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AestheticDeath
06-29-2006, 07:41 PM
Yeah, couldnt find anything related with the search i did, so does anyone have a formula or something for how much exp you get when you are disarming and picking boxs?

and i had the impression that the closer your skill to the lock the more exp you get... so a capped rogue tripled in the skills wont get as much exp on a kobold box as a lvl 5 rogue would... or is that bologna?

Bobmuhthol
06-29-2006, 07:45 PM
The experience is relative to your max lock, but I forget the exact numbers. Max lock also depends on what lockpick you use; you'll usually get more experience if you can pick a box with a copper or equally low lockpick vs. if you use vaalin.

Stretch
06-29-2006, 08:40 PM
150 experience is the most you can get for a lock or trap.

So if your max lock is -300, opening a -280 gives you 130 experience.

If you use lore, your max experience gets halved.

Celephais
06-29-2006, 08:47 PM
Edited To a real question:

So if you use lore and your max is halved, that means you start at 75, not "capped" at 75, and does it still use your max lock or does it use your max lock w/ lore?

So if I can pick a -300, and w/ lore I can pick a -350. I cast lore and then I pick a -280 box... do I get 65 exp? Or do I get 5 exp? Or 40 exp? Or something else?

Stretch
06-29-2006, 09:04 PM
There might be a minimum. I'm not 100% on this, but for some reason I think you always get at least 25 exp per.

AestheticDeath
06-29-2006, 09:11 PM
thanks

also, since there is a max on picking exp... is there a max on exp you can get from killing an creature?

AestheticDeath
06-29-2006, 09:13 PM
oh, and i havent toyed with guild skills yet, but assuming i did lock mastery, does wedging give you exp?

Celephais
06-29-2006, 09:32 PM
Last I checked there was a max of 150 exp for killing a critter 5 levels over your head... any more than 5 levels over is the same exp. (haven't checked on this since GS3, but I've certainly killed things 10 levels over my head without getting 200 exp)

Stretch
06-29-2006, 09:35 PM
Wedging = 0 xp

The Ponzzz
06-29-2006, 09:55 PM
And when do you start getting that exp?

I'm level 12, with 28 ranks in disarm and picking and I don't get more than 25 exp with 20 second rt *clicks*

Stretch
06-29-2006, 10:33 PM
30 ranks to get exp.

AestheticDeath
07-02-2006, 12:28 PM
So whats with the discrepency in my reading? Saw it as 195, and profile calls it 194.
Oh, I had to get lore from someone to disarm it... Anyone know more about how lores work? If it works based on the users skill, or the casters spell ranks? I would like to know how to calculate max lock/trap with lores, mine and others.
Also, I think I recall scroll reading playing into some things. Scarabs or something? What about that?


get my tru from my backpack
disarm my tru
>You remove a dented silver trunk from in your spidersilk backpack.
>
You carefully begin to examine a dented silver trunk for traps...

At first glance, the silver trunk appears to be covered with hundreds of tiny metal scales. Closer examination reveals the "scales" to be razor sharp at the edges and possessing of a downward-facing needlelike tip. However, you should be able to avoid cutting yourself if you are careful.

It looks like a very difficult trap (about -195).

You still have a good enough picture of the trap in your mind, that you could try to disarm it.

Roundtime: 7 sec.
>profile merric
Name: Merric Moj

Race: Half-Elf Gender: Male
Member of House of Paupers
Strongest foe vanquished: a hooded figure
Most difficult lock picked: -490
Most difficult trap disarmed: -192


Having discovered a trap on the trunk you begin to carefully attempt to disarm it...

You carefully open the lid of the silver trunk the tiniest bit, and peer inside. To one side of the locking mechanism, you can see what appears to be a thin cord connecting the lid to something within the trunk itself.

You feel like you've made an excellent attempt.

You gently slide your dagger into the space under the lid and slice through the cord. That oughta do it.
[You have just beaten your personal best trap of -192!]

Roundtime: 25 sec.
>
The focused look leaves you.
>'bout time
You say, "Bout time."
>profile merric
Name: Merric Moj

Race: Half-Elf Gender: Male
Member of House of Paupers
Strongest foe vanquished: a hooded figure
Most difficult lock picked: -490
Most difficult trap disarmed: -194

Celephais
07-02-2006, 09:00 PM
<<It looks like a very difficult trap (about -195).>>

AestheticDeath
07-26-2006, 01:39 PM
OK my level 9 bard with 22 ranks in pick/disarm just got 60 experience, for opening a -145 lock. And I think 3 exp for throwin the box in the trash. Was 63 total anyways.

9 dex bonus.

edit: he had never picked before, and this gave him a new personal best. So is it possible you get a bonus for a new best lock?

Bobmuhthol
07-26-2006, 02:28 PM
I have a feeling you got 20 experience, 1 experience for tossing it, and XXX.

AestheticDeath
07-26-2006, 02:41 PM
I thought XXX, tripled the absorption and how much your head could hold, not 3x the exp per thing?

would make sense though I guess, since I was under the impression trash gave 1 exp.

