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Fallen
01-07-2006, 09:18 PM
Sunnan is a level 91 Ranger. Evarin is level 78. Evarin was unencumbered, and wearing Mobiles, Prayer, and Strength.

Note the effects of the Spikethorn..or lack of them.

-----


Speaking in Elven, you ask, "What percentile was the protection estimated to be?"
>
You accept Sunnan's offer and are now holding some weathered leather armor.
>l
[Gardenia Commons]
The soft, soothing sound of the carved marble fountain that dominates Gardenia Commons breaks the omnipresent silence of night. Bright moonlight dapples the area in a silvery glow and reflects off the water pouring into the fountain, causing ripples of ethereal light to dance across the mist that clings to the cobblestone street. A light, thin layer of dew glistens on the wrought iron benches that encircle the fountain. You also see the Nuadjha disk, a golden brown fox and a wrought-iron braced haon barrel.
Also here: Zhelas who is sitting, Nuadjha, High Lord Sunnan
Obvious paths: north, east, south, west


>wear arm
You work your way into some weathered leather armor.
The armor covers your Temple-caste tattoo.
Roundtime: 10 sec.

Speaking in Elven, Sunnan says, "Sorry, I was attempting to calculate. The percentile of resistance is 66.6."

You nod.

Speaking in Elven, Sunnan says, "Only Reggy does it better."
>
Sunnan flashes a wide grin.
>
Speaking in Elven, you say, "He charges far more than any dwarf's work is worth outside of the Khanshael."

Sunnan nods to you.

Speaking in Elven, you say, "A test, then."

(Insert me casting a few spells.)

Speaking in Elven, Sunnan asks, "Test?"
>
Sunnan peers quizzically at you.

>l
[Gardenia Commons]
The soft, soothing sound of the carved marble fountain that dominates Gardenia Commons breaks the omnipresent silence of night. Bright moonlight dapples the area in a silvery glow and reflects off the water pouring into the fountain, causing ripples of ethereal light to dance across the mist that clings to the cobblestone street. A light, thin layer of dew glistens on the wrought iron benches that encircle the fountain. You also see a simple maoral chest, the Nuadjha disk, a golden brown fox and a wrought-iron braced haon barrel.
Also here: Axedar, Nuadjha, High Lord Sunnan
Obvious paths: north, east, south, west

You nod.
>
Speaking in Elven, you say, "You're going to cast Spike Thorn."
>
Speaking in Elven, Sunnan asks, "You wish me to spike?"
>
Sunnan gazes in wonder at his surroundings.

Speaking in Elven, you say, "If you kill me..well, you will be facing a rather stiff fine."

You dust yourself off.

Speaking in Elven, Sunnan says, "Hopefully the sergeant won't haul me away."
>
Speaking in Elven, you say, "Let us begin."

Sunnan coughs.
>
Sunnan gestures while summoning the spirits of nature to his aid...
>
Speaking in Elven, Sunnan asks, "Ready?"

You slowly and deliberately empty your filled lungs.

You pull your vaalin-bound shield close to your body, attempting to protect yourself from an upcoming blow.

You adjust your gear comfortably and feel satisfied that you are not encumbered enough to notice.

You nod to Sunnan.
>
Sunnan gestures at you.

Dozens of long thorns suddenly grow out from the ground underneath your feet! Several of the thorns jab into you!
... hits for 23 points of damage!
Your leather armor seems to deflect some of the thorns.
... 10 points of damage!
Strike pierces thigh!
You are knocked to the ground!
... hits for 25 points of damage!
Your leather armor seems to deflect some of the thorns.
... 10 points of damage!
Strike through the palm!
... hits for 18 points of damage!
Your leather armor seems to deflect some of the thorns.
... 5 points of damage!
Minor puncture to the right leg.

You ponder.
You stand back up.

You flash a quick grin.
>
Speaking in Elven, Sunnan says, "You survived."

Speaking in Elven, you say, "You would have been killed."
>
Sunnan grins.

You gesture and invoke the powers of the elements for the Elemental Defense I spell...
Your spell is ready.
>
You gesture at Sunnan.
A silvery luminescence surrounds Sunnan.
Cast Roundtime 3 Seconds.

