need at least one rank).

This is until the "upcoming" changes.

Flurbins
02-09-2007, 07:06 PM
Only thing I've ever seen manipulation do is act as a pseudo offensive open hand channel when you cast. There's still some magic number of spells or spells + level where before that the spell won't do dick damage, and after that the spell will do awesome damage. That's why I urge low level empaths to forgoe the lores, it's much more important to get your spell ranks up to hit that magic number than it is to have a lot of lore.
(until the "upcoming" changes, of course)

There's also no excuse for a spiritual pure to not channel optimally until around level 50.

Jadah_Desiderio
02-10-2007, 02:49 PM
For Jadah.... She is
2x Spell Aim
1x Mental Mana Control
1x Spirit Mana Control
2x First Aid
1x Empath Spell Circle
1x Major/Minor Spiritual Spell Circle (meaning I get one or the other each train)
2x Harness Power
1x Arcane Symbols
1x MIU
1x Transformation
1x Spirit Summoning

And at 72 trains she has:

30 climbing
25 swimming
62 Physical Fitness
2 Divination
17 Telepathy
3 Manipulation
32 Major Spirit
45 Minor Spirit

CS: 339
AS: 351 without signs, 386 with signs

Have always hunted creatures higher levels than her and never had a problem. <3 Jadah