Bobmuhthol
07-26-2006, 03:12 PM
I have no idea what you're asking, so I'll just define XXX separately:

It multiplies any amount of experience you absorb in a pulse by either 3 or 2.

OoK
07-26-2006, 03:18 PM
Well if you were belled, picked the box, threw it away, and then went to belled again, you would see it as 63 experience if you were on XXX.

If you have less than 30 ranks in picking you get a flat 20 experience, no matter the relation to what pick you used and what your max lock is.

Once you hit 30 ranks then you get the "real" experience. The minimum is now 25 experience and the maximum is 150 experience.

To answer the question earlier, if you use Lore then the experience formulas use your Lored Max, but instead of 150 as maximum it's half; 75.

Also, for every -10 less than your max lock the experience drops by 5. So if your max lock with a vaalin unlored is -1000, a -1000 and -995 will give you 150 experience. -990 and -985 give you 145. It continues like this all the way down to 90 experience. From there it goes down by 10 less experience per -10 lock difficulty. If your max is a -1000, a -900 gives 100 experience, -890 gives 95, 880 gives 90, 870 gives 80, 860 give 70, etc down to 30 experience, and then anything less than that is 25 experience.

-OoK

AestheticDeath
07-26-2006, 03:55 PM
I understand how it works now. Thanks.

Before I was meaning something along the lines of.
If my head holds 1000 experience normally.
XXX would make me hold 3000, and then I would learn at the same % rate, but since I had 3x more exp, i would absorb 3x more at a time than normal.

Apparantly it works like that except, you dont have to do 3x as many things? You just get 300 experience for something rather than 100.

TheEschaton
07-26-2006, 04:23 PM
My bard is 35, he hunts something which is 40. He normally gets 150 experience for this. If he has a "bucket" of 600 (which is an absurdly small bucket, but this is an illustration), he fries on 4 critters provided he doesn't hit a pulse first. Say then you absorb 30 on a node per pulse (I just pulled this number out of my ass, I have no idea what absorption is on a node). On XXX you get 90.

So it works when you empty your bucket, not in giving you a larger bucket - giving you a larger bucket doesn't insure you get 3x as much experience, cause you might neglect to fill it all the way, etc.

-TheE-

StrayRogue
07-26-2006, 04:30 PM
Excellent illustration. And correct.

Not that as you absorb, the less experience you gain. You get the most when your bucket is close to full. So when you're got the "Your mind is muddled" you'd be absorbing less experience than "You must rest". Hence why it's more efficient to hunt til fried, rest til the next couple of mind levels then hunt again. You gain less if you hunt, rest til empty, then hunt etc.

Bobmuhthol
07-26-2006, 04:32 PM
<<You get the most when your bucket is close to full.>>

Well, you get the most when your bucket is full or saturated.

StrayRogue
07-26-2006, 04:34 PM
Yeah, a mistype on my part there.

Ta, Bob.

Celephais
07-26-2006, 06:41 PM
Actually I have noticed an odd anomoly with when I absorb the most. If I go and fry and then kill a few more critters and then go back to a node, my first exp pulse (making sure I didn't get any out in the field) at my bucket at its absolute fullest is 33 exp. On rare occasions I will get 34 exp for a single (and I think I've gotten it twice before). I haven't quantified it yet, but it seems that if you have a bucket of 1000exp, you absorb the absolute most at around 995 exp, but if you hit 1000 exp in your bucket you'll absorb just a little less.

Although I can't even back up the two in a row, because I have absorbed 33 exp (bringing me to say 967 in bucket) and my next absorb is never 34.

Bobmuhthol
07-26-2006, 07:22 PM
I'm going to just disagree with you, Celephais, without having to ponder the possibility of that happening. It simply doesn't. Additionally, saturation yields greater absorption every time.

Bobmuhthol
07-26-2006, 07:25 PM
PS. If you notice that you rarely absorb 34 exp in a pulse, yet still do, then you're not filling your bucket. I think the "You must rest!" message is either 90-100% or 95-100% of your bucket. If you stop hunting after it first shows up, you're missing out on experience. Also, if you don't absorb 35 exp per pulse when full, a 33 experience pulse will never bring you to 967 in your bucket because you couldn't possibly have a 1000 exp bucket and your logic/intuition (?) stats do not add up to 200.

Celephais
07-26-2006, 08:07 PM
I overfry every single hunt. I have a plugin that tells me when I get exp pulses, and how much they are. I know for a fact that when I push myself to absolutely filled bucket I absorb exactly 33 exp the next exp pulse.

This is with a 100 (30) LOG, and a 78 (19) INT. DIS is 85 (17) ... it used to be a factor, not sure if it is anymore.

As far as I am concerned I should never see the 34 exp on a single pulse... I agree with you that it makes no sense, but I have seen it. It's very rare, and it does happen (the plugin shows me every pulse as actual text showing the amount of exp... this is all non-XXX as well, because I see 99/102 occasions on XXX).