You have some minor cuts and bruises on your right leg, some minor cuts and bruises on your left leg, some minor cuts and bruises on your left hand, and a strange case of muscle twitching.
You have an old battle scar across your abdominal area, and an old battle scar across your back.

Maximum Health Points: 140
Remaining Health Points: 49
You are feeling weakened.

Maximum Spirit Points: 10
Remaining Spirit Points: 10

Maximum Stamina Points: 72
Remaining Stamina Points: 72

Speaking in Elven, you say, "Excellent."

You rest the edge of your vaalin-bound shield on the ground before you and lean forward against it casually.

You furrow up your face and wince.

Speaking in Elven, you say, "Though still..quite painful."


-----

For 400k, I get a chance to strike back against a level 91 Ranger's Spike thorn if I am prepared to do so. In Creature Versus Player, the rewards would be even greater.

Seek out Red Orc, Odysia, or Regyy for the service.

[Edited on 1-8-2006 by Fallen]

Drew
01-07-2006, 09:21 PM
Actually Regyy doesn't have the highest percentage. Although it's a matter of 1% anyway. Dimaire also does high level resistance.

Fallen
01-07-2006, 09:23 PM
Depends on the padding. My armor is Very Heavily Crit padded.

Sunnan/Redorc's SN is LordRedOrc, and I can nearly promise you he will charge about half of what everyone else does if your armor is highly padded. 400k for VHCP Cuirbouilli at 66.6% is a steal.

Ebondale
01-07-2006, 09:25 PM
You'll have to explain this one to me, Ev. Exactly what kind of service was it that you got for 400k? Resistances to magical circles can be enchanted by wizards now or something like that?

Heh, you know its all new to me. ;)

Fallen
01-07-2006, 09:29 PM
The Ranger spell 620 can provide resistance against Nature (Ranger spells), Fire, Cold, and Steam up to a certain percentage depending on their skill.

Enchant of the armor doesn't matter, Very Heavily Crit/Damage padded or under, and Brigandine class or less can be done if the Ranger has enough skill.

My suit blocks 66.6% of Nature attack damage.

Fire and Nature are the two most useful types of protection. Cold is somewhat useful, and Steam barely useful at all.

Edited to add: Not a very good explanation, but I am doing 20 things at once. See the website's official spell documentation for further reading.

[Edited on 1-8-2006 by Fallen]

Ebondale
01-07-2006, 09:30 PM
Originally posted by Fallen
Fire and Nature are the two most useful types of protection. Cold is somewhat useful, and Steam barely useful at all.

Is it possible to get a suit of armor to resist Fire, Nature, Cold, and Steam?

Fallen
01-07-2006, 09:32 PM
No, just one type. IM me, ya jerk.

Ebondale
01-07-2006, 09:34 PM
Originally posted by Fallen
No, just one type. IM me, ya jerk.

Wish I could. I'm at work. :D

Edaarin
01-07-2006, 10:03 PM
I'm assuming it's temporary?

Fallen
01-07-2006, 10:33 PM
Well 400 attacks or so of that particular element. So that Spikethorn took away 6.

Shrug.

I don't plan to get spiked often.

Also, the protection itself never loses potency. It will eventually wear off. Likely in about 4-5 years, possibly longer. Though ONLY if I face 400 attacks of nature.

No risk to the armor at all in the process.

Suppa Hobbit Mage
01-07-2006, 10:50 PM
is there one that protects from the goddamned icemule elements?

Fallen
01-08-2006, 01:04 AM
Yes, cold. I am 90% sure that weather crits will be lessened significantly by the presence of 620 imbued into your armor.

Ebondale
01-08-2006, 01:09 AM
So why did someone's 20 mana cost you 400k? Or was that for the armor itself?

Fallen
01-08-2006, 01:17 AM
So why did someone's 20 mana cost you 400k? Or was that for the armor itself? >>

Like the Wizard spell Enchant, there is much more involved in Resist Nature then prep/cast. You must forage for the proper materials and wait for them to be combined. The materials are scattered all throughout Elanthia, even as fire as Teras Isle for fire protection flora.

