View Full Version : Telnet session
Grimblade
08-29-2006, 12:44 PM
Anyone here have any luck with setting up a telnet session to Gemstone?
Going to try using my pocket pc, so I can play a bit when I'm not at home, and I can't access the play.net website from work, so just curious if anyone has any info regarding this.
Thanks in advance!
Caede
08-29-2006, 02:18 PM
You could probably do it, but logging in would be a big pain in the ass. Simu first gives you a login key, which you must then use to compute a hashed version of your password before logging in.
Ildran gave a step-by-step here:
http://www.krakiipedia.org/wiki/SGE_protocol_saved_post
You'd be better off at least using a mud client for PocketPC. I couldn't find a PocketPC version of zMud, but I've never been into PocketPC and what-not -- you may have better luck, and there's probably another MUD client out there somewhere.
EDIT: The general consensus is that it's much easier to download the .SAL file from the website first, THEN login using that. That makes it almost trivial -- the problem is that you're apparently blocked from the play.net website, so you need to go through the whole process manually. Ick.
EDITed again: Heh. Okay, I guess I'm a glutton for punishment. I had to try this. Here's what a telnet session looks like, after getting the login key. My commands are bolded, once in-game. This is using Wizard, which includes the GSL tags. I tried StormFront as well, but I figured if you're actually going to do this, you'll be more likely to use the Wizard data.
# telnet prime.gs4.game.play.net 4900
Trying 209.16.218.1...
Connected to chimera.simutronics.com.
Escape character is '^]'.
LOGIN KEY I GOT FROM SIMU
/FE:WIZARD /VERSION:2.04 /P:WIN32
Please wait for connection to game server.
GSB0000000000MyCharacterName
GOOD
GSA1156873102GemStone IVGSD
Welcome to GemStone IV (R) v5.10
Copyright 2006 Simutronics Corp.
All Rights Reserved
GSma gold-capped orase runestaff
GSlEmpty
GSg0000000100
GSnNone
GSV00000000840000000084000000000900000000090000000 059000000003000000000000000000000
GSFB0000000000GSFM0000000000GSFP0000000000
GSrC
GSPK
GSPK
GSPK
...SNIPPED NEWS STUFF...
GSM
GSFP0000000000
GSo
[Dark-One's Keep]
GSp
GSH
Lavish can not even begin to describe this room. There are gold and jeweled objects everywhere. Thick fur carpets the floor covering every inch of the rock. Elaborate pillows are thrown about the room to be used for relaxing. The walls have large tapestries, intricately woven into beautiful mosaics. GSI
You also see an enruned mithril box, a large ceramic urn and a crack in the wall.
Also here: Stormharness, Lord Shukabang who is kneeling, Soleran who is kneeling
Obvious exits: north, east, south, west
GSjACEG
GSPK
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSPK
GSq1156873102
GSPK
GSq1156873103
GSPK
GSq1156873105
GSrC
GSV00000000840000000084000000000900000000090000000 059000000004400000000000000000000
GSZ0000000044
GSq1156873107
n
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
This cavern is caked with dried blood which coats the floor and walls in this area drinking in all the light. Every cave looks like the last as you struggle to find your way around inside them. GSI
You also see a heavy oaken door.
Obvious exits: north, south
GSjAE
GSq1156873115
s
s
sGSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
This cavern is caked with dried blood which coats the floor and walls in this area drinking in all the light. Every cave looks like the last as you struggle to find your way around inside them.GSI
Obvious exits: north, southeast, south, southwest
GSjADEF
GSq1156873117
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
This cavern is caked with dried blood which coats the floor and walls in this area drinking in all the light. Every cave looks like the last as you struggle to find your way around inside them.GSI
Obvious exits: north, south
GSjAE
GSq1156873117
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
This cavern is caked with dried blood which coats the floor and walls in this area drinking in all the light. Every cave looks like the last as you struggle to find your way around inside them.GSI
Obvious exits: north, southeast, southwest
GSjADF
GSq1156873118
search
You make a careful search of the area and discover a small stairway!
GSq1156873119
go stair
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
Heat as from the depths of the underworld assaults you as you enter the room. The walls look more like they have been melted into this giant cavern. This room was not cut by the crude carvings of man or elf. The light of the flickering torch shows off some movement on the ground. Looking down, you see a heavy mist floating around your feet. GSI
You also see a flickering torch.
Obvious exits: east, southeast, southwest, west
GSjCDFG
GSq1156873121
stance def
You are now in a defensive stance.
