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View Full Version : Fire spirit for sorcerers.



Asha
03-16-2006, 03:33 PM
What lores makes this more powerfull again?
Also, does overtraining in MnS sphere add to the AS? (would be extra cool since the bonus to 102 isn't capped)

Help appreciated.

Drew
03-16-2006, 03:49 PM
Training in MnS does nothing for your 111 AS.

mgoddess
03-16-2006, 04:27 PM
Spirit Lore, Summoning and MoC help with how many targets you can hit, Spell Aiming is what counts for AS (along with your Dex Bonus, I think).

drigore
03-16-2006, 04:28 PM
Spirit lore, Summoning helps hitting more targets. For details, take a look here...
http://carabele.com/odds/LoreBenefits.htm

Asha
03-16-2006, 04:31 PM
Awesome, thanks for the help.
Also thanks Drew for inspiring turtles avatar goodness!

Sean of the Thread
03-16-2006, 04:48 PM
111 + right training + col + scrolls = HOLY HELL FIREBALLS BOUNCING ALL OVER THE GD PLACE = fun and pwnage.

Fallen
03-16-2006, 04:51 PM
You forgot +117, and yes. It = Crazy Delicious