Buckwheet
04-20-2006, 02:36 PM
Has anyone done a test on flaring weapons to see what the percentage chance to flare is?
Also has anyone done a comparison of using damage weighted weapons versus flaring weapons to find out what does more damage per swing?
Also do flaring weapons roll to flare even if you do enough damage to kill something?
You swing a mithril hilted vultite falchion at a rabid guard dog!
AS: +121 vs DS: +2 with AvD: +36 + d100 roll: +10 = +165
... and hit for 31 points of damage!
Mighty blow cracks several ribs.
** Your hilted vultite falchion emits a searing bolt of lightning! **
... 15 points of damage!
Mild electric jolt sends the guard dog into spasms.
The guard dog is stunned!
You swing a mithril hilted vultite falchion at a rabid guard dog!
AS: +121 vs DS: -2 with AvD: +36 + d100 roll: +31 = +190
... and hit for 44 points of damage!
Hard slash to belly severs a few nerve endings.
** Your hilted vultite falchion emits a searing bolt of lightning! **
... 25 points of damage!
Visible wisps of electricity shoot up left leg. Youch!
The guard dog rolls over and dies.
Roundtime: 6 sec.
I just thought that was a large amount of damage and the second flare may not have been needed.
Also has anyone done a comparison of using damage weighted weapons versus flaring weapons to find out what does more damage per swing?
Also do flaring weapons roll to flare even if you do enough damage to kill something?
You swing a mithril hilted vultite falchion at a rabid guard dog!
AS: +121 vs DS: +2 with AvD: +36 + d100 roll: +10 = +165
... and hit for 31 points of damage!
Mighty blow cracks several ribs.
** Your hilted vultite falchion emits a searing bolt of lightning! **
... 15 points of damage!
Mild electric jolt sends the guard dog into spasms.
The guard dog is stunned!
You swing a mithril hilted vultite falchion at a rabid guard dog!
AS: +121 vs DS: -2 with AvD: +36 + d100 roll: +31 = +190
... and hit for 44 points of damage!
Hard slash to belly severs a few nerve endings.
** Your hilted vultite falchion emits a searing bolt of lightning! **
... 25 points of damage!
Visible wisps of electricity shoot up left leg. Youch!
The guard dog rolls over and dies.
Roundtime: 6 sec.
I just thought that was a large amount of damage and the second flare may not have been needed.