View Full Version : What's New in the Park?
FinisWolf
06-23-2006, 04:46 AM
What's New in the Park? · on 6/22/2006 9:58:43 PM https://www.play.net/images/forums/links-arrows.gif (http://forum.gsplayers.com/) 1337 (https://www.play.net/forums/messages.asp?forum=102&category=1&topic=1&message=1337) https://www.play.net/images/transparent.gifhttps://www.play.net/images/transparent.gifSome people generously place healing herbs or potions on the benches in the gathering spots around town to help others. Unfortunately, some have abused this generosity by taking many more herbs or potions than they need.
To limit such greedy behavior, some of these drop points have been modified to limit the number of healing herbs or potions that any one character can remove during a short period. Doses are now taken singly off the bench, so that you can take just enough to heal what ails you while still leaving some for the next wounded adventurer. If you add healing items to the bench, you can remove additional quantities of others that you need more.
This new feature will be added to a town at the discretion of the town's GM guru.
Cheers,
GM Bernt
This message was originally posted in Towns, Town Systems. To discuss the above follow the link below.
http://www.play.net/forums/messages.asp?forum=102&category=19&topic=3&message=4309 (https://www.play.net/forums/redirect.asp?URL=http://www.play.net/forums/messages.asp?forum=102&category=19&topic=3&message=4309)
FinisWolf
06-23-2006, 04:48 AM
I really find this to be an insane waste of time and resources. Not to mention that it's simply rediculous to begin with. The herbs are there, and they are free.
Teh eNd!!1
Finiswolf
Numbers
06-23-2006, 04:57 AM
Stupid change. What's the point? Sounds like a few empaths bitched as loudly as they could, and for some bizarre reason, the GM's actually decided to devote resources to it.
They would have been better off checking on the status for the many projects from thier yearly goals list that are already way overdue.
Kembal
06-23-2006, 05:44 AM
Why would an empath care about herbs on the bench? We don't make use of them to any great extent, and this would insure there is a bigger variety of herbs on the bench, not less. (In other words, I'd think an exp-greedy empath would be mad about it)
Personally, considering how the script works, it'll make sure there's a lot less clutter on the bench in the long run. That'll be great. And for my elf that refuses to get healed by an empath unless they're elven or sylvan, he'll be able to find more herbs on the bench now.
StrayRogue
06-23-2006, 06:05 AM
And for my elf that refuses to get healed by an empath unless they're elven or sylvan, he'll be able to find more herbs on the bench now.
He just won't be able to pick them up and eat them with any urgency anymore.
FinisWolf
06-23-2006, 06:07 AM
Why would an empath care about herbs on the bench? We don't make use of them to any great extent, and this would insure there is a bigger variety of herbs on the bench, not less. (In other words, I'd think an exp-greedy empath would be mad about it)
Personally, considering how the script works, it'll make sure there's a lot less clutter on the bench in the long run. That'll be great. And for my elf that refuses to get healed by an empath unless they're elven or sylvan, he'll be able to find more herbs on the bench now.
http://forum.gsplayers.com/showpost....39&postcount=1 (http://forum.gsplayers.com/showpost.php?p=487039&postcount=1)
The Gemstone IV Players' Corner (http://forum.gsplayers.com/index.php) > General GemStone IV (http://forum.gsplayers.com/forumdisplay.php?f=4) > Gemstone Complaints (http://forum.gsplayers.com/forumdisplay.php?f=18) > Nuisances and Annoyances (http://forum.gsplayers.com/forumdisplay.php?f=67) - Another Eating Herbs is Evil Empath ...
Nuff said ...
Finis
Miss X
06-23-2006, 06:25 AM
I actually think it's a cool change. If I spend ages making herbs and then someone comes along and takes all of them, I find it annoying. You only ever need a couple of bites of each herb. Also, as Bernt said, it will be at the discretion of the town guru so it may only be in a couple of towns.
Shame. I enjoyed blowing off at the gits who took them all.
Skirmisher
06-23-2006, 08:19 AM
I don't quite get the irritation at this change either.