AestheticDeath
07-26-2006, 11:26 PM
Uh, I am pretty sure the bucket size triples as well. I tested it and after my hunt, I went from 8335 to 5741 in one sitting.

Bobmuhthol
07-26-2006, 11:29 PM
Unfortunately, you're wrong and you lied when you said you understood how it works. :(

Latrinsorm
07-27-2006, 12:19 AM
It's really easy to test. Get a character to belled. Have em get like 20 exp (heal a back minor or something) when you know XXX will start on the next pulse. If they only absorb 20, XXX increases bucket and absorption rate. If they get 60, XXX simply multiplies the exp you would have gotten.

TheEschaton
07-27-2006, 12:45 AM
Ran this experience real quick:

>exp
Level: 22 Deeds: 6
Experience: 604786 Decays this level: 0
Exp. until next: 12214 Recent Deaths: 1
Mental TPs: 66 Fame: 844415
Physical TPs: 0 Mana: 75/75 max
(6 Mnt converted to Phy)

Your mind is as clear as a bell.

You meditate over XXX.
XXX's chest damage is transferred to you.


>exp
Level: 22 Deeds: 6
Experience: 604786 Decays this level: 0
Exp. until next: 12214 Recent Deaths: 1
Mental TPs: 66 Fame: 844415
Physical TPs: 0 Mana: 75/75 max
(6 Mnt converted to Phy)

Your mind is fresh and clear.

Level: 22 Deeds: 6
Experience: 604866 Decays this level: 0
Exp. until next: 12134 Recent Deaths: 1
Mental TPs: 66 Fame: 844415
Physical TPs: 0 Mana: 75/75 max
(6 Mnt converted to Phy)

Your mind is as clear as a bell.


Made 214-134 = 80 experience on a chest minor. I think I'm well down into the second half of my gift, so it should only be 2x, 40 for a minor, which sounds about right.

So, I was right, absorption is tripled, not bucket size.

-TheE-

Celephais
07-27-2006, 06:30 AM
XXX does not affect Bucket size or amount of exp going into the bucket.

All XXX does is take the amount that you get from the bucket, multiplies it (by 3 or 2) and applies that value to your exp until level.

There is another (stupid) way to account for it, but I like occums razor. It can multiply your bucket, everything in the bucket, your absorbtion rate, and anything that goes into the bucket, it would then divide everything when XXX downgrades. That's a really dumb way to apply the formula though.

When you kill a like level monster off of XXX, so you have 100 in your bucket, XXX starts, and you absorb the whole amount, you will have absorbed 300 exp.

Stanley Burrell
07-27-2006, 06:41 AM
saturated.

Does this happen, still?

I was only able to get to achieve completely saturated when I'd advance a rank in a guild skill while belled, but it seems that doing such no longer causes the "imperative that you rest!" messaging when checking your EXP :puzzled:

OoK
07-27-2006, 09:45 AM
Pretty much just the plat Bounty Hunter stuff now. Guild skill experience dump and an experience bonus from getting an RPA are the only other two ways I can think of to hit saturated.

-OoK

Olanan
07-27-2006, 09:47 AM
I got saturated once a good year or two ago hunting thyrils in Vaalor.

Bobmuhthol
07-27-2006, 10:17 AM
<<Pretty much just the plat Bounty Hunter stuff now.>>

Exactly what I was referring to. The bounty system has led to some amazing exp pulses, because you don't lose the experience but you have to absorb it all. People are getting thousands of experience to absorb, giving them say 100+ exp per pulse without XXX.

AestheticDeath
07-27-2006, 07:30 PM
I might have to log into Plat just to check out the Bounty System thing. Is there some sort of news item in the game that will take a person through it? Or how do you actually learn all about it?

OoK
07-28-2006, 07:22 AM
I got saturated once a good year or two ago hunting thyrils in Vaalor.


No you didn't.

-OoK

Celephais
08-08-2006, 07:59 PM
I'm going to just disagree with you, Celephais, without having to ponder the possibility of that happening. It simply doesn't. Additionally, saturation yields greater absorption every time.

Finally figured out what the missing variable is that results in me occasionally absorbing 34 vs my normal 33... Grouped. If you're in a group you can absorb more, haven't done any research but it's not massively signifcant (I did some massies right before a pulse barely under topped out head, with a 5+ group I still only absorbed 34 exp.

If I get a chance I'll see if I can't get it up to 35 exp.

Bobmuhthol
08-08-2006, 08:05 PM
Oh ya, I forgot about that, it's been implemented for a while now. I think you should be able to get more than just 1 exp per pulse with a pretty large group.

AestheticDeath
08-08-2006, 08:25 PM
Thought it was maxed out at 3-4 people in a group? Coulda swore I heard that somewhere.

Bobmuhthol
08-08-2006, 08:33 PM
I was pretty sure it was capped, too, but a cap of only +1 exp seems pretty stupid to put in.