Next, there is a great deal of skill training that needs to be dedicated to Spiritual Lore: Blessings to be in the top percentile of protection amongst the Ranger community. Nearly any shmuck can put 30-50% protection into your armor if it is not padded. Only the highest level characters with a significant hit to their combat lore training can do Very Heavily Crit Padded armor with any skill.

The spell is very useful, though because it will eventually run out of charges, people are leery about investing any money into the practice. The truth of the matter is, very few people if any will run out of charges on their protection, especially if they buy it from a skilled Ranger. You will likely sell your suit and upgrade to a new one.

Atlanteax
01-08-2006, 02:45 AM
Whenever a Sorceror is not killed, you can hear soft weeping from above...

Drew
01-08-2006, 03:19 AM
For protection percentage you have to train in lores (something most rangers do not). For crit padding you have to train in spirit mana sharing. 94 ranks are needed for very heavily padded armour, and just about that many for max percentages. You're talking about major TP outlays for rangers in skills that have little other use.


Any ol ranger with access to 620 can do unpadded armour of brig class or lower with 20% resistance, so if you don't have crit padding can can have a good amount of protection added even without seeking out the heavy hitters.

radamanthys
01-08-2006, 07:12 AM
As a level 35 sorcerer, probably hunting pookas, Something, Shan, then sometihing, then the tower... what's the best choice for what to pick?

Fallen
01-08-2006, 07:59 AM
Fire. You will have protection against certain types of bolts, Boil Earth, certain types of Major Elemental wave, drake weapon flares (I believe), certain fumbled traps, ... anything fire based. Fire is the most common element that will be used against you.

Always choose between Nature and Fire unless you live somewhere cold. The only place i've heard steam being useful is River's Rest, due to a few annoying attacks by Swamp Hags and their kettles.

[Edited on 1-8-2006 by Fallen]

radamanthys
01-08-2006, 08:06 AM
I can't get hit in the glacier, save for by the cold effects of the environs there. It would be nice to go from 33 to 37-38 there.

Fallen
01-08-2006, 09:03 AM
You can easily have Nature's Protection stripped from your armor, and another form of the spell added. There is no risk to your armor, nor any penalties for doing so other than the ranger taking the time to get the ingredients needed.

Get Fire now, then pick up Cold later.

Latrinsorm
01-11-2006, 07:46 PM
Steam is also big in the Lava Flats of Greymist on Teras.

People actually wear brig or lower armor? :?:

radamanthys
01-11-2006, 08:01 PM
FSOB... I just spend 10 mins looking for this post, and here someone came and bumped it :-p

Anyone know RedOrc's AIM? I'm gonna hit up his services.

Drew2
01-11-2006, 08:05 PM
Uh yes I wear brig tyvm.

radamanthys
01-11-2006, 08:09 PM
I wear fulls, as a caster... And a metric fuckton of characters wear Brig.

Latrinsorm
01-11-2006, 08:25 PM
Naturally you should all reroll as warriors and wear full plate.

Fallen
01-11-2006, 08:51 PM
FSOB... I just spend 10 mins looking for this post, and here someone came and bumped it :-p

Anyone know RedOrc's AIM? I'm gonna hit up his services. >>>


Depends on the padding. My armor is Very Heavily Crit padded.

Sunnan/Redorc's SN is LordRedOrc, and I can nearly promise you he will charge about half of what everyone else does if your armor is highly padded. 400k for VHCP Cuirbouilli at 66.6% is a steal.


READING IS KEY!

Glad I could pass him along some work.

radamanthys
01-11-2006, 09:07 PM
Getting some fire on my HCP fulls.

Thanks... missed that post :-)

Syberus
01-11-2006, 09:31 PM
I should bug him to do my armor too, some fire resistence would be useful, especially if they ever open the new teras area.

radamanthys
01-11-2006, 10:49 PM
do it, definatly do it, he's going to gather materials tonight, so i'm sure he'd be avaliable tomorrow to help ya out.

holocene
01-12-2006, 01:50 AM
And what about adding resistance to chain or plate? is it effective at all?

Latrinsorm
01-12-2006, 02:48 AM
Originally posted by holocene
And what about adding resistance to chain or plate? is it effective at all? Only rigid leather or lower.