View Full Version : Dodge Mechanics
Moist Happenings
01-31-2006, 11:33 AM
Has anyone tested the feasability of wearing very light armor while tripling dodge higher up in levels? With say, two weapon combat, or some other form that doesn't get shield use involved?
Theoretically it should be possible. Just trying to find out whether anyone's accomplished it.
As a side note, anyone that's successfully dual wielded daggers at high levels?
holocene
01-31-2006, 12:36 PM
For that matter, what about 2x or higher dodging with full plate armor? Is that a waste of TP's?
Kitsun
01-31-2006, 01:15 PM
The problem with the light armor and 3x dodge training is that the dodging doesn't make you invincible. It increase the amount you dodge, but it doesn't bring you to the point of dodging 99% of all attacks. Even if you dodge 90%, that means every 10th swing has a high probability of insta-gibbing you. If you hunt something that gens slow, and only fight one-on-one, you'll probably make it pretty far. Move to something that swarms and you're asking for dirt naps.
My rogue has 2x dodge with full plate. It works lovely. Relatively speaking, the dodge hinderance from heavy armors is negligable for the AvD, CvA, DF and crit divisor improvements.
mgoddess
01-31-2006, 01:31 PM
My warrioress who just recently hit 40 TWC's, wears chain hauberk (please no jabs about not being in MPB...it's an RP thing), and doubles in dodging and she does just fine. I don't think it's a waste of TP's at all for heavier armors plus 2x in dodging...as Kitsun said, the AvD's, CvA's, and other various things heavier armor offers negates the little bit of negative effect it has on dodging.
As for dual-wielding daggers...it's very much possible, just not against anything wearing much more then brigadine (the AvD's of daggers are horrible into chain & plate). The nice thing with daggers though, if you train right, it shouldn't matter with the AvD's...you ambush to the eye, and usually get a death-crit the first try around.
(Oh, and anything past 2x'ing in Dodging probably is a waste of TP's for the fairly miniscule amount of return you'd get with it.)
Latrinsorm
01-31-2006, 03:48 PM
Gaerit hunts with daggers, shadowdeath flarers though.
Daggers do slash and puncture, so eye kills aren't as easy to get as for instance with estocs, which only puncture. Incidentally, daggers have a higher DF versus Chain than versus Rigid.
If you're in light armor, your choices are don't get hit (stance dance, ambush/snipe), get insane redux (3x PF), or die. All of those choices have their weaknesses, and are certainly more dangerous than being Mr. Tank. That said, they are all certainly viable plans (with the possible exception of relying on redux).
The value of TPs spent is now and will always be an exercise for the individual. I can tell you that wearing full plate will drop 17.5% of your dodging ability.
p.s: WHERE MBP OMG HAUBERK SUX
edited p.p.s: Dodge DS is hindered by using shield, but I've never seen anyone state that the E in EBP is. Therefore, it could be more advantageous to get lots of shield to decrease the AS/DS checks you make (and necessarily fail).
Daggers do slash and puncture, so eye kills aren't as easy to get as for instance with estocs, which only puncture. Incidentally, daggers have a higher DF versus Chain than versus Rigid.
On this point... estocs puncture and slash. If you cman precision 1 rank, you can choose which type of damage you will do 75% of the time. 2 ranks, which is the limit, is 100% of the time.
Longsword can do slash, puncture and crush.
Artha
01-31-2006, 06:31 PM
If you cman precision 1 rank, you can choose which type of damage you will do 75% of the time. 2 ranks, which is the limit, is 100% of the time.
This is true, however this does not apply to ambushing. That got changed about two hours after release.
Kitsun
01-31-2006, 06:32 PM
The problem with precision is it isn't in effect when ambushing.
Latrinsorm
01-31-2006, 07:09 PM
From the play.net:
Damage type: puncture
Description: The estoc is a fairly unique sword in that it’s blade is a diamond section with no cutting edge, rather than the normal flat blade. Estocs are used primarily as a thrusting weapon.
From GS:
You thrust with an estoc at a kobold!
AS: +250 vs DS: +67 with AvD: +38 + d100 roll: +35 = +256
... and hit for 67 points of damage!
Off-balance slash to the kobold's left arm shatters its elbow.
*CRUNCH*
The kobold crumples to a heap on the ground and dies.
Roundtime: 5 sec.
>_<
From the play.net:
Damage type: puncture
Description: The estoc is a fairly unique sword in that it’s blade is a diamond section with no cutting edge, rather than the normal flat blade. Estocs are used primarily as a thrusting weapon.
From GS:
You thrust with an estoc at a kobold!
AS: +250 vs DS: +67 with AvD: +38 + d100 roll: +35 = +256
... and hit for 67 points of damage!
Off-balance slash to the kobold's left arm shatters its elbow.
*CRUNCH*
The kobold crumples to a heap on the ground and dies.
Roundtime: 5 sec.
>_<
I did cman precision and I can use slash or puncture so the GS info is incorrect or old.
:P
Moist Happenings
01-31-2006, 09:25 PM
What I ended up deciding on was this, in case anyone's interested:
dual wielding veniom-hilted black rolaren long-knives, 1x armor, 2x dodge, 2x PF.
I think it'll work as a good balance of all of it.
Ebondale
01-31-2006, 09:57 PM
That for your bard?
Latrinsorm
01-31-2006, 11:16 PM
:PI posted that hit *because* it had a slash crit, hence my displeasure (in the form of >_<).
2x dodge should be *plenty* for a bard or square.
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