View Full Version : Cleric stats
Satira
02-02-2006, 01:59 PM
Okay so I had someone help me with my stats, but I'm hoping to get other people's opinions as well.
I'm making a human cleric. Basically I'm going to hunt her to 10 and then switch her training around after that. Eventually all I'll do is raise people.
Here's my info start...
Strength (STR): 70
Constitution (CON): 70
Dexterity (DEX): 20
Agility (AGI): 88
Discipline (DIS): 68
Aura (AUR): 87
Logic (LOG): 65
Intuition (INT): 88
Wisdom (WIS): 83
Influence (INF): 21
Snapp
02-02-2006, 02:17 PM
Only problem I see is the tanked Dext stat. I take it you don't plan on bolting or anything in the future?
Satira
02-02-2006, 02:31 PM
After talking it over, that didn't seem like something I'd be doing...
In my opinion Bolting as a cleric is pretty dumb and a waste of TPs in spell aim... although some freaks like snapp just like have a more difficult path.
Mistomeer
02-02-2006, 10:37 PM
Bolting is inefficient as a cleric, but if all you're looking for is a raiser then you might want to consider a few things. First, you'll want to have enough mental stats to get 40 ranks of Cleric as soon as possible. Secondly, you might want to consider upping your Aura stat because in rare isntances (invasions and such) having 10 Spirit instead of 9 does make a difference. Third, making a human for a pure raiser might not be the best choice as halflings have the best spirit regen, unless one of the new races is better. It really depends on what you want to do though, but if you want the best possible raiser, you'd be looking for a halfling with 10 Spirit points and 40 ranks of cleric.
Just my two cents...
Latrinsorm
02-02-2006, 10:45 PM
Halflings, dwarves, and f. gnomes have the best spirit regen rates. Humans aren't that far back though.
The character will have 95 Aura (10 spirit) at level 42. Increasing Aura by 1 point will bring the level to 36, 30, 30, 24, 18, 12, 6, and 0 (95).
Satira ROX.
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