It doesn't stop anyone fropm healing themselves with herbs, just from taking ALL the herbs there so I don't see how this is some healer conspiracy to make people turn to empaths instead of herbs.
Amber
06-23-2006, 08:44 AM
I think this was actually put into place to prevent certain empaths from taking all the herbs so none would be available for people to use, forcing them to either get herbs on their own or get healed by an empath.
Skirmisher
06-23-2006, 08:45 AM
That would actually make much more sense to me, yes.
Wezas
06-23-2006, 10:31 AM
You cannot take any more herbs from the bench, perhaps a donation?
>Steal Chica
You reach into Chica's herb pouch and pull out some acantha leaf.
>put leaf on bench
You put the leaf on the stone bench.
>get sov cove
You pick up a piece of sovyn clove from the stone bench.
Celephais
06-23-2006, 11:10 AM
You cannot take any more herbs from the bench, perhaps a donation?
>Steal Chica
You reach into Chica's herb pouch and pull out some acantha leaf.
>put leaf on bench
You put the leaf on the stone bench.
>get sov cove
You pick up a piece of sovyn clove from the stone bench.
That's hilarious
Miss X
06-23-2006, 11:16 AM
And a total fake! I would not be seen DEAD wearing a herb pouch.
Wezas
06-23-2006, 11:27 AM
I'll have to check my logs to see the container type for the gems I pulled from you.
Kembal
06-23-2006, 02:30 PM
Strayrogue: From what I've seen of the script on the bench (it's implemented in Ta'Vaalor already) and from what Bernt posted on the officials, a player can get 10 doses off of the bench before having to "repay" with a herb. The biggest benefit is the increased variety...it's more likely you find pothinir on the bench now, for example.
Finiswolf: Uh...that thread proves my point. All those "eating herbs is evil" empaths can't throw away all the herbs now, which is something I've seen some do. this script stops them.
Celephais
06-23-2006, 03:43 PM
I wouldn't say it stops them... 10 doses per 5 minutes... those empaths just sit there at the bench, they'll eat through the bench if they're diligent, especially if they're able to make herbs themselves, just drop a bunch of acantha (or scar herbs) and clean out the ones that compete with them for healing.
Makkah
06-23-2006, 04:05 PM
Seems like a waste of resources to me as well...
zhelas
06-23-2006, 08:13 PM
wonder if it stops companions from eating herbs of the bench. if i remember correctly if you tell a companion to feed it eats everything on the ground and on the bench. total waste of time an energy.
Eating herbs to heal your self is apparently evil. Whether you are an empath or a potential patient. This is crap. So if you hunt teras in the morning where there are no empaths and you are badly hurt, you could be screwed.
Shari
06-24-2006, 12:25 AM
What a fucking waste of a GM's time.
FINISH THE GODDAMNED SPELL CIRCLES FOR THE LOVE OF CHRIST!
Or any others from the list, like monks, savants, <insert major likely-to-be-never-implimented bitch here>.
Stanley Burrell
06-24-2006, 12:39 AM
It's PID #1337, so it can't be that bad.
Also, this is probably nothing slower than a finger snap compared to some of the infinitely more detailed work performed by the GM who implemented it (or at least the dude who posted it up.)
Also-also, it is annoying as crap to come back to a bench you stacked up with herbs for everyone in town and have it all disappear mysteriously during the unpopular hours because it displeased one bad apple.
Most of these areas have a plentiful amount of healing herbs available that are foragable with one or two rolls. I dunno.
FinisWolf
06-24-2006, 07:05 AM
My reply on the officials (so it could be a little confusing if I forgot a tie to the origianl post, sorry in advance if I missed something):
https://www.play.net/images/transparent.gifhttps://www.play.net/images/transparent.gif (javascript:MM_openBrWindow('command.asp?forum=102&category=19&topic=3&message=4352&command=deletemessage','msginfo','width=320,height =200');swapdelbtn('c19t3m4352');)
Characters can still stock up on herbs from containers with this script: the limits are generous and fade quickly.
~Ozias
I see another script being made for those with multiple accounts...or perhaps even those without...