GSq1156873123
w
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
The heat here is very intense, and you take short shallow breaths to prevent your lungs from being singed. Sweat runs down your arms and into your hands, causing you to rub them unconsciously to dry them.GSI
Obvious exits: east, west
GSjCG
GSq1156873124
w
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
Magma bubbles from the ground here. The heat is so intense that you start to sweat almost immediately upon entering the room. There is a chain hanging from the ceiling that holds a pot boiling over the intense heat. Sacks of carrots, potatoes, and onions are next to the wall. GSI
You also see a thick dangling chain.
Obvious exits: east, south
GSjCE
GSq1156873126
s
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
A long table designed to hold many a guest sits in the middle of the room. Dishes and silverware are scattered across the surface of the table. Chairs are turned over and sprawled throughout the room. It's as if everyone left in a hurry. GSI
You also see GSL
a wraithGSM
and a wraith talon.
Obvious exits: north, south
GSjAE
GSq1156873129
The wraith moans evilly!
A wraith extends an evil talon!
A wraith claws at you!
You barely manage to fend off the attack with your runestaff!
GSq1156873131
prep 901
Your hands glow with power as you invoke the phrase for Minor Shock...
Your spell is ready.
GSnMinor Shock
GSq1156873134
GSPK
GSq1156873141
A wraith tries to ensnare you!
AS: +137 vs DS: +219 with AvD: +30 + d100 roll: +37 = -15
A clean miss.
GSq1156873141
stance off
You are now in an offensive stance.
GSg0000000000
GSq1156873142
cast wraith
You gesture at a wraith.
GSPK
You hurl a small surge of electricity at a wraith!
AS: +147 vs DS: +75 with AvD: +35 + d100 roll: +6 = +113
... and hit for 2 points of damage!
Light tap to the wraith's head ruffles its appearance.
GSPK
Cast Roundtime 3 Seconds.
GSV00000000840000000084000000000900000000090000000 059000000004300000000000000000000
GSZ0000000043
GSnNone
GSq1156873143
stance def
Cast Round Time in effect: Setting stance to guarded.
GSg0000000080
GSq1156873146
s
GSPK
GSFB0000000000GSFM0000000000GSFP0000000000
GSPK
GSFP0000000000
GSo
[Minion Quarters]
GSp
GSH
As you enter this cavern, it quickly opens up into a spacious dome. The smoothness of the wall and the absence of digging lets you know this was all etched by nature. The lava pools have receded leaving behind this area gutted in the rock, with just the heavy fog swirling about your feet to remind you that the walls are still warm enough to turn water to steam. GSI
You also see a wraith talon.
Obvious exits: north, northeast, southeast, south
GSjABDE
GSq1156873146
quit
Merzbow
08-29-2006, 02:28 PM
That's gotta be an exercise in pain... I couldn't imagine playing without 200 billion macros, maps, etc.
Anebriated
08-29-2006, 02:31 PM
Im pretty sure there is a way because i used to do something similar when logging into Zmud. I havent done that in well over 2 years though so I cant tell you anymore.
Grimblade
08-29-2006, 02:52 PM
Woah, thanks Caede!
I'll toy around with it some then... wish there was a Pocket pc client available!
Bobmuhthol
08-29-2006, 03:38 PM
I don't know how you could stand playing when you actually see the GSL tags in their raw form.
Grimblade
08-29-2006, 05:26 PM
I don't know how you could stand playing when you actually see the GSL tags in their raw form.
Yeah... That's going to be a pain I think. Maybe I'll just bug Simu to develop a PocketPC client eh?
Of course by the time that happens, I'm sure PocketPCs will probably be obsolete.. :P
Maybe I better just invest in a laptop with an aircard to bring to work.
Artha
08-29-2006, 06:20 PM
Addiction, thy name is Grimblade.
Celephais
08-29-2006, 06:48 PM
I'm pretty sure there is a port that doesn't have all the GSL or SFML tags, but I don't know what it is off the top of my head.
That or if you know what you're doing it wouldn't be too hard to write a relay program that strips the tags for you.
Caede
08-29-2006, 06:56 PM
I do recall that before zMud had 'official' Simutronics game support, it used to be able to connect without the GSL data. I'll poke around and see if I can find how you connect for that. Maybe in an old version of zMud...
Grimblade
08-30-2006, 12:11 AM
Addiction, thy name is Grimblade.
ROFL... Yeah, I agree with that I think.
Thanks Caede, I'll try and dig some stuff up on zuggsoft as well.
Edit: I think the no GSL address is java.gs4.game.play.net port 4900, enter the Key, then enter /FE:JAVA
Edit again: I tested out the above address with a key I got from the website (when I got home later) and it works great without the GSL tags. I'll keep messing around with it and find some good Telnet clients for PPC, and we'll see if I can continue to feed my addiction!
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