Fallen
01-03-2006, 05:45 PM
There is a bug with FI. First one to spot it in the log gets 10 points.
----
[Aqueduct]
The walls of the tunnel are dry above the water even with the constant presence of a foot of water at the bottom. The air, likewise, is dry, and the water is rather cold. The greenish cast emanating from the liquid does nothing to warm the area but only serves to illuminate the walls and ceiling with a cold emerald light. You also see a gremlock, a filthy knapsack and a ragged knapsack.
Obvious exits: south, northwest
>drop box
You drop a scratched haon box.
>720 grem
*** TypoHelp: Converted "720 grem" to PREP 720 and CAST AT grem
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a gremlock.
[Spell Hindrance for some weathered leather armor is 6% with current Armor Use skill, d100= 5]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
>
Your disk arrives, following you dutifully.
>720 grem
*** TypoHelp: Converted "720 grem" to PREP 720 and CAST AT grem
>
A gremlock claws at you!
AS: +407 vs DS: +527 with AvD: +27 + d100 roll: +40 = -53
A clean miss.
>
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a gremlock.
A void rips open in the area, directly above a gremlock!
Ribs snap as internal pressure rushes to equalize with the void!
+122 Hits.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>720 grem
*** TypoHelp: Converted "720 grem" to PREP 720 and CAST AT grem
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a gremlock.
A void rips open in the area, directly above a gremlock!
Vitreous fluid boils in a gremlock's eyes, causing them to burst!
+82 Hits.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>l
[Aqueduct]
The walls of the tunnel are dry above the water even with the constant presence of a foot of water at the bottom. The air, likewise, is dry, and the water is rather cold. The greenish cast emanating from the liquid does nothing to warm the area but only serves to illuminate the walls and ceiling with a cold emerald light. You also see the Evarin disk, a scratched haon box, a gremlock that appears stunned, a filthy knapsack and a ragged knapsack.
Obvious exits: south, northwest
>sign of wracking
You shudder as your life force is torn and reshaped!
You feel drained!
>720 grem
*** TypoHelp: Converted "720 grem" to PREP 720 and CAST AT grem
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a gremlock.
A void rips open in the area, directly above a gremlock!
Rather abrupt decompression causes a gremlock to explode!
Billions and billions of tiny gremlock bits shower everything.
Quite severely dead.
A number of items ranging from 12 to 21 feet from the void were sucked into the blackness. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
>l
[Aqueduct]
The walls of the tunnel are dry above the water even with the constant presence of a foot of water at the bottom. The air, likewise, is dry, and the water is rather cold. The greenish cast emanating from the liquid does nothing to warm the area but only serves to illuminate the walls and ceiling with a cold emerald light. You also see the Evarin disk.
Obvious exits: south, northwest
----
[Aqueduct]
The walls of the tunnel are dry above the water even with the constant presence of a foot of water at the bottom. The air, likewise, is dry, and the water is rather cold. The greenish cast emanating from the liquid does nothing to warm the area but only serves to illuminate the walls and ceiling with a cold emerald light. You also see a gremlock, a filthy knapsack and a ragged knapsack.
Obvious exits: south, northwest
>drop box
You drop a scratched haon box.
>720 grem
*** TypoHelp: Converted "720 grem" to PREP 720 and CAST AT grem
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a gremlock.
[Spell Hindrance for some weathered leather armor is 6% with current Armor Use skill, d100= 5]
Your armor prevents the spell from working correctly.
Cast Roundtime 3 Seconds.
>
Your disk arrives, following you dutifully.
>720 grem
*** TypoHelp: Converted "720 grem" to PREP 720 and CAST AT grem
>
A gremlock claws at you!
AS: +407 vs DS: +527 with AvD: +27 + d100 roll: +40 = -53
A clean miss.
>
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a gremlock.
A void rips open in the area, directly above a gremlock!
Ribs snap as internal pressure rushes to equalize with the void!
+122 Hits.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>720 grem
*** TypoHelp: Converted "720 grem" to PREP 720 and CAST AT grem
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a gremlock.
A void rips open in the area, directly above a gremlock!
Vitreous fluid boils in a gremlock's eyes, causing them to burst!
+82 Hits.
Everything in the room seemed to stay in place. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>l
[Aqueduct]
The walls of the tunnel are dry above the water even with the constant presence of a foot of water at the bottom. The air, likewise, is dry, and the water is rather cold. The greenish cast emanating from the liquid does nothing to warm the area but only serves to illuminate the walls and ceiling with a cold emerald light. You also see the Evarin disk, a scratched haon box, a gremlock that appears stunned, a filthy knapsack and a ragged knapsack.
Obvious exits: south, northwest
>sign of wracking
You shudder as your life force is torn and reshaped!
You feel drained!
>720 grem
*** TypoHelp: Converted "720 grem" to PREP 720 and CAST AT grem
You trace an intricate sign that contorts in the air while forcefully invoking Implosion...
Your spell is ready.
>
You gesture at a gremlock.
A void rips open in the area, directly above a gremlock!
Rather abrupt decompression causes a gremlock to explode!
Billions and billions of tiny gremlock bits shower everything.
Quite severely dead.
A number of items ranging from 12 to 21 feet from the void were sucked into the blackness. The void disappears without further incident.
Cast Roundtime 3 Seconds.
>
>l
[Aqueduct]
The walls of the tunnel are dry above the water even with the constant presence of a foot of water at the bottom. The air, likewise, is dry, and the water is rather cold. The greenish cast emanating from the liquid does nothing to warm the area but only serves to illuminate the walls and ceiling with a cold emerald light. You also see the Evarin disk.
Obvious exits: south, northwest