O! And I liked the backpack under or behind the bench idea.
These ideas, and others that have been mentioned nullify all the time that was spent on creating this "script". It also shows what people think of the idea.
Ozias ... you also made mention of "promoting RP" in a sideways manner with regards to your town healer, cleric, and locksmith ... well it is my opinion that this script limits RP by 1) preventing characters from having free will and 2) (as mentioned) how the heck does a bench know jack ... (though I believe it was also mentioned that its nearby towns people that are commenting ... curious ... are they the ones preventing taking more then 10 items in 5 minutes?).
Xatier also makes a good point regarding acantha leaf when poisoned. Perhaps a real reason for this change is to force death, and thus sucking more silvers from the game? (I doubt this, but it is a consequence of policing something that should not be policed.
Yerokmi ... I emphatically disagree that this should be implemented, let alone in Icemule. Let people rp, let characters be individuals. Heck, I would rather see benches completely removed, rather then know the waste of time that was spent on this system.
Asmodea ... I think its only some herbs that can be eaten off the bench, not all, and certainly not tinctures. Also I do agree that if this is being implemented, then make there be only one slot for each kind of herb in the lands that could be placed on the bench, with a much higher bundle limit.
Of course the - Zombie Hunter Irvine also makes a good point about what will eventually fill the bench. I can also see some smart aleck creating a script for this as a prank, and perhaps to again show the GM's involved how much of a waste of time this was.
I do have to ask (seeing as I didn't catch mention of this) does this change prevent you from putting other things on the bench like crystal amulets, wands, etc. Should you put items like that on the bench, does it count them? If you took a crystal amulet from the bench, does it count that as one of your ten?
And just a suggestion from my evil wizard that welcomes the darkness ... if some jerk is throwing away all the stuff on the bench ... there are spells to prevent it, some that even include death. :-)'
My last point ... I understand the intentions ... it's just too bad that the road to hell is paved with good intentions.
Finis
StrayRogue
06-24-2006, 07:16 AM
It's hardly a massive or game defining change. The coding time could have been spent better elsewhere, yes, but it's hardly a fundamental change to any game engine or how we interact with the game. Don't get me wrong, it's stupid, but not stupid enough to raise your hackles.
FinisWolf
06-24-2006, 07:19 AM
I am not trippin' ... like others, I would really rather see some of the second quarter stuff get released ... guess I just decided to pick a fight based on my feeling it was stupid and a waste. :shrug:
Finis
Ignot
06-25-2006, 12:31 AM
It might take little time to make the change, however, for the GM's to know that they needed to make a change means that there was a complaint or problem. That problem coming to their attention is enough to eatup alot of their time because they have to go through all the complaints and this and that etc...
I blame the people who have nothing better to do then complain about some damn herbs. Its a freakin herb! Go buy some.
StJimmy
06-25-2006, 01:06 AM
Seriously, how fucking hard are herbs to come by? They're dirt cheap, especially in the landing, people can spam 1118, forage, etc. I don't get why someone would feel the need to complain about herbs, or that the GM staff could justify the time spent putting in such a lame/stupid/unnecessary change.
Give me my fucking 3 new spells for my wizard as in the second quarter goals you c*nts!
Edit: Interestingly, I just noticed the 2006 goals link on the GSIV home page has been removed.
Olanan
06-25-2006, 02:06 AM
Let's go bitch about that in the Complaints Folder.
Give us our fucking alchemy too!
edit: You're right, I can't find the goals anywhere.
PurgingKerch
06-25-2006, 02:40 PM
As far as I know, Ozias and Bernt made this script specifically for the River's Rest (which Ozias resides over) bench and crate... a few people from that folder who were thrilled about it suggested they do it in every town, and apparently those suggestions were taken seriously. I don't think they expected to run into this much opposition, and that's why they're taking a fairly defensive stance on it. Hopefully the gurus of the other towns listen to the players and veto the idea.
Suppa Hobbit Mage
06-25-2006, 02:45 PM
Should have figured the idiots in riverrest were involved.
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